Interface Circle2D

All Superinterfaces:
X3DGeometryNode, X3DNode
All Known Implementing Classes:
Circle2D

public interface Circle2D extends X3DGeometryNode
Circle2D is a geometry node that defines a linear X-Y circle with center (0,0) in X-Y plane.

Warning: this is an abstract interface that cannot be instantiated as a concrete object. Java programmers typically only need to use concrete objects provided by the org.web3d.x3d.jsail classes. X3D node tooltip: [X3DGeometryNode] Circle2D is a geometry node that defines a linear X-Y circle with center (0,0) in X-Y plane. Hint: insert a Shape node before adding geometry or Appearance. Warning: requires X3D profile='Full' or else include &lt;component name='Geometry2D' level='2'/&gt; Examples: X3D Example Archives, X3D for Web Authors, Chapter 10 Geometry 2D <a href="https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D" target="_blank">https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter10Geometry2D</a> *


Package hint: This interface is defined by the X3D Java Language Binding Specification for the Scene Authoring Interface (SAI).
See Also: