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Interface Summary
Interface |
Description |
BallJoint |
BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.
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CollidableOffset |
CollidableOffset repositions geometry relative to center of owning body.
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CollidableShape |
CollidableShape connects the collision detection system, the rigid body model, and the renderable scene graph.
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CollisionCollection |
CollisionCollection holds a collection of objects that can be managed as a single entity for resolution of inter-object collisions.
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CollisionSensor |
CollisionSensor generates collision-detection events.
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CollisionSpace |
CollisionSpace holds collection of objects considered together for resolution of inter-object collisions.
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Contact |
Contact nodes are produced as output events when two collidable objects or spaces make contact.
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DoubleAxisHingeJoint |
DoubleAxisHingeJoint has two independent axes located around a common anchor point.
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MotorJoint |
MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.
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RigidBody |
RigidBody describes a collection of shapes with a mass distribution that is affected by the physics model.
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RigidBodyCollection |
RigidBodyCollection represents a system of bodies that interact within a single physics model.
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SingleAxisHingeJoint |
SingleAxisHingeJoint has single axis about which to rotate, similar to a traditional door hinge.
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SliderJoint |
SliderJoint constrains all movement between body1 and body2 along a single axis.
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UniversalJoint |
UniversalJoint is like a BallJoint that constrains an extra degree of rotational freedom.
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X3DNBodyCollidableNode |
The X3DNBodyCollidableNode abstract node type represents objects that act as the interface between the rigid body physics, collision geometry proxy, and renderable objects in the scene graph hierarchy.
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X3DNBodyCollisionSpaceNode |
The X3DNBodyCollisionSpaceNode abstract node type represents objects that act as a self-contained spatial collection of objects that can interact through collision detection routines.
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X3DRigidJointNode |
The X3DRigidJointNode abstract node type is the base type for all joint types.
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