Class ArchPrototype

java.lang.Object
X3dForAdvancedModeling.Buildings.ArchPrototype

public class ArchPrototype extends Object

Create an arch. Can modify general parameters: clearSpanWidth, riseHeight, depth, topAbutmentHeight, pierWidth, pierHeight. See the reference file ArchModelingDiagrams.pdf to find further information. See also ArchPrototypeScript_more_readable.js. Possibility to create shapes related to arch: ArchHalf; IntradosOnly; ArchFilled; ArchHalfFilled; Lintel. See the reference file ArchModelingDiagrams.pdf to find further information.

Related links: Catalog page ArchPrototype, source ArchPrototype.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title ArchPrototype.x3d
description Create an arch. Can modify general parameters: clearSpanWidth, riseHeight, depth, topAbutmentHeight, pierWidth, pierHeight. See the reference file ArchModelingDiagrams.pdf to find further information. See also ArchPrototypeScript_more_readable.js. Possibility to create shapes related to arch: ArchHalf; IntradosOnly; ArchFilled; ArchHalfFilled; Lintel. See the reference file ArchModelingDiagrams.pdf to find further information.
creator Michele Foti, Don Brutzman
created 15 December 2014
modified 16 June 2020
TODO debug local ProtoInstance
TODO add test ArchPrototypeExample
TODO Xj3D Player Issue, bogus error on line 243 of script regarding assignment to MFInt32 value
reference ArchModelingDiagrams.pdf
reference https://en.wikipedia.org/wiki/Arch
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Buildings/ArchPrototype.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.