[X3D-Public] starting with x3dom: no nodes displayed

Lars O. Grobe grobe at gmx.net
Sat Aug 6 05:16:59 PDT 2011

>> By the way, I am exporting from Blender 2.58. I have to switch off
>> hierarchies when exporting, then I get my model somehow loaded. It does
>> not really display though, only when hitting the (d)ebug button in the
>> applet canvas, I see a rainbow-colored small top-view of the model:
>> http://static.larsgrobe.de/x3d/bursa_open.html
>> Is this a problem of Blender's x3d exporter, or is it a known issue?
> neither nor, it's a feature :) The image shows the picking buffer map that
> contains the normalized world positions and if you have shadows enabled
> (currently only working for the first directional light in a scene) it
> additionally shows the shadow map (which looks unusal, since the floats are
> spreaded ober the channels).

OK, the problem I was referring to was that the model is not displayed 
but in the small debug window in the top-left corner. It seams strange 
that the model is obviously loaded (as it is visible in the debug 
window), but not visible in the main window.

Cheers, Lars.

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