<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive'  version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.3.xsd ' >
<head>
<component level='1name='H-Anim'/>
<meta name='titlecontent=' NancyStandShootRifleM24.x3d '/>
<meta name='descriptioncontent='Canonical HAnim 1.1 specification example, using native X3D tags instead of ProtoDeclaration/ExternProtoDeclaration and ProtoInstance.'/>
<meta name='creatorcontent='Etsuko Lippi'/>
<meta name='createdcontent='4 January 2002'/>
<meta name='modifiedcontent='2 July 2023'/>
<meta name=' TODO content=' convert to HAnim 2.0 '/>
<meta name=' error content=' Legacy model, not valid as X3D4 HAnim version 2.0 since HAnim version 1.0 has significant differences and is no longer directly supported '/>
<meta name=' warning content=' ProtoBody missing content '/>
<meta name=' warning content=' Numerous QA warnings need to be corrected '/>
<meta name=' warning content=' LOA1_ShootAnimation ought to be moved out as a separate prototype. '/>
<meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/NancyStandShootRifleM24.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../license.html'/>
</head>
<!--

Visualization report for HAnimHumanoid model: Nancy HAnimHumanoid Report
to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: BeltColor, camo, ErrorLostContentCheckVersionControl, Face, FireScript, FireTouchSensor, hanim_c4, hanim_humanoid_root, hanim_l_ankle, hanim_l_calf, hanim_l_elbow, hanim_l_forearm, hanim_l_hand, hanim_l_hindfoot, hanim_l_hip, hanim_l_knee, hanim_l_shoulder, hanim_l_thigh, hanim_l_upperarm, hanim_l_wrist, hanim_l1, hanim_Nancy, hanim_pelvis, hanim_r_ankle, hanim_r_calf, hanim_r_elbow, hanim_r_forearm, hanim_r_hand, hanim_r_hindfoot, hanim_r_hip, hanim_r_knee, hanim_r_shoulder, hanim_r_thigh, hanim_r_upperarm, hanim_r_wrist, hanim_sacroiliac, hanim_skull, hanim_skullbase, hanim_vc4, hanim_vl1, headIFS, helmet, helmetBelt, HighResolution, HUMANOIDROOT_ANIMATOR, HUMANOIDROOT_POSITION_ANIMATOR, JacketColor, L_ANKLE_ANIMATOR, L_ELBOW_ANIMATOR, l_forearm_adjust, l_hand_adjust, L_HIP_ANIMATOR, L_KNEE_ANIMATOR, L_MIDTARSAL_ANIMATOR, L_SHOULDER_ANIMATOR, l_upperarm_adjust, L_WRIST_ANIMATOR, neck, Pants_Color, R_ANKLE_ANIMATOR, R_ELBOW_ANIMATOR, r_forearm_adjust, r_hand_adjust, R_HIP_ANIMATOR, R_KNEE_ANIMATOR, R_MIDTARSAL_ANIMATOR, R_SHOULDER_ANIMATOR, r_upperarm_adjust, R_WRIST_ANIMATOR, rifleM24, SACROILIAC_ANIMATOR, Shirt_Color, Shoe_Color, Skin_Color, SKULLBASE_ANIMATOR, small_logo_Tex, TIMER, TriggerProximitySensor, Viewpoint, VL5_ANIMATOR

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2, Viewpoint_3 Index for ExternProtoDeclare definition: RifleM24

Index for ProtoDeclare definition: LOA1_ShootAnimation
-->
<Scene>
<ExternProtoDeclare name='RifleM24appinfo='Rifle M24'
  url=' "../../Savage/Weapons/SmallArms/RifleM24Prototype.x3d#RifleM24" "https://savage.nps.edu/Savage/Weapons/SmallArms/RifleM24Prototype.x3d#RifleM24" "../../Savage/Weapons/SmallArms/RifleM24Prototype.wrl#RifleM24" "https://savage.nps.edu/Savage/Weapons/SmallArms/RifleM24Prototype.wrl#RifleM24" ' >
<field name='triggertype='SFBoolaccessType='inputOnly'
 appinfo='input true to fire' />

<field name='firetype='SFBoolaccessType='outputOnly'
 appinfo='output true when fired' />

<field name='animationStartTimetype='SFTimeaccessType='inputOnly'
 appinfo='trigger animation' />
</ExternProtoDeclare>
<ProtoDeclare name='LOA1_ShootAnimation'>
<ProtoInterface>
<field name='cycleIntervaltype='SFTimevalue='0.009999999776482582accessType='inputOutput'/>
<field name='enabledtype='SFBoolvalue='trueaccessType='inputOutput'/>
<field name='looptype='SFBoolvalue='trueaccessType='inputOutput'/>
<field name='startTimetype='SFTimevalue='0accessType='inputOutput'/>
<field name='stopTimetype='SFTimevalue='-1accessType='inputOutput'/>
<field name='fraction_changedtype='SFFloataccessType='outputOnly'/>
<field name='isActivetype='SFBoolaccessType='outputOnly'/>
<field name='HumanoidRoot_translation_changedtype='SFVec3faccessType='outputOnly'/>
<field name='HumanoidRoot_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='lower_body_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='l_hip_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='l_knee_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='l_ankle_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='l_midtarsal_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='r_hip_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='r_knee_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='r_ankle_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='r_midtarsal_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='vl5_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='skullbase_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='l_shoulder_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='l_elbow_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='l_wrist_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='r_shoulder_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='r_elbow_rotation_changedtype='SFRotationaccessType='outputOnly'/>
<field name='r_wrist_rotation_changedtype='SFRotationaccessType='outputOnly'/>
</ProtoInterface>
<ProtoBody> </ProtoBody>
</ProtoDeclare>
<!-- Start scene graph. -->
<Background skyColor='0.6 0.6 0.6'/>
<Viewpoint description='Nancy Rifle Shooting Positionposition='0 .9 2.7'/>
<Viewpoint description='Nancy Side Viewpointorientation='0 -1 0 1.4925position='-2.7 .9 .4'/>
<Viewpoint description='Nancy Above Viewpointorientation='.954 .244 .172 4.6369position='.1 4.1 -.2'/>
<LOD range='50 100'>
<Group DEF='Viewpoint'>
<!-- High Resolution -->
<Group DEF='HighResolution'>
<Transform>
<HAnimHumanoid DEF='hanim_Nancyname='Nancy'>
<HAnimJoint DEF='hanim_humanoid_rootcenter='-0.00405 0.855 -0.000113containerField='skeletonname='humanoid_rootulimit='0 0 0llimit='0 0 0'>
<!-- ROUTE information for hanim_sacroiliac node:  [from VL5_ANIMATOR.value_changed to set_rotation ] -->
<HAnimJoint DEF='hanim_sacroiliaccenter='0 1.01 -0.0204name='sacroiliaculimit='0 0 0llimit='0 0 0'>
<HAnimSegment DEF='hanim_pelvisname='pelvis'>
<Shape>
<Appearance>
<Material DEF='Pants_ColorambientIntensity='0.25diffuseColor='0.054 0.233 0.39'/>
<ImageTexture DEF='camorepeatS='falserepeatT='false'
  url=' "greenCamo.jpg " "https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/greenCamo.jpg " ' />
</Appearance>
<IndexedFaceSet creaseAngle='1.14coordIndex='0 1 40 -1 1 2 40 -1 2 3 40 -1 3 4 40 -1 4 5 40 -1 5 4 9 -1 4 3 8 -1 3 2 8 -1 2 1 6 -1 0 7 1 -1 7 6 1 -1 6 8 2 -1 9 4 10 -1 4 8 10 -1 8 6 12 -1 7 0 47 -1 50 5 9 -1 7 47 55 -1 55 13 7 -1 50 9 56 -1 9 10 14 -1 10 11 15 -1 11 12 16 -1 12 13 19 -1 13 55 17 -1 60 17 55 -1 17 19 13 -1 19 16 12 -1 16 15 11 -1 15 18 10 -1 14 56 9 -1 56 14 64 -1 17 60 20 -1 20 19 17 -1 21 64 14 -1 14 22 21 -1 15 16 24 -1 16 19 24 -1 19 20 26 -1 24 23 15 -1 64 21 69 -1 21 22 29 -1 19 26 25 -1 20 63 27 -1 27 26 20 -1 25 24 19 -1 30 29 22 -1 29 28 21 -1 28 69 21 -1 27 34 26 -1 69 28 79 -1 29 30 32 -1 30 23 33 -1 23 24 37 -1 25 26 34 -1 83 27 77 -1 37 33 23 -1 33 32 30 -1 31 79 28 -1 79 31 84 -1 32 33 36 -1 24 25 37 -1 34 27 83 -1 83 38 34 -1 34 37 25 -1 37 36 33 -1 36 35 32 -1 84 31 89 -1 31 35 89 -1 35 36 39 -1 36 37 39 -1 38 83 89 -1 89 39 38 -1 39 89 35 -1 40 41 0 -1 40 42 41 -1 40 43 42 -1 40 44 43 -1 40 45 44 -1 49 44 45 -1 48 43 44 -1 48 42 43 -1 46 41 42 -1 41 47 0 -1 41 46 47 -1 42 48 46 -1 51 44 49 -1 51 48 44 -1 48 52 53 -1 49 45 50 -1 56 49 50 -1 57 51 49 -1 58 53 52 -1 59 54 53 -1 62 55 54 -1 55 62 60 -1 54 59 62 -1 53 58 59 -1 51 61 58 -1 49 56 57 -1 64 57 56 -1 67 59 58 -1 68 62 59 -1 60 63 20 -1 60 62 63 -1 59 67 68 -1 58 61 67 -1 57 64 65 -1 65 66 57 -1 71 63 62 -1 69 65 64 -1 74 66 65 -1 78 68 67 -1 70 71 62 -1 63 72 27 -1 63 71 72 -1 68 78 76 -1 67 75 78 -1 66 74 75 -1 65 73 74 -1 65 69 73 -1 77 27 72 -1 71 82 72 -1 79 73 69 -1 81 75 74 -1 82 71 70 -1 77 72 83 -1 73 79 80 -1 84 80 79 -1 86 75 81 -1 83 72 82 -1 82 88 83 -1 70 87 82 -1 81 85 86 -1 89 80 84 -1 89 85 80 -1 90 86 85 -1 90 87 86 -1 89 83 88 -1 88 90 89 -1 85 89 90 -1 50 45 5 -1 45 40 5 -1 10 8 11 -1 8 12 11 -1 18 22 10 -1 22 14 10 -1 57 66 51 -1 66 61 51 -1 51 58 48 -1 58 52 48 -1 48 53 46 -1 53 54 46 -1 76 70 68 -1 70 62 68 -1 29 32 28 -1 28 32 31 -1 32 35 31 -1 85 81 80 -1 81 73 80 -1 81 74 73 -1 39 37 38 -1 37 34 38 -1 82 87 88 -1 87 90 88 -1 87 78 86 -1 78 75 86 -1 61 66 67 -1 66 75 67 -1 22 18 15 -1 23 30 15 -1 30 22 15 -1 13 12 7 -1 12 6 7 -1 46 54 47 -1 54 55 47 -1 87 76 78 -1 87 70 76 -1'>
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</IndexedFaceSet>
</Shape>
</HAnimSegment>
<!-- ROUTE information for hanim_l_hip node:  [from L_HIP_ANIMATOR.value_changed to set_rotation ] -->
<HAnimJoint DEF='hanim_l_hipcenter='0.122 0.888271 -0.0693267name='l_hipulimit='0 0 0llimit='0 0 0'>
<HAnimSegment DEF='hanim_l_thighname='l_thigh'>
<Shape>
<Appearance>
<Material USE=' Pants_Color'/>
<ImageTexture USE=' camo'/>
</Appearance>
<IndexedFaceSet creaseAngle='1.32coordIndex='0 4 5 -1 3 4 0 -1 0 7 1 -1 0 8 7 -1 0 6 8 -1 0 5 6 -1 0 2 3 -1 0 1 2 -1 9 2 1 -1 10 3 2 -1 11 4 3 -1 12 5 4 -1 13 6 5 -1 15 7 8 -1 9 1 7 -1 7 15 9 -1 8 14 15 -1 5 16 13 -1 5 12 16 -1 4 11 12 -1 3 10 11 -1 2 9 10 -1 20 13 16 -1 18 11 10 -1 19 12 11 -1 20 16 12 -1 23 15 14 -1 15 23 24 -1 12 19 20 -1 11 18 19 -1 10 17 18 -1 26 18 17 -1 27 19 18 -1 27 20 19 -1 28 21 20 -1 29 23 22 -1 23 29 30 -1 20 32 28 -1 20 27 32 -1 18 26 27 -1 17 25 26 -1 25 31 30 -1 30 29 26 -1 30 26 25 -1 29 28 27 -1 29 27 26 -1 28 32 27 -1 22 23 14 -1 20 21 13 -1 21 22 13 -1 22 14 13 -1 9 15 24 -1 10 9 17 -1 9 24 17 -1 6 13 8 -1 13 14 8 -1 28 29 21 -1 29 22 21 -1 24 31 17 -1 31 25 17 -1 30 31 23 -1 31 24 23 -1'>
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</IndexedFaceSet>
</Shape>
</HAnimSegment>
<!-- ROUTE information for hanim_l_knee node:  [from L_KNEE_ANIMATOR.value_changed to set_rotation ] -->
<HAnimJoint DEF='hanim_l_kneecenter='0.0738 0.517 -0.0284name='l_kneeulimit='0 0 0llimit='0 0 0'>
<HAnimSegment DEF='hanim_l_calfname='l_calf'>
<Shape>
<Appearance>
<Material USE=' Pants_Color'/>
<ImageTexture USE=' camo'/>
</Appearance>
<IndexedFaceSet creaseAngle='1.57coordIndex='2 1 0 -1 2 3 1 -1 2 4 3 -1 2 5 4 -1 2 6 5 -1 2 7 6 -1 2 8 7 -1 2 0 8 -1 9 8 0 -1 10 6 7 -1 11 5 6 -1 12 4 5 -1 12 3 4 -1 13 1 3 -1 1 13 14 -1 3 12 13 -1 5 11 12 -1 6 10 11 -1 8 9 15 -1 22 13 12 -1 13 22 14 -1 17 15 9 -1 20 12 11 -1 21 22 12 -1 23 9 14 -1 9 23 16 -1 14 22 23 -1 12 20 21 -1 15 17 18 -1 9 16 17 -1 24 17 16 -1 25 18 17 -1 26 19 18 -1 27 20 19 -1 28 21 20 -1 29 22 21 -1 30 23 22 -1 31 16 23 -1 23 30 31 -1 22 29 30 -1 21 28 29 -1 20 27 28 -1 19 26 27 -1 18 25 26 -1 17 24 25 -1 16 31 24 -1 33 26 25 -1 36 29 28 -1 37 31 30 -1 29 36 30 -1 25 24 33 -1 31 37 24 -1 32 33 24 -1 24 37 32 -1 38 37 30 -1 30 36 38 -1 41 33 32 -1 42 39 34 -1 44 36 35 -1 45 38 36 -1 46 37 38 -1 38 45 46 -1 36 44 45 -1 35 43 44 -1 39 42 47 -1 32 40 41 -1 40 46 45 -1 41 40 45 -1 41 45 44 -1 44 43 42 -1 44 42 41 -1 43 47 42 -1 39 35 28 -1 35 36 28 -1 34 39 27 -1 39 28 27 -1 33 34 26 -1 34 27 26 -1 33 41 34 -1 41 42 34 -1 40 32 46 -1 32 37 46 -1 10 19 11 -1 19 20 11 -1 14 9 1 -1 9 0 1 -1 8 15 7 -1 7 15 10 -1 15 19 10 -1 15 18 19 -1 43 35 47 -1 35 39 47 -1'>
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</IndexedFaceSet>
</Shape>
</HAnimSegment>
<!-- ROUTE information for hanim_l_ankle node:  [from L_ANKLE_ANIMATOR.value_changed to set_rotation ] -->
<HAnimJoint DEF='hanim_l_anklecenter='0.0645 0.0719 -0.048name='l_ankleulimit='0 0 0llimit='0 0 0'>
<HAnimSegment DEF='hanim_l_hindfootname='l_hindfoot'>
<Shape>
<Appearance>
<Material DEF='Shoe_ColorambientIntensity='0.25diffuseColor='0 0 0'/>
</Appearance>
<IndexedFaceSet creaseAngle='1.57coordIndex='2 1 0 -1 4 3 1 -1 2 4 1 -1 3 6 5 -1 1 3 5 -1 6 8 7 -1 5 6 7 -1 8 10 9 -1 7 8 9 -1 10 12 11 -1 9 10 11 -1 12 14 13 -1 11 12 13 -1 14 16 15 -1 13 14 15 -1 16 18 17 -1 15 16 17 -1 18 20 19 -1 17 18 19 -1 20 22 21 -1 19 20 21 -1 22 24 23 -1 21 22 23 -1 24 25 0 -1 23 24 0 -1 25 4 2 -1 0 25 2 -1 18 26 20 -1 16 26 18 -1 27 26 16 -1 14 27 16 -1 12 27 14 -1 28 27 12 -1 29 28 12 -1 10 29 12 -1 8 29 10 -1 6 37 8 -1 24 30 25 -1 31 30 24 -1 22 31 24 -1 32 31 22 -1 20 32 22 -1 33 32 20 -1 26 33 20 -1 34 33 26 -1 27 34 26 -1 35 34 27 -1 28 35 27 -1 29 35 28 -1 36 35 29 -1 8 36 29 -1 37 36 8 -1 6 38 37 -1 3 38 6 -1 39 38 3 -1 30 39 25 -1 41 40 30 -1 31 41 30 -1 42 41 31 -1 32 42 31 -1 43 42 32 -1 33 43 32 -1 44 43 33 -1 34 44 33 -1 45 44 34 -1 35 45 34 -1 46 45 35 -1 36 46 35 -1 47 46 36 -1 37 47 36 -1 38 47 37 -1 48 47 38 -1 49 48 38 -1 39 49 38 -1 40 49 39 -1 30 40 39 -1 48 49 50 -1 47 48 50 -1 46 47 50 -1 45 46 50 -1 44 45 50 -1 43 44 50 -1 42 43 50 -1 41 42 50 -1 40 41 50 -1 49 40 50 -1 11 13 15 -1 11 15 17 -1 9 11 17 -1 9 17 19 -1 7 9 19 -1 7 19 21 -1 5 7 21 -1 5 21 23 -1 5 23 0 -1 1 5 0 -1 3 4 39 -1 4 25 39 -1'>
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</IndexedFaceSet>
</Shape>
</HAnimSegment>
</HAnimJoint>
</HAnimJoint>
</HAnimJoint>
<!-- ROUTE information for hanim_r_hip node:  [from R_HIP_ANIMATOR.value_changed to set_rotation ] -->
<HAnimJoint DEF='hanim_r_hipcenter='-0.11 0.892362 -0.0732533name='r_hipulimit='0 0 0llimit='0 0 0'>
<HAnimSegment DEF='hanim_r_thighname='r_thigh'>
<Shape>
<Appearance>
<Material USE=' Pants_Color'/>
<ImageTexture USE=' camo'/>
</Appearance>
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<!-- ROUTE information for hanim_l_shoulder node:  [from L_SHOULDER_ANIMATOR.value_changed to set_rotation ] -->
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<HAnimSegment DEF='hanim_l_upperarmname='l_upperarm'>
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<Shape>
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<!-- ROUTE information for hanim_l_elbow node:  [from L_ELBOW_ANIMATOR.value_changed to set_rotation ] -->
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</HAnimSegment>
<!-- ROUTE information for hanim_l_wrist node:  [from L_WRIST_ANIMATOR.value_changed to set_rotation ] -->
<HAnimJoint DEF='hanim_l_wristcenter='0.213 0.811 -0.0338name='l_wristulimit='0 0 0llimit='0 0 0'>
<HAnimSegment DEF='hanim_l_handname='l_hand'>
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<Shape>
<Appearance>
<Material USE=' Skin_Color'/>
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<!-- ROUTE information for hanim_r_shoulder node:  [from R_SHOULDER_ANIMATOR.value_changed to set_rotation ] -->
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<HAnimSegment DEF='hanim_r_upperarmname='r_upperarm'>
<Transform DEF='r_upperarm_adjustcenter='-0.182 1.22 -0.047rotation='1 0 0 0.0836translation='-0.167 1.36 -0.0458'>
<Shape>
<Appearance>
<Material USE=' Skin_Color'/>
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<!-- ROUTE information for hanim_r_elbow node:  [from R_ELBOW_ANIMATOR.value_changed to set_rotation ] -->
<HAnimJoint DEF='hanim_r_elbowcenter='-0.192 1.07 -0.0498name='r_elbowulimit='0 0 0llimit='0 0 0'>
<HAnimSegment DEF='hanim_r_forearmname='r_forearm'>
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<Appearance>
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<HAnimSegment DEF='hanim_r_handname='r_hand'>
<Group>
<!-- ROUTE information for r_hand_adjust node:  [from R_WRIST_ANIMATOR.value_changed to set_rotation ] -->
<Transform DEF='r_hand_adjustcenter='-0.217 0.811 -0.0338rotation='-0.09024 0.994 -0.0624 1.216'>
<Shape>
<Appearance>
<Material USE=' Skin_Color'/>
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<Transform center='-0.80 0.45 0.1rotation='0 0 1 -2.7scale='0.1 0.1 0.1'>
<Transform rotation='1 0 0 1.57translation='-0.7 0 0'>
<!-- ROUTE information for rifleM24 node:  [from FireTouchSensor.touchTime to animationStartTime ] [from FireScript.fire to trigger ] -->
<ProtoInstance name='RifleM24DEF='rifleM24'/>

<!-- ROUTE information for FireScript node:  [from FireTouchSensor.isOver to enabled ] [from fire to rifleM24.trigger ] -->
<Script DEF='FireScript'>
<field name='firetype='SFBoolaccessType='outputOnly'/>
<field name='enabledtype='SFBoolaccessType='inputOnly'/>
<![CDATA[
                                  
ecmascript:

function enabled (value, timeStamp)
{
        //print ('enabled value =' + value);
        if (value == true)
           fire = value;
}

                                
]]>
</Script>
<!-- ROUTE information for FireTouchSensor node:  [from isOver to FireScript.enabled ] [from touchTime to rifleM24.animationStartTime ] -->
<TouchSensor DEF='FireTouchSensordescription='click for shoot rifle'/>

< ROUTE  fromNode=' FireTouchSensor' fromField='isOver' toNode=' FireScript' toField='enabled'/>
< ROUTE  fromNode=' FireTouchSensor' fromField='touchTime' toNode=' rifleM24' toField='animationStartTime'/>
< ROUTE  fromNode=' FireScript' fromField='fire' toNode=' rifleM24' toField='trigger'/>
</Transform>
</Transform>
</Group>
</HAnimSegment>
</HAnimJoint>
</HAnimJoint>
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<HAnimSegment DEF='hanim_c4name='c4'>
<Shape>
<Appearance>
<Material USE=' Skin_Color'/>
</Appearance>
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<!-- ROUTE information for hanim_skullbase node:  [from SKULLBASE_ANIMATOR.value_changed to set_rotation ] -->
<HAnimJoint DEF='hanim_skullbasecenter='0 1.54 -0.0409name='skullbaseulimit='0 0 0llimit='0 0 0'>
<HAnimSegment DEF='hanim_skullname='skull'>
<Group>
<Transform DEF='helmetscale='0.105 0.135 0.125translation='0 1.6 -0.05'>
<Shape>
<Appearance>
<Material/>
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</Shape>
</Transform>
<Transform DEF='helmetBeltscale='3 3.5 3translation='0 1.61 0'>
<Shape>
<Appearance DEF='BeltColor'>
<Material USE=' JacketColor'/>
</Appearance>
<Extrusion creaseAngle='1.57crossSection='0.0 0.006 0.001 0.0057 0.001 -0.0057 0.0 -0.006 -0.001 -0.0057 -0.001 0.0057 0.0 0.006spine='-0.03 0.0 0.0 -0.022 -0.015 0.0 -0.017 -0.03 0.0 -0.009 -0.037 0.0 0.0 -0.037 0.0 0.009 -0.037 0.0 0.017 -0.03 0.0 0.022 -0.015 0.0 0.03 0.0 0.0'/>
</Shape>
</Transform>
<Shape>
<Appearance>
<Material USE=' Skin_Color'/>
</Appearance>
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<WorldInfo info=' "Copyright (c) 1997. 3Name3D / Yglesias Wallock Divekar, Inc."
title='Nancy - an HAnim compliant avatar by 3Name3D'/>

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<!-- ROUTE information for L_HIP_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_l_hip.set_rotation ] -->
<OrientationInterpolator DEF='L_HIP_ANIMATORkey='0.0 1.0keyValue='0.0 0.0 1.0 0.0 0.0 1.0 0.0 0.40'/>

<!-- ROUTE information for L_KNEE_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_l_knee.set_rotation ] -->
<OrientationInterpolator DEF='L_KNEE_ANIMATORkey='0.0 1.0keyValue='0.0 0.0 1.0 0.0 0.15 0.99 0.09 1.06'/>

<!-- ROUTE information for L_ANKLE_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_l_ankle.set_rotation ] -->
<OrientationInterpolator DEF='L_ANKLE_ANIMATORkey='0.0 1.0keyValue='0.0 0.0 1.0 0.0 0 1 0 0.20'/>

<!-- ROUTE information for L_MIDTARSAL_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] -->
<OrientationInterpolator DEF='L_MIDTARSAL_ANIMATORkey='0.0 1.0keyValue='1 0 0 0 1 0 0 0'/>

<!-- ROUTE information for R_HIP_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_r_hip.set_rotation ] -->
<OrientationInterpolator DEF='R_HIP_ANIMATORkey='0.0 1.0keyValue='0.0 0.0 1.0 0.0 0.0 0.0 1.0 -0.20'/>

<!-- ROUTE information for R_KNEE_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_r_knee.set_rotation ] -->
<OrientationInterpolator DEF='R_KNEE_ANIMATORkey='0.0 1.0keyValue='0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0'/>

<!-- ROUTE information for R_ANKLE_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_r_ankle.set_rotation ] -->
<OrientationInterpolator DEF='R_ANKLE_ANIMATORkey='0.0 1.0keyValue='0.0 0.0 1.0 0.0 0.0 0.0 1.0 0.0'/>

<!-- ROUTE information for R_MIDTARSAL_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] -->
<OrientationInterpolator DEF='R_MIDTARSAL_ANIMATORkey='0.0 1.0keyValue='1 0 0 0 1 0 0 0'/>

<!-- ROUTE information for VL5_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_sacroiliac.set_rotation ] -->
<OrientationInterpolator DEF='VL5_ANIMATORkey='0.0 1.0keyValue='0.0 1.0 0.0 -0.4 0.0 1.0 0.0 -1.0'/>

<!-- ROUTE information for SKULLBASE_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_skullbase.set_rotation ] -->
<OrientationInterpolator DEF='SKULLBASE_ANIMATORkey='0.0 0.1 0.5 0.7 1.0keyValue='0.0 1.0 0.0 0.2 0.0 1.0 0.0 0.3 0.0 1.0 0.0 0.4 0.0 1.0 0.0 0.9 0.47 0.85 0.23 1.04'/>

<!-- ROUTE information for L_SHOULDER_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_l_shoulder.set_rotation ] -->
<OrientationInterpolator DEF='L_SHOULDER_ANIMATORkey='0.0 0.08 0.8 1.0keyValue='-0.95 -0.08 -0.31 0.55 -0.95 -0.08 -0.31 0.55 -0.95 -0.08 -0.31 0.55 -0.84 0.23 0.49 1.01'/>

<!-- ROUTE information for L_ELBOW_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_l_elbow.set_rotation ] -->
<OrientationInterpolator DEF='L_ELBOW_ANIMATORkey='0.0 0.3 0.4 0.45 1.0keyValue='0.0 0.0 1.0 -0.40 0.0 0.0 1.0 -0.40 0.0 0.0 1.0 -0.40 0.0 0.0 1.0 -0.40 1 0 0 -1.65'/>

<!-- ROUTE information for L_WRIST_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_l_wrist.set_rotation ] -->
<OrientationInterpolator DEF='L_WRIST_ANIMATORkey='0.0 0.3 1.0keyValue='0.0 1.0 0.0 0.0 0.0 1.0 0.0 0.0 0.25 0.32 0.92 1.40'/>

<!-- ROUTE information for R_SHOULDER_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_r_shoulder.set_rotation ] -->
<OrientationInterpolator DEF='R_SHOULDER_ANIMATORkey='0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0keyValue='1.0 0.0 0.0 -0.3 1.0 0.0 0.0 -0.45 1.0 0.0 0.0 -0.5 1.0 0.0 0.0 -0.55 1.0 0.0 0.0 -0.60 1.0 0.0 0.0 -0.65 1.0 0.0 0.0 -0.90 1.0 0.0 0.0 -1.0 1.0 0.0 0.0 -1.0 1.0 0.0 0.0 -1.2 1.0 0.0 0.0 -1.6'/>

<!-- ROUTE information for R_ELBOW_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to hanim_r_elbow.set_rotation ] -->
<OrientationInterpolator DEF='R_ELBOW_ANIMATORkey='0.0 0.1 0.2 0.5 0.6 0.7 0.8 1.0keyValue='0.0 0.0 1.0 0.50 0.0 0.0 1.0 0.55 0.0 0.0 1.0 0.75 0.0 0.0 1.0 0.8 0.0 0.0 1.0 1.0 0.0 0.0 1.0 1.15 0.0 0.0 1.0 1.30 0 0 1 2.27'/>

<!-- ROUTE information for R_WRIST_ANIMATOR node:  [from TIMER.fraction_changed to set_fraction ] [from value_changed to r_hand_adjust.set_rotation ] -->
<OrientationInterpolator DEF='R_WRIST_ANIMATORkey='0.0 1.0keyValue='1.0 0.0 0.0 -0.79 0.22 0.48 -0.85 1.71'/>
</Group>
< ROUTE  fromNode=' TriggerProximitySensor' fromField='enterTime' toNode=' TIMER' toField='startTime'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' HUMANOIDROOT_POSITION_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' HUMANOIDROOT_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' SACROILIAC_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' L_HIP_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' L_KNEE_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' L_ANKLE_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' L_MIDTARSAL_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' R_HIP_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' R_KNEE_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' R_ANKLE_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' R_MIDTARSAL_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' VL5_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' SKULLBASE_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' L_SHOULDER_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' L_ELBOW_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' L_WRIST_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' R_SHOULDER_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' R_ELBOW_ANIMATOR' toField='set_fraction'/>
< ROUTE  fromNode=' TIMER' fromField='fraction_changed' toNode=' R_WRIST_ANIMATOR' toField='set_fraction'/>
<!-- Animation -->
< ROUTE  fromNode=' R_ANKLE_ANIMATOR' fromField='value_changed' toNode=' hanim_r_ankle' toField='set_rotation'/>
< ROUTE  fromNode=' R_KNEE_ANIMATOR' fromField='value_changed' toNode=' hanim_r_knee' toField='set_rotation'/>
< ROUTE  fromNode=' R_HIP_ANIMATOR' fromField='value_changed' toNode=' hanim_r_hip' toField='set_rotation'/>
< ROUTE  fromNode=' L_ANKLE_ANIMATOR' fromField='value_changed' toNode=' hanim_l_ankle' toField='set_rotation'/>
< ROUTE  fromNode=' L_KNEE_ANIMATOR' fromField='value_changed' toNode=' hanim_l_knee' toField='set_rotation'/>
< ROUTE  fromNode=' L_HIP_ANIMATOR' fromField='value_changed' toNode=' hanim_l_hip' toField='set_rotation'/>
< ROUTE  fromNode=' VL5_ANIMATOR' fromField='value_changed' toNode=' hanim_sacroiliac' toField='set_rotation'/>
< ROUTE  fromNode=' R_WRIST_ANIMATOR' fromField='value_changed' toNode=' r_hand_adjust' toField='set_rotation'/>
< ROUTE  fromNode=' R_ELBOW_ANIMATOR' fromField='value_changed' toNode=' hanim_r_elbow' toField='set_rotation'/>
< ROUTE  fromNode=' R_SHOULDER_ANIMATOR' fromField='value_changed' toNode=' hanim_r_shoulder' toField='set_rotation'/>
< ROUTE  fromNode=' L_WRIST_ANIMATOR' fromField='value_changed' toNode=' hanim_l_wrist' toField='set_rotation'/>
< ROUTE  fromNode=' L_ELBOW_ANIMATOR' fromField='value_changed' toNode=' hanim_l_elbow' toField='set_rotation'/>
< ROUTE  fromNode=' L_SHOULDER_ANIMATOR' fromField='value_changed' toNode=' hanim_l_shoulder' toField='set_rotation'/>
< ROUTE  fromNode=' SKULLBASE_ANIMATOR' fromField='value_changed' toNode=' hanim_skullbase' toField='set_rotation'/>
</Scene>
</X3D>
<!--

Visualization report for HAnimHumanoid model: Nancy HAnimHumanoid Report
to top <!-- Event Graph ROUTE Table shows event connections -->
 
<!-- Index for DEF nodes: BeltColor, camo, ErrorLostContentCheckVersionControl, Face, FireScript, FireTouchSensor, hanim_c4, hanim_humanoid_root, hanim_l_ankle, hanim_l_calf, hanim_l_elbow, hanim_l_forearm, hanim_l_hand, hanim_l_hindfoot, hanim_l_hip, hanim_l_knee, hanim_l_shoulder, hanim_l_thigh, hanim_l_upperarm, hanim_l_wrist, hanim_l1, hanim_Nancy, hanim_pelvis, hanim_r_ankle, hanim_r_calf, hanim_r_elbow, hanim_r_forearm, hanim_r_hand, hanim_r_hindfoot, hanim_r_hip, hanim_r_knee, hanim_r_shoulder, hanim_r_thigh, hanim_r_upperarm, hanim_r_wrist, hanim_sacroiliac, hanim_skull, hanim_skullbase, hanim_vc4, hanim_vl1, headIFS, helmet, helmetBelt, HighResolution, HUMANOIDROOT_ANIMATOR, HUMANOIDROOT_POSITION_ANIMATOR, JacketColor, L_ANKLE_ANIMATOR, L_ELBOW_ANIMATOR, l_forearm_adjust, l_hand_adjust, L_HIP_ANIMATOR, L_KNEE_ANIMATOR, L_MIDTARSAL_ANIMATOR, L_SHOULDER_ANIMATOR, l_upperarm_adjust, L_WRIST_ANIMATOR, neck, Pants_Color, R_ANKLE_ANIMATOR, R_ELBOW_ANIMATOR, r_forearm_adjust, r_hand_adjust, R_HIP_ANIMATOR, R_KNEE_ANIMATOR, R_MIDTARSAL_ANIMATOR, R_SHOULDER_ANIMATOR, r_upperarm_adjust, R_WRIST_ANIMATOR, rifleM24, SACROILIAC_ANIMATOR, Shirt_Color, Shoe_Color, Skin_Color, SKULLBASE_ANIMATOR, small_logo_Tex, TIMER, TriggerProximitySensor, Viewpoint, VL5_ANIMATOR

Index for Viewpoint nodes: Viewpoint_1, Viewpoint_2, Viewpoint_3 Index for ExternProtoDeclare definition: RifleM24

Index for ProtoDeclare definition: LOA1_ShootAnimation
-->
<!--

🔖 Visualization report for HAnimHumanoid model hanim_Nancy

=============================================================================================================================
HAnimHumanoid hanim_Nancy skeleton holds X3D3 HAnim1 joints/segments.
  [key] jointname : segmentname ^ sitename
[nodes] HAnimJoint (17), : HAnimSegment (16), % HAnimDisplacer (0), $ HAnimMotion (0), ^ HAnimSite (0), @ skin nodes (0)
=============================================================================================================================
HAnimHumanoid DEF='hanim_Nancy name='Nancy' loa=''
skeleton
  humanoid_root
    sacroiliac : pelvis
    | l_hip : l_thigh
    | | l_knee : l_calf
    | |   l_ankle : l_hindfoot
    | r_hip : r_thigh
    |   r_knee : r_calf
    |     r_ankle : r_hindfoot
    vl1 : l1
      l_shoulder : l_upperarm
      | l_elbow : l_forearm
      |   l_wrist : l_hand
      r_shoulder : r_upperarm
      | r_elbow : r_forearm
      |   r_wrist : r_hand
      vc4 : c4
        skullbase : skull
=============================================================================================================================

The following inset decorates the original HAnimHumanoid skeleton with additional visualization shapes. Authors can copy/paste this version to assist in visually diagnosing skeleton correctness.

Key to author-assist additions inserted in the HAnimHumanoid skeleton:

<HAnimHumanoid DEF='hanim_Nancy' name='Nancy' version ='1.0' >
  • <HAnimJoint DEF='hanim_humanoid_root' name='humanoid_root' center ='-0.00405 0.855 -0.000113' containerField ='skeleton'  ulimit='0 0 0llimit='0 0 0'>
    • <HAnimJoint DEF='hanim_sacroiliac' name='sacroiliac' center ='0 1.01 -0.0204'  ulimit='0 0 0llimit='0 0 0'>
      • <HAnimSegment DEF='hanim_pelvis' name='pelvis'>
        • <!-- Visualization sphere for <HAnimJoint name='sacroiliac'/> is placed within <HAnimSegment name='pelvis'/> -->
          <TouchSensor description='HAnimJoint sacroiliac, HAnimSegment pelvis'/>
        • <Transform translation='0 1.01 -0.0204'> <Shape USE='HAnimJointShape'/> </Transform>
        • <!-- HAnimSegment visualization line from current <HAnimJoint name='sacroiliac'/> to child <HAnimJoint name='l_hip'/> -->
          <Shape> <LineSet vertexCount='2'> <Coordinate point='0 1.01 -0.0204, 0.122 0.888271 -0.0693267'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
        • <!-- HAnimSegment visualization line from current <HAnimJoint name='sacroiliac'/> to child <HAnimJoint name='r_hip'/> -->
          <Shape> <LineSet vertexCount='2'> <Coordinate point='0 1.01 -0.0204, -0.11 0.892362 -0.0732533'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
        • <Shape>
          <Appearance>
          <Material DEF='Pants_ColorambientIntensity='0.25diffuseColor='0.054 0.233 0.39'/>
          <ImageTexture DEF='camorepeatS='falserepeatT='false'
            url=' "greenCamo.jpg " "https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/greenCamo.jpg " ' />
          </Appearance>
          <IndexedFaceSet creaseAngle='1.14coordIndex='0 1 40 -1 1 2 40 -1 2 3 40 -1 3 4 40 -1 4 5 40 -1 5 4 9 -1 4 3 8 -1 3 2 8 -1 2 1 6 -1 0 7 1 -1 7 6 1 -1 6 8 2 -1 9 4 10 -1 4 8 10 -1 8 6 12 -1 7 0 47 -1 50 5 9 -1 7 47 55 -1 55 13 7 -1 50 9 56 -1 9 10 14 -1 10 11 15 -1 11 12 16 -1 12 13 19 -1 13 55 17 -1 60 17 55 -1 17 19 13 -1 19 16 12 -1 16 15 11 -1 15 18 10 -1 14 56 9 -1 56 14 64 -1 17 60 20 -1 20 19 17 -1 21 64 14 -1 14 22 21 -1 15 16 24 -1 16 19 24 -1 19 20 26 -1 24 23 15 -1 64 21 69 -1 21 22 29 -1 19 26 25 -1 20 63 27 -1 27 26 20 -1 25 24 19 -1 30 29 22 -1 29 28 21 -1 28 69 21 -1 27 34 26 -1 69 28 79 -1 29 30 32 -1 30 23 33 -1 23 24 37 -1 25 26 34 -1 83 27 77 -1 37 33 23 -1 33 32 30 -1 31 79 28 -1 79 31 84 -1 32 33 36 -1 24 25 37 -1 34 27 83 -1 83 38 34 -1 34 37 25 -1 37 36 33 -1 36 35 32 -1 84 31 89 -1 31 35 89 -1 35 36 39 -1 36 37 39 -1 38 83 89 -1 89 39 38 -1 39 89 35 -1 40 41 0 -1 40 42 41 -1 40 43 42 -1 40 44 43 -1 40 45 44 -1 49 44 45 -1 48 43 44 -1 48 42 43 -1 46 41 42 -1 41 47 0 -1 41 46 47 -1 42 48 46 -1 51 44 49 -1 51 48 44 -1 48 52 53 -1 49 45 50 -1 56 49 50 -1 57 51 49 -1 58 53 52 -1 59 54 53 -1 62 55 54 -1 55 62 60 -1 54 59 62 -1 53 58 59 -1 51 61 58 -1 49 56 57 -1 64 57 56 -1 67 59 58 -1 68 62 59 -1 60 63 20 -1 60 62 63 -1 59 67 68 -1 58 61 67 -1 57 64 65 -1 65 66 57 -1 71 63 62 -1 69 65 64 -1 74 66 65 -1 78 68 67 -1 70 71 62 -1 63 72 27 -1 63 71 72 -1 68 78 76 -1 67 75 78 -1 66 74 75 -1 65 73 74 -1 65 69 73 -1 77 27 72 -1 71 82 72 -1 79 73 69 -1 81 75 74 -1 82 71 70 -1 77 72 83 -1 73 79 80 -1 84 80 79 -1 86 75 81 -1 83 72 82 -1 82 88 83 -1 70 87 82 -1 81 85 86 -1 89 80 84 -1 89 85 80 -1 90 86 85 -1 90 87 86 -1 89 83 88 -1 88 90 89 -1 85 89 90 -1 50 45 5 -1 45 40 5 -1 10 8 11 -1 8 12 11 -1 18 22 10 -1 22 14 10 -1 57 66 51 -1 66 61 51 -1 51 58 48 -1 58 52 48 -1 48 53 46 -1 53 54 46 -1 76 70 68 -1 70 62 68 -1 29 32 28 -1 28 32 31 -1 32 35 31 -1 85 81 80 -1 81 73 80 -1 81 74 73 -1 39 37 38 -1 37 34 38 -1 82 87 88 -1 87 90 88 -1 87 78 86 -1 78 75 86 -1 61 66 67 -1 66 75 67 -1 22 18 15 -1 23 30 15 -1 30 22 15 -1 13 12 7 -1 12 6 7 -1 46 54 47 -1 54 55 47 -1 87 76 78 -1 87 70 76 -1'>
          <Coordinate point='0 1.06 0.0218 0.0561 1.07 0.00726 0.0851 1.07 -0.0115 0.104 1.07 -0.0497 0.0851 1.07 -0.0851 0.032 1.06 -0.0985 0.0873 1.04 0.0078 0.033 1.04 0.0395 0.123 1.05 -0.0405 0.0609 1.02 -0.106 0.0894 0.996 -0.106 0.143 1 -0.0309 0.117 1 0.0164 0.0314 0.999 0.0502 0.0314 0.96 -0.13 0.156 0.966 -0.0405 0.156 0.968 -0.00724 0.0341 0.954 0.0513 0.115 0.96 -0.0916 0.121 0.926 0.0352 0.0357 0.92 0.0497 0.0314 0.91 -0.146 0.0991 0.91 -0.131 0.169 0.883 -0.0448 0.169 0.885 -0.00939 0.123 0.873 0.0384 0.0926 0.872 0.047 0.0325 0.873 0.0287 0.0293 0.866 -0.142 0.102 0.869 -0.131 0.129 0.868 -0.103 0.0314 0.84 -0.125 0.101 0.844 -0.122 0.133 0.846 -0.0878 0.0653 0.835 0.0132 0.0615 0.824 -0.111 0.0985 0.823 -0.101 0.132 0.826 -0.0448 0.0609 0.821 -0.0158 0.0599 0.812 -0.0545 0 1.08 -0.0266 -0.0561 1.07 0.00726 -0.0851 1.07 -0.0115 -0.104 1.07 -0.0497 -0.0851 1.07 -0.0851 -0.032 1.06 -0.0985 -0.0873 1.04 0.0078 -0.033 1.04 0.0395 -0.123 1.05 -0.0405 -0.0609 1.02 -0.106 0 1.02 -0.108 -0.0894 0.996 -0.106 -0.143 1 -0.0309 -0.144 1 -0.011 -0.117 1 0.0164 -0.0314 0.999 0.0502 0 0.961 -0.123 -0.0314 0.96 -0.13 -0.156 0.966 -0.0405 -0.156 0.968 -0.00724 -0.0341 0.954 0.0513 -0.115 0.96 -0.0916 -0.121 0.926 0.0352 -0.0357 0.92 0.0497 0 0.91 -0.127 -0.0314 0.91 -0.146 -0.0991 0.91 -0.131 -0.167 0.911 -0.0448 -0.167 0.912 -0.00671 0 0.883 -0.129 -0.123 0.873 0.0384 -0.0926 0.872 0.047 -0.0325 0.873 0.0287 -0.0293 0.866 -0.142 -0.102 0.869 -0.131 -0.129 0.868 -0.103 -0.166 0.863 -0.0148 0 0.863 -0.00456 -0.166 0.862 -0.0459 0 0.858 -0.1 -0.0314 0.84 -0.125 -0.101 0.844 -0.122 -0.0653 0.835 0.0132 0 0.839 -0.0217 0 0.835 -0.0867 -0.0615 0.824 -0.111 -0.0985 0.823 -0.101 -0.132 0.826 -0.0448 -0.0609 0.821 -0.0158 0 0.831 -0.0626 -0.0599 0.812 -0.0545'/>
          </IndexedFaceSet>
          </Shape>
        </HAnimSegment>
      • <HAnimJoint DEF='hanim_l_hip' name='l_hip' center ='0.122 0.888271 -0.0693267'  ulimit='0 0 0llimit='0 0 0'>
        • <HAnimSegment DEF='hanim_l_thigh' name='l_thigh'>
          • <!-- Visualization sphere for <HAnimJoint name='l_hip'/> is placed within <HAnimSegment name='l_thigh'/> -->
            <TouchSensor description='HAnimJoint l_hip, HAnimSegment l_thigh'/>
          • <Transform translation='0.122 0.888271 -0.0693267'> <Shape USE='HAnimJointShape'/> </Transform>
          • <!-- HAnimSegment visualization line from current <HAnimJoint name='l_hip'/> to child <HAnimJoint name='l_knee'/> -->
            <Shape> <LineSet vertexCount='2'> <Coordinate point='0.122 0.888271 -0.0693267, 0.0738 0.517 -0.0284'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
          • <Shape>
            <Appearance>
            <Material USE=' Pants_Color'/>
            <ImageTexture USE=' camo'/>
            </Appearance>
            <IndexedFaceSet creaseAngle='1.32coordIndex='0 4 5 -1 3 4 0 -1 0 7 1 -1 0 8 7 -1 0 6 8 -1 0 5 6 -1 0 2 3 -1 0 1 2 -1 9 2 1 -1 10 3 2 -1 11 4 3 -1 12 5 4 -1 13 6 5 -1 15 7 8 -1 9 1 7 -1 7 15 9 -1 8 14 15 -1 5 16 13 -1 5 12 16 -1 4 11 12 -1 3 10 11 -1 2 9 10 -1 20 13 16 -1 18 11 10 -1 19 12 11 -1 20 16 12 -1 23 15 14 -1 15 23 24 -1 12 19 20 -1 11 18 19 -1 10 17 18 -1 26 18 17 -1 27 19 18 -1 27 20 19 -1 28 21 20 -1 29 23 22 -1 23 29 30 -1 20 32 28 -1 20 27 32 -1 18 26 27 -1 17 25 26 -1 25 31 30 -1 30 29 26 -1 30 26 25 -1 29 28 27 -1 29 27 26 -1 28 32 27 -1 22 23 14 -1 20 21 13 -1 21 22 13 -1 22 14 13 -1 9 15 24 -1 10 9 17 -1 9 24 17 -1 6 13 8 -1 13 14 8 -1 28 29 21 -1 29 22 21 -1 24 31 17 -1 31 25 17 -1 30 31 23 -1 31 24 23 -1'>
            <Coordinate point='0.0969 0.804 -0.0486 0.101 0.876 0.0336 0.17 0.894 -0.00778 0.17 0.891 -0.076 0.124 0.858 -0.129 0.076 0.843 -0.143 0.025 0.819 -0.0889 0.0507 0.847 0.0196 0.00349 0.826 -0.0287 0.0991 0.808 0.0406 0.161 0.814 -0.00187 0.165 0.808 -0.0755 0.122 0.788 -0.126 0.00993 0.762 -0.0937 0.00993 0.762 -0.0309 0.0491 0.777 0.0185 0.0755 0.766 -0.139 0.13 0.597 -0.00618 0.132 0.6 -0.0593 0.108 0.603 -0.105 0.0722 0.601 -0.118 0.0314 0.59 -0.0953 0.0239 0.566 -0.0427 0.047 0.566 0.0051 0.0878 0.581 0.0217 0.114 0.499 -0.0132 0.116 0.488 -0.061 0.103 0.567 -0.0991 0.0362 0.557 -0.0926 0.025 0.486 -0.047 0.0507 0.497 -0.00188 0.0862 0.513 0.018 0.0733 0.579 -0.108'/>
            </IndexedFaceSet>
            </Shape>
          </HAnimSegment>
        • <HAnimJoint DEF='hanim_l_knee' name='l_knee' center ='0.0738 0.517 -0.0284'  ulimit='0 0 0llimit='0 0 0'>
          • <HAnimSegment DEF='hanim_l_calf' name='l_calf'>
            • <!-- Visualization sphere for <HAnimJoint name='l_knee'/> is placed within <HAnimSegment name='l_calf'/> -->
              <TouchSensor description='HAnimJoint l_knee, HAnimSegment l_calf'/>
            • <Transform translation='0.0738 0.517 -0.0284'> <Shape USE='HAnimJointShape'/> </Transform>
            • <!-- HAnimSegment visualization line from current <HAnimJoint name='l_knee'/> to child <HAnimJoint name='l_ankle'/> -->
              <Shape> <LineSet vertexCount='2'> <Coordinate point='0.0738 0.517 -0.0284, 0.0645 0.0719 -0.048'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
            • <Shape>
              <Appearance>
              <Material USE=' Pants_Color'/>
              <ImageTexture USE=' camo'/>
              </Appearance>
              <IndexedFaceSet creaseAngle='1.57coordIndex='2 1 0 -1 2 3 1 -1 2 4 3 -1 2 5 4 -1 2 6 5 -1 2 7 6 -1 2 8 7 -1 2 0 8 -1 9 8 0 -1 10 6 7 -1 11 5 6 -1 12 4 5 -1 12 3 4 -1 13 1 3 -1 1 13 14 -1 3 12 13 -1 5 11 12 -1 6 10 11 -1 8 9 15 -1 22 13 12 -1 13 22 14 -1 17 15 9 -1 20 12 11 -1 21 22 12 -1 23 9 14 -1 9 23 16 -1 14 22 23 -1 12 20 21 -1 15 17 18 -1 9 16 17 -1 24 17 16 -1 25 18 17 -1 26 19 18 -1 27 20 19 -1 28 21 20 -1 29 22 21 -1 30 23 22 -1 31 16 23 -1 23 30 31 -1 22 29 30 -1 21 28 29 -1 20 27 28 -1 19 26 27 -1 18 25 26 -1 17 24 25 -1 16 31 24 -1 33 26 25 -1 36 29 28 -1 37 31 30 -1 29 36 30 -1 25 24 33 -1 31 37 24 -1 32 33 24 -1 24 37 32 -1 38 37 30 -1 30 36 38 -1 41 33 32 -1 42 39 34 -1 44 36 35 -1 45 38 36 -1 46 37 38 -1 38 45 46 -1 36 44 45 -1 35 43 44 -1 39 42 47 -1 32 40 41 -1 40 46 45 -1 41 40 45 -1 41 45 44 -1 44 43 42 -1 44 42 41 -1 43 47 42 -1 39 35 28 -1 35 36 28 -1 34 39 27 -1 39 28 27 -1 33 34 26 -1 34 27 26 -1 33 41 34 -1 41 42 34 -1 40 32 46 -1 32 37 46 -1 10 19 11 -1 19 20 11 -1 14 9 1 -1 9 0 1 -1 8 15 7 -1 7 15 10 -1 15 19 10 -1 15 18 19 -1 43 35 47 -1 35 39 47 -1'>
              <Coordinate point='0.0883 0.532 -0.00349 0.0609 0.533 -0.00833 0.0814 0.55 -0.0395 0.0529 0.536 -0.0368 0.0577 0.544 -0.0577 0.0722 0.546 -0.0717 0.0975 0.54 -0.0647 0.105 0.539 -0.0438 0.104 0.539 -0.0223 0.0862 0.506 0.0158 0.101 0.51 -0.0798 0.0706 0.51 -0.101 0.0406 0.513 -0.0744 0.0368 0.51 -0.0357 0.0556 0.506 -0.000272 0.117 0.508 -0.0169 0.0878 0.361 -0.0126 0.123 0.363 -0.04 0.123 0.363 -0.0663 0.107 0.367 -0.107 0.0588 0.365 -0.122 0.0228 0.358 -0.0926 0.0239 0.358 -0.0475 0.0497 0.358 -0.0234 0.118 0.311 -0.0411 0.118 0.309 -0.0685 0.105 0.31 -0.108 0.0572 0.308 -0.123 0.0201 0.309 -0.0937 0.0191 0.311 -0.0508 0.0475 0.307 -0.0282 0.0883 0.309 -0.018 0.0959 0.124 -0.04 0.0905 0.12 -0.0647 0.0738 0.117 -0.0814 0.0373 0.121 -0.0636 0.0416 0.124 -0.0416 0.0744 0.13 -0.0212 0.0561 0.13 -0.0245 0.0529 0.121 -0.0873 0.0948 0.0897 -0.0368 0.0916 0.0779 -0.0604 0.0717 0.0854 -0.0765 0.0406 0.0918 -0.0626 0.0384 0.0881 -0.0363 0.054 0.0972 -0.0175 0.0765 0.11 -0.0169 0.0486 0.0999 -0.0835'/>
              </IndexedFaceSet>
              </Shape>
            </HAnimSegment>
          • <HAnimJoint DEF='hanim_l_ankle' name='l_ankle' center ='0.0645 0.0719 -0.048'  ulimit='0 0 0llimit='0 0 0'>
            • <HAnimSegment DEF='hanim_l_hindfoot' name='l_hindfoot'>
              • <!-- Visualization sphere for <HAnimJoint name='l_ankle'/> is placed within <HAnimSegment name='l_hindfoot'/> -->
                <TouchSensor description='HAnimJoint l_ankle, HAnimSegment l_hindfoot'/>
              • <Transform translation='0.0645 0.0719 -0.048'> <Shape USE='HAnimJointShape'/> </Transform>
              • <Shape>
                <Appearance>
                <Material DEF='Shoe_ColorambientIntensity='0.25diffuseColor='0 0 0'/>
                </Appearance>
                <IndexedFaceSet creaseAngle='1.57coordIndex='2 1 0 -1 4 3 1 -1 2 4 1 -1 3 6 5 -1 1 3 5 -1 6 8 7 -1 5 6 7 -1 8 10 9 -1 7 8 9 -1 10 12 11 -1 9 10 11 -1 12 14 13 -1 11 12 13 -1 14 16 15 -1 13 14 15 -1 16 18 17 -1 15 16 17 -1 18 20 19 -1 17 18 19 -1 20 22 21 -1 19 20 21 -1 22 24 23 -1 21 22 23 -1 24 25 0 -1 23 24 0 -1 25 4 2 -1 0 25 2 -1 18 26 20 -1 16 26 18 -1 27 26 16 -1 14 27 16 -1 12 27 14 -1 28 27 12 -1 29 28 12 -1 10 29 12 -1 8 29 10 -1 6 37 8 -1 24 30 25 -1 31 30 24 -1 22 31 24 -1 32 31 22 -1 20 32 22 -1 33 32 20 -1 26 33 20 -1 34 33 26 -1 27 34 26 -1 35 34 27 -1 28 35 27 -1 29 35 28 -1 36 35 29 -1 8 36 29 -1 37 36 8 -1 6 38 37 -1 3 38 6 -1 39 38 3 -1 30 39 25 -1 41 40 30 -1 31 41 30 -1 42 41 31 -1 32 42 31 -1 43 42 32 -1 33 43 32 -1 44 43 33 -1 34 44 33 -1 45 44 34 -1 35 45 34 -1 46 45 35 -1 36 46 35 -1 47 46 36 -1 37 47 36 -1 38 47 37 -1 48 47 38 -1 49 48 38 -1 39 49 38 -1 40 49 39 -1 30 40 39 -1 48 49 50 -1 47 48 50 -1 46 47 50 -1 45 46 50 -1 44 45 50 -1 43 44 50 -1 42 43 50 -1 41 42 50 -1 40 41 50 -1 49 40 50 -1 11 13 15 -1 11 15 17 -1 9 11 17 -1 9 17 19 -1 7 9 19 -1 7 19 21 -1 5 7 21 -1 5 21 23 -1 5 23 0 -1 1 5 0 -1 3 4 39 -1 4 25 39 -1'>
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                </IndexedFaceSet>
                </Shape>
              </HAnimSegment>
            </HAnimJoint>
          </HAnimJoint>
        </HAnimJoint>
      • <HAnimJoint DEF='hanim_r_hip' name='r_hip' center ='-0.11 0.892362 -0.0732533'  ulimit='0 0 0llimit='0 0 0'>
        • <HAnimSegment DEF='hanim_r_thigh' name='r_thigh'>
          • <!-- Visualization sphere for <HAnimJoint name='r_hip'/> is placed within <HAnimSegment name='r_thigh'/> -->
            <TouchSensor description='HAnimJoint r_hip, HAnimSegment r_thigh'/>
          • <Transform translation='-0.11 0.892362 -0.0732533'> <Shape USE='HAnimJointShape'/> </Transform>
          • <!-- HAnimSegment visualization line from current <HAnimJoint name='r_hip'/> to child <HAnimJoint name='r_knee'/> -->
            <Shape> <LineSet vertexCount='2'> <Coordinate point='-0.11 0.892362 -0.0732533, -0.0699 0.51 -0.0166'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
          • <Shape>
            <Appearance>
            <Material USE=' Pants_Color'/>
            <ImageTexture USE=' camo'/>
            </Appearance>
            <IndexedFaceSet creaseAngle='1.61coordIndex='5 4 0 -1 0 4 3 -1 1 7 0 -1 7 8 0 -1 8 6 0 -1 6 5 0 -1 3 2 0 -1 2 1 0 -1 1 2 9 -1 2 3 10 -1 3 4 11 -1 4 5 12 -1 5 6 13 -1 8 7 15 -1 7 1 9 -1 9 15 7 -1 15 14 8 -1 13 16 5 -1 16 12 5 -1 12 11 4 -1 11 10 3 -1 10 9 2 -1 12 16 20 -1 13 14 22 -1 14 15 23 -1 24 23 15 -1 23 22 14 -1 20 19 12 -1 17 18 26 -1 18 19 27 -1 19 20 27 -1 20 21 28 -1 22 23 29 -1 30 29 23 -1 27 26 18 -1 26 25 17 -1 30 31 25 -1 25 26 29 -1 25 29 30 -1 26 27 28 -1 26 28 29 -1 27 20 28 -1 24 15 9 -1 22 21 13 -1 29 28 22 -1 28 21 22 -1 24 31 23 -1 31 30 23 -1 25 31 17 -1 31 24 17 -1 17 24 10 -1 24 9 10 -1 18 10 11 -1 18 17 10 -1 18 12 19 -1 18 11 12 -1 21 20 13 -1 20 16 13 -1 14 13 8 -1 13 6 8 -1'>
            <Coordinate point='-0.0969 0.804 -0.0486 -0.101 0.876 0.0336 -0.17 0.894 -0.00778 -0.17 0.891 -0.076 -0.124 0.858 -0.129 -0.076 0.843 -0.143 -0.025 0.819 -0.0889 -0.0507 0.847 0.0196 -0.00349 0.826 -0.0287 -0.0991 0.808 0.0406 -0.161 0.814 -0.00187 -0.165 0.808 -0.0755 -0.122 0.788 -0.126 -0.00993 0.762 -0.0937 -0.00993 0.762 -0.0309 -0.0491 0.777 0.0185 -0.0755 0.766 -0.139 -0.13 0.597 -0.00618 -0.132 0.6 -0.0593 -0.108 0.603 -0.105 -0.0722 0.601 -0.118 -0.0314 0.59 -0.0953 -0.0239 0.566 -0.0427 -0.047 0.566 0.0051 -0.0878 0.581 0.0217 -0.114 0.499 -0.0132 -0.116 0.488 -0.061 -0.103 0.567 -0.0991 -0.0362 0.557 -0.0926 -0.025 0.486 -0.047 -0.0507 0.497 -0.00188 -0.0862 0.513 0.018'/>
            </IndexedFaceSet>
            </Shape>
          </HAnimSegment>
        • <HAnimJoint DEF='hanim_r_knee' name='r_knee' center ='-0.0699 0.51 -0.0166'  ulimit='0 0 0llimit='0 0 0'>
          • <HAnimSegment DEF='hanim_r_calf' name='r_calf'>
            • <!-- Visualization sphere for <HAnimJoint name='r_knee'/> is placed within <HAnimSegment name='r_calf'/> -->
              <TouchSensor description='HAnimJoint r_knee, HAnimSegment r_calf'/>
            • <Transform translation='-0.0699 0.51 -0.0166'> <Shape USE='HAnimJointShape'/> </Transform>
            • <!-- HAnimSegment visualization line from current <HAnimJoint name='r_knee'/> to child <HAnimJoint name='r_ankle'/> -->
              <Shape> <LineSet vertexCount='2'> <Coordinate point='-0.0699 0.51 -0.0166, -0.064 0.0753 -0.0412'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
            • <Shape>
              <Appearance>
              <Material USE=' Pants_Color'/>
              <ImageTexture USE=' camo'/>
              </Appearance>
              <IndexedFaceSet creaseAngle='1.57coordIndex='14 25 18 -1 25 32 18 -1 32 27 18 -1 27 22 18 -1 22 10 18 -1 10 6 18 -1 6 8 18 -1 8 14 18 -1 14 8 17 -1 6 10 9 -1 10 22 24 -1 22 27 39 -1 27 32 39 -1 32 25 42 -1 25 14 30 -1 17 30 14 -1 30 42 25 -1 42 39 32 -1 39 24 22 -1 24 9 10 -1 4 17 8 -1 39 42 43 -1 30 43 42 -1 17 4 1 -1 24 39 26 -1 39 43 44 -1 30 17 34 -1 16 34 17 -1 34 43 30 -1 44 26 39 -1 0 1 4 -1 1 16 17 -1 16 1 3 -1 1 0 2 -1 0 5 7 -1 5 26 28 -1 26 44 45 -1 44 43 46 -1 43 34 36 -1 34 16 15 -1 15 36 34 -1 36 46 43 -1 46 45 44 -1 45 28 26 -1 28 7 5 -1 7 2 0 -1 2 3 1 -1 3 15 16 -1 45 46 37 -1 36 15 20 -1 36 37 46 -1 13 2 7 -1 3 20 15 -1 3 2 13 -1 36 20 29 -1 29 37 36 -1 13 21 23 -1 21 33 23 -1 41 37 40 -1 37 29 31 -1 29 20 19 -1 19 31 29 -1 31 40 37 -1 40 38 41 -1 35 23 33 -1 23 12 13 -1 12 11 13 -1 31 19 11 -1 40 31 11 -1 40 11 12 -1 12 23 38 -1 12 38 40 -1 23 35 38 -1 28 21 7 -1 21 13 7 -1 45 33 28 -1 33 21 28 -1 33 45 41 -1 45 37 41 -1 33 41 35 -1 41 38 35 -1 20 3 47 -1 11 19 47 -1 19 20 47 -1 13 47 3 -1 13 11 47 -1 4 8 6 -1 26 5 24 -1 5 9 24 -1 6 9 4 -1 9 0 4 -1 9 5 0 -1'>
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              </IndexedFaceSet>
              </Shape>
            </HAnimSegment>
          • <HAnimJoint DEF='hanim_r_ankle' name='r_ankle' center ='-0.064 0.0753 -0.0412'  ulimit='0 0 0llimit='0 0 0'>
            • <HAnimSegment DEF='hanim_r_hindfoot' name='r_hindfoot'>
              • <!-- Visualization sphere for <HAnimJoint name='r_ankle'/> is placed within <HAnimSegment name='r_hindfoot'/> -->
                <TouchSensor description='HAnimJoint r_ankle, HAnimSegment r_hindfoot'/>
              • <Transform translation='-0.064 0.0753 -0.0412'> <Shape USE='HAnimJointShape'/> </Transform>
              • <Shape>
                <Appearance>
                <Material USE=' Shoe_Color'/>
                </Appearance>
                <IndexedFaceSet creaseAngle='1.57coordIndex='6 50 0 -1 50 8 7 -1 50 7 0 -1 1 9 8 -1 1 8 50 -1 49 10 9 -1 49 9 1 -1 46 11 10 -1 46 10 49 -1 2 12 11 -1 2 11 46 -1 3 13 12 -1 3 12 2 -1 4 14 13 -1 4 13 3 -1 45 14 4 -1 47 15 45 -1 19 15 47 -1 48 18 19 -1 5 16 18 -1 5 18 48 -1 6 17 16 -1 6 16 5 -1 0 7 17 -1 0 17 6 -1 14 20 21 -1 14 21 13 -1 13 21 12 -1 12 21 22 -1 12 22 11 -1 11 22 10 -1 17 23 16 -1 16 23 24 -1 16 24 18 -1 18 24 25 -1 18 25 19 -1 19 25 26 -1 19 26 15 -1 15 26 20 -1 20 26 27 -1 20 27 21 -1 21 27 28 -1 21 28 22 -1 22 28 29 -1 10 30 9 -1 9 30 31 -1 9 31 8 -1 8 31 32 -1 17 32 23 -1 23 33 34 -1 23 34 35 -1 23 35 24 -1 24 35 36 -1 24 36 25 -1 25 36 37 -1 25 37 26 -1 26 37 38 -1 26 38 27 -1 27 38 39 -1 27 39 28 -1 28 39 40 -1 28 40 29 -1 29 40 41 -1 29 41 30 -1 30 41 42 -1 30 42 31 -1 31 42 43 -1 31 43 32 -1 32 43 33 -1 32 33 23 -1 44 43 42 -1 44 42 41 -1 44 41 40 -1 44 40 39 -1 44 39 38 -1 44 38 37 -1 44 37 36 -1 44 36 35 -1 44 35 34 -1 44 34 33 -1 44 33 43 -1 4 3 2 -1 45 4 2 -1 45 2 46 -1 47 45 46 -1 48 46 49 -1 5 48 49 -1 5 49 1 -1 6 5 1 -1 6 1 50 -1 30 10 29 -1 10 22 29 -1 17 7 32 -1 7 8 32 -1 19 47 48 -1 47 46 48 -1 20 14 15 -1 14 45 15 -1'>
                <Coordinate point='-0.0727 0 -0.0994 -0.1 0 -0.0594 -0.0701 0 0.146 -0.0468 0 0.153 -0.0215 0 0.146 -0.0433 0 -0.0534 -0.0529 0 -0.0923 -0.0727 0.0219 -0.0994 -0.0863 0.0219 -0.0862 -0.1 0.0219 -0.0594 -0.108 0.0219 -0.00479 -0.112 0.0156 0.117 -0.0701 0.0156 0.146 -0.0468 0.0156 0.153 -0.0215 0.0156 0.146 -0.0165 0.017 0.0777 -0.0433 0.0219 -0.0534 -0.0529 0.0219 -0.0923 -0.0445 0.0273 -0.0189 -0.0265 0.0253 0.0549 -0.0305 0.0253 0.0938 -0.069 0.0253 0.0938 -0.102 0.0253 0.0707 -0.0568 0.0573 -0.0918 -0.0492 0.0573 -0.0497 -0.0424 0.0573 -0.00142 -0.0478 0.0573 0.0341 -0.0623 0.0573 0.0366 -0.0864 0.0573 0.0245 -0.0962 0.0573 -0.0121 -0.0845 0.0573 -0.0764 -0.0758 0.0573 -0.0899 -0.0676 0.0573 -0.0962 -0.0578 0.0953 -0.0896 -0.0489 0.0953 -0.0757 -0.0459 0.0953 -0.0615 -0.0435 0.0953 -0.0292 -0.0485 0.0953 -0.00582 -0.0624 0.0953 -0.00466 -0.0857 0.0953 -0.0134 -0.0953 0.0953 -0.038 -0.0843 0.0953 -0.0803 -0.0761 0.0953 -0.0889 -0.0682 0.0953 -0.0929 -0.0675 0.13 -0.0608 -0.0165 0 0.125 -0.112 0 0.117 -0.0165 0 0.0777 -0.0393 0 -0.0129 -0.108 0 -0.00479 -0.0863 0 -0.0862'/>
                </IndexedFaceSet>
                </Shape>
              </HAnimSegment>
            </HAnimJoint>
          </HAnimJoint>
        </HAnimJoint>
      </HAnimJoint>
    • <HAnimJoint DEF='hanim_vl1' name='vl1' center ='-0.00405 1.07 -0.0275'  ulimit='0 0 0llimit='0 0 0'>
      • <HAnimSegment DEF='hanim_l1' name='l1'>
        • <!-- Visualization sphere for <HAnimJoint name='vl1'/> is placed within <HAnimSegment name='l1'/> -->
          <TouchSensor description='HAnimJoint vl1, HAnimSegment l1'/>
        • <Transform translation='-0.00405 1.07 -0.0275'> <Shape USE='HAnimJointShape'/> </Transform>
        • <!-- HAnimSegment visualization line from current <HAnimJoint name='vl1'/> to child <HAnimJoint name='l_shoulder'/> -->
          <Shape> <LineSet vertexCount='2'> <Coordinate point='-0.00405 1.07 -0.0275, 0.167 1.36 -0.0518'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
        • <!-- HAnimSegment visualization line from current <HAnimJoint name='vl1'/> to child <HAnimJoint name='r_shoulder'/> -->
          <Shape> <LineSet vertexCount='2'> <Coordinate point='-0.00405 1.07 -0.0275, -0.167 1.36 -0.0458'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
        • <!-- HAnimSegment visualization line from current <HAnimJoint name='vl1'/> to child <HAnimJoint name='vc4'/> -->
          <Shape> <LineSet vertexCount='2'> <Coordinate point='-0.00405 1.07 -0.0275, 0 1.43 -0.0458'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
        • <Transform translation='0 0 0'> </Transform>
        • <Shape>
          <Appearance>
          <Material DEF='Shirt_ColorambientIntensity='0.25diffuseColor='0.6 0.0745 0.1137'/>
          <ImageTexture DEF='small_logo_Tex'
            url=' "small_logo.gif " "https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/small_logo.gif " ' />
          </Appearance>
          <IndexedFaceSet creaseAngle='1.59coordIndex='0 1 2 -1 3 0 2 -1 4 5 6 -1 6 7 4 -1 8 7 6 -1 6 9 8 -1 9 10 8 -1 6 5 11 -1 9 6 12 -1 11 12 6 -1 12 10 9 -1 7 8 13 -1 13 4 7 -1 14 15 16 -1 15 17 13 -1 4 13 17 -1 17 15 18 -1 13 19 15 -1 19 13 8 -1 19 16 15 -1 16 19 8 -1 17 20 4 -1 5 4 20 -1 18 21 17 -1 20 17 21 -1 16 22 14 -1 22 16 23 -1 8 23 16 -1 23 8 10 -1 24 25 26 -1 26 27 24 -1 25 28 26 -1 28 29 30 -1 30 26 28 -1 31 32 33 -1 32 25 33 -1 25 24 34 -1 33 25 34 -1 24 35 34 -1 27 35 24 -1 33 36 31 -1 27 26 37 -1 37 26 30 -1 38 37 30 -1 33 34 39 -1 39 34 35 -1 39 35 40 -1 41 38 30 -1 35 27 42 -1 37 42 27 -1 40 35 42 -1 42 37 43 -1 37 38 44 -1 44 43 37 -1 36 45 46 -1 36 33 45 -1 40 42 47 -1 43 47 42 -1 47 48 40 -1 39 40 48 -1 47 43 49 -1 43 44 49 -1 50 49 44 -1 51 46 52 -1 46 45 52 -1 52 45 53 -1 33 53 45 -1 33 39 53 -1 49 54 47 -1 48 47 54 -1 55 56 52 -1 57 52 53 -1 57 55 52 -1 58 57 53 -1 59 58 53 -1 53 39 59 -1 39 48 59 -1 59 48 54 -1 58 59 60 -1 54 49 61 -1 59 54 61 -1 60 59 61 -1 49 50 62 -1 63 62 50 -1 62 61 49 -1 64 63 50 -1 63 64 65 -1 65 62 63 -1 66 60 61 -1 62 65 67 -1 68 67 65 -1 64 69 70 -1 64 70 65 -1 70 68 65 -1 69 71 72 -1 72 70 69 -1 73 74 75 -1 66 76 60 -1 67 77 62 -1 62 77 61 -1 77 66 61 -1 66 77 78 -1 77 67 79 -1 79 67 68 -1 79 78 77 -1 68 70 80 -1 70 72 80 -1 80 79 68 -1 74 73 81 -1 73 76 82 -1 82 81 73 -1 76 66 83 -1 78 83 66 -1 83 82 76 -1 78 79 84 -1 79 80 84 -1 84 85 78 -1 86 84 80 -1 81 82 87 -1 87 88 81 -1 82 83 89 -1 83 78 89 -1 89 87 82 -1 78 85 89 -1 90 91 92 -1 92 93 90 -1 90 94 91 -1 95 96 94 -1 94 90 95 -1 29 96 97 -1 96 95 97 -1 97 30 29 -1 30 97 41 -1 41 97 95 -1 98 99 100 -1 98 91 99 -1 101 92 91 -1 98 101 91 -1 101 102 92 -1 92 102 93 -1 36 103 31 -1 51 103 36 46 -1 103 100 31 -1 100 103 98 -1 104 90 93 -1 90 104 95 -1 95 105 41 -1 104 105 95 -1 106 101 98 -1 102 101 106 -1 107 93 102 -1 93 107 104 -1 108 104 107 -1 107 109 108 -1 110 105 104 -1 104 108 110 -1 109 107 111 -1 107 102 111 -1 111 102 106 -1 111 112 109 -1 106 112 111 -1 113 110 108 -1 110 113 114 -1 51 52 115 -1 116 115 117 -1 117 106 116 -1 118 109 112 -1 119 108 109 -1 108 119 113 -1 109 118 119 -1 120 113 119 -1 119 121 120 -1 52 56 122 -1 122 115 52 -1 115 122 123 -1 117 124 125 -1 106 117 125 -1 118 112 106 125 -1 119 118 125 -1 121 119 125 -1 126 124 123 -1 127 114 113 -1 114 127 128 -1 113 120 127 -1 114 128 129 -1 130 126 123 -1 122 130 123 -1 131 120 121 -1 131 127 120 -1 132 129 128 -1 128 127 132 -1 74 81 133 -1 81 134 133 -1 121 135 131 -1 136 132 127 -1 132 136 137 -1 138 71 129 -1 138 129 132 -1 137 138 132 -1 139 72 71 -1 72 139 80 -1 71 138 139 -1 140 135 121 -1 140 121 125 -1 141 127 131 -1 127 141 136 -1 131 135 141 -1 142 141 135 -1 143 136 141 -1 136 143 137 -1 141 142 143 -1 144 138 137 -1 144 139 138 -1 143 144 137 -1 145 146 134 -1 145 140 146 -1 134 81 145 -1 147 135 140 -1 135 147 142 -1 140 145 147 -1 148 80 139 -1 80 148 86 -1 139 144 148 -1 149 143 142 -1 149 144 143 -1 142 150 149 -1 151 148 144 -1 144 149 151 -1 152 145 81 -1 81 88 152 -1 153 147 145 -1 153 142 147 -1 145 152 153 -1 153 150 142 -1 154 86 148 -1 148 151 154 -1 155 28 25 -1 155 29 28 -1 155 25 32 -1 155 32 31 -1 155 31 100 -1 155 100 99 -1 155 99 91 -1 155 91 94 -1 155 94 96 -1 155 96 29 -1 156 151 149 -1 156 154 151 -1 156 149 150 -1 156 150 153 -1 156 153 152 -1 156 152 88 -1 156 88 87 -1 156 87 89 -1 156 89 85 -1 156 85 84 -1 156 84 86 -1 156 86 154 -1 76 157 60 -1 76 73 158 157 -1 159 158 73 75 160 -1 161 56 55 -1 60 162 58 -1 162 60 157 -1 161 55 163 -1 57 164 163 55 -1 160 163 164 -1 160 164 159 -1 164 57 165 -1 164 165 159 -1 57 58 166 165 -1 166 58 162 -1 165 166 159 -1 166 162 157 158 159 -1 140 125 167 -1 124 168 125 -1 168 167 125 -1 124 169 168 -1 146 140 167 170 -1 168 170 167 -1 168 169 170 -1 146 170 171 -1 169 171 170 -1 172 134 146 171 -1 134 172 130 -1 169 124 126 173 -1 173 126 130 -1 169 173 172 171 -1 173 130 172 -1 122 74 133 174 -1 133 134 174 -1 130 122 174 -1 134 130 174 -1 122 56 175 74 -1 74 175 176 -1 175 56 161 176 -1 74 176 75 -1 176 161 163 -1 176 160 75 -1 176 163 160 -1 115 116 177 51 -1 106 98 177 116 -1 51 177 103 -1 177 98 103 -1'>
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          <TextureCoordinate point='0.1611 -0.02056 0.9468 -0.02056 0.9739 0.9344 -0.137 1.094 0.1973 0.6424 0.2231 0.04876 0.5054 0.2466 0.5054 0.5929 0.8135 0.6424 0.6282 0.1972 0.7876 0.04876 0.5054 -0.05018 0.6282 -0.05018 0.5054 0.8403 0.7989 1.038 0.5054 1.038 0.8248 0.7908 0.186 0.7908 0.2118 1.038 0.6427 0.7908 -0.01977 0.5929 -0.03324 0.7908 1.044 0.7908 1.031 0.5929 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'/>
          </IndexedFaceSet>
          </Shape>
        </HAnimSegment>
      • <HAnimJoint DEF='hanim_l_shoulder' name='l_shoulder' center ='0.167 1.36 -0.0518'  ulimit='0 0 0llimit='0 0 0'>
        • <HAnimSegment DEF='hanim_l_upperarm' name='l_upperarm'>
          • <!-- HAnimSegment visualization line from current <HAnimJoint name='l_shoulder'/> to child <HAnimJoint name='l_elbow'/> -->
            <Shape> <LineSet vertexCount='2'> <Coordinate point='0.167 1.36 -0.0518, 0.196 1.07 -0.0518'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
          • <Transform translation='0.167 1.36 -0.0518'> <Shape/> </Transform>
          </HAnimSegment>
        • <HAnimJoint DEF='hanim_l_elbow' name='l_elbow' center ='0.196 1.07 -0.0518'  ulimit='0 0 0llimit='0 0 0'>
          • <HAnimSegment DEF='hanim_l_forearm' name='l_forearm'>
            • <!-- HAnimSegment visualization line from current <HAnimJoint name='l_elbow'/> to child <HAnimJoint name='l_wrist'/> -->
              <Shape> <LineSet vertexCount='2'> <Coordinate point='0.196 1.07 -0.0518, 0.213 0.811 -0.0338'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
            • <Transform translation='0.196 1.07 -0.0518'> <Shape/> </Transform>
            </HAnimSegment>
          • <HAnimJoint DEF='hanim_l_wrist' name='l_wrist' center ='0.213 0.811 -0.0338'  ulimit='0 0 0llimit='0 0 0'>
            • <HAnimSegment DEF='hanim_l_hand' name='l_hand'>
                • <Transform translation='0.213 0.811 -0.0338'> <Shape/> </Transform>
                </HAnimSegment>
              </HAnimJoint>
            </HAnimJoint>
          </HAnimJoint>
        • <HAnimJoint DEF='hanim_r_shoulder' name='r_shoulder' center ='-0.167 1.36 -0.0458'  ulimit='0 0 0llimit='0 0 0'>
          • <HAnimSegment DEF='hanim_r_upperarm' name='r_upperarm'>
            • <!-- HAnimSegment visualization line from current <HAnimJoint name='r_shoulder'/> to child <HAnimJoint name='r_elbow'/> -->
              <Shape> <LineSet vertexCount='2'> <Coordinate point='-0.167 1.36 -0.0458, -0.192 1.07 -0.0498'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
            • <Transform translation='-0.167 1.36 -0.0458'> <Shape/> </Transform>
            </HAnimSegment>
          • <HAnimJoint DEF='hanim_r_elbow' name='r_elbow' center ='-0.192 1.07 -0.0498'  ulimit='0 0 0llimit='0 0 0'>
            • <HAnimSegment DEF='hanim_r_forearm' name='r_forearm'>
              • <!-- HAnimSegment visualization line from current <HAnimJoint name='r_elbow'/> to child <HAnimJoint name='r_wrist'/> -->
                <Shape> <LineSet vertexCount='2'> <Coordinate point='-0.192 1.07 -0.0498, -0.217 0.811 -0.0338'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
              • <Transform translation='-0.192 1.07 -0.0498'> <Shape/> </Transform>
              </HAnimSegment>
            • <HAnimJoint DEF='hanim_r_wrist' name='r_wrist' center ='-0.217 0.811 -0.0338'  ulimit='0 0 0llimit='0 0 0'>
              • <HAnimSegment DEF='hanim_r_hand' name='r_hand'>
                • <!-- Visualization sphere for <HAnimJoint name='r_wrist'/> is placed within <HAnimSegment name='r_hand'/> -->
                  <TouchSensor description='HAnimJoint r_wrist, HAnimSegment r_hand'/>
                • <Transform translation='-0.217 0.811 -0.0338'> <Shape USE='HAnimJointShape'/> </Transform>
                </HAnimSegment>
              </HAnimJoint>
            </HAnimJoint>
          </HAnimJoint>
        • <HAnimJoint DEF='hanim_vc4' name='vc4' center ='0 1.43 -0.0458'  ulimit='0 0 0llimit='0 0 0'>
          • <HAnimSegment DEF='hanim_c4' name='c4'>
            • <!-- Visualization sphere for <HAnimJoint name='vc4'/> is placed within <HAnimSegment name='c4'/> -->
              <TouchSensor description='HAnimJoint vc4, HAnimSegment c4'/>
            • <Transform translation='0 1.43 -0.0458'> <Shape USE='HAnimJointShape'/> </Transform>
            • <!-- HAnimSegment visualization line from current <HAnimJoint name='vc4'/> to child <HAnimJoint name='skullbase'/> -->
              <Shape> <LineSet vertexCount='2'> <Coordinate point='0 1.43 -0.0458, 0 1.54 -0.0409'/> <ColorRGBA USE='HAnimSegmentLineColorRGBA'/> </LineSet> </Shape>
            • <Shape>
              <Appearance>
              <Material USE=' Skin_Color'/>
              </Appearance>
              <IndexedFaceSet DEF='neckcreaseAngle='1.91coordIndex='6 5 2 -1 6 2 3 -1 5 4 1 -1 5 1 2 -1 4 7 0 -1 4 0 1 -1 11 10 9 -1 11 9 8 -1 10 13 12 -1 10 12 9 -1 13 15 14 -1 13 14 12 -1 6 3 11 -1 6 11 8 -1 7 14 15 -1 7 15 0 -1 2 10 11 -1 2 11 3 -1 2 1 13 -1 2 13 10 -1 1 0 15 -1 1 15 13 -1 9 5 6 -1 9 6 8 -1 9 12 4 -1 9 4 5 -1 12 14 7 -1 12 7 4 -1'>
              <Coordinate point='0.0105 1.54 -0.1 0.0357 1.54 -0.0685 0.0382 1.55 -0.0474 0.0105 1.55 -0.0204 0.0373 1.4 -0.0593 0.0577 1.4 -0.0266 0.0158 1.4 0.00512 0.0132 1.41 -0.0824 -0.0158 1.4 0.00512 -0.0577 1.4 -0.0266 -0.0382 1.55 -0.0474 -0.0105 1.55 -0.0204 -0.0373 1.4 -0.0593 -0.0357 1.54 -0.0685 -0.0132 1.41 -0.0824 -0.0105 1.54 -0.1'/>
              </IndexedFaceSet>
              </Shape>
            </HAnimSegment>
          • <HAnimJoint DEF='hanim_skullbase' name='skullbase' center ='0 1.54 -0.0409'  ulimit='0 0 0llimit='0 0 0'>
            • <HAnimSegment DEF='hanim_skull' name='skull'>
              • <!-- Visualization sphere for <HAnimJoint name='skullbase'/> is placed within <HAnimSegment name='skull'/> -->
                <TouchSensor description='HAnimJoint skullbase, HAnimSegment skull'/>
              • <Transform translation='0 1.54 -0.0409'> <Shape USE='HAnimJointShape'/> </Transform>
              </HAnimSegment>
            </HAnimJoint>
          </HAnimJoint>
        </HAnimJoint>
      </HAnimJoint>

<HAnimJoint USE=' hanim_humanoid_rootcontainerField='joints'/>
<HAnimJoint USE=' hanim_sacroiliaccontainerField='joints'/>
<HAnimJoint USE=' hanim_vl1containerField='joints'/>
<HAnimJoint USE=' hanim_vc4containerField='joints'/>
<HAnimJoint USE=' hanim_skullbasecontainerField='joints'/>
<HAnimJoint USE=' hanim_l_anklecontainerField='joints'/>
<HAnimJoint USE=' hanim_r_anklecontainerField='joints'/>
<HAnimJoint USE=' hanim_l_elbowcontainerField='joints'/>
<HAnimJoint USE=' hanim_r_elbowcontainerField='joints'/>
<HAnimJoint USE=' hanim_l_hipcontainerField='joints'/>
<HAnimJoint USE=' hanim_r_hipcontainerField='joints'/>
<HAnimJoint USE=' hanim_l_kneecontainerField='joints'/>
<HAnimJoint USE=' hanim_r_kneecontainerField='joints'/>
<HAnimJoint USE=' hanim_l_shouldercontainerField='joints'/>
<HAnimJoint USE=' hanim_r_shouldercontainerField='joints'/>
<HAnimJoint USE=' hanim_l_wristcontainerField='joints'/>
<HAnimJoint USE=' hanim_r_wristcontainerField='joints'/>
<HAnimSegment USE=' hanim_pelviscontainerField='segments'/>
<HAnimSegment USE=' hanim_l1containerField='segments'/>
<HAnimSegment USE=' hanim_c4containerField='segments'/>
<HAnimSegment USE=' hanim_skullcontainerField='segments'/>
<HAnimSegment USE=' hanim_l_calfcontainerField='segments'/>
<HAnimSegment USE=' hanim_r_calfcontainerField='segments'/>
<HAnimSegment USE=' hanim_l_forearmcontainerField='segments'/>
<HAnimSegment USE=' hanim_r_forearmcontainerField='segments'/>
<HAnimSegment USE=' hanim_l_handcontainerField='segments'/>
<HAnimSegment USE=' hanim_r_handcontainerField='segments'/>
<HAnimSegment USE=' hanim_l_hindfootcontainerField='segments'/>
<HAnimSegment USE=' hanim_r_hindfootcontainerField='segments'/>
<HAnimSegment USE=' hanim_l_thighcontainerField='segments'/>
<HAnimSegment USE=' hanim_r_thighcontainerField='segments'/>
<HAnimSegment USE=' hanim_l_upperarmcontainerField='segments'/>
<HAnimSegment USE=' hanim_r_upperarmcontainerField='segments'/>

</HAnimHumanoid>

Event Graph ROUTE Table entries with 37 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

FireTouchSensor
TouchSensor
isOver
SFBool

ROUTE
event to
(1)
FireScript
Script
enabled
SFBool

 
 
then
FireScript
Script
fire
SFBool

ROUTE
event to
(2)
rifleM24
ProtoInstance
trigger
SFBool
FireTouchSensor
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
rifleM24
ProtoInstance
animationStartTime
SFTime


TriggerProximitySensor
ProximitySensor
enterTime
SFTime

ROUTE
event to
(1)
TIMER
TimeSensor
startTime
SFTime



ProtoInstance
LOA1_ShootAnimation
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 


      rifleM24
ProtoInstance
RifleM24
No ROUTE connection found for output from this node.
Contains SFNode/MFNode field with indirect access to other nodes. 


-->

<!-- Online at
https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/NancyStandShootRifleM24Index.html -->
<!-- Version control at
https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/NancyStandShootRifleM24.x3d -->

<!-- Color legend: X3D terminology <X3dNode DEF='idName' field='value'/> matches XML terminology <XmlElement DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
    <ProtoInstance name='ProtoName'> <field name='fieldName'/> </ProtoInstance> -->

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