Class: 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
Annotations (1)
- rdfs:label "BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point."
Usage (13)
- 'X3DRigidJointNode field body1 is implemented by multiple nodes.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DRigidJointNode field body2 is implemented by multiple nodes.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DFontStyleNode attribute class is implemented by multiple nodes. The class attribute on each X3D node and statement is a space-separated list of classes, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DNode field IS is implemented by multiple nodes. IS/connect statements define prototype connections between ProtoInterface fields and node fields within a ProtoBody.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DNode field metadata is implemented by multiple nodes. Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DNode field DEF is implemented by multiple nodes. DEF defines a unique ID name for each node, referenceable by other nodes.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DNode field USE is implemented by multiple nodes. USE means reuse an already DEF-ed node ID, excluding all child nodes and all other attributes (except for containerField, which can have a different value).' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'anchorPoint is joint center, specified in world coordinates.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'body1AnchorPoint describes anchorPoint position relative to local coordinate reference frame.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'body2AnchorPoint describes anchorPoint position relative to local coordinate reference frame.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DRigidJointNode field forceOutput is implemented by multiple nodes.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DNode attribute id is implemented by multiple nodes. The id attribute is a unique identifier, reserved for use by HTML5/DOM pages, independent of DEF labeling and internal X3D node referencing. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'
- 'X3DNode attribute style is implemented by multiple nodes. The style attribute provides an inline block of CSS for element styling, reserved for use by Cascading Style Sheets (CSS) and XML stylesheets. This attribute is only functional if the X3D model is loaded within an HTML page.' Domain 'BallJoint represents an unconstrained joint between two bodies that pivot about a common anchor point.'