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  <head>
    <meta content='Scatter.x3d' name='title'/>
    <meta content='Controlling color on coordinate-based geometry: PointSet example.' name='description'/>
    <meta content='David R. Nadeau, John L. Moreland, Michael M. Heck' name='creator'/>
    <meta content='Don Brutzman' name='translator'/>
    <meta content='1 July 1998' name='created'/>
    <meta content='2 February 2014' name='translated'/>
    <meta content='20 October 2019' name='modified'/>
    <meta content='originals/scatter.wrl' name='reference'/>
    <meta content='http://www.siggraph.org/s98' name='reference'/>
    <meta content='http://www.siggraph.org/s98/conference/courses/18.html' name='reference'/>
    <meta content='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0227.htm' name='reference'/>
    <meta content='http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm' name='reference'/>
    <meta content='https://www.web3d.org/x3d/content/examples/X3dResources.html' name='reference'/>
    <meta content='https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Scatter.x3d' name='identifier'/>
    <meta content='Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html' name='generator'/>
    <meta content='X3D-Edit, https://www.web3d.org/x3d/tools/X3D-Edit' name='generator'/>
    <meta content='../license.html' name='license'/>
  </head>
  <Scene>
    <WorldInfo title='Scatter.x3d'/>
    <Viewpoint description='Entry view'/>
    <NavigationInfo/>
    <Transform translation='-5.0 -4.0 0.0'>
      <Shape>
        <!-- Appearance/Material is superfluous since contained Color values are provided -->
        <Appearance>
          <Material/>
        </Appearance>
        <IndexedLineSet coordIndex='0 1 -1 0 2 -1'>
          <Color color='1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0'/>
          <Coordinate point='0.0 0.0 0.0 10.0 0.0 0.0 0.0 8.0 0.0'/>
        </IndexedLineSet>
      </Shape>
      <Shape>
        <PointSet>
          <Color color='0.0 1.0 0.0 0.0 1.0 0.0 1.0 0.0 0.0 0.0 1.0 1.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 1.0 1.0 0.0 1.0 0.0 1.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.0 0.0 1.0 1.0 1.0 0.0 1.0 1.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0 1.0 1.0 1.0 1.0 1.0 1.0 1.0 0.0'/>
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