Class JinLOA4SkinSingleMesh
Properly scaled geometry of all Jin model segments integrated into a single IndexedFaceSet Coordinate mesh, providing an outline of the Jin character. Mesh details including fingers and toes are suitable for future LOA4 modeling efforts that add an animatable skeleton. Specifically need to add HAnimJoint nodes with skinCoordIndex and skinCoordWeight array values, HAnimSegment nodes, HAnimSite nodes, etc.
Related links: source JinLOA4SkinSingleMesh.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
| meta tags | HumanoidAnimation.Skin.JinLOA4SkinSingleMesh Document Metadata |
| title | JinSingleMesh.x3d |
| description | Properly scaled geometry of all Jin model segments integrated into a single IndexedFaceSet Coordinate mesh, providing an outline of the Jin character. Mesh details including fingers and toes are suitable for future LOA4 modeling efforts that add an animatable skeleton. Specifically need to add HAnimJoint nodes with skinCoordIndex and skinCoordWeight array values, HAnimSegment nodes, HAnimSite nodes, etc. |
| creator | Myeong Won Lee |
| creator | Joe Williams |
| creator | John Carlson |
| creator | Don Brutzman |
| created | 1 September 2025 |
| modified | 31 March 2026 |
| TODO | continue modeling |
| generator | X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit |
| identifier | https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinSingleMesh.x3d |
| license | ../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d model.
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3DProvide a shallow copy of the X3D model.final voidCreate and initialize the X3D model for this object.static voidDefault main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
-
Constructor Details
-
JinLOA4SkinSingleMesh
public JinLOA4SkinSingleMesh()Default constructor to create this object.
-
-
Method Details
-
initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- JinLOA4SkinSingleMesh model
- See Also:
-
main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args- array of input parameters, provided as arguments- See Also:
-