Interface ProgramShader
- All Superinterfaces:
X3DAppearanceChildNode,X3DNode,X3DShaderNode
- All Known Implementing Classes:
ProgramShader
ProgramShader contains no field declarations and no plain-text source code.
ProgramShader node tooltip: (X3D version 3.1 or later) [X3DShaderNode] ProgramShader defines a shader that consists of one or more individually programmable, self-contained pieces. ProgramShader contains IS/connect and programs [ShaderProgram] nodes.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
ProgramShader node tooltip: (X3D version 3.1 or later) [X3DShaderNode] ProgramShader defines a shader that consists of one or more individually programmable, self-contained pieces. ProgramShader contains IS/connect and programs [ShaderProgram] nodes.
- Warning: ProgramShader contains no field declarations and no plain-text CDATA block source code.
- Hint: apply default containerField='shaders' when parent node is Appearance.
Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
- See Also:
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Method Summary
Modifier and TypeMethodDescriptionvoidaddPrograms(X3DNode[] newValue) Add array of child programs nodes to array of existing nodes (if any).booleanProvide boolean value from outputOnly SFBool field named isSelected.booleanProvide boolean value from outputOnly SFBool field named isValid.Provide String enumeration value (baseType xs:NMTOKEN) ["Cg" | "GLSL" | "HLSL" | 'etc.'] from initializeOnly SFString field named language.Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.X3DNode[]Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field programs.setActivate(boolean newValue) Accessor method to assign boolean value to inputOnly SFBool field named activate.setLanguage(String newValue) Accessor method to assign String enumeration value ("Cg" | "GLSL" | "HLSL") to initializeOnly SFString field named language.setMetadata(X3DMetadataObject newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.voidsetPrograms(X3DNode newValue) Set single child programs node, replacing prior array of existing nodes (if any).setPrograms(X3DNode[] newValue) Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field programs.
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Method Details
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setActivate
Accessor method to assign boolean value to inputOnly SFBool field named activate.
Tooltip: activate forces the shader to activate the contained objects.- Warning: it is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
- Specified by:
setActivatein interfaceX3DShaderNode- Parameters:
newValue- is new value for the activate field.- Returns:
ProgramShader- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getIsSelected
boolean getIsSelected()Provide boolean value from outputOnly SFBool field named isSelected.
Tooltip: isSelected indicates this shader instance is selected for use by browser- Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
- Specified by:
getIsSelectedin interfaceX3DShaderNode- Returns:
- value of isSelected field
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getIsValid
boolean getIsValid()Provide boolean value from outputOnly SFBool field named isValid.
Tooltip: isValid indicates whether current shader objects can be run as a shader program.- Warning: it is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
- Specified by:
getIsValidin interfaceX3DShaderNode- Returns:
- value of isValid field
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getLanguage
String getLanguage()Provide String enumeration value (baseType xs:NMTOKEN) ["Cg" | "GLSL" | "HLSL" | 'etc.'] from initializeOnly SFString field named language.
Tooltip: The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.- Hint: recognized values include "Cg" "GLSL" "HLSL".
- Specified by:
getLanguagein interfaceX3DShaderNode- Returns:
- value of language field
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setLanguage
Accessor method to assign String enumeration value ("Cg" | "GLSL" | "HLSL") to initializeOnly SFString field named language.
Tooltip: The language field indicates to the X3D player which shading language is used. The language field may be used to optionally determine the language type if no MIME-type information is available.- Hint: recognized values include "Cg" "GLSL" "HLSL".
- Specified by:
setLanguagein interfaceX3DShaderNode- Parameters:
newValue- is new value for the language field.- Returns:
ProgramShader- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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getMetadata
X3DMetadataObject getMetadata()Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
getMetadatain interfaceX3DAppearanceChildNode- Specified by:
getMetadatain interfaceX3DNode- Specified by:
getMetadatain interfaceX3DShaderNode- Returns:
- value of metadata field
- See Also:
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setMetadata
Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.- Hint: X3D Architecture 7.2.4 Metadata https://www.web3d.org/specifications/X3Dv4/ISO-IEC19775-1v4-IS/Part01/components/core.html#Metadata
- Specified by:
setMetadatain interfaceX3DAppearanceChildNode- Specified by:
setMetadatain interfaceX3DNode- Specified by:
setMetadatain interfaceX3DShaderNode- Parameters:
newValue- is new value for the metadata field.- Returns:
ProgramShader- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).- See Also:
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getPrograms
X3DNode[] getPrograms()Provide array of org.web3d.x3d.sai.Core.X3DNode results (using an array consisting of properly typed nodes or ProtoInstances) from inputOutput MFNode field programs.
Tooltip: [ShaderProgram] ProgramShader contains zero or more ShaderProgram node instances. In general, only two ShaderProgram instances are needed: one each for vertex and fragment processing.- Hint: each shader language defines required behavior for processing this field.
Warning: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderProgram.- Returns:
- value of programs field
- See Also:
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setPrograms
Accessor method to assign org.web3d.x3d.sai.Core.X3DNode array (using an array consisting of properly typed nodes or ProtoInstances) to inputOutput MFNode field programs.
Tooltip: [ShaderProgram] ProgramShader contains zero or more ShaderProgram node instances. In general, only two ShaderProgram instances are needed: one each for vertex and fragment processing.- Hint: each shader language defines required behavior for processing this field.
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderProgram.- Parameters:
newValue- is new value for the programs field.- Returns:
ProgramShader- namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
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addPrograms
Add array of child programs nodes to array of existing nodes (if any).
Note: according to X3D Unified Object Model (X3DUOM), acceptable node types are limited to ShaderProgram.- Parameters:
newValue- is new value array to be appended the programs field.
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setPrograms
Set single child programs node, replacing prior array of existing nodes (if any).- Parameters:
newValue- is new node for the programs field
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