<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
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  <head>
    <meta content='VerticalFin.x3d' name='title'/>
    <meta content='This file defines a vertical fin that is inlined to create the tail boom of a helicopter' name='description'/>
    <meta content='Jane Wu (adapted from the original verticalfin.wrl created for vrtp demo helicopter)' name='creator'/>
    <meta content='8 January 2001' name='created'/>
    <meta content='20 October 2019' name='modified'/>
    <meta content='https://www.web3d.org/x3d/content/examples/Savage/AircraftHelicopters/HelicopterUnitedStates/VerticalFin.x3d' name='identifier'/>
    <meta content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit' name='generator'/>
    <meta content='../../license.html' name='license'/>
  </head>
  <Scene>
    <WorldInfo title='VerticalFin.x3d'/>
    <Group DEF='VERTICAL_FIN'>
      <Transform rotation='0.0 0.0 1.0 1.57'>
        <Shape>
          <Appearance DEF='LIGHT_GREEN'>
            <Material diffuseColor='0.0 0.3 0.0'/>
          </Appearance>
          <!-- IFS coordIndex sets: right, left, bottom, lower front, upper front, top, lower back, upper back -->
          <IndexedFaceSet convex='false' coordIndex='0 1 2 3 4 5 -1 6 11 10 9 8 7 -1 0 6 7 1 -1 1 7 8 2 -1 2 8 9 3 -1 3 9 10 4 -1 0 5 11 6 -1 5 4 10 11 -1'>
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          </IndexedFaceSet>
        </Shape>
        <Transform rotation='0.0 0.0 1.0 0.2' translation='0.01 0.73 -0.02'>
          <Shape DEF='ANTENNA'>
            <Appearance DEF='LIGHT_GRAY'>
              <Material diffuseColor='0.75 0.75 0.75'/>
            </Appearance>
            <Cylinder height='0.07' radius='0.01'/>
          </Shape>
        </Transform>
        <Transform rotation='0.0 0.0 1.0 0.2' translation='0.17 0.73 -0.01'>
          <Shape USE='ANTENNA'/>
        </Transform>
        <Transform rotation='0.0 0.0 1.0 0.2' translation='0.08 0.73 -0.015'>
          <Shape USE='ANTENNA'/>
        </Transform>
        <Transform rotation='0.0 1.0 0.0 -0.07'>
          <Transform rotation='0.0 0.0 1.0 4.712' translation='0.085 0.76 -0.02'>
            <Shape>
              <Appearance USE='LIGHT_GRAY'/>
              <Cylinder height='0.18' radius='0.01'/>
            </Shape>
          </Transform>
        </Transform>
        <Transform rotation='0.0 0.0 1.0 5.0' translation='0.06 -0.027 -0.01'>
          <Shape>
            <Appearance USE='LIGHT_GRAY'/>
            <Cylinder height='0.3' radius='0.01'/>
          </Shape>
        </Transform>
      </Transform>
    </Group>
  </Scene>
</X3D>