Unit statements can redefine the base units of length/angle/force/mass values in an X3D scene from meters/radians/newtons/kilograms to other units of interest.


Yardsticks

These examples demonstrate use of the X3D Units statements proposed for X3D version 3.3. Unit statements define conversion factors from default units in order to simplify the creation of content using minimal data translation. The original proposal provides further detail.