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A
actionPerformed(ActionEvent)
- Method in class
InputPanel
addData(Vector)
- Method in class
Display
Adds the given path to the Vector of Paths
C
Cannon
- Class in
<Unnamed>
Title: Cannon Description: Final project for MV-4472, Physically-based modeling.
Cannon()
- Constructor for class
Cannon
The constructor
changeAngle(int)
- Method in class
Cannon
clearDisplay()
- Method in class
Cannon
clears the display
clearDisplay()
- Method in class
Display
Used to remove all the path data
D
Display
- Class in
<Unnamed>
Title: Display Description: Used in conjunction with the Cannon class to display a 2D representation of the projectile motion.
Display()
- Constructor for class
Display
The constructor
drawTrajectory(Graphics2D)
- Method in class
Display
goes through the path data of the current path and draws the path
E
enableVRML(boolean)
- Method in class
Cannon
Used to enable the VRMl interface
F
fireCannon(int, int, int, double)
- Method in class
Cannon
Initiates the projectile motion based on the provided information
G
getDisplayWidth()
- Method in class
Display
returns the display width
I
InputPanel
- Class in
<Unnamed>
Title: InputPanel Description: An interface panel used in conjunction with the Cannon class.
InputPanel(Cannon)
- Constructor for class
InputPanel
The Constructor
M
main(String[])
- Static method in class
Cannon
The main method that starts it all
P
paint(Graphics)
- Method in class
Display
Draws the graphs and paths, if available
ProjectileDISSender
- Class in
<Unnamed>
ProjectileDISSender(String, int, int, String, boolean)
- Constructor for class
ProjectileDISSender
S
setChangingDensities(boolean)
- Method in class
Cannon
used to indicate if changing densities is to be included in the current model
setDrag(boolean)
- Method in class
Cannon
Used to indicate if drag is to be included in the current model
setScaleFactor(int)
- Method in class
Cannon
Used to alter the scale factor for the motion data
shutdown()
- Method in class
ProjectileDISSender
stateChanged(ChangeEvent)
- Method in class
InputPanel
T
transmitUpdate(float, float, float, float, float, float, float, float, float, float, float, float)
- Method in class
ProjectileDISSender
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