<table bgColor="#ffffff" border="0" width="100%"> <tbody> <tr> <td align="left" rowspan="2" cellpadding="10"> <a href="index.html"><img border="0" alt="Xj3D rigid-body car example" title="Xj3D rigid-body car example" hspace="10" src="originals/car/Xj3dRigidBodyCar.jpg" width="133" height="120" align="left"/></a> </td> <td> <p> Rigid Body Physics modeling deals with objects as solid, unchangeable sets of mass having a velocity that can be connected together via various joint types that allow one body's motion to affect another. </p> <p> These examples support the <a href="https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rigid_physics.html" target="_blank">X3D Rigid Body Physics component</a> for simple kinematics, first implemented by <a href="http://www.xj3d.org/extensions/rigid_physics_examples.html" target="_blank">Xj3D</a>. </p> <p> <i>Warning:</i> the Rigid Body Physics component in not widely supported and these examples are insufficiently tested. Further work is welcome. </p> <p> Of related interest: <a href="../DistributedInteractiveSimulation/index.html" target="_blank">Distributed Interactive Simulation (DIS)</a> examples. </p> </td> </tr> </tbody> </table>