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<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content=' SeaDiver.x3d '/> |
6 | <meta name='description' content="Systeme d'Exploration Autonome D'Intervention VERsatile (SeaDiver) is an unmanned underwater vehicle (UUV) based on an underwater-glider concept. Dimensions: 2.8m long x 1.7m wide x 0.6m high. Hint: click on plane surfaces for simple animation."/> |
7 | <meta name='creator' content='Don Brutzman et Didier Leandri'/> |
8 | <meta name='created' content='17 Avril 2002'/> |
9 | <meta name='modified' content='20 October 2019'/> |
10 | <meta name='reference' content='http://www.univ-tln.fr'/> |
11 | <meta name='reference' content=' SeaDiverConceptPresentation.ppt '/> |
12 |
<meta name='Image' content='SeaDiverIsometricForwardStarboardQuarterView.jpg'![]() |
13 |
<meta name='Image' content='SeaDiverSideViewPeauQueue.jpg'![]() |
14 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/Robots/UnmannedUnderwaterVehicles/SeaDiver.x3d '/> |
15 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
16 | <meta name='license' content='../../license.html'/> |
17 | </head> |
18 | <Scene> |
19 | <Background skyColor='0.05 0.1 0.3'/> |
20 | <PointLight DEF='SurfaceLight' color='0.6 0.6 0.6' intensity='0.5' location='0 3 0' radius='8'/> |
21 | <Viewpoint DEF='StarboardView' description='SeaDiver starboard side 5m' position='0 0 5'/> |
22 | <Transform rotation='0 1 0 -1.57' translation='-5 1 0'> |
23 | <Viewpoint description='SeaDiver over-the-shoulder 5m' orientation='1 0 0 -0.25' position='0 0 0'/> |
24 | </Transform> |
25 | <LOD range='1000'> |
26 | <Group> |
27 | <Viewpoint description='SeaDiver from above 100m' orientation='-0.58 -0.58 -0.58 2.09' position='0 100 0'/> |
28 | <Viewpoint description='SeaDiver starboard side 25m' position='0 0 25'/> |
29 | <Viewpoint description='SeaDiver astern 25m' orientation='0 1 0 -1.57' position='-25 0 0'/> |
30 | <Viewpoint description='SeaDiver astern 5m' orientation='0 1 0 -1.57' position='-5 0 0'/> |
31 | <Viewpoint description='SeaDiver port side 25m' orientation='0 1 0 3.14' position='0 0 -25'/> |
32 | <Viewpoint description='SeaDiver port side 5m' orientation='0 1 0 3.14' position='0 0 -5'/> |
33 | </Group> |
34 | <WorldInfo info='"null node outside of LOD range"'/> |
35 | </LOD> |
36 | <!-- This file builds the SeaDiver Unmanned Underwater Vehicle (UUV). --> |
37 | <Transform> |
38 | <!-- Body --> |
39 | <Shape> |
40 | <Extrusion creaseAngle='3.14' crossSection='0.3 0 0.3 -0.7 0.2 -0.8 0 -.85 -0.2 -0.8 -0.3 -0.7 -0.3 0 -0.3 0.7 -0.2 0.8 0 .85 0.2 0.8 0.3 0.7 0.3 0' scale='0.3 0.3 0.6 0.6 0.77 0.77 0.95 0.95 1 1 0.9 0.95 0.7 0.9 0.4 0.86 0.1 0.8' spine='1.3 0 0 1.25 0 0 1.15 0 0 1.0 0 0 0.7 0 0 0.0 0 0 -0.7 0 0 -1.1 0 0 -1.5 0 0'/> |
41 |
<!-- Appearance
HullAppearance is a DEF node that has 4 USE nodes: USE_1, USE_2, USE_3, USE_4 -->
<Appearance DEF='HullAppearance'> |
42 | <Material ambientIntensity='0.6' diffuseColor='0.94 0.94 1' shininess='0.9' specularColor='0.7 1 0.8'/> |
43 | </Appearance> |
44 | </Shape> |
45 | <!-- Astern diving planes --> |
46 | <Transform translation='-1.5 0 0'> |
47 |
<!-- ROUTE information for RotateDivePlanes node:
[from PlaneWiggler.value_changed to set_rotation
]
-->
<Transform DEF='RotateDivePlanes' center='0.25 0 0'> |
48 |
<!-- ROUTE information for TouchDivePlanes node:
[from touchTime to WiggleClock.set_startTime
]
-->
<TouchSensor DEF='TouchDivePlanes' description='waggle dive planes'/> |
49 | <Transform translation='0 0 0.7'> |
50 | <Shape DEF='RightDivePlane'> |
51 | <IndexedFaceSet creaseAngle='3.14' solid='false' coordIndex='0 3 2 1 0 -1 4 7 6 5 4 -1 1 2 6 5 -1 2 3 7 6 2 -1 3 0 4 7 3 -1 0 1 5 4 0 -1'> |
52 | <Coordinate point='0 0.02 0 0.57 0.02 0.06 0.25 0.02 0.25 0 0.02 0.28 0 -0.02 0 0.57 -0.02 0.06 0.25 -0.02 0.25 0 -0.02 0.28'/> |
53 | </IndexedFaceSet> |
54 | <Appearance USE='HullAppearance'/> |
55 | </Shape> |
56 | </Transform> |
57 | <Transform translation='0 0 -0.7'> |
58 | <Shape DEF='LeftDivePlane'> |
59 | <IndexedFaceSet creaseAngle='3.14' solid='false' coordIndex='0 3 2 1 0 -1 4 7 6 5 4 -1 1 2 6 5 -1 2 3 7 6 2 -1 3 0 4 7 3 -1 0 1 5 4 0 -1'> |
60 | <Coordinate point='0 0.02 0 0.57 0.02 -0.06 0.25 0.02 -0.25 0 0.02 -0.28 0 -0.02 0 0.57 -0.02 -0.06 0.25 -0.02 -0.25 0 -0.02 -0.28'/> |
61 | </IndexedFaceSet> |
62 | <Appearance USE='HullAppearance'/> |
63 | </Shape> |
64 | </Transform> |
65 | </Transform> |
66 | <Group DEF='RudderGroup'> |
67 |
<!-- ROUTE information for TouchRudders node:
[from touchTime to WaggleClock.set_startTime
]
-->
<TouchSensor DEF='TouchRudders' description='wiggle rudders'/> |
68 | <Transform DEF='OffsetRudderLeft' translation='0 0.05 -0.3'> |
69 |
<!-- ROUTE information for RotateRudderLeft node:
[from RudderWaggler.value_changed to set_rotation
]
-->
<Transform DEF='RotateRudderLeft' center='0.25 0 0'> |
70 | |
71 | <IndexedFaceSet creaseAngle='3.14' solid='false' coordIndex='0 3 2 1 0 -1 4 7 6 5 4 -1 1 2 6 5 -1 2 3 7 6 2 -1 3 0 4 7 3 -1 0 1 5 4 0 -1'> |
72 | <Coordinate point='0 0 0.02 0.0 0.25 0.02 0.25 0.25 0.02 0.5 0.125 0.02 0 0 -0.02 0.0 0.25 -0.02 0.25 0.25 -0.02 0.5 0.125 -0.02'/> |
73 | </IndexedFaceSet> |
74 | <Appearance USE='HullAppearance'/> |
75 | </Shape> |
76 | </Transform> |
77 | </Transform> |
78 | <Transform DEF='OffsetRudderRight' translation='0 0.05 0.3'> |
79 |
<!-- ROUTE information for RotateRudderRight node:
[from RudderWaggler.value_changed to set_rotation
]
-->
<Transform DEF='RotateRudderRight' center='0.25 0 0'> |
80 | <Shape USE='Rudder'/> |
81 | </Transform> |
82 | </Transform> |
83 | </Group> |
84 | </Transform> |
85 | <!-- Astern diving-planes shaft --> |
86 | <Transform rotation='1 0 0 1.57' translation='-1.25 0 0'> |
87 | <Shape> |
88 | <Cylinder bottom='false' height='1.5' radius='0.01' top='false'/> |
89 | <Appearance USE='HullAppearance'/> |
90 | </Shape> |
91 | </Transform> |
92 | </Transform> |
93 | <!-- Example animation for dive planes --> |
94 |
<!-- ROUTE information for WiggleClock node:
[from TouchDivePlanes.touchTime to set_startTime
]
[from fraction_changed to PlaneWiggler.set_fraction
]
-->
<TimeSensor DEF='WiggleClock' cycleInterval='4'/> |
95 | < ROUTE fromNode='TouchDivePlanes' fromField='touchTime' toNode='WiggleClock' toField='set_startTime'/> |
96 |
<!-- ROUTE information for PlaneWiggler node:
[from WiggleClock.fraction_changed to set_fraction
]
[from value_changed to RotateDivePlanes.set_rotation
]
-->
<OrientationInterpolator DEF='PlaneWiggler' key='0 0.25 0.75 1' keyValue='0 0 1 0 0 0 1 0.15 0 0 1 -0.15 0 0 1 0'/> |
97 | < ROUTE fromNode='WiggleClock' fromField='fraction_changed' toNode='PlaneWiggler' toField='set_fraction'/> |
98 | < ROUTE fromNode='PlaneWiggler' fromField='value_changed' toNode='RotateDivePlanes' toField='set_rotation'/> |
99 | <!-- Example animation for rudders --> |
100 |
<!-- ROUTE information for WaggleClock node:
[from TouchRudders.touchTime to set_startTime
]
[from fraction_changed to RudderWaggler.set_fraction
]
-->
<TimeSensor DEF='WaggleClock' cycleInterval='4'/> |
101 | < ROUTE fromNode='TouchRudders' fromField='touchTime' toNode='WaggleClock' toField='set_startTime'/> |
102 |
<!-- ROUTE information for RudderWaggler node:
[from WaggleClock.fraction_changed to set_fraction
]
[from value_changed to RotateRudderLeft.set_rotation
]
[from value_changed to RotateRudderRight.set_rotation
]
-->
<OrientationInterpolator DEF='RudderWaggler' key='0 0.25 0.75 1' keyValue='0 1 0 0 0 1 0 0.15 0 1 0 -0.15 0 1 0 0'/> |
103 | < ROUTE fromNode='WaggleClock' fromField='fraction_changed' toNode='RudderWaggler' toField='set_fraction'/> |
104 | < ROUTE fromNode='RudderWaggler' fromField='value_changed' toNode='RotateRudderLeft' toField='set_rotation'/> |
105 | < ROUTE fromNode='RudderWaggler' fromField='value_changed' toNode='RotateRudderRight' toField='set_rotation'/> |
106 | </Scene> |
107 | </X3D> |
Event Graph ROUTE Table entries with 7 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
TouchDivePlanes
TouchSensor touchTime SFTime |
WiggleClock
TimeSensor set_startTime SFTime |
then
|
WiggleClock
TimeSensor fraction_changed SFFloat |
PlaneWiggler
OrientationInterpolator set_fraction SFFloat |
then
|
PlaneWiggler
OrientationInterpolator value_changed SFRotation |
RotateDivePlanes
Transform set_rotation SFRotation |
TouchRudders
TouchSensor touchTime SFTime |
WaggleClock
TimeSensor set_startTime SFTime |
then
|
WaggleClock
TimeSensor fraction_changed SFFloat |
RudderWaggler
OrientationInterpolator set_fraction SFFloat |
then
|
RudderWaggler
OrientationInterpolator value_changed SFRotation |
RotateRudderLeft
Transform set_rotation SFRotation |
|||
then
|
RudderWaggler
OrientationInterpolator value_changed SFRotation |
RotateRudderRight
Transform set_rotation SFRotation |
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matches XML terminology
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