Class: 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
Annotations (1)
- rdfs:label "PhysicalMaterial specifies surface rendering properties for associated geometry nodes."
Usage (24)
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'When applying baseColor for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'When applying emissiveColor for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'When applying metallic for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'When applying normalScale for this material node, the contained texture modulates the texture across the surface.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'When applying occlusionStrength for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'similar to diffuseColor, TODO define more precisely.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'how much glowing light is emitted from this object.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DOneSidedMaterialNode field emissiveTextureMapping is implemented by multiple nodes.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'metallic is a PBR parameter (TODO elaborate).' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DOneSidedMaterialNode field normalScale is implemented by multiple nodes.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DOneSidedMaterialNode field normalTextureMapping is implemented by multiple nodes.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'occlusionStrength indicates areas of indirect lighting, typically called ambient occlusion.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'The mapping label identifies which texture coordinates and transformations are used to compute texture effects from corresponding geometry on a given material.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'roughness is a PBR parameter (TODO elaborate).' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'
- 'X3DBackgroundNode field transparency is implemented by multiple nodes.' Domain 'PhysicalMaterial specifies surface rendering properties for associated geometry nodes.'