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Data Property: priority
Annotations (2)
rdfs:label
"Player hint [0,1] if needed to choose which sounds to play."
(
xsd:string
)
priorityDefault
0
Domains (2)
Sound
SpatialSound
Ranges (1)
SFFloat
Superproperties (1)
accessTypeInputOutput
Usage (1)
priority
⊆
accessTypeInputOutput
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