<table bgColor="#000000" border="0" width="100%"> <tbody> <tr> <td width="100%"> <a href="index.html"><img height="87" alt="Universal Media" hspace="0" src="UniversalMediaMasthead.jpg" width="500" align="right"/></a> </td> </tr> </tbody> </table> <p> Universal Media Materials provide numerous complex Material values to simplify scene authoring and improve geometry appearance. </p> <p> These <a href="http://www.officetowers.com/UniversalMedia" target="_blank">Universal Media</a> examples provide a large suite of color-coordinated X3D/VRML Materials for easy usage by authors. Visual scenes are provided for browsing and selection from each collection. Entries can be copied directly or used via (internal or external) prototype declarations. </p> <p> This library of materials is originally converted from <a href="http://vrmlstuff.free.fr/materials" target="_blank">SGI's Open Inventor material examples</a>. Material library selections are also built into the <a href="https://savage.nps.edu/X3D-Edit" target="_blank">X3D-Edit</a> authoring tool. Example use is further explained in the <a href="https://x3dGraphics.com" target="_blank">X3D for Web Authors</a> slideset <a href="https://x3dGraphics.com/slidesets/X3dForWebAuthors/Chapter05-AppearanceMaterialTextures.pdf" target="_blank">Chapter 5 - Appearance Material Textures</a>. </p>