| 1 | <?xml version="1.0" encoding="UTF-8"?> | 
| 2 | <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd"> | 
| 3 | <X3D profile='Interchange' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> | 
| 4 | <head> | 
| 5 | <meta name='title' content=' Space2.x3d '/> | 
| 6 | <meta name='description' content='Simple spaceship scene illustrates the use of VRML primitive shapes to build a more complex shape. Transform nodes are used to position and orient the shapes. Scaling in the Transform node squishes and stretches shapes, enabling you to create flattened ellipsoids out of spheres, and more.'/> | 
| 7 | <meta name='creator' content='David R. Nadeau'/> | 
| 8 | <meta name='translator' content='Don Brutzman'/> | 
| 9 | <meta name='created' content='1 July 1998'/> | 
| 10 | <meta name='translated' content='2 February 2014'/> | 
| 11 | <meta name='modified' content='20 October 2019'/> | 
| 12 | <meta name='reference' content='originals/space2.wrl'/> | 
| 13 | <meta name='reference' content='http://www.siggraph.org/s98'/> | 
| 14 | <meta name='reference' content=' http://www.siggraph.org/s98/conference/courses/18.html '/> | 
| 15 | <meta name='reference' content=' http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0114.htm '/> | 
| 16 | <meta name='reference' content=' http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm '/> | 
| 17 | <meta name='reference' content=' https://www.web3d.org/x3d/content/examples/X3dResources.html '/> | 
| 18 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Space2.x3d '/> | 
| 19 | <meta name='generator' content=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/> | 
| 20 | <meta name='generator' content='X3D-Edit, https://www.web3d.org/x3d/tools/X3D-Edit'/> | 
| 21 | <meta name='license' content='../license.html'/> | 
| 22 | </head> | 
 DEF nodes index: 
               
               EngineSphere,
Fuselage,
FuselageSphere,
LeftWing,
RightWing,
WingSphere
               
               
                  DEF nodes index: 
               
               EngineSphere,
Fuselage,
FuselageSphere,
LeftWing,
RightWing,
WingSphere
| 23 | <Scene> | 
| 24 | <WorldInfo info='"copyright (c) 1997, David R. Nadeau"' title='Simple spaceship'/> | 
| 25 | <Viewpoint description='Entry view' position='0.0 0.0 4.0'/> | 
| 26 | <NavigationInfo/> | 
| 27 | |
| 28 | 
               <!-- Shape
                              WingSphere is a DEF node that has 1 USE node: USE_1 --> <Shape DEF='WingSphere'> | 
| 29 | <Appearance> | 
| 30 | <Material diffuseColor='0.7 0.7 1.0' shininess='0.1' specularColor='1.0 1.0 1.0'/> | 
| 31 | </Appearance> | 
| 32 | <Sphere/> | 
| 33 | </Shape> | 
| 34 | </Transform> | 
| 35 | |
| 36 | <Shape USE='WingSphere'/> | 
| 37 | </Transform> | 
| 38 | |
| 39 | 
               <!-- Shape
                              FuselageSphere is a DEF node that has 1 USE node: USE_1 --> <Shape DEF='FuselageSphere'> | 
| 40 | <Appearance> | 
| 41 | <Material diffuseColor='0.5 0.5 1.0' shininess='0.1' specularColor='0.4 0.7 1.0'/> | 
| 42 | </Appearance> | 
| 43 | <Sphere/> | 
| 44 | </Shape> | 
| 45 | </Transform> | 
| 46 | <Transform scale='0.6 0.4 0.375'> | 
| 47 | <Shape> | 
| 48 | <Appearance> | 
| 49 | <Material ambientIntensity='0.5' diffuseColor='0.7 0.5 1.0' shininess='0.5' specularColor='1.0 0.0 0.3'/> | 
| 50 | </Appearance> | 
| 51 | <Sphere/> | 
| 52 | </Shape> | 
| 53 | </Transform> | 
| 54 | <Transform scale='0.6 0.06 0.1' translation='-0.6 0.0 -1.5'> | 
| 55 | 
               <!-- Shape
                              EngineSphere is a DEF node that has 1 USE node: USE_1 --> <Shape DEF='EngineSphere'> | 
| 56 | <Appearance> | 
| 57 | <Material diffuseColor='0.3 0.3 0.7'/> | 
| 58 | </Appearance> | 
| 59 | <Sphere/> | 
| 60 | </Shape> | 
| 61 | </Transform> | 
| 62 | <Transform scale='0.6 0.06 0.1' translation='-0.6 0.0 1.5'> | 
| 63 | <Shape USE='EngineSphere'/> | 
| 64 | </Transform> | 
| 65 | <Transform scale='0.4 0.4 0.4' translation='-2.0 0.5 0.0'> | 
| 66 | <Transform USE='LeftWing'/> | 
| 67 | <Transform USE='RightWing'/> | 
| 68 | <Transform USE='Fuselage'/> | 
| 69 | </Transform> | 
| 70 | <Transform rotation='0.0 0.0 1.0 -0.6' scale='0.5 0.2 0.075' translation='-1.5 0.25 0.0'> | 
| 71 | <Shape USE='FuselageSphere'/> | 
| 72 | </Transform> | 
| 73 | </Scene> | 
| 74 | </X3D> | 
 DEF nodes index: 
         
         EngineSphere,
Fuselage,
FuselageSphere,
LeftWing,
RightWing,
WingSphere
         
         
            DEF nodes index: 
         
         EngineSphere,
Fuselage,
FuselageSphere,
LeftWing,
RightWing,
WingSphere
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