<table border="0" width="100%"> <tbody> <tr> <td align="center" rowspan="2"> <a href="index.html"><img border="0" alt="Figure 04.11, Text Overstrike Font With Axes" title="Figure 04.11, Text Overstrike Font With Axes" hspace="10" src="_viewpoints/Figure04_11TextOverstrikeFontWithAxes.x3d._VP_View_from_30m_away.png" width="156" height="89" align="middle"/></a> </td> <td align="left"> <p> Text geometry is placed in a Shape to describe your scene. </p> <p> This chapter describes how to build Text shapes with accompanying FontStyle nodes to vary how strings are presented. </p> <p> These X3D scenes are adapted directly from the <a href="http://www.wiley.com/legacy/compbooks/vrml2sbk/toc/ch04.htm" target="_Vrml2Sourcebook">original VRML 2.0 Sourcebook chapter examples</a>. Also available: <a href="http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0038.htm" target="_Vrml2SourcebookCourse">Introduction to VRML97 SIGGRAPH98 course notes</a>. </p> </td> </tr> </tbody> </table>