Class: 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
Annotations (1)
- rdfs:label "MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame."
Usage (33)
- 'X3DRigidJointNode field body1 is implemented by multiple nodes.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DRigidJointNode field body2 is implemented by multiple nodes.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'autoCalc controls whether user manually provides individual angle rotations each frame (false) or if angle values are automatically calculated by motor implementations (true).' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'axis1Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'axis1Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'axis2Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'axis2Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'axis3Angle (radians) is rotation angle for corresponding motor axis when in user-calculated mode.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'axis3Torque is rotational torque applied by corresponding motor axis when in user-calculated mode.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'enabledAxes indicates which motor axes are active.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DRigidJointNode field forceOutput is implemented by multiple nodes.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor1Angle provides calculated angle of rotation (radians) for this motor joint from last frame.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor1AngleRate provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor1Axis defines axis vector of corresponding motor axis.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor2Angle provides calculated angle of rotation (radians) for this motor joint from last frame.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor2AngleRate provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor2Axis defines axis vector of corresponding motor axis.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor3Angle provides calculated angle of rotation (radians) for this motor joint from last frame.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor3AngleRate provides calculated anglular rotation rate (radians/second) for this motor joint from last frame.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'motor3Axis defines axis vector of corresponding motor axis.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'stop1Bounce is velocity factor for bounce back once stop point is reached.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'stop1ErrorCorrection is fraction of error correction performed during time step once stop point is reached.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'stop2Bounce is velocity factor for bounce back once stop point is reached.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'stop2ErrorCorrection is fraction of error correction performed during time step once stop point is reached.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'stop3Bounce is velocity factor for bounce back once stop point is reached.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'stop3ErrorCorrection is fraction of error correction performed during time step once stop point is reached.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'MotorJoint drives relative angular velocities between body1 and body2 within a common reference frame.'