JinSingleMesh.x3d using X3DOM

(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home)

Properly scaled geometry of all Jin model segments integrated into a single IndexedFaceSet Coordinate mesh, providing an outline of the Jin character. Mesh details including fingers and toes are suitable for future LOA4 modeling efforts that add an animatable skeleton. Specifically need to add HAnimJoint nodes with skinCoordIndex and skinCoordWeight array values, HAnimSegment nodes, HAnimSite nodes, etc.

 

X3D Scene   Metadata
X3D Examples Archive   https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinSingleMeshIndex.html
title   JinSingleMesh.x3d
description   Properly scaled geometry of all Jin model segments integrated into a single IndexedFaceSet Coordinate mesh, providing an outline of the Jin character. Mesh details including fingers and toes are suitable for future LOA4 modeling efforts that add an animatable skeleton. Specifically need to add HAnimJoint nodes with skinCoordIndex and skinCoordWeight array values, HAnimSegment nodes, HAnimSite nodes, etc.
creator   Myeong Won Lee
creator   Joe Williams
creator   John Carlson
creator   Don Brutzman
created   1 September 2025
modified   31 March 2026
TODO   continue modeling
generator   X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit
identifier   https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Characters/JinSingleMesh.x3d
license   ../license.html
 
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