Datatype: xsd:decimal
Usage (63)
- 'Threshold value used for pixel rendering either transparent or opaque, used when alphaMode=\'MASK\'.' alphaCutoffDefault "0.5"(xsd:decimal)
- 'how much ambient omnidirectional light is reflected from all light sources.' ambientIntensityDefault "0.2"(xsd:decimal)
- 'Cone boundary for random distribution of particles about initial direction.' angleDefault "0.7854"(xsd:decimal)
- 'angularDampingFactor automatically damps a portion of body motion over time.' angularDampingFactorDefault "0.001"(xsd:decimal)
- 'The attack field is the amount of time (in seconds) to reduce the gain by 10dB.' attackDefault "0.003"(xsd:decimal)
- 'how much ambient omnidirectional light is reflected from all light sources.' backAmbientIntensityDefault "0.2"(xsd:decimal)
- 'Lower shininess values provide soft specular glows, while higher values result in sharper, smaller highlights.' backShininessDefault "0.2"(xsd:decimal)
- 'Inner conical solid angle (in radians) where light source has uniform full intensity.' beamWidthDefault "0.589049"(xsd:decimal)
- 'boundaryOpacity k_gs is the factored amount of the gradient enhancement to use.' boundaryOpacityDefault "0.9"(xsd:decimal)
- 'coneInnerAngle is centered along direction and defines the inner conical volume, inside of which no source gain reduction occurs.' coneInnerAngleDefault "6.2832"(xsd:decimal)
- 'coneOuterAngle is centered along direction and defines an outer conical volume, within which the sound gain decreases linearly from full gain to coneOuterGain.' coneOuterAngleDefault "6.2832"(xsd:decimal)
- 'constantForceMix modifies damping calculations by violating normal constraints while applying small, constant forces in those calculations.' constantForceMixDefault "0.0001"(xsd:decimal)
- 'Positive double-precision factor that converts new base unit to default base unit.' conversionFactorDefault "1.0"(xsd:decimal)
- 'Outer conical solid angle (in radians) where light source intensity becomes zero.' cutOffAngleDefault "1.570796"(xsd:decimal)
- 'cycleInterval is loop duration in seconds.' cycleIntervalDefault "1.0"(xsd:decimal)
- 'Help decide rotation behavior from initial relative bearing of pointer drag: acute angle whether cylinder sides or end-cap disks of virtual-geometry sensor are used for manipulation.' diskAngleDefault "0.26179167"(xsd:decimal)
- 'Arc extends from startAngle counterclockwise to endAngle, in radians.' endAngleDefault "1.570796"(xsd:decimal)
- 'errorCorrection describes how quickly intersection errors due to floating-point inaccuracies are resolved (0=no correction, 1=all corrected in single step).' errorCorrectionDefault "0.8"(xsd:decimal)
- 'Minimum and maximum extents of view in units of local coordinate system.' fieldOfViewDefault "0.7854"(xsd:decimal)
- 'frameDuration specifies the duration of each frame in seconds.' frameDurationDefault "0.1"(xsd:decimal)
- 'minimum angle (in radians) away from view-direction vector for surface normal before applying enhancement.' gradientThresholdDefault "0.4"(xsd:decimal)
- 'gustiness specifies how much wind speed varies from the average speed.' gustinessDefault "0.1"(xsd:decimal)
- 'TODO not properly defined in X3D spedification.' lifetimeVariationDefault "0.25"(xsd:decimal)
- 'linearDampingFactor automatically damps a portion of body motion over time.' linearDampingFactorDefault "0.001"(xsd:decimal)
- 'clamps rotation_changed events within range of min/max values Hint: if minAngle > maxAngle, rotation is not clamped.' maxAngleDefault "3.141592653"(xsd:decimal)
- 'maxAngle1 is maximum rotation angle for hinge.' maxAngle1Default "3.141592653"(xsd:decimal)
- 'Limits/compresses all text strings if max string length is longer than maxExtent, as measured in local coordinate system.' maxExtentDefault "0.0"(xsd:decimal)
- 'clamps rotation_changed events within range of min/max values Hint: if minAngle > maxAngle, rotation is not clamped.' minAngleDefault "-3.141592653"(xsd:decimal)
- 'minAngle1 is minimum rotation angle for hinge.' minAngle1Default "-3.141592653"(xsd:decimal)
- 'minBounceSpeed m/s needed to bounce.' minBounceSpeedDefault "0.1"(xsd:decimal)
- 'Multiplier for the rate at which sampled sound is played.' pitchDefault "1.0"(xsd:decimal)
- 'pointSize field specifies the size of text in points.' pointSizeDefault "12.0"(xsd:decimal)
- 'Power that radio would be capable of outputting if on and transmitting, independent of actual transmit state of the radio.' powerDefault "0.0"(xsd:decimal)
- 'Seconds between read updates, 0 means no reading.' readIntervalDefault "0.1"(xsd:decimal)
- 'receivedPower indicates radio frequency (RF) power received, in units of decibel-milliwatts (dBm), after applying any propagation loss and antenna gain.' receivedPowerDefault "0.0"(xsd:decimal)
- 'release field represents amount of time (in seconds) to increase gain by 10dB.' releaseDefault "0.25"(xsd:decimal)
- 'retainedOpacity k_gc is the amount of initial opacity to mix into the output.' retainedOpacityDefault "0.2"(xsd:decimal)
- 'Lower shininess values provide soft specular glows, while higher values result in sharper, smaller highlights.' shininessDefault "0.2"(xsd:decimal)
- 'power function to control sharpness of the silhouette.' silhouetteSharpnessDefault "0.5"(xsd:decimal)
- 'Nominal height (in local coordinate system) of text glyphs, also sets default spacing between adjacent lines of text.' sizeDefault "1.0"(xsd:decimal)
- 'smoothingTimeConstant represents averaging constant during last analysis frame.' smoothingTimeConstantDefault "0.8"(xsd:decimal)
- 'softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft.' softnessConstantForceMixDefault "0.0001"(xsd:decimal)
- 'softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step).' softnessErrorCorrectionDefault "0.8"(xsd:decimal)
- 'Adjustment factor for line spacing between adjacent lines of text.' spacingDefault "1.0"(xsd:decimal)
- 'Factor for how fast the movie (or soundtrack) is played.' speedDefault "0.1"(xsd:decimal)
- 'Factor for how fast the movie (or soundtrack) is played.' speedDefault "1.0"(xsd:decimal)
- 'speedFactor is a multiplier to modify the original elevation-based speed that is set automatically by the browser.' speedFactorDefault "1.0"(xsd:decimal)
- 'stop1ConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft.' stop1ConstantForceMixDefault "0.001"(xsd:decimal)
- 'stop1ErrorCorrection is fraction of error correction performed during time step once stop point is reached.' stop1ErrorCorrectionDefault "0.8"(xsd:decimal)
- 'stop2ErrorCorrection is fraction of error correction performed during time step once stop point is reached.' stop2ErrorCorrectionDefault "0.8"(xsd:decimal)
- 'stop3ErrorCorrection is fraction of error correction performed during time step once stop point is reached.' stop3ErrorCorrectionDefault "0.8"(xsd:decimal)
- 'stopErrorCorrection is fraction of error correction performed during time step once stop point is reached.' stopErrorCorrectionDefault "0.8"(xsd:decimal)
- 'suspensionErrorCorrection describes how quickly the system resolves intersection errors due to floating-point inaccuracies.' suspensionErrorCorrectionDefault "0.8"(xsd:decimal)
- 'X3DDamperNode field tau is implemented by multiple nodes.' tauDefault "0.3"(xsd:decimal)
- 'scale for surface tessellation in children NurbsSurface nodes.' tessellationScaleDefault "1.0"(xsd:decimal)
- 'transitionTime defines the expected duration of viewpoint transition in seconds.' transitionTimeDefault "1.0"(xsd:decimal)
- 'X3DParticleEmitterNode field variation is implemented by multiple nodes.' variationDefault "0.25"(xsd:decimal)
- 'Vector assigning relative weight value to each control point.' weightDefault "0.0"(xsd:decimal)
- 'weightConstant1 is used when weightFunction1=CONSTANT.' weightConstant1Default "0.5"(xsd:decimal)
- 'weightConstant2 is used when weightFunction2=CONSTANT.' weightConstant2Default "0.5"(xsd:decimal)
- 'Seconds between write updates, 0 means no writing (sending).' writeIntervalDefault "1.0"(xsd:decimal)
- 'Meters distance between grid-array vertices along X direction.' xSpacingDefault "1.0"(xsd:decimal)
- 'Distance between grid-array vertices along north-south Z direction.' zSpacingDefault "1.0"(xsd:decimal)