Class Arch

java.lang.Object
X3dForAdvancedModeling.Buildings.Arch

public class Arch extends Object

Create an arch. Parameters are: clearSpanWidth=4; riseHeight=2; depth=3; topAbutmentHeight=0.5; pierWidth=0.5; pierHeight=1. Modify them with Transform scale or editing the IndexedFileSet node. See the reference file ArchModelingDiagrams.pdf and the ArchScript_more_readable.js script to find further information.

Related links: Catalog page Arch, source Arch.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Arch.x3d
description Create an arch. Parameters are: clearSpanWidth=4; riseHeight=2; depth=3; topAbutmentHeight=0.5; pierWidth=0.5; pierHeight=1. Modify them with Transform scale or editing the IndexedFileSet node. See the reference file ArchModelingDiagrams.pdf and the ArchScript_more_readable.js script to find further information.
creator Michele Foti, Don Brutzman
created 15 December 2014
modified 20 October 2019
reference ArchModelingDiagrams.pdf
reference https://en.wikipedia.org/wiki/Arch
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Buildings/Arch.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.