Similar to HTML web pages, the Anchor node lets an author make shapes selectable for navigating to another viewpoint, loading a new VRML/X3D world, or launching new content in a Web browser.
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An Anchor node creates a group that acts as a clickable anchor where every child node in the group is displayed, and clicking one follows a url to another scene or another Web link. An Anchor can also bring the user to another Viewpoint location in the scene. A description field names each Anchor so that the user knows its purpose. These X3D scenes are adapted directly from the original VRML 2.0 Sourcebook chapter examples. Also available: Introduction to VRML97 SIGGRAPH98 course notes. |