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<a href="index.html"><img border="0" alt="Figure 16.7 Vertex Colored Elevation Grid Mountain" title="Figure 16.7 Vertex Colored Elevation Grid Mountain" hspace="10"
src="_viewpoints/Figure16_7VertexColoredElevationGridMountain.x3d._VP_Per-vertex_colored_mountain.png" width="156" height="89" align="middle"/></a>
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<p>
The Color node lists Red-Green-Blue (RGB) colors to use for rendering points in a geometric shape.
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Color indexes select colors to use at each vertex.
Colors override any accompanying Material node.
The colorPerVertex field selects color per line/face/grid square or else color per coordinate.
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These X3D scenes are adapted directly from the
<a href="http://www.wiley.com/legacy/compbooks/vrml2sbk/toc/ch16.htm" target="_Vrml2Sourcebook">original VRML 2.0 Sourcebook chapter examples</a>.
Also available:
<a href="http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0221.htm" target="_Vrml2SourcebookCourse">Introduction to VRML97 SIGGRAPH98 course notes</a>.
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