package Savage.Weapons.Missiles;

import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.EnvironmentalEffects.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Geometry3D.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.Navigation.*;
import org.web3d.x3d.jsail.PointingDeviceSensor.*;
import org.web3d.x3d.jsail.Shape.*;
import org.web3d.x3d.jsail.Texturing.*;

// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
 * <p> Rapier Launcher System. </p>
 <p> Related links: Catalog page <a href="../../../../Weapons/Missiles/RapierLauncherSystemIndex.html" target="_blank">RapierLauncherSystem</a>,  source <a href="../../../../Weapons/Missiles/RapierLauncherSystem.java">RapierLauncherSystem.java</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dResources.html" target="_blank">X3D Resources</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html" target="_blank">X3D Scene Authoring Hints</a>, and <a href="https://www.web3d.org/x3d/content/X3dTooltips.html" target="_blank">X3D Tooltips</a>. </p>
	<table style="color:black; border:0px solid; border-spacing:10px 0px;">
        <caption>Scene Meta Information</caption>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center; padding:10px 0px;"><i>meta tags</i></td>
			<td style="text-align:left;   padding:10px 0px;">&nbsp; Document Metadata </td>
		</tr>

		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> title </i> </td>
			<td> <a href="../../../../Weapons/Missiles/RapierLauncherSystem.x3d">RapierLauncherSystem.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> creator </i> </td>
			<td> Oliver Tan </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> created </i> </td>
			<td> 28 January 2004 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> modified </i> </td>
			<td> 28 November 2019 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> description </i> </td>
			<td> Rapier Launcher System. </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> identifier </i> </td>
			<td> <a href="https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/RapierLauncherSystem.x3d" target="_blank">https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/RapierLauncherSystem.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> generator </i> </td>
			<td> X3D-Edit 3.2, <a href="https://www.web3d.org/x3d/tools/X3D-Edit" target="_blank">https://www.web3d.org/x3d/tools/X3D-Edit</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> reference </i> </td>
			<td> <a href="http://www.army-technology.com/projects/jernas/jernas1.html" target="_blank">http://www.army-technology.com/projects/jernas/jernas1.html</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> subject </i> </td>
			<td> Rapier, Rapier missile, missile, missile launcher, launcher </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> license </i> </td>
			<td> <a href="../../../../Weapons/Missiles/../../license.html">../../license.html</a> </td>
		</tr>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center;" colspan="2">  &nbsp; </td>
		</tr>
	</table>

	<p>
		This program uses the
		<a href="https://www.web3d.org/specifications/java/X3DJSAIL.html" target="_blank">X3D Java Scene Access Interface Library (X3DJSAIL)</a>.
		It has been produced using the 
		<a href="https://www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">X3dToJava.xslt</a>
		stylesheet
	       (<a href="https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">version control</a>)
                which is used to create Java source code from an original <code>.x3d</code> model.
	</p>

	* @author Oliver Tan
 */

public class RapierLauncherSystem
{
	/** Default constructor to create this object. */
	public RapierLauncherSystem ()
	{
	  initialize();
	}

	/** Create and initialize the X3D model for this object. */
	public final void initialize()
	{
            try { // catch-all
  x3dModel = new X3D().setProfile(X3D.PROFILE_IMMERSIVE).setVersion(X3D.VERSION_3_0)
  .setHead(new head()
    .addMeta(new meta().setName(meta.NAME_TITLE      ).setContent("RapierLauncherSystem.x3d"))
    .addMeta(new meta().setName(meta.NAME_CREATOR    ).setContent("Oliver Tan"))
    .addMeta(new meta().setName(meta.NAME_CREATED    ).setContent("28 January 2004"))
    .addMeta(new meta().setName(meta.NAME_MODIFIED   ).setContent("28 November 2019"))
    .addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("Rapier Launcher System."))
    .addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/RapierLauncherSystem.x3d"))
    .addMeta(new meta().setName(meta.NAME_GENERATOR  ).setContent("X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit"))
    .addMeta(new meta().setName(meta.NAME_REFERENCE  ).setContent("http://www.army-technology.com/projects/jernas/jernas1.html"))
    .addMeta(new meta().setName(meta.NAME_SUBJECT    ).setContent("Rapier, Rapier missile, missile, missile launcher, launcher"))
    .addMeta(new meta().setName(meta.NAME_LICENSE    ).setContent("../../license.html")))
  .setScene(new Scene()
    .addComments(" This NavigationInfo node is added to many scenes, making examination of objects easier. ")
    .addChild(new WorldInfo().setTitle("RapierLauncherSystem.x3d"))
    .addChild(new Viewpoint().setDescription("Rapier Launcher").setOrientation(-0.343,0.935,0.095,0.6232).setPosition(1.3,0.7,2.7))
    .addChild(new Background().setGroundAngle(new double[] {0.1,1.309,1.570796}).setGroundColor(new MFColor(new double[] {0.0,0.0,0.0,0.0,0.1,0.3,0.0,0.2,0.5,0.0,0.3,0.8})).setSkyAngle(new double[] {0.1,0.15,1.309,1.571}).setSkyColor(new MFColor(new double[] {0.4,0.4,0.1,0.4,0.4,0.1,0.0,0.1,0.3,0.0,0.2,0.6,0.8,0.8,0.8})))
    .addChild(new ExternProtoDeclare("RapierMissileSystem").setName("RapierMissileSystem").setUrl(new String[] {"RapierMissileSystemPrototype.wrl#RapierMissileSystem","RapierMissileSystemPrototype.x3d#RapierMissileSystem"})
      .addField(new field().setName("material").setType(field.TYPE_SFNODE).setAccessType(field.ACCESSTYPE_INITIALIZEONLY))
      .addField(new field().setName("imageTexture").setType(field.TYPE_SFNODE).setAccessType(field.ACCESSTYPE_INITIALIZEONLY)))
    .addChild(new Transform("Launcher")
      .addComments(" This is only a representational model. It is not created to scale. ")
      .addChild(new Shape("LauncherBody")
        .setGeometry(new Cylinder().setRadius(0.6))
        .setAppearance(new Appearance("LauncherSkin")
          .setMaterial(new Material().setDiffuseColor(.3,.6,.9))
          .setTexture(new ImageTexture("LauncherTexture").setUrl(new String[] {"cammie1.jpg","https://www.web3d.org/x3d/content/examples/Savage/AircraftFixedWing/AV8bHarrierUnitedStates/cammie1.jpg"}))))
      .addChild(new CylinderSensor("LauncherRotation").setDescription("Rotates the entire missile launcher system.").setMaxAngle(1.3).setMinAngle(-1.3))
      .addChild(new Transform("LauncherTop").setScale(1.0,0.2,1.0).setTranslation(0.0,1.0,0.0)
        .addChild(new Shape()
          .setGeometry(new Sphere().setRadius(0.6))
          .setAppearance(new Appearance().setUSE("LauncherSkin"))))
      .addChild(new Transform("LauncherCap").setTranslation(0.0,1.0,0.0)
        .addChild(new Shape()
          .setGeometry(new Cylinder().setHeight(0.35).setRadius(0.2))
          .setAppearance(new Appearance().setUSE("LauncherSkin"))))
      .addChild(new Transform("LauncherArms").setTranslation(0.0,0.1,0.0)
        .addChild(new Transform().setTranslation(0.55,0.0,0.0)
          .addChild(new Transform("SmallArm")
            .addChild(new Shape()
              .setGeometry(new Box().setSize(0.2,0.3,0.9))
              .setAppearance(new Appearance().setUSE("LauncherSkin")))
            .addChild(new Transform().setRotation(1.0,0.0,0.0,1.571).setTranslation(0.1,0.1,0.0)
              .addChild(new Shape()
                .setGeometry(new Cylinder().setHeight(1.2).setRadius(0.02))
                .setAppearance(new Appearance().setUSE("LauncherSkin"))))))
        .addChild(new Transform().setRotation(0.0,1.0,0.0,3.142).setTranslation(-0.55,0.0,0.0)
          .addChild(new Transform()
            .addChild(new Transform().setUSE("SmallArm"))))
        .addChild(new Transform().setTranslation(0.0,0.05,0.65)
          .addChild(new Shape("BigArm")
            .setGeometry(new Box().setSize(1.3,0.4,0.4))
            .setAppearance(new Appearance().setUSE("LauncherSkin")))
          .addChild(new Transform()
            .addChild(new Transform().setRotation(0.0,0.0,1.0,1.571).setTranslation(0.0,0.1,0.4)
              .addChild(new Transform()
                .addChild(new CylinderSensor("RadarRotation").setDescription("Rotates the radar dish.").setMaxAngle(0.9))
                .addChild(new Transform("Radar").setCenter(0.0,0.0,-0.1)
                  .addChild(new Transform().setRotation(1.0,0.0,0.0,1.571).setScale(0.5,0.5,0.5)
                    .addChild(new Transform().setTranslation(0.0,1.0,0.0)
                      .addChild(new Group()
                        .addChild(new Shape()
                          .setGeometry(new Cylinder().setHeight(0.15).setRadius(0.2))
                          .setAppearance(new Appearance().setUSE("LauncherSkin")))
                        .addChild(new Transform().setTranslation(0.0,-0.1,0.0)
                          .addChild(new Shape()
                            .setGeometry(new Cylinder().setHeight(0.2).setRadius(0.1))
                            .setAppearance(new Appearance().setUSE("LauncherSkin")))))
                      .addChild(new Transform("RadarSpokePair")
                        .addChild(new Transform().setCenter(0.0,0.707,0.0).setRotation(1.0,0.0,0.0,-0.7).setTranslation(0.0,-0.6,0.1)
                          .addChild(new Shape("RadarSpoke")
                            .setGeometry(new Cylinder().setHeight(1.25).setRadius(0.05))
                            .setAppearance(new Appearance().setUSE("LauncherSkin"))))
                        .addChild(new Transform().setCenter(0.0,0.707,0.0).setRotation(1.0,0.0,0.0,0.7).setTranslation(0.0,-0.6,-0.1)
                          .addChild(new Shape().setUSE("RadarSpoke"))))
                      .addChild(new Transform().setRotation(0.0,1.0,0.0,1.571)
                        .addChild(new Transform().setUSE("RadarSpokePair"))))
                    .addChild(new Transform()
                      .addChild(new Shape("RadarDish")
                        .setAppearance(new Appearance().setUSE("LauncherSkin"))
                        .setGeometry(new Extrusion().setCreaseAngle(0.785).setCrossSection(new MFVec2f(new double[] {1.00,0.00,0.92,-0.38,0.71,-0.71,0.38,-0.92,0.00,-1.00,-0.38,-0.92,-0.71,-0.71,-0.92,-0.38,-1.00,-0.00,-0.92,0.38,-0.71,0.71,-0.38,0.92,0.00,1.00,0.38,0.92,0.71,0.71,0.92,0.38,1.00,0.00})).setScale(new MFVec2f(new double[] {1.0,1.0,0.001,0.001})).setSpine(new MFVec3f(new double[] {0.0,0.1,0.0,0.0,0.0,0.0}))))))
                  .addChild(new Transform().setTranslation(0.0,0.2,-0.1)
                    .addChild(new Transform().setRotation(1.0,0.0,0.0,1.571).setTranslation(0.0,0.0,0.05)
                      .addChild(new Shape()
                        .setGeometry(new Cylinder().setHeight(0.125).setRadius(0.025))
                        .setAppearance(new Appearance().setUSE("LauncherSkin")))))
                  .addChild(new Transform().setTranslation(0.0,-0.2,-0.1)
                    .addChild(new Transform().setRotation(1.0,0.0,0.0,1.571).setTranslation(0.0,0.0,0.05)
                      .addChild(new Shape()
                        .setGeometry(new Cylinder().setHeight(0.125).setRadius(0.025))
                        .setAppearance(new Appearance().setUSE("LauncherSkin")))))))))
          .addChild(new Transform().setTranslation(0.0,0.1,0.0)
            .addChild(new Transform().setTranslation(-0.35,0.0,0.15)
              .addChild(new Transform("RadarArm1").setCenter(0.0,-0.15,0.0).setRotation(1.0,0.0,0.0,0.785)
                .addChild(new Shape()
                  .setGeometry(new Box().setSize(0.1,0.3,0.1))
                  .setAppearance(new Appearance().setUSE("LauncherSkin")))))
            .addChild(new Transform().setTranslation(0.35,0.0,0.15)
              .addChild(new Transform().setUSE("RadarArm1")))
            .addChild(new Transform().setRotation(0.0,0.0,1.0,1.571).setTranslation(0.0,0.0,0.3)
              .addChild(new Shape()
                .setGeometry(new Cylinder().setHeight(0.8).setRadius(0.03))
                .setAppearance(new Appearance().setUSE("LauncherSkin")))))
          .addChild(new ROUTE().setFromNode("RadarRotation").setFromField("rotation_changed").setToNode("Radar").setToField("rotation")))
        .addChild(new Transform().setTranslation(0.0,0.05,-0.65)
          .addChild(new Shape().setUSE("BigArm"))
          .addChild(new Transform().setTranslation(0.45,0.2,0.0)
            .addChild(new Shape()
              .setGeometry(new Cylinder().setHeight(0.1).setRadius(0.15))
              .setAppearance(new Appearance().setUSE("LauncherSkin"))))))
      .addChild(new Transform().setTranslation(0.0,0.6,0.0)
        .addChild(new Shape()
          .setGeometry(new Cylinder().setHeight(0.04).setRadius(0.64))
          .setAppearance(new Appearance().setUSE("LauncherSkin")))
        .addChild(new Transform().setScale(0.2,1.0,1.0)
          .addChild(new Shape()
            .setAppearance(new Appearance().setUSE("LauncherSkin"))
            .setGeometry(new Cylinder().setHeight(0.039).setRadius(0.66))))
        .addChild(new Transform().setRotation(0.0,1.0,0.0,0.7855).setScale(0.2,1.0,1.0)
          .addChild(new Shape()
            .setAppearance(new Appearance().setUSE("LauncherSkin"))
            .setGeometry(new Cylinder().setHeight(0.039).setRadius(0.66))))
        .addChild(new Transform().setRotation(0.0,1.0,0.0,1.571).setScale(0.2,1.0,1.0)
          .addChild(new Shape()
            .setAppearance(new Appearance().setUSE("LauncherSkin"))
            .setGeometry(new Cylinder().setHeight(0.039).setRadius(0.66)))))
      .addChild(new ROUTE().setFromNode("LauncherRotation").setFromField("rotation_changed").setToNode("Launcher").setToField("rotation"))
      .addChild(new Transform()
        .addChild(new Transform().setTranslation(0.8,0.1,0.0)
          .addChild(new Transform().setScale(1.3,1.3,1.8)
            .addChild(new ProtoInstance("RapierMissileSystem").setContainerField("children")
              .addFieldValue(new fieldValue().setName("material")
                .addChild(new Material().setDiffuseColor(.3,.6,.9)))
              .addFieldValue(new fieldValue().setName("imageTexture")
                .addChild(new ImageTexture().setUSE("LauncherTexture")))))))
      .addChild(new Transform()
        .addChild(new Transform().setTranslation(-0.8,0.1,0.0)
          .addChild(new Transform().setScale(1.3,1.3,1.8)
            .addChild(new ProtoInstance("RapierMissileSystem").setContainerField("children")
              .addFieldValue(new fieldValue().setName("material")
                .addChild(new Material().setDiffuseColor(.3,.6,.9)))
              .addFieldValue(new fieldValue().setName("imageTexture")
                .addChild(new ImageTexture().setUSE("LauncherTexture")))))))
      .addChild(new Transform().setTranslation(0.0,0.1,0.0)
        .addChild(new Transform().setRotation(0.0,0.0,1.0,1.571)
          .addChild(new Shape()
            .setAppearance(new Appearance().setUSE("LauncherSkin"))
            .setGeometry(new Cylinder().setHeight(1.7).setRadius(0.05)))))));
            }
            catch (Exception ex)
            {       
                System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
                System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
                throw (ex);
            }
	}
	// end of initialize() method

	/** The initialized model object, created within initialize() method. */
	private X3D x3dModel;

	/** 
	 * Provide a 
	 * <a href="https://dzone.com/articles/java-copy-shallow-vs-deep-in-which-you-will-swim" target="_blank">shallow copy</a>
	 * of the X3D model.
	 * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html">X3D</a>
	 * @return RapierLauncherSystem model
	 */
	public X3D getX3dModel()
	{	  
		return x3dModel;
	}
	   
    /** 
     * Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
     * @param args array of input parameters, provided as arguments
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#handleArguments-java.lang.String:A-">X3D.handleArguments(args)</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#validationReport--">X3D.validationReport()</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html">CommandLine</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html#USAGE">CommandLine.USAGE</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/ConfigurationProperties.html">ConfigurationProperties</a>
     */
    public static void main(String args[])
    {
        System.out.println("Build this X3D model, showing validation diagnostics...");
        X3D thisExampleX3dModel = new RapierLauncherSystem().getX3dModel();
//      System.out.println("X3D model construction complete.");
	
        // next handle command line arguments
        boolean hasArguments = (args != null) && (args.length > 0);
        boolean validate = true; // default
        boolean argumentsLoadNewModel = false;
        String  fileName = new String();

        if (args != null)
        {
                for (String arg : args)
                {
                        if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
                        {
                                validate = true; // making sure
                        }
                        if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
                        {
                                argumentsLoadNewModel = true;
                                fileName = arg;
                        }
                }
        }
        if      (argumentsLoadNewModel)
                System.out.println("WARNING: \"Savage.Weapons.Missiles.RapierLauncherSystem\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
        else if (hasArguments) // if no arguments provided, this method produces usage warning
                thisExampleX3dModel.handleArguments(args);
	
        if (validate)
        {
            //  System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
		String validationResults = thisExampleX3dModel.validationReport();
            //  System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
                System.out.print("Savage.Weapons.Missiles.RapierLauncherSystem self-validation test confirmation: ");
                if (!validationResults.equals("success"))
                    System.out.println();
                System.out.println(validationResults.trim());

                // experimental: test X3DJSAIL output files
                // Weapons/Missiles/RapierLauncherSystem_JavaExport.* file validation is checked when building X3D Example Archives
                String filenameX3D  = "Weapons/Missiles/RapierLauncherSystem_JavaExport.x3d"; 
                String filenameX3DV = "Weapons/Missiles/RapierLauncherSystem_JavaExport.x3dv"; 
                String filenameJSON = "Weapons/Missiles/RapierLauncherSystem_JavaExport.json";
                thisExampleX3dModel.toFileX3D        (filenameX3D);
                thisExampleX3dModel.toFileClassicVRML(filenameX3DV);
// TODO         thisExampleX3dModel.toFileJSON       (filenameJSON);
        }
    }
}
