Interface ToneMappedVolumeStyle

All Superinterfaces:
X3DComposableVolumeRenderStyleNode, X3DNode, X3DVolumeRenderStyleNode
All Known Implementing Classes:
ToneMappedVolumeStyle

public interface ToneMappedVolumeStyle extends X3DComposableVolumeRenderStyleNode
ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 3.3 or later) [X3DComposableVolumeRenderStyleNode] ToneMappedVolumeStyle specifies that volumetric data is rendered with Gooch shading model of two-toned warm/cool coloring. Hint: ToneMappedVolumeStyle can contain a single Texture3D node with containerField='surfaceNormals' Hint: Gooch shading <a href="https://en.wikipedia.org/wiki/Gooch_shading" target="_blank">https://en.wikipedia.org/wiki/Gooch_shading</a> Warning: requires X3D profile='Full' or else include &lt;component name='VolumeRendering' level='2'/&gt; *


Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: