Squisher.x3d

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM Player)

Squishy ball world illustrates the use of orientation, color, and position interpolators. The world contains left, center, and right balls. The left and right balls swing back and forth, pivoting about a common point above the center ball. Each time the left and right balls swing inward, striking the center ball, the center ball squishes and turns red.

 

X3D Scene   Metadata
archive   https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course
title   Squisher.x3d
description   Squishy ball world illustrates the use of orientation, color, and position interpolators. The world contains left, center, and right balls. The left and right balls swing back and forth, pivoting about a common point above the center ball. Each time the left and right balls swing inward, striking the center ball, the center ball squishes and turns red.
creator   David R. Nadeau
translator   Don Brutzman
created   1 July 1998
translated   2 February 2014
modified   20 October 2019
reference   originals/squisher.wrl
reference   http://www.siggraph.org/s98
reference   http://www.siggraph.org/s98/conference/courses/18.html
reference   http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0157.htm
reference   http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm
reference   https://www.web3d.org/x3d/content/examples/X3dResources.html
identifier   https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Squisher.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit, https://savage.nps.edu/X3D-Edit
license   ../license.html
 
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