Class JinLOA4SkinSingleMesh
java.lang.Object
HumanoidAnimation.Skin.JinLOA4SkinSingleMesh
Example scene JinLOA4SkinSingleMesh.
Related links: source JinLOA4SkinSingleMesh.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
| meta tags | HumanoidAnimation.Skin.JinLOA4SkinSingleMesh Document Metadata |
| title | Jin_LOA4V2SingleMeshScaled.x3d |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d model.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3DProvide a shallow copy of the X3D model.final voidCreate and initialize the X3D model for this object.static voidDefault main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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JinLOA4SkinSingleMesh
public JinLOA4SkinSingleMesh()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- JinLOA4SkinSingleMesh model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args- array of input parameters, provided as arguments- See Also:
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