| 1 | <?xml version="1.0" encoding="UTF-8"?> | 
| 2 | <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd"> | 
| 3 | <X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'> | 
| 4 | <head> | 
| 5 | <meta name='title' content=' Hand.x3d '/> | 
| 6 | <meta name='description' content='Robotic hand juggling primitives: this scene illustrates the use of the primitive shapes and a lot of nested Transform nodes to created articulated structures.'/> | 
| 7 | <meta name='creator' content='David R. Nadeau'/> | 
| 8 | <meta name='translator' content='Don Brutzman'/> | 
| 9 | <meta name='created' content='1 July 1998'/> | 
| 10 | <meta name='translated' content='2 February 2014'/> | 
| 11 | <meta name='modified' content='3 September 2023'/> | 
| 12 | <meta name='Image' content='Hand.png'  /> | 
| 13 | <meta name='reference' content='originals/hand.wrl'/> | 
| 14 | <meta name='reference' content='http://www.siggraph.org/s98'/> | 
| 15 | <meta name='reference' content=' http://www.siggraph.org/s98/conference/courses/18.html '/> | 
| 16 | <meta name='reference' content=' http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0063.htm '/> | 
| 17 | <meta name='reference' content=' http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/slides/mt0115.htm '/> | 
| 18 | <meta name='reference' content=' http://www.sdsc.edu/~moreland/courses/Siggraph98/vrml97/vrml97.htm '/> | 
| 19 | <meta name='reference' content=' https://www.web3d.org/x3d/content/examples/X3dResources.html '/> | 
| 20 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Vrml2Sourcebook/Siggraph98Course/Hand.x3d '/> | 
| 21 | <meta name='generator' content=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/> | 
| 22 | <meta name='generator' content='X3D-Edit, https://www.web3d.org/x3d/tools/X3D-Edit'/> | 
| 23 | <meta name='license' content='../license.html'/> | 
| 24 | </head> | 
 DEF nodes index: 
               
               finger_base,
finger_middle,
finger_tip,
finger1,
finger2,
finger3,
finger4,
hand,
HandColor,
palm,
thumb,
vein
               
               
                  DEF nodes index: 
               
               finger_base,
finger_middle,
finger_tip,
finger1,
finger2,
finger3,
finger4,
hand,
HandColor,
palm,
thumb,
vein
| 25 | <Scene> | 
| 26 | <!-- Each of the finger joints are controlled by a separate rotation. Changing the rotation angles (by editing this file) will open and close the hand. --> | 
| 27 | <!-- For convenience, each of the hand's parts are spearately authored within a Switch node whose 'whichChoice' field is set to -1 which forces the parts to be skipped during drawing. The parts in the Switch, however, are assembled later in a 'hand' shape at the end of the Switch, and that shape is then instanced outside of the Switch. The effect is to create a file structure that enables you to build things piece by piece, then use Transform's later on to assemble those pieces into a drawn shape. --> | 
| 28 | <WorldInfo info='"copyright (c) 1997, David R. Nadeau"' title='Robotic hand juggling primitives'/> | 
| 29 | <Viewpoint description='Entry view'/> | 
| 30 | <NavigationInfo/> | 
| 31 | <Switch whichChoice='-1'> | 
| 32 | <Shape> | 
| 33 | |
| 34 | <Material ambientIntensity='0.3' diffuseColor='0.3 0.3 0.5' shininess='0.1' specularColor='0.7 0.7 0.8'/> | 
| 35 | </Appearance> | 
| 36 | </Shape> | 
| 37 | 
               <!-- Group
                              finger_base is a DEF node that has 4 USE nodes: USE_1, USE_2, USE_3, USE_4 --> <Group DEF='finger_base'> | 
| 38 | <Shape> | 
| 39 | <Appearance USE='HandColor'/> | 
| 40 | <Sphere radius='0.41'/> | 
| 41 | </Shape> | 
| 42 | <Transform translation='0.0 0.875 0.0'> | 
| 43 | <Shape> | 
| 44 | <Appearance USE='HandColor'/> | 
| 45 | <Cylinder height='1.75' radius='0.35'/> | 
| 46 | </Shape> | 
| 47 | <Transform translation='0.0 0.835 0.0'> | 
| 48 | <Shape> | 
| 49 | <Appearance USE='HandColor'/> | 
| 50 | <Sphere radius='0.35'/> | 
| 51 | </Shape> | 
| 52 | </Transform> | 
| 53 | </Transform> | 
| 54 | </Group> | 
| 55 | 
               <!-- Transform
                              finger_middle is a DEF node that has 4 USE nodes: USE_1, USE_2, USE_3, USE_4 --> <Transform DEF='finger_middle' translation='0.0 0.5 0.0'> | 
| 56 | <Shape> | 
| 57 | <Appearance USE='HandColor'/> | 
| 58 | <Cylinder height='1.0' radius='0.315'/> | 
| 59 | </Shape> | 
| 60 | <Transform translation='0.0 0.5 0.0'> | 
| 61 | <Shape> | 
| 62 | <Appearance USE='HandColor'/> | 
| 63 | <Sphere radius='0.32'/> | 
| 64 | </Shape> | 
| 65 | </Transform> | 
| 66 | </Transform> | 
| 67 | 
               <!-- Transform
                              finger_tip is a DEF node that has 4 USE nodes: USE_1, USE_2, USE_3, USE_4 --> <Transform DEF='finger_tip' rotation='1.0 0.0 0.0 -0.1'> | 
| 68 | <Transform translation='0.0 0.4 0.0'> | 
| 69 | <Shape> | 
| 70 | <Appearance USE='HandColor'/> | 
| 71 | <Cylinder height='0.75' radius='0.27'/> | 
| 72 | </Shape> | 
| 73 | <Transform scale='1.0 0.7 1.0' translation='0.0 0.35 0.0'> | 
| 74 | <Shape> | 
| 75 | <Appearance USE='HandColor'/> | 
| 76 | <Sphere radius='0.235'/> | 
| 77 | </Shape> | 
| 78 | </Transform> | 
| 79 | </Transform> | 
| 80 | </Transform> | 
| 81 | |
| 82 | <Transform rotation='0.0 1.0 0.0 -0.03'> | 
| 83 | <Transform rotation='1.0 0.0 0.0 -0.2'> | 
| 84 | <Group USE='finger_base'/> | 
| 85 | <Transform rotation='1.0 0.0 0.0 -0.2' translation='0.0 1.71 0.0'> | 
| 86 | <Transform USE='finger_middle'/> | 
| 87 | <Transform rotation='1.0 0.0 0.0 -0.2' translation='0.0 1.0 0.0'> | 
| 88 | <Transform USE='finger_tip'/> | 
| 89 | </Transform> | 
| 90 | </Transform> | 
| 91 | </Transform> | 
| 92 | </Transform> | 
| 93 | </Transform> | 
| 94 | |
| 95 | <Transform> | 
| 96 | <Transform rotation='1.0 0.0 0.0 -0.4' translation='0.0 0.2 0.0'> | 
| 97 | <Group USE='finger_base'/> | 
| 98 | <Transform rotation='1.0 0.0 0.0 -0.4' translation='0.0 1.71 0.0'> | 
| 99 | <Transform USE='finger_middle'/> | 
| 100 | <Transform rotation='1.0 0.0 0.0 -0.4' translation='0.0 1.0 0.0'> | 
| 101 | <Transform USE='finger_tip'/> | 
| 102 | </Transform> | 
| 103 | </Transform> | 
| 104 | </Transform> | 
| 105 | </Transform> | 
| 106 | </Transform> | 
| 107 | |
| 108 | <Transform rotation='0.0 1.0 0.0 0.065'> | 
| 109 | <Transform rotation='1.0 0.0 0.0 -0.6' translation='0.0 0.1 0.0'> | 
| 110 | <Group USE='finger_base'/> | 
| 111 | <Transform rotation='1.0 0.0 0.0 -0.4' translation='0.0 1.71 0.0'> | 
| 112 | <Transform USE='finger_middle'/> | 
| 113 | <Transform rotation='1.0 0.0 0.0 -0.4' translation='0.0 1.0 0.0'> | 
| 114 | <Transform USE='finger_tip'/> | 
| 115 | </Transform> | 
| 116 | </Transform> | 
| 117 | </Transform> | 
| 118 | </Transform> | 
| 119 | </Transform> | 
| 120 | |
| 121 | <Transform rotation='0.0 1.0 0.0 0.1'> | 
| 122 | <Transform rotation='1.0 0.0 0.0 -0.7' translation='0.0 -0.2 0.0'> | 
| 123 | <Group USE='finger_base'/> | 
| 124 | <Transform rotation='1.0 0.0 0.0 -0.4' translation='0.0 1.71 0.0'> | 
| 125 | <Transform USE='finger_middle'/> | 
| 126 | <Transform rotation='1.0 0.0 0.0 -0.4' translation='0.0 1.0 0.0'> | 
| 127 | <Transform USE='finger_tip'/> | 
| 128 | </Transform> | 
| 129 | </Transform> | 
| 130 | </Transform> | 
| 131 | </Transform> | 
| 132 | </Transform> | 
| 133 | |
| 134 | <Transform rotation='0.0 0.0 1.0 0.1'> | 
| 135 | <Transform rotation='0.0 1.0 0.0 -0.9' scale='0.7 0.7 0.8'> | 
| 136 | <Shape> | 
| 137 | <Appearance USE='HandColor'/> | 
| 138 | <Sphere radius='0.9'/> | 
| 139 | </Shape> | 
| 140 | <Transform translation='0.0 1.1 0.0'> | 
| 141 | <Shape> | 
| 142 | <Appearance USE='HandColor'/> | 
| 143 | <Cylinder radius='0.55'/> | 
| 144 | </Shape> | 
| 145 | <Transform translation='0.0 0.85 0.0'> | 
| 146 | <Shape> | 
| 147 | <Appearance USE='HandColor'/> | 
| 148 | <Sphere radius='0.58'/> | 
| 149 | </Shape> | 
| 150 | <Transform rotation='1.0 0.0 0.0 0.08'> | 
| 151 | <Transform translation='0.0 0.6 0.0'> | 
| 152 | <Shape> | 
| 153 | <Appearance USE='HandColor'/> | 
| 154 | <Cylinder height='1.2' radius='0.41'/> | 
| 155 | </Shape> | 
| 156 | <Transform translation='0.0 0.6 0.0'> | 
| 157 | <Shape> | 
| 158 | <Appearance USE='HandColor'/> | 
| 159 | <Sphere radius='0.45'/> | 
| 160 | </Shape> | 
| 161 | <Transform rotation='1.0 0.0 0.0 0.13'> | 
| 162 | <Transform rotation='1.0 0.0 0.0 -0.1'> | 
| 163 | <Transform translation='0.0 0.5 0.05'> | 
| 164 | <Shape> | 
| 165 | <Appearance USE='HandColor'/> | 
| 166 | <Cylinder height='1.0' radius='0.325'/> | 
| 167 | </Shape> | 
| 168 | <Transform scale='1.0 0.7 1.0' translation='0.0 0.5 0.0'> | 
| 169 | <Shape> | 
| 170 | <Appearance USE='HandColor'/> | 
| 171 | <Sphere radius='0.29'/> | 
| 172 | </Shape> | 
| 173 | </Transform> | 
| 174 | </Transform> | 
| 175 | </Transform> | 
| 176 | </Transform> | 
| 177 | </Transform> | 
| 178 | </Transform> | 
| 179 | </Transform> | 
| 180 | </Transform> | 
| 181 | </Transform> | 
| 182 | </Transform> | 
| 183 | </Transform> | 
| 184 | </Transform> | 
| 185 | |
| 186 | <Transform translation='-0.05 0.875 -0.03'> | 
| 187 | <Shape> | 
| 188 | <Appearance USE='HandColor'/> | 
| 189 | <Box size='2.85 2.45 0.6'/> | 
| 190 | </Shape> | 
| 191 | </Transform> | 
| 192 | <Transform scale='1.1 0.7 0.3' translation='-0.9 0.2 -0.2'> | 
| 193 | <Shape> | 
| 194 | <Appearance USE='HandColor'/> | 
| 195 | <Sphere radius='1.1'/> | 
| 196 | </Shape> | 
| 197 | </Transform> | 
| 198 | <Transform scale='0.9 0.8 0.3' translation='0.5 0.0 -0.2'> | 
| 199 | <Shape> | 
| 200 | <Appearance USE='HandColor'/> | 
| 201 | <Sphere/> | 
| 202 | </Shape> | 
| 203 | </Transform> | 
| 204 | <Transform scale='1.5 1.0 1.0' translation='0.0 -0.6 0.0'> | 
| 205 | <Transform rotation='1.0 0.0 0.0 -0.4'> | 
| 206 | <Shape> | 
| 207 | <Appearance USE='HandColor'/> | 
| 208 | <Cylinder height='0.1' radius='1.1'/> | 
| 209 | </Shape> | 
| 210 | <Transform translation='0.0 -0.3 0.0'> | 
| 211 | <Shape> | 
| 212 | <Appearance USE='HandColor'/> | 
| 213 | <Sphere radius='0.8'/> | 
| 214 | </Shape> | 
| 215 | <Shape> | 
| 216 | <Appearance USE='HandColor'/> | 
| 217 | <Cylinder height='0.1' radius='1.1'/> | 
| 218 | </Shape> | 
| 219 | <Transform translation='0.0 -1.3 0.0'> | 
| 220 | <Shape> | 
| 221 | <Appearance USE='HandColor'/> | 
| 222 | <Cylinder radius='0.6'/> | 
| 223 | </Shape> | 
| 224 | </Transform> | 
| 225 | </Transform> | 
| 226 | </Transform> | 
| 227 | </Transform> | 
| 228 | <Transform translation='0.0 -0.475 0.345'> | 
| 229 | <Transform rotation='0.0 0.0 1.0 0.15'> | 
| 230 | |
| 231 | <Shape> | 
| 232 | <Appearance USE='HandColor'/> | 
| 233 | <Cylinder height='2.85' radius='0.15'/> | 
| 234 | </Shape> | 
| 235 | </Transform> | 
| 236 | </Transform> | 
| 237 | <Transform rotation='0.0 0.0 1.0 0.45'> | 
| 238 | <Transform USE='vein'/> | 
| 239 | </Transform> | 
| 240 | <Transform rotation='0.0 0.0 1.0 -0.15'> | 
| 241 | <Transform USE='vein'/> | 
| 242 | </Transform> | 
| 243 | <Transform rotation='0.0 0.0 1.0 -0.45'> | 
| 244 | <Transform USE='vein'/> | 
| 245 | </Transform> | 
| 246 | <Transform rotation='0.0 0.0 1.0 1.15'> | 
| 247 | <Transform translation='0.0 0.875 0.0'> | 
| 248 | <Shape> | 
| 249 | <Appearance USE='HandColor'/> | 
| 250 | <Cylinder height='1.75' radius='0.15'/> | 
| 251 | </Shape> | 
| 252 | </Transform> | 
| 253 | </Transform> | 
| 254 | </Transform> | 
| 255 | </Group> | 
| 256 | |
| 257 | <Transform USE='finger1'/> | 
| 258 | <Transform translation='0.8 0.0 0.0'> | 
| 259 | <Transform USE='finger2'/> | 
| 260 | <Transform translation='0.8 0.0 0.0'> | 
| 261 | <Transform USE='finger3'/> | 
| 262 | <Transform translation='0.8 0.0 0.0'> | 
| 263 | <Transform USE='finger4'/> | 
| 264 | </Transform> | 
| 265 | </Transform> | 
| 266 | </Transform> | 
| 267 | <Transform translation='-0.4 -2.0 0.0'> | 
| 268 | <Transform USE='thumb'/> | 
| 269 | </Transform> | 
| 270 | <Transform translation='1.2 -2.2 0.0'> | 
| 271 | <Group USE='palm'/> | 
| 272 | </Transform> | 
| 273 | </Group> | 
| 274 | </Switch> | 
| 275 | <Transform rotation='0.0 1.0 0.0 1.0' translation='0.0 -2.0 0.0'> | 
| 276 | <Transform rotation='1.0 0.0 0.0 1.9'> | 
| 277 | <Group USE='hand'/> | 
| 278 | </Transform> | 
| 279 | </Transform> | 
| 280 | <Transform rotation='1.0 0.0 1.0 0.3' translation='1.5 1.0 0.0'> | 
| 281 | <Shape> | 
| 282 | <Appearance> | 
| 283 | <Material diffuseColor='1.0 0.0 0.0'/> | 
| 284 | </Appearance> | 
| 285 | <Cone/> | 
| 286 | </Shape> | 
| 287 | </Transform> | 
| 288 | <Transform translation='2.0 3.0 -0.5'> | 
| 289 | <Shape> | 
| 290 | <Appearance> | 
| 291 | <Material diffuseColor='1.0 1.0 0.0'/> | 
| 292 | </Appearance> | 
| 293 | <Sphere/> | 
| 294 | </Shape> | 
| 295 | </Transform> | 
| 296 | <Transform rotation='1.0 0.0 0.2 0.82' translation='-0.6 0.8 0.5'> | 
| 297 | <Shape> | 
| 298 | <Appearance> | 
| 299 | <Material diffuseColor='0.0 0.7 1.0'/> | 
| 300 | </Appearance> | 
| 301 | <Cylinder height='1.5' radius='0.75'/> | 
| 302 | </Shape> | 
| 303 | </Transform> | 
| 304 | <Transform rotation='1.0 0.0 0.7 1.3' translation='0.0 2.6 -1.1'> | 
| 305 | <Shape> | 
| 306 | <Appearance> | 
| 307 | <Material diffuseColor='0.0 1.0 0.0'/> | 
| 308 | </Appearance> | 
| 309 | <Box size='1.25 1.25 1.25'/> | 
| 310 | </Shape> | 
| 311 | </Transform> | 
| 312 | </Scene> | 
| 313 | </X3D> | 
 DEF nodes index: 
         
         finger_base,
finger_middle,
finger_tip,
finger1,
finger2,
finger3,
finger4,
hand,
HandColor,
palm,
thumb,
vein
         
         
            DEF nodes index: 
         
         finger_base,
finger_middle,
finger_tip,
finger1,
finger2,
finger3,
finger4,
hand,
HandColor,
palm,
thumb,
vein
         <!--
Color-coding legend: X3D terminology 
<X3dNode
          DEF='idName' field='value'/> 
 matches XML terminology 
<XmlElement
          DEF='idName' attribute='value'/> 
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
          -->
      
         
             <!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->
         
         <!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->