Object Property: hasDiffuseTexture
Annotations (2)
- rdfs:label "When applying diffuseColor for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel."(xsd:string)
- rdfs:label "diffuseTexture defines explicit precomputed X3DEnvironmentTextureNode (ComposedCubeMapTexture, GeneratedCubeMapTexture, ImageCubeMapTexture) nodes as the image source for the EnvironmentLight."(xsd:string)