Class JinLOA4SkinSingleMesh

java.lang.Object
HumanoidAnimation.Skin.JinLOA4SkinSingleMesh

public class JinLOA4SkinSingleMesh extends Object

Example scene JinLOA4SkinSingleMesh.

Related links: source JinLOA4SkinSingleMesh.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags HumanoidAnimation.Skin.JinLOA4SkinSingleMesh  Document Metadata
title Jin_LOA4V2SingleMeshScaled.x3d
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • JinLOA4SkinSingleMesh

      public JinLOA4SkinSingleMesh()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      JinLOA4SkinSingleMesh model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: