X3D Model Documentation: Toilet.x3d go to online X3D Example Archives model page

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0'  xmlns:xsd='https://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='title' content=' Toilet.x3d '/>
  6            <meta name='description' content='Toilet for bathroom.'/>
  7            <meta name='creator' content='Baris AKTOP'/>
  8            <meta name='created' content='12 September 2002'/>
  9            <meta name='modified' content='20 October 2019'/>
 10            <meta name='identifier' content=' https://www.web3d.org/x3d/content/examples/Savage/Buildings/HouseBarisAktop/Toilet.x3d '/>
 11            <meta name='generator' content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit'/>
 12            <meta name='license' content='../../license.html'/>
 13       </head>
<!--

Event Graph ROUTE Table shows event connections.

--> <!-- to top DEF nodes index: coverOpen, coverOpen1, fountainapp, open, open1, Source, toiletapp, Touch

-->
 14       <Scene>
 15            <WorldInfo title='Toilet.x3d'/>
 16            <Group>
 17                 <Transform rotation='0 0 1 -1.57'>
 18                      <Shape>
 19                           <Appearance>
 20                                <Material DEF='toiletapp' diffuseColor='0.9 0.95 0.95'/>
 21                           </Appearance>
 22                           <Extrusion creaseAngle='3.14' crossSection='1 0 0.92 -0.38 0.71 -0.71 0.38 -0.92 0 -1 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1 0 -1 1 -0.92 1.38 -0.71 1.71 -0.38 1.92 0 2 0.38 1.92 0.71 1.71 0.92 1.38 1 1 1 0.001 1.2 0.001 1.2 1 1.104 1.456 0.852 1.852 0.456 2.104 0 2.2 -0.456 2.104 -0.852 1.852 -1.104 1.456 -1.2 1 -1.2 0 -1.104 -0.456 -0.852 -0.852 -0.456 -1.104 0 -1.2 0.456 -1.104 0.852 -0.852 1.104 -0.456 1.2 0 1 0' scale='0.5 0.5 0.45 0.45 0.4 0.4 0.35 0.35 0.3 0.3 0.25 0.25 0.35 0.35 0.45 0.45 0.6 0.6 0.8 0.8 0.9 0.9 0.95 0.95 1 1 0.9 0.9' solid='false' spine='0 0 0 0 0.1 0 0 0.15 0 0 0.35 0 0 0.55 0 0 0.65 0 0 0.75 0 0 0.85 0 0 0.95 0 0 1.1 0 0 1.25 0 0 1.4 0 0 1.95 0 0 2 0'/>
 23                      </Shape>
 24                 </Transform>
 25 
               <!-- ROUTE information for coverOpen node:  [from open.rotation_changed to set_rotation ] -->
               <Transform DEF='coverOpen' center='0 0 -1' scale='1.1 1 1' translation='2 0 0'>
 26  go to online X3D Example Archives model page                     <Inline   url=' "Flip.x3d" "https://www.web3d.org/x3d/content/examples/Savage/Buildings/HouseBarisAktop/Flip.x3d" "Flip.wrl" "https://www.web3d.org/x3d/content/examples/Savage/Buildings/HouseBarisAktop/Flip.wrl"'/>
 27 
                    <!-- ROUTE information for open node:  [from rotation_changed to coverOpen.set_rotation ] -->
                    <CylinderSensor DEF='open' description='drag to rotate' maxAngle='1.6'/>
 28                      < ROUTE  fromNode='open' fromField='rotation_changed' toNode='coverOpen' toField='set_rotation'/>
 29                 </Transform>
 30 
               <!-- ROUTE information for coverOpen1 node:  [from open1.rotation_changed to set_rotation ] -->
               <Transform DEF='coverOpen1' center='0 0 -1' scale='1 1.05 1.05' translation='2.1 0 -0.1'>
 31  go to online X3D Example Archives model page                     <Inline   url=' "Flip2.x3d" "https://www.web3d.org/x3d/content/examples/Savage/Buildings/HouseBarisAktop/Flip2.x3d" "Flip2.wrl" "https://www.web3d.org/x3d/content/examples/Savage/Buildings/HouseBarisAktop/Flip2.wrl"'/>
 32 
                    <!-- ROUTE information for open1 node:  [from rotation_changed to coverOpen1.set_rotation ] -->
                    <CylinderSensor DEF='open1' description='drag to rotate' maxAngle='1.6'/>
 33                      < ROUTE  fromNode='open1' fromField='rotation_changed' toNode='coverOpen1' toField='set_rotation'/>
 34                 </Transform>
 35                 <Transform rotation='0 0 1 -1.57' scale='2 1.3 2' translation='2.2 0 -1.35'>
 36                      <Shape>
 37                           <Extrusion creaseAngle='3.14' crossSection='0.5 -0.05 0.475 -0.025 0.45 0 -0.45 0 -0.475 -0.025 -0.5 -0.05 -0.5 -0.45 -0.475 -0.475 -0.45 -0.5 0.45 -0.5 0.475 -0.475 0.5 -0.45 0.5 -0.05' scale='0.8 0.8 0.85 0.85 0.9 0.9 1 1 1 1 0.95 0.95' solid='false' spine='0 0 0 0 0.05 0 0 0.1 0 0 0.5 0 0 1 0 0 0.95 0'/>
 38                           <Appearance>
 39                                <Material diffuseColor='0.9 0.9 0.9'/>
 40                           </Appearance>
 41                      </Shape>
 42                      <Transform rotation='1 0 0 3.14' scale='0.1 0.1 0.1' translation='0 0.3 -0.2'>
 43                           <Transform rotation='0 1 0 3.14'>
 44                                <Shape>
 45                                     <Extrusion creaseAngle='3.14' crossSection='1 0 0.92 -0.38 0.71 -0.71 0.38 -0.92 0 -1 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1 0 -0.92 0.38 -0.71 0.71 -0.38 0.92 0 1 0.38 0.92 0.71 0.71 0.92 0.38 1 0' spine='0 0 0 0 5 0 0 6.76 0.16 0 7.42 0.58 0 7.84 1.24 0 8 2 0 7.84 2.76 0 7.42 3.42'/>
 46 
                                   <!-- Appearance fountainapp is a DEF node that has 1 USE node: USE_1 -->
                                   <Appearance DEF='fountainapp'>
 47                                          <Material diffuseColor='0.95 0.95 0.95' shininess='1'/>
 48                                     </Appearance>
 49                                </Shape>
 50                           </Transform>
 51                      </Transform>
 52                 </Transform>
 53            </Group>
 54            <Group>
 55                 <Sound maxBack='30' maxFront='30' minBack='15' minFront='15'>
 56 
                    <!-- ROUTE information for Source node:  [from Touch.touchTime to set_startTime ] -->
                    <AudioClip DEF='Source' description='flush toilet'   url='
"flushtoilet.wav"
"https://www.web3d.org/x3d/content/examples/Savage/Buildings/HouseBarisAktop/flushtoilet.wav"'
/>
 57                 </Sound>
 58 
               <!-- ROUTE information for Touch node:  [from touchTime to Source.set_startTime ] -->
               <TouchSensor DEF='Touch' description='touch to activate'/>
 59                 <Transform scale='0.05 0.05 0.05' translation='3.5 0 -1.75'>
 60                      <Shape>
 61                           <Sphere radius='2'/>
 62                           <Appearance USE='fountainapp'/>
 63                      </Shape>
 64                 </Transform>
 65            </Group>
 66            < ROUTE  fromNode='Touch' fromField='touchTime' toNode='Source' toField='set_startTime'/>
 67       </Scene>
 68  </X3D>
<!--

Event Graph ROUTE Table shows event connections.

--> <!-- to top DEF nodes index: coverOpen, coverOpen1, fountainapp, open, open1, Source, toiletapp, Touch

-->

X3D Tooltips element index: to top Appearance, AudioClip, CylinderSensor, Extrusion, Group, head, Inline, Material, meta, ROUTE, Scene, Shape, Sound, Sphere, TouchSensor, Transform, WorldInfo, X3D,
plus documentation for accessType definitions, type definitions, XML data types, and field types

🔖   Event Graph ROUTE Table entries with 3 ROUTE connections and 1 TouchSensor hover hint, showing X3D event-model relationships for this scene.

Each row with a ROUTE statement shows an event cascade that may occur during a single timestamp interval between frame renderings, performed as part of the X3D execution model.

open
CylinderSensor
rotation_changed
SFRotation
→
ROUTE
event to
(1)
coverOpen
Transform
set_rotation
SFRotation

open1
CylinderSensor
rotation_changed
SFRotation
→
ROUTE
event to
(1)
coverOpen1
Transform
set_rotation
SFRotation

Touch
TouchSensor
touchTime
SFTime
→
ROUTE
event to
(1)
Source
AudioClip
set_startTime
SFTime

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets.
Have fun with X3D! 😀

-->
go to online X3D Example Archives model page <!-- Online at
https://www.web3d.org/x3d/content/examples/Savage/Buildings/HouseBarisAktop/ToiletIndex.html -->
<!-- SourceForge version control Version control at    
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/Savage/Buildings/HouseBarisAktop/Toilet.x3d -->

<!-- Color-coding legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

to top <!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints. -->