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<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
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<head>
<meta name='titlecontent='Figure05_03bCylinderTranslationWithAxes.x3d'/>
<meta name='creatorcontent='Figure 5.3b, The VRML 2.0 Sourcebook, Copyright [1997] By Andrea L. Ames, David R. Nadeau, and John L. Moreland'/>
<meta name='referencecontent=' http://www.wiley.com/legacy/compbooks/vrml2sbk/ch05/05fig03b.htm '/>
<meta name='translatorcontent='Don Brutzman'/>
<meta name='createdcontent='8 August 2000'/>
<meta name='modifiedcontent='14 January 2011'/>
<meta name='descriptioncontent='Translating +2 units along the X axis, 1 unit along Y axis, and building a cylinder, with coordinate axes superimposed to show X3D/VRML directions'/>
<meta name='identifiercontent=' http://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Chapter05PositioningShapes/Figure05_03bCylinderTranslationWithAxes.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF node : CoordinateAxes
-->
<Scene>
<!-- The large coordinate axes are centered and aligned at the default (0 0 0) X3D origin of the scene -->
<Transform scale='4 4 4'> </Transform>
<!-- The following nodes will _all_ be shifted relative to the origin coordinate system -->
<Group>
<Transform translation='2 1 0'>
<!-- _all_ children of this Transform are in the translated coordinate frame -->
<Shape>
<Appearance>
<Material diffuseColor='.2 .8 .2'/>
</Appearance>
<Cylinder/>
</Shape>
<!-- Add another smaller set of CoordinateAxes within this shifted coordinate reference frame, as an indication of the local (i.e. transformed) origin. Also scale by 2:1 for viewability. -->
<Transform scale='1.9 1.9 1.9'>
<Inline USE='CoordinateAxes'/>
</Transform>
</Transform>
</Group>
</Scene>
</X3D>
<!--

Index for DEF node : CoordinateAxes
-->

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(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D extensibility)
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<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->