1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content=' Type209PrevezePropeller.x3d '/> |
6 | <meta name='description' content='Propeller for Type 209 Diesel submarine'/> |
7 | <meta name='creator' content='Alper SINAV'/> |
8 | <meta name='translator' content=' Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html '/> |
9 | <meta name='created' content='1 August 2001'/> |
10 | <meta name='translated' content='29 September 2002'/> |
11 | <meta name='modified' content='28 November 2019'/> |
12 | <meta name='reference' content=' Type209DieselSubmarine.x3d '/> |
13 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/Submarines/Various/Type209PrevezePropeller.x3d '/> |
14 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
15 | <meta name='generator' content=' Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html '/> |
16 | <meta name='license' content='../../license.html'/> |
17 | </head> |
18 | <Scene> |
19 | <WorldInfo title='Type209PrevezePropeller.x3d'/> |
20 | <Group DEF='PROPELLER'> |
21 | <Transform rotation='0.0 1.0 0.0 -1.57'> |
22 |
<!-- ROUTE information for PROP1 node:
[from PATH.value_changed to set_rotation
]
-->
<Transform DEF='PROP1'> |
23 | |
24 | <Transform rotation='1.0 0.0 0.0 0.6'> |
25 | <Transform DEF='WING_POS' translation='3.0 0.0 0.0'> |
26 | <Transform DEF='WING_SHAPE' scale='2.0 1.0 0.1'> |
27 | <Shape> |
28 | |
29 | <Material emissiveColor='0.0 0.1 0.1'/> |
30 | </Appearance> |
31 | <Sphere radius='2.0'/> |
32 | </Shape> |
33 | </Transform> |
34 | </Transform> |
35 | </Transform> |
36 | </Transform> |
37 | <Transform rotation='0.0 0.0 1.0 1.04'> |
38 | <Transform USE='WING_1'/> |
39 | </Transform> |
40 | <Transform rotation='0.0 0.0 1.0 2.09'> |
41 | <Transform USE='WING_1'/> |
42 | </Transform> |
43 | <Transform rotation='0.0 0.0 1.0 3.14'> |
44 | <Transform USE='WING_1'/> |
45 | </Transform> |
46 | <Transform rotation='0.0 0.0 1.0 4.19'> |
47 | <Transform USE='WING_1'/> |
48 | </Transform> |
49 | <Transform rotation='0.0 0.0 1.0 5.23'> |
50 | <Transform USE='WING_1'/> |
51 | </Transform> |
52 | <Transform translation='0.0 0.0 -7.0'> |
53 | <Transform rotation='1.0 0.0 0.0 -1.57'> |
54 | <Shape> |
55 | <Appearance USE='WING_APP'/> |
56 | <Cone bottomRadius='2.0' height='4.0'/> |
57 | </Shape> |
58 | </Transform> |
59 | </Transform> |
60 | <Transform rotation='1.0 0.0 0.0 1.57'> |
61 | <Shape> |
62 | <Appearance USE='WING_APP'/> |
63 | <Cylinder height='1.4' radius='2.0'/> |
64 | </Shape> |
65 | </Transform> |
66 | <Transform translation='0.0 0.0 0.65'> |
67 | <Shape> |
68 | <Appearance USE='WING_APP'/> |
69 | <Sphere radius='1.99'/> |
70 | </Shape> |
71 | </Transform> |
72 | </Transform> |
73 |
<!-- ROUTE information for TIME node:
[from fraction_changed to PATH.set_fraction
]
-->
<TimeSensor DEF='TIME' cycleInterval='5.0' loop='true'/> |
74 |
<!-- ROUTE information for PATH node:
[from TIME.fraction_changed to set_fraction
]
[from value_changed to PROP1.set_rotation
]
-->
<OrientationInterpolator DEF='PATH' key='0.0 0.5 1.0' keyValue='0.0 0.0 1.0 0.0 0.0 0.0 1.0 -3.14 0.0 0.0 1.0 -6.28'/> |
75 | < ROUTE fromNode='TIME' fromField='fraction_changed' toNode='PATH' toField='set_fraction'/> |
76 | < ROUTE fromNode='PATH' fromField='value_changed' toNode='PROP1' toField='set_rotation'/> |
77 | </Transform> |
78 | </Group> |
79 | </Scene> |
80 | </X3D> |
Event Graph ROUTE Table with 2 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
TIME
TimeSensor fraction_changed SFFloat |
PATH
OrientationInterpolator set_fraction SFFloat |
then
|
PATH
OrientationInterpolator value_changed SFRotation |
PROP1
Transform set_rotation SFRotation |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->