JinSingleMesh.x3d using X3DOM |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
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Properly scaled geometry of all Jin model segments integrated into a single IndexedFaceSet Coordinate mesh, providing an outline of the Jin character. Mesh details including fingers and toes are suitable for future LOA4 modeling efforts that add an animatable skeleton. Specifically need to add HAnimJoint nodes with skinCoordIndex and skinCoordWeight array values, HAnimSegment nodes, HAnimSite nodes, etc. |
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| X3D Scene | Metadata | |
|---|---|---|
| X3D Examples Archive | https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinSingleMeshIndex.html | |
| title | JinSingleMesh.x3d | |
| description | Properly scaled geometry of all Jin model segments integrated into a single IndexedFaceSet Coordinate mesh, providing an outline of the Jin character. Mesh details including fingers and toes are suitable for future LOA4 modeling efforts that add an animatable skeleton. Specifically need to add HAnimJoint nodes with skinCoordIndex and skinCoordWeight array values, HAnimSegment nodes, HAnimSite nodes, etc. | |
| creator | Myeong Won Lee | |
| creator | Joe Williams | |
| creator | John Carlson | |
| creator | Don Brutzman | |
| created | 1 September 2025 | |
| modified | 31 March 2026 | |
| TODO | continue modeling | |
| generator | X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit | |
| identifier | https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinSingleMesh.x3d | |
| license | ../license.html | |
| HTML Browser | Information | |
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