<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  <head>
    <meta content='Fuselage.x3d' name='title'/>
    <meta content='The upper part of the fuselage of a Blue Angel. The model is created with an Extrusion node. Yellow BlueAngel pattern is created with an IndexFaceset attached to top of fuselage.' name='description'/>
    <meta content='Etsuko Lippi' name='creator'/>
    <meta content='5 September 2001' name='created'/>
    <meta content='28 November 2019' name='modified'/>
    <meta content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit' name='generator'/>
    <meta content='https://www.web3d.org/x3d/content/examples/Savage/AircraftFixedWing/F18BlueAngelUnitedStates/Fuselage.x3d' name='identifier'/>
    <meta content='aircraft fuselage' name='subject'/>
    <meta content='../../license.html' name='license'/>
  </head>
  <Scene>
    <WorldInfo title='Fuselage.x3d'/>
    <Background groundAngle='1.309 1.5702' groundColor='0.5 0.3 0.3 0.5 0.3 0.3 0.5 0.4 0.4' skyAngle='1.309 1.572' skyColor='0 0.2 0.7 0 0.5 1 1 1 1'/>
    <Transform rotation='0 1 0 3.14' scale='1 1 1.3' translation='0 0 -5.0'>
      <Shape>
        <Appearance DEF='FuseLage'>
          <Material diffuseColor='0.1 0.25 0.5' specularColor='0 0.2 0.3'/>
        </Appearance>
        <Extrusion creaseAngle='2.5' crossSection='0.00 1.30 .494 1.196 .923 .923 1.196 .494 1.196 -.494 .923 -.923 .494 -1.196 0.00 -1.30' scale='0.65 0.6 0.65 0.6 0.7 0.65 0.75 0.7 0.7 0.7 0.6 0.6 0.4 0.4 0.3 0.3 0.1 0.1' spine='0.85 -0.4 0 1.3 -0.4 0 1.4 -0.4 0 1.55 -0.4 0 5 -0.3 0 7 -0.2 0 9 -0.1 0 11 0 0 11.7 0.15 0'/>
      </Shape>
    </Transform>
    <Transform rotation='-0.58 -0.58 0.58 4.19' scale='1.5 1.5 1.5' translation='-2.1 -1.3 -5'>
      <!-- A Yellow pattern on top the fuselage. -->
      <Shape>
        <Appearance>
          <Material diffuseColor='1 0.8 0' specularColor='1 0.8 0'/>
        </Appearance>
        <IndexedFaceSet coordIndex='1 18 19 3 1 -1 15 20 21 17 15 -1 1 3 4 5 0 1 -1 15 17 0 13 14 15 -1 0 5 13 0 -1 5 6 12 13 5 -1 6 7 11 12 6 -1 7 8 10 11 7 -1 8 9 10 8 -1 18 22 23 19 18 -1 20 24 25 21 20 -1 22 2 23 22 -1 24 16 25 24 -1' creaseAngle='1.75' solid='false'>
          <Coordinate point='0 -0.3 0.01 0.6 0.5 -0.04 0.58 2.5 -0.35 0.7 0.5 -0.04 0.65 0 -0.06 0.4 -1.0 -0.05 0.3 -2.0 -0.1 0.2 -3.0 -0.2 0.1 -4.0 -0.36 0 -5.5 -0.58 -0.1 -4.0 -0.36 -0.2 -3.0 -0.2 -0.3 -2.0 -0.1 -0.4 -1.0 -0.05 -0.65 0 -0.06 -0.7 0.5 -0.04 -0.58 2.5 -0.35 -0.6 0.5 -0.04 0.6 1.5 -0.35 0.7 1.5 -0.35 -0.7 1.5 -0.35 -0.6 1.5 -0.35 0.6 2.0 -0.3 0.65 2.0 -0.3 -0.65 2.0 -0.3 -0.6 2.0 -0.3'/>
        </IndexedFaceSet>
      </Shape>
    </Transform>
  </Scene>
</X3D>