1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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3 | <X3D profile='Interchange' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content=' GolfRange.x3d '/> |
6 | <meta name='description' content='Display two practice ranges for golf'/> |
7 | <meta name='creator' content='Ms Ng, Hwee Ping'/> |
8 | <meta name='created' content='6 September 2004'/> |
9 | <meta name='modified' content='20 October 2019'/> |
10 | <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/Buildings/ZenCondominium/GolfRange.x3d '/> |
11 | <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/> |
12 | <meta name='license' content='../../license.html'/> |
13 | </head> |
14 | <Scene> |
15 | <WorldInfo title='GolfRange.x3d'/> |
16 | |
17 | <Transform translation='0 0 -10'> |
18 | <Shape> |
19 | <Box size='10 0.1 8'/> |
20 | <Appearance> |
21 | <Material diffuseColor='0.6 0 0' transparency='0.1'/> |
22 |
<ImageTexture
url=' "grass_1.jpg![]() ![]() |
23 | </Appearance> |
24 | </Shape> |
25 | </Transform> |
26 | <Transform translation='0 3 -6'> |
27 |
<!-- Group
Golf_Gate_Breadth is a DEF node that has 1 USE node: USE_1 -->
<Group DEF='Golf_Gate_Breadth'> |
28 | <Shape> |
29 | <Appearance> |
30 | <!-- no material, use emissive texturing. Not really a video, just a .jpg image. --> |
31 |
<!-- ImageTexture
Grill_Material is a DEF node that has 2 USE nodes: USE_1, USE_2 --> <ImageTexture DEF='Grill_Material' url=' "grill.png ![]() ![]() |
32 | <TextureTransform center='0.5 0.5' rotation='0.785' scale='32 8'/> |
33 | </Appearance> |
34 | <IndexedFaceSet solid='false' coordIndex='0 1 2 3' texCoordIndex='0 1 2 3'> |
35 | <Coordinate point='-5 -3 0.1 5 -3 0.1 5 3 0.1 -5 3 0.1'/> |
36 | <TextureCoordinate point='0 0 1 0 1 1 0 1'/> |
37 | </IndexedFaceSet> |
38 | </Shape> |
39 | |
40 | <Cylinder height='6' radius='0.1'/> |
41 | </Shape> |
42 | <Transform translation='-5 0 0'> |
43 | <Shape USE='Post'/> |
44 | </Transform> |
45 | <Transform translation='5 0 0'> |
46 | <Shape USE='Post'/> |
47 | </Transform> |
48 | </Group> |
49 | </Transform> |
50 | <Transform translation='0 3 -14'> |
51 | <Group USE='Golf_Gate_Breadth'/> |
52 | </Transform> |
53 | <Transform rotation='0 1 0 -1.57' translation='-5 3 -10'> |
54 | <Group DEF='Golf_Gate_Length'> |
55 | <Shape> |
56 | <Appearance> |
57 | <!-- no material, use emissive texturing. Not really a video, just a .jpg image. --> |
58 | <ImageTexture USE='Grill_Material'/> |
59 | <TextureTransform center='0.5 0.5' rotation='0.785' scale='32 8'/> |
60 | </Appearance> |
61 | <IndexedFaceSet DEF='Screen' solid='false' coordIndex='0 1 2 3' texCoordIndex='0 1 2 3'> |
62 | <Coordinate point='-4 -3 0.1 4 -3 0.1 4 3 0.1 -4 3 0.1'/> |
63 | <TextureCoordinate point='0 0 1 0 1 1 0 1'/> |
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68 | </Transform> |
69 | <Transform translation='4 0 0'> |
70 | <Shape USE='Post'/> |
71 | </Transform> |
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73 | <Shape USE='Post'/> |
74 | </Transform> |
75 | <Transform translation='2.5 0 0'> |
76 | <Shape USE='Post'/> |
77 | </Transform> |
78 | </Group> |
79 | </Transform> |
80 | <Transform rotation='1 0 0 1.57' translation='0 6 -10'> |
81 | <Group DEF='Golf_Gate_Top'> |
82 | <Shape> |
83 | <Appearance> |
84 | <!-- no material, use emissive texturing. Not really a video, just a .jpg image. --> |
85 | <ImageTexture USE='Grill_Material'/> |
86 | <TextureTransform center='0.5 0.5' rotation='0.785' scale='32 8'/> |
87 | </Appearance> |
88 | <IndexedFaceSet solid='false' coordIndex='0 1 2 3' texCoordIndex='0 1 2 3'> |
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90 | <TextureCoordinate point='0 0 1 0 1 1 0 1'/> |
91 | </IndexedFaceSet> |
92 | </Shape> |
93 | </Group> |
94 | </Transform> |
95 | </Group> |
96 | <Transform translation='0 0 7'> |
97 | <Group USE='Range'/> |
98 | </Transform> |
99 | <Viewpoint description='Mini Golf Range' orientation='-0.154 0.966 0.207 1.9863' position='29.3 15.4 -16.6'/> |
100 | </Scene> |
101 | </X3D> |
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