package Savage.Buildings.Playground;

import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Geometry3D.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.Interpolation.*;
import org.web3d.x3d.jsail.Navigation.*;
import org.web3d.x3d.jsail.PointingDeviceSensor.*;
import org.web3d.x3d.jsail.Shape.*;
import org.web3d.x3d.jsail.Sound.*;
import org.web3d.x3d.jsail.Texturing.*;
import org.web3d.x3d.jsail.Time.*;

// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
 * <p> This file draws the fence and door with lawn. </p>
 <p> Related links: Catalog page <a href="../../../../Buildings/PlayGround/FenceIndex.html" target="_blank">Fence</a>,  source <a href="../../../../Buildings/PlayGround/Fence.java">Fence.java</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dResources.html" target="_blank">X3D Resources</a>, <a href="https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html" target="_blank">X3D Scene Authoring Hints</a>, and <a href="https://www.web3d.org/x3d/content/X3dTooltips.html" target="_blank">X3D Tooltips</a>. </p>
	<table style="color:black; border:0px solid; border-spacing:10px 0px;">
        <caption>Scene Meta Information</caption>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center; padding:10px 0px;"><i>meta tags</i></td>
			<td style="text-align:left;   padding:10px 0px;">&nbsp; Document Metadata </td>
		</tr>

		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> title </i> </td>
			<td> <a href="../../../../Buildings/PlayGround/Fence.x3d">Fence.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> description </i> </td>
			<td> This file draws the fence and door with lawn. </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> creator </i> </td>
			<td> Kok Keng Ng </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> created </i> </td>
			<td> 20 September 2002 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> modified </i> </td>
			<td> 20 October 2019 </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> identifier </i> </td>
			<td> <a href="https://www.web3d.org/x3d/content/examples/Savage/Buildings/PlayGround/Fence.x3d" target="_blank">https://www.web3d.org/x3d/content/examples/Savage/Buildings/PlayGround/Fence.x3d</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> generator </i> </td>
			<td> X3D-Edit 3.2, <a href="https://www.web3d.org/x3d/tools/X3D-Edit" target="_blank">https://www.web3d.org/x3d/tools/X3D-Edit</a> </td>
		</tr>
		<tr>
			<td style="text-align:right; vertical-align: text-top;"> <i> license </i> </td>
			<td> <a href="../../../../Buildings/PlayGround/../../license.html">../../license.html</a> </td>
		</tr>
		<tr style="background-color:silver; border-color:silver;">
			<td style="text-align:center;" colspan="2">  &nbsp; </td>
		</tr>
	</table>

	<p>
		This program uses the
		<a href="https://www.web3d.org/specifications/java/X3DJSAIL.html" target="_blank">X3D Java Scene Access Interface Library (X3DJSAIL)</a>.
		It has been produced using the 
		<a href="https://www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">X3dToJava.xslt</a>
		stylesheet
	       (<a href="https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/stylesheets/X3dToJava.xslt" target="_blank">version control</a>)
                which is used to create Java source code from an original <code>.x3d</code> model.
	</p>

	* @author Kok Keng Ng
 */

public class Fence
{
	/** Default constructor to create this object. */
	public Fence ()
	{
	  initialize();
	}

	/** Create and initialize the X3D model for this object. */
	public final void initialize()
	{
            try { // catch-all
  x3dModel = new X3D().setProfile(X3D.PROFILE_IMMERSIVE).setVersion(X3D.VERSION_3_0)
  .setHead(new head()
    .addMeta(new meta().setName(meta.NAME_TITLE      ).setContent("Fence.x3d"))
    .addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("This file draws the fence and door with lawn."))
    .addMeta(new meta().setName(meta.NAME_CREATOR    ).setContent("Kok Keng Ng"))
    .addMeta(new meta().setName(meta.NAME_CREATED    ).setContent("20 September 2002"))
    .addMeta(new meta().setName(meta.NAME_MODIFIED   ).setContent("20 October 2019"))
    .addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/Savage/Buildings/PlayGround/Fence.x3d"))
    .addMeta(new meta().setName(meta.NAME_GENERATOR  ).setContent("X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit"))
    .addMeta(new meta().setName(meta.NAME_LICENSE    ).setContent("../../license.html")))
  .setScene(new Scene()
    .addChild(new WorldInfo().setTitle("Fence.x3d"))
    .addChild(new Transform("FENCEBACKTX").setTranslation(0.0,0.0,-8.75)
      .addChild(new Group("FENCEGP5")
        .addChild(new Group("FENCE1GP")
          .addChild(new Transform().setTranslation(0.0,-0.5,0.0)
            .addChild(new Shape("FENCEbar")
              .setGeometry(new Box().setSize(2.5,0.1,0.1))
              .setAppearance(new Appearance("FENCEApp")
                .setMaterial(new Material().setDiffuseColor(0.8,0.5,0.0))
                .setTexture(new ImageTexture("wood").setUrl(new String[] {"wood.jpg","https://www.web3d.org/x3d/content/examples/Savage/Buildings/PlayGround/wood.jpg"})))))
          .addChild(new Transform().setTranslation(0.0,-0.25,0.0)
            .addChild(new Shape().setUSE("FENCEbar")))
          .addChild(new Transform()
            .addChild(new Shape().setUSE("FENCEbar")))
          .addChild(new Transform().setTranslation(0.0,0.25,0.0)
            .addChild(new Shape().setUSE("FENCEbar")))
          .addChild(new Transform().setRotation(0.0,0.0,1.0,1.57).setTranslation(1.25,-.20,0.0)
            .addChild(new Shape("FENCEleg")
              .setGeometry(new Box().setSize(1.3,0.15,0.15))
              .setAppearance(new Appearance()
                .setMaterial(new Material().setDiffuseColor(0.8,0.5,0.0))
                .setTexture(new ImageTexture().setUSE("wood")))))
          .addChild(new Transform().setRotation(0.0,0.0,1.0,1.57).setTranslation(-1.25,-0.20,0.0)
            .addChild(new Shape().setUSE("FENCEleg"))))
        .addChild(new Transform().setTranslation(2.5,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(-2.5,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(5.0,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(7.5,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(-5.0,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(-7.5,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))))
    .addChild(new Transform("FENCERIGHTTX").setRotation(0.0,1.0,0.0,1.57).setTranslation(8.75,0.0,0.0)
      .addChild(new Group().setUSE("FENCEGP5")))
    .addChild(new Transform("FENCELEFTTX").setRotation(0.0,1.0,0.0,1.57).setTranslation(-8.75,0.0,0.0)
      .addChild(new Group().setUSE("FENCEGP5")))
    .addChild(new Transform("FENCEFRONTTX").setTranslation(0.0,0.0,8.75)
      .addChild(new Group()
        .addChild(new Transform().setTranslation(-2.5,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(2.5,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(5.0,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(-5.0,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(-7.5,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP")))
        .addChild(new Transform().setTranslation(7.5,0.0,0.0)
          .addChild(new Group().setUSE("FENCE1GP"))))
      .addChild(new Transform("FENCERightDoorTX").setCenter(0.6,0.0,0.05).setTranslation(0.575,0.0,0.025)
        .addChild(new Group("FENCERightDoorGP")
          .addChild(new Group("FENCEDoor1")
            .addChild(new Transform().setTranslation(0.,-0.5,0.0)
              .addChild(new Shape("FENCEDoorbarShape")
                .setGeometry(new Box().setSize(1.0,0.075,0.075))
                .setAppearance(new Appearance().setUSE("FENCEApp"))))
            .addChild(new Transform("FENCEDOORRIGHTLEGTX").setRotation(0.0,0.0,1.0,1.57).setTranslation(0.55,-.20,0.0)
              .addChild(new Shape("FENCEDoorlegShape")
                .setGeometry(new Box().setSize(1.2,0.1,0.1))
                .setAppearance(new Appearance().setUSE("FENCEApp"))))
            .addChild(new Transform().setTranslation(0.0,-0.2,0.0)
              .addChild(new Shape().setUSE("FENCEDoorbarShape")))
            .addChild(new Transform().setTranslation(0.0,0.1,0.0)
              .addChild(new Shape().setUSE("FENCEDoorbarShape")))
            .addChild(new Transform().setTranslation(0.0,0.35,0.0)
              .addChild(new Shape().setUSE("FENCEDoorbarShape")))
            .addChild(new Transform("FENCEDOORLEFTLEGTX").setRotation(0.0,0.0,1.0,1.57).setTranslation(-0.5,-.20,0.0)
              .addChild(new Shape().setUSE("FENCEDoorlegShape"))))
          .addChild(new Group()
            .addChild(new Transform().setRotation(0.0,0.0,1.0,0.785).setScale(1.2,1.0,1.0).setTranslation(0.05,-0.1,-0.05)
              .addChild(new Shape().setUSE("FENCEDoorbarShape"))))
          .addChild(new TouchSensor("FENCERightDoorSensor"))))
      .addChild(new Transform()
        .addChild(new Group("FENCELeftDoorGP")
          .addChild(new Transform("FENCELeftDoorTX").setCenter(-0.55,0.0,0.05).setTranslation(-0.625,0.0,0.025)
            .addChild(new Group().setUSE("FENCEDoor1"))
            .addChild(new Group()
              .addChild(new Transform().setRotation(0.0,0.0,1.0,-0.785).setScale(1.2,1.0,1.0).setTranslation(-0.05,-0.1,-0.05)
                .addChild(new Shape().setUSE("FENCEDoorbarShape"))))
            .addChild(new TouchSensor("FENCELeftDoorSensor")))))
      .addChild(new TimeSensor("FENCEDoorTimer1").setCycleInterval(12))
      .addChild(new TimeSensor("FENCEDoorTimer2").setCycleInterval(15))
      .addChild(new OrientationInterpolator("FENCELeftDoorInterpolator").setKey(new double[] {0.0,0.25,0.75,1.0}).setKeyValue(new MFRotation(new double[] {0.0,1.0,0.0,0.0,0.0,1.0,0.0,-1.57,0.0,1.0,0.0,-1.57,0.0,1.0,0.0,0.0})))
      .addChild(new OrientationInterpolator("FENCERightDoorInterpolator").setKey(new double[] {0.0,0.25,0.75,1.0}).setKeyValue(new MFRotation(new double[] {0.0,1.0,0.0,0.0,0.0,1.0,0.0,1.57,0.0,1.0,0.0,1.57,0.0,1.0,0.0,-0.0}))))
    .addChild(new Transform()
      .addChild(new Transform()
        .addChild(new Transform("LAWN").setTranslation(0.0,-0.8,0.0)
          .addChild(new Transform().setScale(4.0,1.0,4.0).setTranslation(-14.0,0.01,-14.0)
            .addChild(new Shape()
              .setAppearance(new Appearance()
                .setTexture(new ImageTexture().setUrl(new String[] {"grass1.jpg","https://www.web3d.org/x3d/content/examples/Savage/Buildings/PlayGround/grass1.jpg"}))
                .setTextureTransform(new TextureTransform().setScale(120.0,120.0)))
              .setGeometry(new ElevationGrid().setCreaseAngle(0.785).setXDimension(8).setXSpacing(1.).setZDimension(8).setZSpacing(1.).setHeight(new double[] {0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0,0.0})))))
        .addChild(new Transform("FLOORTX").setTranslation(0.0,-0.876,0.0)
          .addChild(new Shape("FLOOR")
            .setGeometry(new Box().setSize(28.0,0.15,28.0))
            .setAppearance(new Appearance()
              .setMaterial(new Material().setAmbientIntensity(0.245763).setDiffuseColor(0.336312,0.24807,0.201129).setShininess(0.061224).setSpecularColor(0.108805,0.098067,0.096807)))))))
    .addChild(new Transform()
      .addChild(new Sound().setDirection(1.0,1.0,1.0).setMaxBack(100).setMaxFront(100).setMinBack(10).setMinFront(10)
        .setSource(new AudioClip("DoorSound").setDescription("Door sound").setUrl(new String[] {"Door.wav","https://www.web3d.org/x3d/content/examples/Savage/Buildings/PlayGround/Door.wav"}))))
    .addChild(new Transform())
    .addChild(new Viewpoint().setDescription("Front").setOrientation(1.0,0.0,0.0,-0.3).setPosition(0.0,2.0,20.0))
    .addChild(new Viewpoint().setDescription("MainDoor").setOrientation(1.0,0.0,0.0,-1.57).setPosition(0.0,3.0,8.75))
    .addChild(new ROUTE().setFromNode("FENCELeftDoorSensor").setFromField("touchTime").setToNode("FENCEDoorTimer1").setToField("set_startTime"))
    .addChild(new ROUTE().setFromNode("FENCEDoorTimer1").setFromField("fraction_changed").setToNode("FENCELeftDoorInterpolator").setToField("set_fraction"))
    .addChild(new ROUTE().setFromNode("FENCELeftDoorInterpolator").setFromField("value_changed").setToNode("FENCELeftDoorTX").setToField("set_rotation"))
    .addChild(new ROUTE().setFromNode("FENCERightDoorSensor").setFromField("touchTime").setToNode("FENCEDoorTimer2").setToField("set_startTime"))
    .addChild(new ROUTE().setFromNode("FENCEDoorTimer2").setFromField("fraction_changed").setToNode("FENCERightDoorInterpolator").setToField("set_fraction"))
    .addChild(new ROUTE().setFromNode("FENCERightDoorInterpolator").setFromField("value_changed").setToNode("FENCERightDoorTX").setToField("set_rotation"))
    .addChild(new ROUTE().setFromNode("FENCELeftDoorSensor").setFromField("touchTime").setToNode("DoorSound").setToField("set_startTime"))
    .addChild(new ROUTE().setFromNode("FENCERightDoorSensor").setFromField("touchTime").setToNode("DoorSound").setToField("set_startTime")));
            }
            catch (Exception ex)
            {       
                System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
                System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
                throw (ex);
            }
	}
	// end of initialize() method

	/** The initialized model object, created within initialize() method. */
	private X3D x3dModel;

	/** 
	 * Provide a 
	 * <a href="https://dzone.com/articles/java-copy-shallow-vs-deep-in-which-you-will-swim" target="_blank">shallow copy</a>
	 * of the X3D model.
	 * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html">X3D</a>
	 * @return Fence model
	 */
	public X3D getX3dModel()
	{	  
		return x3dModel;
	}
	   
    /** 
     * Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
     * @param args array of input parameters, provided as arguments
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#handleArguments-java.lang.String:A-">X3D.handleArguments(args)</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/Core/X3D.html#validationReport--">X3D.validationReport()</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html">CommandLine</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/CommandLine.html#USAGE">CommandLine.USAGE</a>
     * @see <a href="https://www.web3d.org/specifications/java/javadoc/org/web3d/x3d/jsail/ConfigurationProperties.html">ConfigurationProperties</a>
     */
    public static void main(String args[])
    {
        System.out.println("Build this X3D model, showing validation diagnostics...");
        X3D thisExampleX3dModel = new Fence().getX3dModel();
//      System.out.println("X3D model construction complete.");
	
        // next handle command line arguments
        boolean hasArguments = (args != null) && (args.length > 0);
        boolean validate = true; // default
        boolean argumentsLoadNewModel = false;
        String  fileName = new String();

        if (args != null)
        {
                for (String arg : args)
                {
                        if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
                        {
                                validate = true; // making sure
                        }
                        if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
                                arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
                        {
                                argumentsLoadNewModel = true;
                                fileName = arg;
                        }
                }
        }
        if      (argumentsLoadNewModel)
                System.out.println("WARNING: \"Savage.Buildings.Playground.Fence\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
        else if (hasArguments) // if no arguments provided, this method produces usage warning
                thisExampleX3dModel.handleArguments(args);
	
        if (validate)
        {
            //  System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
		String validationResults = thisExampleX3dModel.validationReport();
            //  System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
                System.out.print("Savage.Buildings.Playground.Fence self-validation test confirmation: ");
                if (!validationResults.equals("success"))
                    System.out.println();
                System.out.println(validationResults.trim());

                // experimental: test X3DJSAIL output files
                // Buildings/Playground/Fence_JavaExport.* file validation is checked when building X3D Example Archives
                String filenameX3D  = "Buildings/Playground/Fence_JavaExport.x3d"; 
                String filenameX3DV = "Buildings/Playground/Fence_JavaExport.x3dv"; 
                String filenameJSON = "Buildings/Playground/Fence_JavaExport.json";
                thisExampleX3dModel.toFileX3D        (filenameX3D);
                thisExampleX3dModel.toFileClassicVRML(filenameX3DV);
// TODO         thisExampleX3dModel.toFileJSON       (filenameJSON);
        }
    }
}
