| 1 |
<?xml version="1.0" encoding="UTF-8"?>
|
| 2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
| 3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content=' Figure09_9DeskLampWithAxes.x3d '/> |
| 6 | <meta name='creator' content='Figure 9.9, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/> |
| 7 | <meta name='reference' content=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch09/09fig09.htm '/> |
| 8 | <meta name='translator' content='Don Brutzman'/> |
| 9 | <meta name='created' content='12 August 2000'/> |
| 10 |
<meta name='Image' content='Figure09_9DeskLampWithAxes.SlideshowSnapshot.png' />
|
| 11 | <meta name='description' content='A desk lamp with arm angles that can be adjusted using nested sensors, with coordinate axes superimposed to show X3D/VRML directions.'/> |
| 12 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter09SensingViewer/Figure09_9DeskLampWithAxes.x3d '/> |
| 13 | <meta name='generator' content='X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
| 14 | <meta name='license' content='../../license.html'/> |
| 15 | </head> |
| 16 | <Scene> |
| 17 | <WorldInfo title='Figure09_9DeskLampWithAxes.x3d'/> |
| 18 | <Viewpoint description='Desk lamp' orientation='0 1 0 0.29' position='0.3 0.2 1'/> |
| 19 | <!-- First rotate PlaneSensor to horizontal XZ (Y = 0) plane --> |
| 20 | <Transform rotation='1 0 0 1.57'> |
| 21 |
<!-- ROUTE information for MOVE_LAMP node:
[from translation_changed to LAMP_TRANSFORM.set_translation
]
-->
<PlaneSensor DEF='MOVE_LAMP' description='drag to move lamp' maxPosition='0.1 0.1' minPosition='-0.1 -0.1'/> |
| 22 |
<!-- ROUTE information for LAMP_TRANSFORM node:
[from MOVE_LAMP.translation_changed to set_translation
]
-->
<Transform DEF='LAMP_TRANSFORM'> |
| 23 | <!-- Note that we are connecting a chain of behavior engines in these ROUTEs. The event types passed via each ROUTE must each match. --> |
| 24 | < ROUTE fromNode='MOVE_LAMP' fromField='translation_changed' toNode='LAMP_TRANSFORM' toField='set_translation'/> |
| 25 | <!-- Now rotate back so that actual geometry remains in original coordinate system --> |
| 26 | <Transform rotation='1 0 0 -1.57'> |
| 27 | <Shape> |
| 28 | <Cylinder height='0.01' radius='0.1'/> |
| 29 | <Appearance DEF='WHITE'> |
| 30 | <Material diffuseColor='.9 .9 .9'/> |
| 31 | </Appearance> |
| 32 | </Shape> |
| 33 | <Group> |
| 34 |
<!-- ROUTE information for MOVE_FIRST_ARM node:
[from rotation_changed to FIRST_ARM_TRANSFORM.set_rotation
]
-->
<SphereSensor DEF='MOVE_FIRST_ARM' description='rotate first arm' offset='1 0 0 -0.7'/> |
| 35 |
<!-- ROUTE information for FIRST_ARM_TRANSFORM node:
[from MOVE_FIRST_ARM.rotation_changed to set_rotation
]
-->
<Transform DEF='FIRST_ARM_TRANSFORM' center='0 -0.15 0' rotation='1 0 0 -0.7' translation='0 0.15 0'> |
| 36 | < ROUTE fromNode='MOVE_FIRST_ARM' fromField='rotation_changed' toNode='FIRST_ARM_TRANSFORM' toField='set_rotation'/> |
| 37 | |
| 38 | <Appearance DEF='LIGHT_BROWN'> |
| 39 | <Material diffuseColor='.6 .6 .2'/> |
| 40 | </Appearance> |
| 41 | <Cylinder height='0.3' radius='0.01'/> |
| 42 | </Shape> |
| 43 | <Group> |
| 44 |
<!-- ROUTE information for MOVE_SECOND_ARM node:
[from rotation_changed to SECOND_ARM_TRANSFORM.set_rotation
]
-->
<SphereSensor DEF='MOVE_SECOND_ARM' description='rotate second arm' offset='1 0 0 1.9'/> |
| 45 |
<!-- ROUTE information for SECOND_ARM_TRANSFORM node:
[from MOVE_SECOND_ARM.rotation_changed to set_rotation
]
-->
<Transform DEF='SECOND_ARM_TRANSFORM' center='0 -0.15 0' rotation='1 0 0 1.9' translation='0 0.3 0'> |
| 46 | < ROUTE fromNode='MOVE_SECOND_ARM' fromField='rotation_changed' toNode='SECOND_ARM_TRANSFORM' toField='set_rotation'/> |
| 47 | <Shape USE='LAMP_ARM'/> |
| 48 | <Group> |
| 49 |
<!-- ROUTE information for MOVE_LAMP_SHADE node:
[from rotation_changed to LAMP_SHADE_TRANSFORM.set_rotation
]
-->
<SphereSensor DEF='MOVE_LAMP_SHADE' description='rotate lamp shade' offset='1 0 0 -1.25'/> |
| 50 |
<!-- ROUTE information for LAMP_SHADE_TRANSFORM node:
[from MOVE_LAMP_SHADE.rotation_changed to set_rotation
]
-->
<Transform DEF='LAMP_SHADE_TRANSFORM' center='0 0.07 0' rotation='1 0 0 -1.25' translation='0 0.075 0'> |
| 51 | < ROUTE fromNode='MOVE_LAMP_SHADE' fromField='rotation_changed' toNode='LAMP_SHADE_TRANSFORM' toField='set_rotation'/> |
| 52 | <Shape> |
| 53 | <Appearance> |
| 54 | <Material diffuseColor='.1 .6 .6'/> |
| 55 | </Appearance> |
| 56 | <Cone bottom='false' bottomRadius='0.12' height='0.15'/> |
| 57 | </Shape> |
| 58 | <Transform translation='0 -0.05 0'> |
| 59 | <Shape> |
| 60 | <Appearance> |
| 61 | <Material diffuseColor='.4 .4 .1' emissiveColor='.8 .8 .2'/> |
| 62 | </Appearance> |
| 63 | <Sphere radius='0.05'/> |
| 64 | </Shape> |
| 65 | <SpotLight beamWidth='1.570796' color='.8 .8 .1' cutOffAngle='.785398' direction='0 -1 0'/> |
| 66 | </Transform> |
| 67 | </Transform> |
| 68 | </Group> |
| 69 | </Transform> |
| 70 | </Group> |
| 71 | </Transform> |
| 72 | </Group> |
| 73 | </Transform> |
| 74 | </Transform> |
| 75 | </Transform> |
| 76 | <!-- Adding this Inline reference to another scene superimposes X3D/VRML coordinate system axes. --> |
| 77 | <Transform scale='.25 .25 .25'> |
| 78 | <Inline DEF='CoordinateAxes' url=' "../../X3dForWebAuthors/Chapter03Grouping/CoordinateAxes.x3d" "https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter03Grouping/CoordinateAxes.x3d" "https://savage.nps.edu/Savage/Tools/Authoring/CoordinateAxes.x3d" "../../X3dForWebAuthors/Chapter03Grouping/CoordinateAxes.wrl" "https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter03Grouping/CoordinateAxes.wrl" "https://savage.nps.edu/Savage/Tools/Authoring/CoordinateAxes.wrl" '/> |
| 79 | </Transform> |
| 80 | </Scene> |
| 81 | </X3D> |
Event Graph ROUTE Table entries with 4 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
|
MOVE_FIRST_ARM
SphereSensor rotation_changed SFRotation |
FIRST_ARM_TRANSFORM
Transform set_rotation SFRotation |
|
MOVE_LAMP_SHADE
SphereSensor rotation_changed SFRotation |
LAMP_SHADE_TRANSFORM
Transform set_rotation SFRotation |
|
MOVE_SECOND_ARM
SphereSensor rotation_changed SFRotation |
SECOND_ARM_TRANSFORM
Transform set_rotation SFRotation |
|
MOVE_LAMP
PlaneSensor translation_changed SFVec3f |
LAMP_TRANSFORM
Transform set_translation SFVec3f |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->