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## Object Property: :hasDiffuseTexture

#### Annotations (2)

- rdfs:label "When applying diffuseColor for this light node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel."
- rdfs:label "When applying diffuseColor for this material node, the contained texture provides Physically Based Rendering (PBR) modulation for each pixel."

#### Domains (2)

- :EnvironmentLight
- :Material

#### Ranges (2)

- :X3DEnvironmentTextureNode
- :X3DSingleTextureNode

#### Inverses (2)

- :fieldDiffuseTextureHasParentEnvironmentLight
- :fieldDiffuseTextureHasParentMaterial

#### Superproperties (1)

- :hasChild

#### Usage (3)

- :hasDiffuseTexture ⊆ :hasChild
- :fieldDiffuseTextureHasParentEnvironmentLight inverse :hasDiffuseTexture
- :fieldDiffuseTextureHasParentMaterial inverse :hasDiffuseTexture