Interface ForcePhysicsModel

All Superinterfaces:
X3DNode, X3DParticlePhysicsModelNode
All Known Implementing Classes:
ForcePhysicsModel

public interface ForcePhysicsModel extends X3DParticlePhysicsModelNode
ForcePhysicsModel applies a constant force value to the particles.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: (X3D version 3.2 or later) [X3DParticlePhysicsModelNode] ForcePhysicsModel applies a constant force value to the particles. Hint: force may act in any given direction vector at any strength. *


Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also:
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    Provide boolean value from inputOutput SFBool field named enabled.
    float[]
    Provide array of 3-tuple float results from inputOutput SFVec3f field named force.
    Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.
    setEnabled(boolean newValue)
    Accessor method to assign boolean value to inputOutput SFBool field named enabled.
    setForce(float[] newValue)
    Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named force.
    Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.
  • Method Details

    • getEnabled

      boolean getEnabled()
      Provide boolean value from inputOutput SFBool field named enabled.

      Tooltip: Enables/disables node operation. *
      Specified by:
      getEnabled in interface X3DParticlePhysicsModelNode
      Returns:
      value of enabled field
    • setEnabled

      ForcePhysicsModel setEnabled(boolean newValue)
      Accessor method to assign boolean value to inputOutput SFBool field named enabled.

      Tooltip: Enables/disables node operation. *
      Specified by:
      setEnabled in interface X3DParticlePhysicsModelNode
      Parameters:
      newValue - is new value for the enabled field.
      Returns:
      ForcePhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getForce

      float[] getForce()
      Provide array of 3-tuple float results from inputOutput SFVec3f field named force.

      Tooltip: (-infinity,+infinity) force field indicates strength and direction of the propelling force on the particles (for example, default is Earth's gravity). Hint: if particles have zero mass, ForcePhysicsModel node has no effect. Hint: force is specified in force base units (usually newtons, acceleration of one kilogram at rate of one meter per second squared). Hint: <a href="https://en.wikipedia.org/wiki/Newton_(unit)" target="_blank">https://en.wikipedia.org/wiki/Newton_(unit)</a> and <a href="https://en.wikipedia.org/wiki/Kilogram" target="_blank">https://en.wikipedia.org/wiki/Kilogram</a> Hint: X3D Architecture 4.3.6 Standard units and coordinate system <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/concepts.html#Standardunitscoordinates" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/concepts.html#Standardunitscoordinates</a> *
      Returns:
      value of force field
    • setForce

      ForcePhysicsModel setForce(float[] newValue)
      Accessor method to assign 3-tuple float array to inputOutput SFVec3f field named force.

      Tooltip: (-infinity,+infinity) force field indicates strength and direction of the propelling force on the particles (for example, default is Earth's gravity). Hint: if particles have zero mass, ForcePhysicsModel node has no effect. Hint: force is specified in force base units (usually newtons, acceleration of one kilogram at rate of one meter per second squared). Hint: <a href="https://en.wikipedia.org/wiki/Newton_(unit)" target="_blank">https://en.wikipedia.org/wiki/Newton_(unit)</a> and <a href="https://en.wikipedia.org/wiki/Kilogram" target="_blank">https://en.wikipedia.org/wiki/Kilogram</a> Hint: X3D Architecture 4.3.6 Standard units and coordinate system <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/concepts.html#Standardunitscoordinates" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/concepts.html#Standardunitscoordinates</a> *
      Parameters:
      newValue - is new value for the force field.
      Returns:
      ForcePhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
    • getMetadata

      X3DMetadataObject getMetadata()
      Provide org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) from inputOutput SFNode field metadata.

      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata</a> *
      Specified by:
      getMetadata in interface X3DNode
      Specified by:
      getMetadata in interface X3DParticlePhysicsModelNode
      Returns:
      value of metadata field
      See Also:
    • setMetadata

      ForcePhysicsModel setMetadata(X3DMetadataObject newValue)
      Accessor method to assign org.web3d.x3d.sai.Core.X3DMetadataObject instance (using a properly typed node) to inputOutput SFNode field metadata.

      Tooltip: [X3DMetadataObject] Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node. Hint: X3D Architecture 7.2.4 Metadata <a href="https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata" target="_blank">https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof//Part01/components/core.html#Metadata</a> *
      Specified by:
      setMetadata in interface X3DNode
      Specified by:
      setMetadata in interface X3DParticlePhysicsModelNode
      Parameters:
      newValue - is new value for the metadata field.
      Returns:
      ForcePhysicsModel - namely this same object to allow sequential method pipelining (i.e. consecutive method invocations on the same object).
      See Also: