1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content=' Gun.x3d '/> |
6 | <meta name='description' content='Arleigh Burke 5inch gun, modified from Cruiser model on SAVAGE'/> |
7 | <meta name='creator' content='James Harney'/> |
8 | <meta name='created' content='1 August 2001'/> |
9 | <meta name='modified' content='20 October 2019'/> |
10 | <meta name='reference' content=' https://www.fas.org/man/dod-101/sys/ship/ddg-51.htm '/> |
11 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/ShipsMilitary/DDGArleighBurkeUnitedStates/Gun.x3d '/> |
12 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
13 | <meta name='license' content='../../license.html'/> |
14 | </head> |
15 | <Scene> |
16 | <WorldInfo title='Gun.x3d'/> |
17 | <NavigationInfo speed='10' visibilityLimit='2000'/> |
18 | <Viewpoint description='5-inch Gun Side View' position='0 5 50'/> |
19 | <Transform> |
20 | <Group DEF='FIVEINCHGUN'> |
21 | <Transform DEF='FRONTGUN' rotation='1 0.05 0 -1.57' scale='1.3 1.3 1.3'> |
22 | <Transform DEF='FrontGunBody' scale='0.5 0.5 0.7'> |
23 | <Shape> |
24 | |
25 | <Material diffuseColor='0.75 0.75 0.75' shininess='0.5'/> |
26 | </Appearance> |
27 | <Extrusion creaseAngle='1.5' crossSection='-6 0 -5.9 0.7 -5.7 1.2 -5.3 1.7 -5 2.1 -4 2.2 -3 2.3 -2 2.4 2.5 1 2.6 2 2.653 2.25 4 1.75 16 0 7 -2.5 -5.5 -2.5 -6 0' spine='0 1 0 0 7 0'/> |
28 | </Shape> |
29 | </Transform> |
30 | <Transform DEF='FrontGunFire' rotation='-0.3 0 1 1.57' translation='4 2.1 1'> |
31 | <Shape> |
32 | <Appearance USE='GUNGREY'/> |
33 | <Cylinder bottom='false' height='10' radius='0.2' top='false'/> |
34 | </Shape> |
35 | </Transform> |
36 | <Transform DEF='FrontGunBottom1' rotation='1 0 0 1.57' translation='0 2.2 -2.2'> |
37 | <Shape> |
38 | <Appearance USE='GUNGREY'/> |
39 | <Cylinder height='0.25' radius='4'/> |
40 | </Shape> |
41 | </Transform> |
42 | <Transform DEF='FrontGunBottom2' rotation='1 0 0 1.57' translation='0 2.0 -2.0'> |
43 | <Shape> |
44 | <Appearance USE='GUNGREY'/> |
45 | <Cylinder height='0.5' radius='1.25'/> |
46 | </Shape> |
47 | </Transform> |
48 | </Transform> |
49 | </Group> |
50 | </Transform> |
51 | </Scene> |
52 | </X3D> |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->