[x3d-public] x3d minutes 20 May 2022: submission of X3D4 Draft International Standard DIS) document nearing completion

John Carlson yottzumm at gmail.com
Sat May 21 23:18:01 PDT 2022


It sounds like X3DUOM is settling down some, I will try to do a JSON schema
build in a bit.

On Sun, May 22, 2022 at 12:16 AM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:

> Thanks Michalis, we were looking for you to confirm this one last time.
> Commented out within Schema DTD Tooltips and X3DUOM, EnvironmentLight will
> be deferred to X3D4.1
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
> X3D graphics, virtual worlds, Navy robotics https://
> faculty.nps.edu/brutzman
>
> -----Original Message-----
> From: Michalis Kamburelis <michalis.kambi at gmail.com>
> Sent: Saturday, May 21, 2022 10:42 AM
> To: Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>
> Cc: X3D Public Mailing List (x3d-public at web3d.org) <x3d-public at web3d.org>
> Subject: Re: [x3d-public] x3d minutes 20 May 2022: submission of X3D4 Draft
> International Standard DIS) document nearing completion
>
> NPS WARNING: *external sender* verify before acting.
>
>
> > Mantis 1336, X3D4 Lighting component, 17.4.2 EnvironmentLight -
> > Khronos glTF extension for image based lighting
> > https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/P
> > art01/components/lighting.html#EnvironmentLight
> > Michalis or Dick, can you please confirm whether or not this is part of
> glTF 2.0 PAS submission to ISO.  If so we will include it, otherwise it is
> deferred to X3D4.1.
>
> Environment lighting (just like any kind of lighting, actually) is not part
> of any glTF spec. I believe I mentioned it numerous times :)
>
> And, in X3D, we're not ready to put this in spec (which is also my fault --
> too little time). My progress is on
>
> https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com
>
> %2Fmichaliskambi%2Fx3d-tests%2Fwiki%2FImage-Based-Lighting-&data=05%7C01
> %7Cbrutzman%40nps.edu
> %7C5ccf42b8ca2c4dfdf7f008da3b513a3a%7C6d936231a51740ea9
>
> 199f7578963378e%7C0%7C0%7C637887517923361418%7CUnknown%7CTWFpbGZsb3d8eyJWIjo
>
> iMC4wLjAwMDAiLCJQIjoiV2luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&
>
> amp;sdata=0Aj447XEo54hUaHRfRhcqTl9EmdroSKEZtMjjC%2F3q4s%3D&reserved=0(En
> vironmentLight-node)
> . The EnvironmentLight node I propose there is not yet finalized, no
> browser
> (including my own CGE/view3dscene) has actually implemented it fully so
> far,
> I would absolutely veto from including this in spec (even *if* glTF
> included
> it in spec, but it doesn't). It will come, but we need to work on it more
> :)
>
> The glTF progress (KHR_lights_environment extension) is in
>
> https://nam10.safelinks.protection.outlook.com/?url=https%3A%2F%2Fgithub.com
> %2FKhronosGroup%2FglTF%2Fpull%2F1956&data=05%7C01%7Cbrutzman%40nps.edu
> %7
>
> C5ccf42b8ca2c4dfdf7f008da3b513a3a%7C6d936231a51740ea9199f7578963378e%7C0%7C0
>
> %7C637887517923361418%7CUnknown%7CTWFpbGZsb3d8eyJWIjoiMC4wLjAwMDAiLCJQIjoiV2
>
> luMzIiLCJBTiI6Ik1haWwiLCJXVCI6Mn0%3D%7C3000%7C%7C%7C&sdata=eie8cukaQZZzz
> 4uiFdsgETJFdiPYcTXFmqHis%2FGLjlY%3D&reserved=0 .
>
> Regards,
> Michalis
>
> pt., 20 maj 2022 o 18:32 Brutzman, Donald (Don) (CIV) <brutzman at nps.edu>
> napisał(a):
> >
> > Attendees: Anita Havele, Nicholas Polys, Dick Puk, Don Brutzman
> >
> >
> >
> > Announcement.
> >
> >
> >
> > The Web3D Consortium membership and Board of Directors have unanimously
> endorsed advancement of the proposed text for X3D version 4.0 Architecture
> 19775-1 Draft International Specification (DIS) to ISO/IEC JTC 1.  The
> International Standards Organization (ISO) and International
> Electrotechnical Commission (IEC) are the controlling authorities for Joint
> Technical Committee (JTC) 1 which is responsible for this formal
> standardization process.
> >
> >
> >
> > X3D version 4.0 follows a long and steady path of standardization,
> reaching all the way back to the Virtual Reality Modeling Language (VRML)
> standard in 1997. Balloting by ISO/IEC JTC 1 national standards bodies is
> the next step in the process, and is expected to take place this summer.
> >
> >
> >
> > Mantis technical issues.
> >
> >
> >
> > We are now down to 9 remaining editorial issues for X3D4.0 DIS
> resolution.
> Specification editors Dick and Don are putting finishing touches on this
> document, in Web3D Consortium github archives, and preparing the formal
> submission to ISO/IEC.
> >
> >
> >
> > Issues and comments we discussed today:
> >
> >
> >
> > Mantis 1336, X3D4 Lighting component, 17.4.2 EnvironmentLight -
> > Khronos glTF extension for image based lighting
> >
> > https://www.web3d.org/member-only/mantis/view.php?id=1336
> >
> > https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/P
> > art01/components/lighting.html#EnvironmentLight
> >
> >
> >
> > Michalis or Dick, can you please confirm whether or not this is part of
> glTF 2.0 PAS submission to ISO.  If so we will include it, otherwise it is
> deferred to X3D4.1.
> >
> >
> >
> > Mantis 1292, Layering component, numbering of z order of layers in
> > LayerSet
> >
> > https://www.web3d.org/member-only/mantis/view.php?id=1292
> >
> > https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/P
> > art01/components/layering.html#LayerSet
> >
> >
> >
> > Numbering schemes for layers in LayerSet now seem pretty closely aligned
> to HTML/CSS z order.  Nicholas will take one last close look on this.
> >
> >
> >
> > Next steps.
> >
> >
> >
> > We continue pursuing issues with due diligence, and are excited to be
> this
> close to delivery to ISO/IEC.
> >
> >
> >
> > Have fun with X3D4!  8)
> >
> >
> >
> > all the best, Don
> >
> > --
> >
> > Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> >
> > Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
> >
> > X3D graphics, virtual worlds, Navy robotics https://
> > faculty.nps.edu/brutzman
> >
> >
> >
> > _______________________________________________
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> > x3d-public at web3d.org
> > http://web3d.org/mailman/listinfo/x3d-public_web3d.org
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