Class DEF_USE_AnimationExample

java.lang.Object
X3dForAdvancedModeling.Animation.DEF_USE_AnimationExample

public class DEF_USE_AnimationExample extends Object

Illustrate how USE nodes implement copy by reference, resulting in immediate changes when original DEF node is modified.

Related links: Catalog page DEF_USE_AnimationExample, source DEF_USE_AnimationExample.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title DEF_USE_AnimationExample.x3d
description Illustrate how USE nodes implement copy by reference, resulting in immediate changes when original DEF node is modified.
creator Don Brutzman
modified 10 August 2024
Image DEF_USE_AnimationExampleScreenshot.png
TODO X3D Specification Mantis Issue https://www.web3d.org/member-only/mantis/view.php?id=690
reference Wikipedia: Evaluation strategy, pass by sharing https://en.wikipedia.org/wiki/Evaluation_strategy#Call_by_sharing
specificationSection X3D 4.0 Architecture, ISO/IEC 19775-1:2023, clause 4 Concepts, 4.4.3 DEF/USE semantics
specificationUrl https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-IS.proof/Part01/concepts.html#DEF_USE_Semantics
reference https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter02GeometryPrimitives/GeometryPrimitiveNodes.x3d
identifier https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/Animation/DEF_USE_AnimationExample.x3d
generator Altova XMLSpy https://www.altova.com/xmlspy-xml-editor
reference XMLSpyPrettyPrintSpacingTextViewSettings.png
generator X3D-Edit 4.0 https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.