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<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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  <head>
    <meta content='MissileExplosionExample.x3d' name='title'/>
    <meta content='Simple prototype for a missile explosion resulting from a Harpoon strike.' name='description'/>
    <meta content='James Harney' name='creator'/>
    <meta content='13 October 2002' name='created'/>
    <meta content='28 November 2019' name='modified'/>
    <meta content='not working' name='warning'/>
    <meta content='http://www.planetnine.com' name='reference'/>
    <meta content='http://www.specialoperations.com/multimedia/sounds.html' name='reference'/>
    <meta content='See url "soundpermissions.html" for copyright info and use on missile1.au and exp03.au that are converted to missile1.wav and exp03.wav for use in this file/model' name='reference'/>
    <meta content='soundpermissions.html' name='accessRights'/>
    <meta content='explosion.png' name='reference'/>
    <meta content='https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MissileExplosionExample.x3d' name='identifier'/>
    <meta content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit' name='generator'/>
    <meta content='../../license.html' name='license'/>
  </head>
  <Scene>
    <WorldInfo title='MissileExplosionExample.x3d'/>
    <ExternProtoDeclare name='ASMEXPLOSION' url='"MissileExplosionPrototype.wrl#ASMEXPLOSION" "../../Weapons/Missiles/MissileExplosionPrototype.wrl#ASMEXPLOSION" "https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MissileExplosionPrototype.wrl#ASMEXPLOSION" "MissileExplosionPrototype.x3d#ASMEXPLOSION" "../../Weapons/Missiles/MissileExplosionPrototype.x3d#ASMEXPLOSION" "https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MissileExplosionPrototype.x3d#ASMEXPLOSION"'>
      <field accessType='inputOnly' name='STARTEXPLOSION' type='SFBool'/>
      <field accessType='inputOnly' name='THETIME' type='SFTime'/>
    </ExternProtoDeclare>
    <Background skyColor='0.604 0.753 0.804'/>
    <ProtoInstance DEF='Boom' name='ASMEXPLOSION'/>
    <TimeSensor DEF='Timer' cycleInterval='10' loop='true'/>
    <ROUTE fromField='cycleTime' fromNode='Timer' toField='THETIME' toNode='Boom'/>
    <ROUTE fromField='isActive' fromNode='Timer' toField='STARTEXPLOSION' toNode='Boom'/>
  </Scene>
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