Class BoxMan4

java.lang.Object
HumanoidAnimation.Skin.BoxMan4

public class BoxMan4 extends Object

A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation scripting via an external prototype (ExternProtoDeclare).

Related links: source BoxMan4.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags HumanoidAnimation.Skin.BoxMan4  Document Metadata
title BoxMan.x3d
description A Seamless VRML Human, demonstrating the HAnim 2001 Specification, animation scripting via an external prototype (ExternProtoDeclare).
creator James Smith - james@vapourtech.com
translator Don Brutzman and Matt Beitler
created 1 March 2001
translated 19 October 2001
modified 8 January 2023
reference Original site http://HAnim.org
reference ../Legacy/originals/boxman.wrl
reference BoxMan.js
warning Skin mesh is split across multiple shapes within a Group, should that be allowed?
TODO What does the original animation script accomplish? It is not hooked up, script source contains errors...
TODO InstantReality Forum Issue: InstantReality is ignoring the Viewpoint nodes in the topmost HAnimSite. http://forum.instantreality.org
Image BoxManViewInclined.png
Image BoxManViewFront.png
Image BoxManViewRight.png
Image BoxManViewLeft.png
Image BoxManViewTop.png
reference BoxManAnimationPanel.x3d
reference http://HAnim.org/Models/HAnim2001/boxman/boxman.wrl
reference http://www.vapourtech.com/team/james/boxman.wrl
reference http://HAnim.org/Specifications/HAnim2001
reference http://HAnim.org/Models
reference http://HAnim.org/Nodes
reference https://www.web3d.org/x3d/content/X3dToVrml97.xslt
rights (C) 2000 James Smith - james@vapourtech.com
reference http://www.vapourtech.com
subject BoxMan HAnim 2.0
identifier https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/BoxMan.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Summary

    Constructors
    Constructor
    Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type
    Method
    Description
    org.web3d.x3d.jsail.Core.X3D
    Provide a shallow copy of the X3D model.
    final void
    Create and initialize the X3D model for this object.
    static void
    main(String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • BoxMan4

      public BoxMan4()
      Default constructor to create this object.
  • Method Details