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## Class: :BufferAudioSource

#### Annotations (1)

- rdfs:label "BufferAudioSource node represents a memory-resident audio asset that can contain one or more channels."

#### Superclasses (2)

- :X3DSoundSourceNode
- :X3DUrlObject

#### Usage (30)

- :class Domain :BufferAudioSource
- :hasChildren Domain :BufferAudioSource
- :hasIS Domain :BufferAudioSource
- :hasMetadata Domain :BufferAudioSource
- :hasChildren Range (:WaveShaper or :StreamAudioSource or :StreamAudioDestination or :SpatialSound or :Sound or :OscillatorSource or :MovieTexture or :MicrophoneSource or :ListenerPointSource or :Gain or :DynamicsCompressor or :Delay or :Convolver or :ChannelSplitter or :ChannelSelector or :ChannelMerger or :BufferAudioSource or :BiquadFilter or :AudioDestination or :AudioClip or :Analyser)
- :DEF Domain :BufferAudioSource
- :USE Domain :BufferAudioSource
- :buffer Domain :BufferAudioSource
- :bufferDuration Domain :BufferAudioSource
- :bufferlength Domain :BufferAudioSource
- :channelCount Domain :BufferAudioSource
- :channelCountMode Domain :BufferAudioSource
- :channelInterpretation Domain :BufferAudioSource
- :description Domain :BufferAudioSource
- :detune Domain :BufferAudioSource
- :enabled Domain :BufferAudioSource
- :gain Domain :BufferAudioSource
- :id Domain :BufferAudioSource
- :length Domain :BufferAudioSource
- :loop Domain :BufferAudioSource
- :loopEnd Domain :BufferAudioSource
- :loopStart Domain :BufferAudioSource
- :numberOfChannels Domain :BufferAudioSource
- :pauseTime Domain :BufferAudioSource
- :playbackRate Domain :BufferAudioSource
- :resumeTime Domain :BufferAudioSource
- :sampleRate Domain :BufferAudioSource
- :startTime Domain :BufferAudioSource
- :stopTime Domain :BufferAudioSource
- :style Domain :BufferAudioSource