Class Bounce3
ouncing beachball (with prototype and JavaScript): this world illustrates the use of a PROTO to encapsulate a Script node, timer, shape, and routes to create a vertically bouncing beach ball. The bounce path is based upon the projectile motion equation of physics, constrained to create a cyclic bouncing path with a user-selected maximum bounce height. Also, there is no friction, drag, or damping. For an explanation of the script, see bounce1.wrl.
Related links: Catalog page Bounce3, source Bounce3.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | Bounce3.x3d |
description | ouncing beachball (with prototype and JavaScript): this world illustrates the use of a PROTO to encapsulate a Script node, timer, shape, and routes to create a vertically bouncing beach ball. The bounce path is based upon the projectile motion equation of physics, constrained to create a cyclic bouncing path with a user-selected maximum bounce height. Also, there is no friction, drag, or damping. For an explanation of the script, see bounce1.wrl. |
creator | David R. Nadeau |
translator | Don Brutzman |
created | 1 July 1998 |
translated | 2 February 2014 |
modified | 20 October 2019 |
reference | originals/bounce3.wrl |
reference | http://www.siggraph.org/s98 |
reference | http://www.siggraph.org/s98/conference/courses/18.html |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0487.htm |
reference | http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm |
reference | https://www.web3d.org/x3d/content/examples/X3dResources.html |
identifier | https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Bounce3.x3d |
generator | Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html |
generator | X3D-Edit, https://savage.nps.edu/X3D-Edit |
license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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Bounce3
public Bounce3()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- Bounce3 model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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