Class Loader

java.lang.Object
Vrml2Sourcebook.Siggraph98Course.Loader

public class Loader extends Object

This example illustrates use of JavaScript to load a scene from a file through use of the Browser object. When a button is selected to provide a new url for a file to load, the Script adds the new world, waits for the load to complete, then adds the loaded Shape into a rendered group.

Related links: Catalog page Loader, source Loader.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Loader.x3d
description This example illustrates use of JavaScript to load a scene from a file through use of the Browser object. When a button is selected to provide a new url for a file to load, the Script adds the new world, waits for the load to complete, then adds the loaded Shape into a rendered group.
creator David R. Nadeau
translator Don Brutzman
created 1 July 1998
translated 2 February 2014
modified 20 October 2019
Image Loader.png
reference Button.x3d
reference originals/loader.wrl
reference http://www.siggraph.org/s98
reference http://www.siggraph.org/s98/conference/courses/18.html
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0469.htm
reference http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm
reference https://www.web3d.org/x3d/content/examples/X3dResources.html
identifier https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Loader.x3d
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.