Class: 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
Annotations (1)
- rdfs:label "Contact nodes are produced as output events when two collidable objects or spaces make contact."
Usage (25)
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'The body1 and body2 fields specify two top-level nodes that should be evaluated in the physics model as a single set of interactions with respect to each other.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'The body1 and body2 fields specify two top-level nodes that should be evaluated in the physics model as a single set of interactions with respect to each other.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'The geometry1 and geometry2 fields specify collision-related information about body1 and body2.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'The geometry1 and geometry2 fields specify collision-related information about body1 and body2.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- hasContacts Range 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'set_contacts input field for Contact nodes provides per-frame information about contacts between bodies.' Range 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'Default global parameters for collision outputs of rigid body physics system.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'bounce indicates bounciness (0 = no bounce at all, 1 = maximum bounce).' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'contactNormal is unit vector describing normal between two colliding bodies.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'depth contains a set of 3D coordinate (triplet) point values.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'frictionCoefficients used for computing surface drag.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'frictionDirection controls friction vector.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'minBounceSpeed m/s needed to bounce.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'Point from which particles emanate.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'slipCoefficients used for computing surface drag.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'softnessConstantForceMix value applies a constant force value to make colliding surfaces appear to be somewhat soft.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'softnessErrorCorrection indicates fraction of collision error fixed in a set of evaluations (0 = no error correction, 1 = all errors corrected in single step).' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'
- 'surfaceSpeed defines speed vectors for computing surface drag, if contact surfaces move independently of bodies.' Domain 'Contact nodes are produced as output events when two collidable objects or spaces make contact.'