Class: 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
Annotations (1)
- rdfs:label "TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons."
Usage (20)
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'how much ambient omnidirectional light is reflected from all light sources.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'how much ambient omnidirectional light is reflected from all light sources.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'how much direct, angle-dependent light is reflected from all light sources.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'how much glowing light is emitted from this object.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'Lower shininess values provide soft specular glows, while higher values result in sharper, smaller highlights.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'specular highlights are brightness reflections (example: shiny spots on an apple).' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'how \'clear\' an object is: 1.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'how much direct, angle-dependent light is reflected from all light sources.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'how much glowing light is emitted from this object.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'separateBackColor determines whether separate Material values are used for back faces.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'Lower shininess values provide soft specular glows, while higher values result in sharper, smaller highlights.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'specular highlights are brightness reflections (example: shiny spots on an apple).' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'
- 'X3DBackgroundNode field transparency is implemented by multiple nodes.' Domain 'TwoSidedMaterial specifies surface rendering properties for associated geometry nodes, for outer (front) and inner (back) sides of polygons.'