Class JoeSkeletonSkinSite

java.lang.Object
HumanoidAnimation.Skin.JoeSkeletonSkinSite

public class JoeSkeletonSkinSite extends Object

Comprehensive LOA4 example showing skeleton, skin, sites with no interpolator animation, includes EXPORT to enable separate Inline/IMPORT usage. All name, DEF, USE, fromNode, toNode values upgraded from legacy HAnim v1 to HAnim v2.

Related links: source JoeSkeletonSkinSite.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags HumanoidAnimation.Skin.JoeSkeletonSkinSite  Document Metadata
title JoeSkeletonSkinSite.x3d
description Comprehensive LOA4 example showing skeleton, skin, sites with no interpolator animation, includes EXPORT to enable separate Inline/IMPORT usage. All name, DEF, USE, fromNode, toNode values upgraded from legacy HAnim v1 to HAnim v2.
creator Joe D. Williams
translator Michalis Kamburelis
translator Don Brutzman
translator Joe D. Williams
created 9 January 2004
translated 4 December 2022
modified 18 November 2025
Image JoeSkeletonSkinSiteSaluteWalk_X3D-Edit.png
drawing JoeSkeletonSkinSiteSaluteWalk_composite.vsdx
Image JoeSkeletonSkinSiteSaluteWalk_composite.2023JAN2.png
Image JoeSkeletonSkinSiteSaluteWalk_view3dscene.png
Image JoeSkeletonSkinSiteSaluteWalk_X_ITE.png
Image JoeSkeletonSkinSiteSaluteWalk_X3DOM.png
Image JoeSkeletonSkinSiteSaluteWalk_H3DViewer.png
Image JoeSkeletonSkinSiteSaluteWalk_freeWrl.png
Image JoeSkeletonSkinSiteSaluteWalk_Octaga.png
Image JoeSkeletonSkinSiteSaluteWalk_vivaty.png
generator tovrmlx3d, https://castle-engine.io/convert.php
reference https://castle-engine.io/view3dscene.php#section_converting
translator Michalis Kamburelis
translator Don Brutzman
translator Joe D. Williams
generator X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit
generator X3D Tidy, https://www.web3d.org/x3d/stylesheets/X3dTidy.html
identifier https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Skin/JoeSkeletonSkinSite.x3d
license ../license.html
generator X3DJSAIL https://www.web3d.org/specifications/java/X3DJSAIL.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • JoeSkeletonSkinSite

      public JoeSkeletonSkinSite()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      JoeSkeletonSkinSite model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: