package HumanoidAnimation.Legacy;
/*
Copyright (c) 1995-2023 held by the author(s). All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
* Neither the name of the Web3D Consortium (https://www.web3d.org)
nor the names of its contributors may be used to endorse or
promote products derived from this software without specific
prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
import org.web3d.x3d.jsail.Core.*;
import org.web3d.x3d.jsail.fields.*;
import org.web3d.x3d.jsail.Geometry3D.*;
import org.web3d.x3d.jsail.Grouping.*;
import org.web3d.x3d.jsail.HAnim.*;
import org.web3d.x3d.jsail.Navigation.*;
import org.web3d.x3d.jsail.Rendering.*;
import org.web3d.x3d.jsail.RigidBodyPhysics.*;
import org.web3d.x3d.jsail.Shape.*;
import org.web3d.x3d.jsail.Texturing.*;
// Javadoc metadata annotations follow, see below for X3DJSAIL Java source code.
/**
*
Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model.
Related links: KoreanCharacter02Chul.java source, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
is used to create Java source code from an original .x3d
model.
* @author Jin Hoon Lee and Min Joo Lee
*/
public class KoreanCharacter02Chul
{
/** Default constructor to create this object. */
public KoreanCharacter02Chul ()
{
initialize();
}
/** Create and initialize the X3D model for this object. */
public final void initialize()
{
try { // catch-all
x3dModel = new X3D().setProfile(X3D.PROFILE_IMMERSIVE).setVersion(X3D.VERSION_3_3)
.setHead(new head()
.addComponent(new component().setName("H-Anim").setLevel(1))
.addMeta(new meta().setName(meta.NAME_TITLE ).setContent("KoreanCharacter02Chul.x3d"))
.addMeta(new meta().setName(meta.NAME_CREATOR ).setContent("Jin Hoon Lee and Min Joo Lee"))
.addMeta(new meta().setName(meta.NAME_TRANSLATOR ).setContent("Chul Hee Jung and Myeong Won Lee"))
.addMeta(new meta().setName(meta.NAME_CREATED ).setContent("31 March 2011"))
.addMeta(new meta().setName(meta.NAME_TRANSLATED ).setContent("1 November 2014"))
.addMeta(new meta().setName(meta.NAME_MODIFIED ).setContent("2 July 2023"))
.addMeta(new meta().setName(meta.NAME_ERROR ).setContent("Legacy model, not valid as X3D4 HAnim version 2.0 since HAnim version 1.0 has significant differences and is no longer directly supported"))
.addMeta(new meta().setName(meta.NAME_DESCRIPTION).setContent("Articulated 3D game character designed with a general graphics tool, then converted into an X3D HAnim model."))
.addMeta(new meta().setName(meta.NAME_REFERENCE ).setContent("KoreanCharacter00ReadMe.txt"))
.addMeta(new meta().setName(meta.NAME_REFERENCE ).setContent("KoreanCharacterHumanMotion_Infotech2014_140706.pdf"))
.addMeta(new meta().setName(meta.NAME_REFERENCE ).setContent("KoreanCharactersIllustrated.pdf"))
.addMeta(new meta().setName(meta.NAME_IDENTIFIER ).setContent("https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/KoreanCharacter02Chul.x3d"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("3DS MAX, http://www.autodesk.com/products/autodesk-3ds-max/overview"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("Suwon University HAnim Editor"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("Gnu Image Manipulation Program, http://www.gimp.org"))
.addMeta(new meta().setName(meta.NAME_GENERATOR ).setContent("X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit"))
.addMeta(new meta().setName(meta.NAME_LICENSE ).setContent("../license.html")))
.setScene(new Scene()
.addChild(new WorldInfo().setTitle("KoreanCharacter02Chul.x3d"))
.addChild(new NavigationInfo().setSpeed(1.5))
.addChild(new Viewpoint().setDescription("Chul").setCenterOfRotation(0.0,1.0,0.0).setPosition(0.0,1.0,3.0))
.addChild(new HAnimHumanoid("hanim_Chul").setName("Chul").setInfo(new String[] {"authorName=Chul Hee Jung and Myeong Won Lee","authorEmail=myeongwonlee@gmail.com","creationDate=31 March 2011","humanoidVersion=1.0","gender=male","height=1.5"}).setScale(0.0225,0.0225,0.0225).setVersion("1.0")
.addSkeleton(new HAnimJoint("hanim_humanoid_root").setName("humanoid_root").setCenter(0.0,44.070000,-1.034000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_sacrum").setName("sacrum")
.addChild(new Transform().setTranslation(0.0,44.070000,-1.034000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture("ChulTextureAtlas").setUrl(new String[] {"images/Chul.png","https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Legacy/images/Chul.png"})))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_8_26_coordIndex()).setTexCoordIndex(getIndexedFaceSet_8_26_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_9_26_point()))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.7418,0.2139,0.7309,0.2139,0.7342,0.2600,0.7342,0.2938,0.7342,0.3062,0.7342,0.2938,0.7342,0.2600,0.7309,0.2139,0.7343,0.2601,0.7343,0.2939,0.7343,0.3063,0.7343,0.2939,0.7343,0.2601,0.7157,0.2139,0.7156,0.2735,0.7156,0.3173,0.7156,0.3333,0.7156,0.3173,0.7156,0.2735,0.7157,0.2139,0.7157,0.2736,0.7157,0.3174,0.7157,0.3334,0.7157,0.3174,0.7157,0.2736,0.7015,0.2147,0.7014,0.2836,0.7014,0.3341,0.7014,0.3526,0.7014,0.3341,0.7014,0.2836,0.7015,0.2147,0.7015,0.2837,0.7015,0.3342,0.7015,0.3527,0.7015,0.3342,0.7015,0.2837,0.6609,0.2147,0.6608,0.2744,0.6608,0.3181,0.6608,0.3341,0.6608,0.3181,0.6608,0.2744,0.6609,0.2147,0.6609,0.2745,0.6609,0.3182,0.6609,0.3342,0.6609,0.3182,0.6609,0.2745,0.6312,0.2147,0.6311,0.2491,0.6311,0.2744,0.6311,0.2836,0.6311,0.2744,0.6311,0.2491,0.6312,0.2147,0.6312,0.2492,0.6312,0.2745,0.6312,0.2837,0.6312,0.2745,0.6312,0.2492,0.6204,0.2147})))))))
.addChild(new HAnimJoint("hanim_l_hip").setName("l_hip").setCenter(4.001000,41.139999,-1.119000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l_thigh").setName("l_thigh")
.addChild(new Transform().setTranslation(4.001000,41.139999,-1.119000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("ChulTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_9_35_coordIndex()).setTexCoordIndex(getIndexedFaceSet_9_35_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_10_35_point()))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.7014,0.3364,0.7014,0.3621,0.7014,0.2785,0.7014,0.2321,0.7014,0.2321,0.7014,0.2785,0.7014,0.3364,0.6864,0.3861,0.6582,0.3513,0.6582,0.3861,0.6864,0.3513,0.6582,0.2731,0.6864,0.2731,0.6582,0.2190,0.6864,0.2190,0.6582,0.2190,0.6864,0.2190,0.6582,0.2731,0.6864,0.2731,0.6582,0.3513,0.6864,0.3513,0.5958,0.3513,0.5958,0.3861,0.5958,0.2731,0.5958,0.2190,0.5958,0.2190,0.5958,0.2731,0.5958,0.3513,0.5417,0.3589,0.5417,0.3977,0.5417,0.2716,0.5417,0.2202,0.5417,0.2202,0.5417,0.2716,0.5417,0.3589,0.6072,0.3379,0.6072,0.3646,0.6072,0.2779,0.6072,0.2384,0.6072,0.2384,0.6072,0.2779,0.6072,0.3379,0.5350,0.3368,0.5350,0.3617,0.5350,0.2809,0.5350,0.2480,0.5350,0.2480,0.5350,0.2809,0.5350,0.3368,0.5235,0.2990})))))))
.addChild(new HAnimJoint("hanim_l_knee").setName("l_knee").setCenter(4.315000,25.190001,-1.119000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l_calf").setName("l_calf")
.addChild(new Transform().setTranslation(4.315000,25.190001,-1.119000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("ChulTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(new int[] {40,39,38,-1,38,37,36,-1,38,36,35,-1,40,38,35,-1,41,40,35,-1,0,1,8,-1,8,7,0,-1,1,2,9,-1,9,8,1,-1,2,3,10,-1,10,9,2,-1,3,4,11,-1,11,10,3,-1,4,5,12,-1,12,11,4,-1,5,6,13,-1,13,12,5,-1,6,0,7,-1,7,13,6,-1,7,8,15,-1,15,14,7,-1,8,9,16,-1,16,15,8,-1,9,10,17,-1,17,16,9,-1,10,11,18,-1,18,17,10,-1,11,12,19,-1,19,18,11,-1,12,13,20,-1,20,19,12,-1,13,7,14,-1,14,20,13,-1,14,15,22,-1,22,21,14,-1,15,16,23,-1,23,22,15,-1,16,17,24,-1,24,23,16,-1,17,18,25,-1,25,24,17,-1,18,19,26,-1,26,25,18,-1,19,20,27,-1,27,26,19,-1,20,14,21,-1,21,27,20,-1,29,28,21,-1,21,22,29,-1,30,29,22,-1,22,23,30,-1,31,30,23,-1,23,24,31,-1,32,31,24,-1,24,25,32,-1,33,32,25,-1,25,26,33,-1,34,33,26,-1,26,27,34,-1,28,34,27,-1,27,21,28,-1,35,36,1,-1,1,0,35,-1,36,37,2,-1,2,1,36,-1,37,38,3,-1,3,2,37,-1,38,39,4,-1,4,3,38,-1,39,40,5,-1,5,4,39,-1,40,41,6,-1,6,5,40,-1,41,35,0,-1,0,6,41,-1}).setTexCoordIndex(new int[] {5,4,3,-1,3,2,0,-1,3,0,1,-1,5,3,1,-1,6,5,1,-1,7,10,8,-1,8,9,7,-1,10,12,11,-1,11,8,10,-1,12,14,13,-1,13,11,12,-1,14,16,15,-1,15,13,14,-1,16,18,17,-1,17,15,16,-1,18,20,19,-1,19,17,18,-1,20,7,9,-1,9,19,20,-1,9,8,21,-1,21,22,9,-1,8,11,23,-1,23,21,8,-1,11,13,24,-1,24,23,11,-1,13,15,25,-1,25,24,13,-1,15,17,26,-1,26,25,15,-1,17,19,27,-1,27,26,17,-1,19,9,22,-1,22,27,19,-1,22,21,28,-1,28,29,22,-1,21,23,30,-1,30,28,21,-1,23,24,31,-1,31,30,23,-1,24,25,32,-1,32,31,24,-1,25,26,33,-1,33,32,25,-1,26,27,34,-1,34,33,26,-1,27,22,29,-1,29,34,27,-1,35,36,29,-1,29,28,35,-1,37,35,28,-1,28,30,37,-1,38,37,30,-1,30,31,38,-1,39,38,31,-1,31,32,39,-1,40,39,32,-1,32,33,40,-1,41,40,33,-1,33,34,41,-1,36,41,34,-1,34,29,36,-1,1,0,10,-1,10,7,1,-1,0,2,12,-1,12,10,0,-1,2,3,14,-1,14,12,2,-1,3,4,16,-1,16,14,3,-1,4,5,18,-1,18,16,4,-1,5,6,20,-1,20,18,5,-1,6,1,7,-1,7,20,6,-1})
.setCoord(new Coordinate().setPoint(new MFVec3f(new double[] {2.5900,-0.0184,0.0000,1.4150,-0.0184,2.8620,-1.2240,-0.0184,3.5690,-3.0330,-0.0184,1.5880,-3.0330,-0.0184,-1.5880,-1.2240,-0.0184,-3.5690,1.4150,-0.0184,-2.8620,2.5900,-3.3620,0.0000,1.4150,-3.3620,2.8620,-1.2240,-3.3620,3.5690,-3.0330,-3.3620,1.5880,-3.0330,-3.3620,-1.5880,-1.2240,-3.3620,-3.5690,1.4150,-3.3620,-2.8620,2.5900,-13.6600,0.0000,1.4150,-13.6600,2.8620,-1.2240,-13.6600,3.5690,-3.0330,-13.6600,1.5880,-3.0330,-13.6600,-1.5880,-1.2240,-13.6600,-3.5690,1.4150,-13.6600,-2.8620,3.2390,-19.5700,0.0000,1.8130,-19.5700,3.4720,-1.3890,-19.5700,4.3300,-3.2390,-19.5700,1.9270,-3.2390,-19.5700,-1.9270,-1.3890,-19.5700,-4.3300,1.8130,-19.5700,-3.4720,1.8630,-12.3000,0.0000,0.9622,-12.3000,2.1960,-1.0630,-12.3000,2.7380,-2.3780,-12.3000,1.2190,-2.3780,-12.3000,-1.2190,-1.0630,-12.3000,-2.7380,0.9622,-12.3000,-2.1960,1.7780,1.7560,0.0000,0.9091,1.7560,2.1180,-1.0440,1.7560,2.6410,-2.6100,1.7560,1.1750,-2.6100,1.7560,-1.1750,-1.0440,1.7560,-2.6410,0.9091,1.7560,-2.1180})))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.5993,0.2671,0.5993,0.2423,0.5993,0.3227,0.5993,0.3673,0.5993,0.3673,0.5993,0.3227,0.5993,0.2671,0.5849,0.2192,0.5579,0.2527,0.5579,0.2192,0.5849,0.2527,0.5579,0.3279,0.5849,0.3279,0.5579,0.3793,0.5849,0.3793,0.5579,0.3793,0.5849,0.3793,0.5579,0.3279,0.5849,0.3279,0.5579,0.2527,0.5849,0.2527,0.4746,0.2527,0.4746,0.2192,0.4746,0.3279,0.4746,0.3793,0.4746,0.3793,0.4746,0.3279,0.4746,0.2527,0.4260,0.2592,0.4268,0.2203,0.4268,0.3325,0.4268,0.3852,0.4268,0.3852,0.4268,0.3325,0.4260,0.2592,0.4856,0.2656,0.4856,0.2399,0.4856,0.3232,0.4856,0.3607,0.4856,0.3607,0.4856,0.3232,0.4856,0.2656})))))))
.addChild(new HAnimJoint("hanim_l_ankle").setName("l_ankle").setCenter(4.574000,6.838000,-1.463000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l_hindfoot").setName("l_hindfoot")
.addChild(new Transform().setTranslation(4.574000,6.838000,-1.463000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("ChulTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(new int[] {0,4,1,-1,1,2,0,-1,3,5,0,-1,0,2,3,-1,6,9,7,-1,7,8,6,-1,8,7,10,-1,10,11,8,-1,12,20,9,-1,9,6,12,-1,21,20,12,-1,12,13,21,-1,11,10,14,-1,14,15,11,-1,15,14,16,-1,16,17,15,-1,9,1,4,-1,4,7,9,-1,7,4,0,-1,0,10,7,-1,10,0,5,-1,5,14,10,-1,14,5,3,-1,3,16,14,-1,6,8,19,-1,8,11,19,-1,12,6,19,-1,13,12,19,-1,11,15,19,-1,15,17,19,-1,17,18,19,-1,18,13,19,-1,13,18,22,-1,22,21,13,-1,18,17,16,-1,16,22,18,-1,24,25,26,-1,26,27,28,-1,24,26,28,-1,24,28,29,-1,24,29,30,-1,24,30,23,-1,2,1,24,-1,24,23,2,-1,1,9,25,-1,25,24,1,-1,9,20,26,-1,26,25,9,-1,20,21,27,-1,27,26,20,-1,21,22,28,-1,28,27,21,-1,22,16,29,-1,29,28,22,-1,16,3,30,-1,30,29,16,-1,3,2,23,-1,23,30,3,-1}).setTexCoordIndex(new int[] {0,4,1,-1,1,2,0,-1,3,5,0,-1,0,2,3,-1,6,9,7,-1,7,8,6,-1,8,7,10,-1,10,11,8,-1,12,20,9,-1,9,6,12,-1,21,20,12,-1,12,13,21,-1,11,10,14,-1,14,15,11,-1,15,14,16,-1,16,17,15,-1,9,1,4,-1,4,7,9,-1,7,4,0,-1,0,10,7,-1,10,0,5,-1,5,14,10,-1,14,5,3,-1,3,16,14,-1,6,8,19,-1,8,11,19,-1,12,6,19,-1,13,12,19,-1,11,15,19,-1,15,17,19,-1,17,18,19,-1,18,13,19,-1,13,18,22,-1,22,21,13,-1,18,17,16,-1,16,22,18,-1,24,25,26,-1,26,27,28,-1,24,26,28,-1,24,28,29,-1,24,29,30,-1,24,30,23,-1,2,1,24,-1,24,23,2,-1,1,9,25,-1,25,24,1,-1,9,20,26,-1,26,25,9,-1,20,21,27,-1,27,26,20,-1,21,22,28,-1,28,27,21,-1,22,16,29,-1,29,28,22,-1,16,3,30,-1,30,29,16,-1,3,2,23,-1,23,30,3,-1})
.setCoord(new Coordinate().setPoint(new MFVec3f(new double[] {0.8202,-6.6870,-3.4110,2.5670,-6.8140,0.3665,0.4068,-6.8350,0.5953,-2.0330,-6.8000,0.7383,2.3470,-6.7420,-2.3640,-2.1590,-6.7220,-2.3620,1.3910,0.0721,-0.2632,2.3290,-3.5180,-2.2640,1.0290,0.4254,-1.3550,2.1480,-3.6390,0.4281,0.5780,-3.4390,-3.2480,0.1667,-0.7673,-2.6340,0.6108,-0.1555,0.5745,-1.1650,-0.0864,1.7220,-2.4360,-3.5390,-2.2930,-1.3000,-0.7319,-2.8640,-2.0250,-3.6340,0.7655,-2.4160,-1.1840,-1.0370,-2.5670,-0.7486,1.3370,-0.5315,0.4359,-0.5649,1.5910,-1.9170,2.1280,-0.6895,-0.8855,3.4110,-2.4490,-2.0960,3.1130,0.5750,-6.5570,1.9610,2.0220,-6.5480,1.8200,1.6750,-4.0870,1.5790,1.2050,-2.6310,3.1580,-0.5196,-1.8910,4.2480,-1.5820,-2.6170,4.0580,-1.2450,-3.8510,1.8470,-1.2260,-6.5140,2.0230})))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.2874,0.0046,0.2798,0.0442,0.2785,0.0523,0.2806,0.0600,0.2841,0.0129,0.2854,0.0243,0.6233,0.0398,0.3712,0.0119,0.6447,0.0280,0.3638,0.0437,0.3760,0.0049,0.5724,0.0153,0.6095,0.0515,0.6137,0.0693,0.3699,0.0236,0.5745,0.0163,0.3642,0.0581,0.5471,0.0403,0.5735,0.0684,0.6453,0.0411,0.4855,0.0660,0.5541,0.0994,0.4746,0.0876,0.2785,0.0523,0.2798,0.0442,0.3638,0.0437,0.4855,0.0660,0.5541,0.0994,0.4746,0.0876,0.3642,0.0581,0.2806,0.0600})))))))
.addChild(new HAnimJoint("hanim_l_midtarsal").setName("l_midtarsal").setCenter(4.809000,5.583000,1.492000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l_middistal").setName("l_middistal")
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.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("ChulTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(new int[] {0,2,1,-1,1,3,0,-1,2,5,4,-1,4,1,2,-1,6,0,3,-1,3,7,6,-1,5,9,8,-1,8,4,5,-1,9,11,10,-1,10,8,9,-1,11,6,7,-1,7,10,11,-1,3,1,12,-1,12,13,3,-1,4,14,12,-1,12,1,4,-1,13,15,7,-1,7,3,13,-1,4,8,16,-1,16,14,4,-1,8,10,17,-1,17,16,8,-1,7,15,17,-1,17,10,7,-1,13,12,18,-1,18,19,13,-1,12,14,20,-1,20,18,12,-1,13,19,21,-1,21,15,13,-1,16,22,20,-1,20,14,16,-1,16,17,23,-1,23,22,16,-1,17,15,21,-1,21,23,17,-1,24,21,19,-1,19,25,24,-1,26,27,18,-1,18,20,26,-1,25,19,18,-1,18,27,25,-1,24,28,23,-1,23,21,24,-1,28,29,22,-1,22,23,28,-1,26,20,22,-1,22,29,26,-1,0,31,30,-1,30,2,0,-1,2,30,32,-1,32,5,2,-1,6,33,31,-1,31,0,6,-1,5,32,34,-1,34,9,5,-1,9,34,35,-1,35,11,9,-1,11,35,33,-1,33,6,11,-1,31,36,30,-1,30,36,32,-1,33,36,31,-1,32,36,34,-1,34,36,35,-1,35,36,33,-1,25,37,24,-1,26,37,27,-1,27,37,25,-1,24,37,28,-1,28,37,29,-1,29,37,26,-1}).setTexCoordIndex(new int[] {0,2,1,-1,1,3,0,-1,2,5,4,-1,4,1,2,-1,6,0,3,-1,3,7,6,-1,5,9,8,-1,8,4,5,-1,38,11,10,-1,10,39,38,-1,11,6,7,-1,7,10,11,-1,3,1,12,-1,12,13,3,-1,4,14,12,-1,12,1,4,-1,13,15,7,-1,7,3,13,-1,4,8,16,-1,16,14,4,-1,40,10,17,-1,17,41,40,-1,7,15,17,-1,17,10,7,-1,13,12,18,-1,18,19,13,-1,12,14,20,-1,20,18,12,-1,13,19,21,-1,21,15,13,-1,16,22,20,-1,20,14,16,-1,42,17,23,-1,23,43,42,-1,17,15,21,-1,21,23,17,-1,24,21,19,-1,19,25,24,-1,26,27,18,-1,18,20,26,-1,25,19,18,-1,18,27,25,-1,24,28,23,-1,23,21,24,-1,28,45,44,-1,44,23,28,-1,26,20,22,-1,22,29,26,-1,0,31,30,-1,30,2,0,-1,2,30,32,-1,32,5,2,-1,6,33,31,-1,31,0,6,-1,5,32,34,-1,34,9,5,-1,47,46,35,-1,35,11,47,-1,11,35,33,-1,33,6,11,-1,31,48,30,-1,30,36,32,-1,33,49,31,-1,32,36,34,-1,50,51,35,-1,35,52,33,-1,25,37,24,-1,26,37,27,-1,27,37,25,-1,24,37,28,-1,28,37,53,-1,29,37,26,-1})
.setCoord(new Coordinate().setPoint(new MFVec3f(new double[] {1.6070,-0.3011,-0.7068,1.8160,-1.2590,0.7158,1.6070,-0.3011,0.7173,1.8160,-1.2590,-0.7039,-0.0748,-2.2070,1.6640,-0.0977,-1.2810,1.6710,-0.0968,-1.2820,-1.7490,-0.0750,-2.2070,-1.4920,-1.7910,-1.6160,0.6505,-1.8160,-0.6919,0.6532,-1.7910,-1.6160,-0.5319,-1.8160,-0.6919,-0.5362,1.3230,-4.5280,1.4380,1.3230,-4.5280,-0.6341,-0.0101,-4.9170,1.7490,-0.0100,-4.9170,-1.4190,-1.5990,-4.3530,0.9644,-1.5990,-4.3530,-0.4902,1.2750,-7.5520,0.9117,1.2750,-7.5520,-0.5772,-0.0603,-7.6910,1.6000,-0.0602,-7.6910,-1.3190,-1.3400,-7.1720,0.8445,-1.3400,-7.1720,-0.3992,-0.0847,-10.9900,-0.7836,0.6790,-10.6600,-0.3055,-0.0920,-10.9900,1.0880,0.6772,-10.6500,0.6521,-0.6479,-10.8500,-0.4597,-0.6520,-10.8700,0.7241,0.8326,0.9823,0.4058,0.8326,0.9823,-0.3926,-0.1232,0.4326,0.9405,-0.1227,0.4326,-0.9770,-1.0870,0.7632,0.3698,-1.0870,0.7632,-0.2970,-0.1182,1.1870,0.0082,0.0134,-11.3900,0.1526})))
.setTexCoord(new TextureCoordinate().setPoint(new MFVec2f(new double[] {0.9014,0.1592,0.9207,0.1477,0.9221,0.1592,0.9028,0.1477,0.9498,0.1348,0.9510,0.1460,0.8725,0.1460,0.8736,0.1348,0.9793,0.1407,0.9796,0.1519,0.8426,0.1407,0.8423,0.1519,0.9299,0.1077,0.9022,0.1077,0.9466,0.1020,0.8775,0.1020,0.9732,0.1077,0.8437,0.1077,0.9238,0.0710,0.9036,0.0710,0.9446,0.0684,0.8798,0.0684,0.9704,0.0737,0.8450,0.0737,0.8879,0.0318,0.9059,0.0364,0.9390,0.0318,0.9232,0.0366,0.8712,0.0331,0.9514,0.0329,0.9243,0.1741,0.8994,0.1741,0.9551,0.1668,0.8685,0.1668,0.9806,0.1701,0.8414,0.1701,0.9871,0.1759,0.9173,0.0271,0.8271,0.1519,0.8268,0.1407,0.8268,0.1407,0.8207,0.1077,0.8207,0.1077,0.8264,0.0737,0.8264,0.0737,0.8397,0.0329,0.8281,0.1701,0.8271,0.1519,0.8346,0.1759,0.8346,0.1759,0.8281,0.1701,0.8346,0.1759,0.8346,0.1759,0.8397,0.0329})))))))
.addChild(new HAnimJoint("hanim_r_wrist").setName("r_wrist").setCenter(-7.617000,37.689999,-1.663000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_r_hand").setName("r_hand")
.addChild(new Transform().setTranslation(-7.617000,37.689999,-1.663000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("ChulTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_12_172_coordIndex()).setTexCoordIndex(getIndexedFaceSet_12_172_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_13_172_point()))
.setTexCoord(new TextureCoordinate().setPoint(getTextureCoordinate_13_173_point())))))))))
.addChild(new HAnimJoint("hanim_vl5").setName("vl5").setCenter(0.000000,47.330002,-0.574400).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_l5").setName("l5")
.addChild(new Transform().setTranslation(0.000000,47.330002,-0.574400)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("ChulTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_10_184_coordIndex()).setTexCoordIndex(getIndexedFaceSet_10_184_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_11_184_point()))
.setTexCoord(new TextureCoordinate().setPoint(getTextureCoordinate_11_185_point()))))))
.addChild(new HAnimJoint("hanim_skullbase").setName("skullbase").setCenter(0.000000,65.510002,-1.446000).setLlimit(new double[] {0.0,0.0,0.0}).setUlimit(new double[] {0.0,0.0,0.0})
.addChild(new HAnimSegment("hanim_skull").setName("skull")
.addChild(new Transform().setTranslation(0.000000,65.510002,-1.446000)
.addChild(new Shape()
.setAppearance(new Appearance()
.setMaterial(new Material().setDiffuseColor(0.588000,0.588000,0.588000))
.setTexture(new ImageTexture().setUSE("ChulTextureAtlas")))
.setGeometry(new IndexedFaceSet().setCreaseAngle(1.57).setCoordIndex(getIndexedFaceSet_11_193_coordIndex()).setTexCoordIndex(getIndexedFaceSet_11_193_texCoordIndex())
.setCoord(new Coordinate().setPoint(getCoordinate_12_193_point()))
.setTexCoord(new TextureCoordinate().setPoint(getTextureCoordinate_12_194_point()))))))))))
.addJoints(new HAnimJoint().setUSE("hanim_humanoid_root"))
.addJoints(new HAnimJoint().setUSE("hanim_sacroiliac"))
.addJoints(new HAnimJoint().setUSE("hanim_vl5"))
.addJoints(new HAnimJoint().setUSE("hanim_skullbase"))
.addJoints(new HAnimJoint().setUSE("hanim_l_ankle"))
.addJoints(new HAnimJoint().setUSE("hanim_r_ankle"))
.addJoints(new HAnimJoint().setUSE("hanim_l_elbow"))
.addJoints(new HAnimJoint().setUSE("hanim_r_elbow"))
.addJoints(new HAnimJoint().setUSE("hanim_l_hip"))
.addJoints(new HAnimJoint().setUSE("hanim_r_hip"))
.addJoints(new HAnimJoint().setUSE("hanim_l_knee"))
.addJoints(new HAnimJoint().setUSE("hanim_r_knee"))
.addJoints(new HAnimJoint().setUSE("hanim_l_midtarsal"))
.addJoints(new HAnimJoint().setUSE("hanim_r_midtarsal"))
.addJoints(new HAnimJoint().setUSE("hanim_l_shoulder"))
.addJoints(new HAnimJoint().setUSE("hanim_r_shoulder"))
.addJoints(new HAnimJoint().setUSE("hanim_l_wrist"))
.addJoints(new HAnimJoint().setUSE("hanim_r_wrist"))
.addSegments(new HAnimSegment().setUSE("hanim_sacrum"))
.addSegments(new HAnimSegment().setUSE("hanim_pelvis"))
.addSegments(new HAnimSegment().setUSE("hanim_l5"))
.addSegments(new HAnimSegment().setUSE("hanim_skull"))
.addSegments(new HAnimSegment().setUSE("hanim_l_calf"))
.addSegments(new HAnimSegment().setUSE("hanim_r_calf"))
.addSegments(new HAnimSegment().setUSE("hanim_l_forearm"))
.addSegments(new HAnimSegment().setUSE("hanim_r_forearm"))
.addSegments(new HAnimSegment().setUSE("hanim_l_hand"))
.addSegments(new HAnimSegment().setUSE("hanim_r_hand"))
.addSegments(new HAnimSegment().setUSE("hanim_l_hindfoot"))
.addSegments(new HAnimSegment().setUSE("hanim_r_hindfoot"))
.addSegments(new HAnimSegment().setUSE("hanim_l_middistal"))
.addSegments(new HAnimSegment().setUSE("hanim_r_middistal"))
.addSegments(new HAnimSegment().setUSE("hanim_l_thigh"))
.addSegments(new HAnimSegment().setUSE("hanim_r_thigh"))
.addSegments(new HAnimSegment().setUSE("hanim_l_upperarm"))
.addSegments(new HAnimSegment().setUSE("hanim_r_upperarm"))));
}
catch (Exception ex)
{
System.err.println ("*** Further hints on X3DJSAIL errors and exceptions at");
System.err.println ("*** https://www.web3d.org/specifications/java/X3DJSAIL.html");
throw (ex);
}
}
// end of initialize() method
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_8_26_coordIndex_1()
{
int[] value = {0,1,2,-1,0,2,3,-1,0,3,4,-1,0,4,5,-1,0,5,6,-1,0,6,7,-1,0,7,8,-1,0,8,9,-1,0,9,10,-1,0,10,11,-1,0,11,12,-1,0,12,1,-1,14,2,1,-1,1,13,14,-1,15,3,2,-1,2,14,15,-1,16,4,3,-1,3,15,16,-1,17,5,4,-1,4,16,17,-1,18,6,5,-1,5,17,18,-1,19,7,6,-1,6,18,19,-1,20,8,7,-1,7,19,20,-1,21,9,8,-1,8,20,21,-1,22,10,9,-1,9,21,22,-1,23,11,10,-1,10,22,23,-1,24,12,11,-1,11,23,24,-1,13,1,12,-1,12,24,13,-1,26,14,13,-1,13,25,26,-1,27,15,14,-1,14,26,27,-1,28,16,15,-1,15,27,28,-1,29,17,16,-1,16,28,29,-1,30,18,17,-1,17,29,30,-1,31,19,18,-1,18,30,31,-1,32,20,19,-1,19,31,32,-1,33,21,20,-1,20,32,33,-1,34,22,21,-1,21,33,34,-1,35,23,22,-1,22,34,35,-1,36,24,23,-1,23,35,36,-1,25,13,24,-1,24,36,25,-1,38,26,25,-1,25,37,38,-1,39,27,26,-1,26,38,39,-1,40,28,27,-1,27,39,40,-1,41,29,28,-1,28,40,41,-1,42,30,29,-1,29,41,42,-1,43,31,30,-1,30,42,43,-1,44,32,31,-1,31,43,44,-1,45,33,32,-1,32,44,45,-1,46,34,33,-1,33,45,46,-1,47,35,34,-1,34,46,47,-1,48,36,35,-1,35,47,48,-1,37,25,36,-1,36,48,37,-1,50,38,37,-1,37,49,50,-1,51,39,38,-1,38,50,51,-1,52,40,39,-1,39,51,52,-1,53,41,40,-1,40,52,53,-1,54,42,41,-1,41,53,54,-1,55,43,42,-1,42,54,55,-1,56,44,43,-1,43,55,56,-1,57,45,44,-1,44,56,57,-1,58,46,45,-1,45,57,58,-1,59,47,46,-1,46,58,59,-1,60,48,47,-1,47,59,60,-1,49,37,48,-1,48,60,49,-1,61,50,49,-1,61,51,50,-1,61,52,51,-1,61,53,52,-1,61,54,53,-1,61,55,54,-1,61,56,55,-1,61,57,56,-1,61,58,57,-1,61,59,58,-1,61,60,59,-1,61,49,60,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_8_26_texCoordIndex_1()
{
int[] value = {0,1,2,-1,0,2,3,-1,0,3,4,-1,0,4,5,-1,0,5,6,-1,0,6,7,-1,0,7,8,-1,0,8,9,-1,0,9,10,-1,0,10,11,-1,0,11,12,-1,0,12,1,-1,14,2,1,-1,1,13,14,-1,15,3,2,-1,2,14,15,-1,16,4,3,-1,3,15,16,-1,17,5,4,-1,4,16,17,-1,18,6,5,-1,5,17,18,-1,19,7,6,-1,6,18,19,-1,20,8,7,-1,7,19,20,-1,21,9,8,-1,8,20,21,-1,22,10,9,-1,9,21,22,-1,23,11,10,-1,10,22,23,-1,24,12,11,-1,11,23,24,-1,13,1,12,-1,12,24,13,-1,26,14,13,-1,13,25,26,-1,27,15,14,-1,14,26,27,-1,28,16,15,-1,15,27,28,-1,29,17,16,-1,16,28,29,-1,30,18,17,-1,17,29,30,-1,31,19,18,-1,18,30,31,-1,32,20,19,-1,19,31,32,-1,33,21,20,-1,20,32,33,-1,34,22,21,-1,21,33,34,-1,35,23,22,-1,22,34,35,-1,36,24,23,-1,23,35,36,-1,25,13,24,-1,24,36,25,-1,38,26,25,-1,25,37,38,-1,39,27,26,-1,26,38,39,-1,40,28,27,-1,27,39,40,-1,41,29,28,-1,28,40,41,-1,42,30,29,-1,29,41,42,-1,43,31,30,-1,30,42,43,-1,44,32,31,-1,31,43,44,-1,45,33,32,-1,32,44,45,-1,46,34,33,-1,33,45,46,-1,47,35,34,-1,34,46,47,-1,48,36,35,-1,35,47,48,-1,37,25,36,-1,36,48,37,-1,50,38,37,-1,37,49,50,-1,51,39,38,-1,38,50,51,-1,52,40,39,-1,39,51,52,-1,53,41,40,-1,40,52,53,-1,54,42,41,-1,41,53,54,-1,55,43,42,-1,42,54,55,-1,56,44,43,-1,43,55,56,-1,57,45,44,-1,44,56,57,-1,58,46,45,-1,45,57,58,-1,59,47,46,-1,46,58,59,-1,60,48,47,-1,47,59,60,-1,49,37,48,-1,48,60,49,-1,61,50,49,-1,61,51,50,-1,61,52,51,-1,61,53,52,-1,61,54,53,-1,61,55,54,-1,61,56,55,-1,61,57,56,-1,61,58,57,-1,61,59,58,-1,61,60,59,-1,61,49,60,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_35_coordIndex_1()
{
int[] value = {40,39,38,-1,38,37,36,-1,38,36,35,-1,40,38,35,-1,41,40,35,-1,0,1,8,-1,8,7,0,-1,1,2,9,-1,9,8,1,-1,2,3,10,-1,10,9,2,-1,3,4,11,-1,11,10,3,-1,4,5,12,-1,12,11,4,-1,5,6,13,-1,13,12,5,-1,6,0,7,-1,7,13,6,-1,7,8,15,-1,15,14,7,-1,8,9,16,-1,16,15,8,-1,9,10,17,-1,17,16,9,-1,10,11,18,-1,18,17,10,-1,11,12,19,-1,19,18,11,-1,12,13,20,-1,20,19,12,-1,13,7,14,-1,14,20,13,-1,14,15,107,-1,107,106,14,-1,15,16,108,-1,108,107,15,-1,16,17,109,-1,109,108,16,-1,17,18,110,-1,110,109,17,-1,18,19,111,-1,111,110,18,-1,19,20,112,-1,112,111,19,-1,20,14,106,-1,106,112,20,-1,29,28,106,-1,106,107,29,-1,30,29,107,-1,107,108,30,-1,31,30,108,-1,108,109,31,-1,32,31,109,-1,109,110,32,-1,33,32,110,-1,110,111,33,-1,34,33,111,-1,111,112,34,-1,28,34,112,-1,112,106,28,-1,35,36,1,-1,1,0,35,-1,36,37,2,-1,2,1,36,-1,37,38,3,-1,3,2,37,-1,38,39,4,-1,4,3,38,-1,39,40,5,-1,5,4,39,-1,40,41,6,-1,6,5,40,-1,41,35,0,-1,0,6,41,-1,113,43,21,-1,50,51,42,-1,115,113,22,-1,52,53,44,-1,116,115,23,-1,54,55,45,-1,117,116,24,-1,56,57,46,-1,118,117,25,-1,58,59,47,-1,119,118,26,-1,60,61,48,-1,43,119,27,-1,62,63,114,-1,122,64,65,-1,66,67,130,-1,121,68,69,-1,70,71,129,-1,123,72,73,-1,74,75,131,-1,124,76,77,-1,78,79,132,-1,125,80,81,-1,82,83,133,-1,126,84,85,-1,86,87,134,-1,127,88,89,-1,90,91,135,-1,43,113,140,-1,113,115,140,-1,115,116,140,-1,116,117,140,-1,117,118,140,-1,118,119,140,-1,119,43,140,-1,92,93,49,-1,94,95,120,-1,96,97,128,-1,98,99,136,-1,100,101,137,-1,102,103,138,-1,104,105,139,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_35_texCoordIndex_1()
{
int[] value = {5,4,3,-1,3,2,0,-1,3,0,1,-1,5,3,1,-1,6,5,1,-1,7,10,8,-1,8,9,7,-1,10,12,11,-1,11,8,10,-1,12,14,13,-1,13,11,12,-1,14,16,15,-1,15,13,14,-1,16,18,17,-1,17,15,16,-1,18,20,19,-1,19,17,18,-1,20,7,9,-1,9,19,20,-1,9,8,21,-1,21,22,9,-1,8,11,23,-1,23,21,8,-1,11,13,24,-1,24,23,11,-1,13,15,25,-1,25,24,13,-1,15,17,26,-1,26,25,15,-1,17,19,27,-1,27,26,17,-1,19,9,22,-1,22,27,19,-1,22,21,28,-1,28,29,22,-1,21,23,30,-1,30,28,21,-1,23,24,31,-1,31,30,23,-1,24,25,32,-1,32,31,24,-1,25,26,33,-1,33,32,25,-1,26,27,34,-1,34,33,26,-1,27,22,29,-1,29,34,27,-1,35,36,29,-1,29,28,35,-1,37,35,28,-1,28,30,37,-1,38,37,30,-1,30,31,38,-1,39,38,31,-1,31,32,39,-1,40,39,32,-1,32,33,40,-1,41,40,33,-1,33,34,41,-1,36,41,34,-1,34,29,36,-1,1,0,10,-1,10,7,1,-1,0,2,12,-1,12,10,0,-1,2,3,14,-1,14,12,2,-1,3,4,16,-1,16,14,3,-1,4,5,18,-1,18,16,4,-1,5,6,20,-1,20,18,5,-1,6,1,7,-1,7,20,6,-1,42,43,29,-1,29,28,42,-1,44,42,28,-1,28,30,44,-1,45,44,30,-1,30,31,45,-1,46,45,31,-1,31,32,46,-1,47,46,32,-1,32,33,47,-1,48,47,33,-1,33,34,48,-1,43,48,34,-1,34,29,43,-1,43,42,28,-1,28,29,43,-1,42,44,30,-1,30,28,42,-1,44,45,31,-1,31,30,44,-1,45,46,32,-1,32,31,45,-1,46,47,33,-1,33,32,46,-1,47,48,34,-1,34,33,47,-1,48,43,29,-1,29,34,48,-1,43,42,49,-1,42,44,49,-1,44,45,49,-1,45,46,49,-1,46,47,49,-1,47,48,49,-1,48,43,49,-1,42,43,49,-1,44,42,49,-1,45,44,49,-1,46,45,49,-1,47,46,49,-1,48,47,49,-1,43,48,49,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getCoordinate_10_35_point_1()
{
double[] value = {2.6400,0.9230,0.0000,1.4650,0.9230,2.8620,-1.1740,0.9230,3.5690,-3.0020,0.9230,1.5880,-3.0020,0.9230,-1.5880,-1.1740,0.9230,-3.5690,1.4650,0.9230,-2.8620,2.6400,-2.4210,0.0000,1.4650,-2.4210,2.8620,-1.1740,-2.4210,3.5690,-3.0020,-2.4210,1.5880,-3.0020,-2.4210,-1.5880,-1.1740,-2.4210,-3.5690,1.4650,-2.4210,-2.8620,2.6400,-8.2130,0.0000,1.4650,-8.2130,2.8620,-1.1740,-8.2130,3.5690,-3.0020,-8.2130,1.5880,-3.0020,-8.2130,-1.5880,-1.1740,-8.2130,-3.5690,1.4650,-8.2130,-2.8620,3.0020,-14.1200,0.0000,1.6910,-14.1200,3.1940,-1.2550,-14.1200,3.9830,-2.9910,-14.1200,1.7730,-2.9910,-14.1200,-1.7730,-1.2550,-14.1200,-3.9830,1.6910,-14.1200,-3.1940,1.9140,-6.8560,0.0000,1.0130,-6.8560,2.1960,-1.0120,-6.8560,2.7380,-2.3480,-6.8560,1.2190,-2.3480,-6.8560,-1.2190,-1.0120,-6.8560,-2.7380,1.0130,-6.8560,-2.1960,1.8290,2.6980,0.0000,0.9595,2.6980,2.1180,-0.9934,2.6980,2.6410,-2.5600,2.6980,1.1750,-2.5600,2.6980,-1.1750,-0.9934,2.6980,-2.6410,0.9595,2.6980,-2.1180,0.9751,-17.0400,2.0460,1.8150,-17.0400,0.0000,-0.9119,-17.0400,2.5510,-2.0240,-17.0400,1.1360,-2.0240,-17.0400,-1.1360,-0.9119,-17.0400,-2.5520,0.9751,-17.0400,-2.0460,-0.3011,-18.4100,0.0000,3.0020,-14.1200,0.0000,1.6910,-14.1200,3.1940,1.6910,-14.1200,3.1940,-1.2550,-14.1200,3.9830,-1.2550,-14.1200,3.9830,-2.9910,-14.1200,1.7730,-2.9910,-14.1200,1.7730,-2.9910,-14.1200,-1.7730,-2.9910,-14.1200,-1.7730,-1.2550,-14.1200,-3.9830,-1.2550,-14.1200,-3.9830,1.6910,-14.1200,-3.1940,1.6910,-14.1200,-3.1940,3.0020,-14.1200,0.0000,0.9751,-17.0400,2.0460,1.6910,-14.1200,3.1940,1.6910,-14.1200,3.1940,3.0020,-14.1200,0.0000,-0.9119,-17.0400,2.5510,-1.2550,-14.1200,3.9830,-1.2550,-14.1200,3.9830,1.6910,-14.1200,3.1940,-2.0240,-17.0400,1.1360,-2.9910,-14.1200,1.7730,-2.9910,-14.1200,1.7730,-1.2550,-14.1200,3.9830,-2.0240,-17.0400,-1.1360,-2.9910,-14.1200,-1.7730,-2.9910,-14.1200,-1.7730,-2.9910,-14.1200,1.7730,-0.9119,-17.0400,-2.5520,-1.2550,-14.1200,-3.9830,-1.2550,-14.1200,-3.9830,-2.9910,-14.1200,-1.7730,0.9751,-17.0400,-2.0460,1.6910,-14.1200,-3.1940,1.6910,-14.1200,-3.1940,-1.2550,-14.1200,-3.9830,1.8150,-17.0400,0.0000,3.0020,-14.1200,0.0000,3.0020,-14.1200,0.0000,1.6910,-14.1200,-3.1940,0.9751,-17.0400,2.0460,1.8150,-17.0400,0.0000,-0.9119,-17.0400,2.5510,0.9751,-17.0400,2.0460,-2.0240,-17.0400,1.1360,-0.9119,-17.0400,2.5510,-2.0240,-17.0400,-1.1360,-2.0240,-17.0400,1.1360};
return value;
}
private double[] getCoordinate_10_35_point_2()
{
double[] value = {-0.9119,-17.0400,-2.5520,-2.0240,-17.0400,-1.1360,0.9751,-17.0400,-2.0460,-0.9119,-17.0400,-2.5520,1.8150,-17.0400,0.0000,0.9751,-17.0400,-2.0460,3.0020,-14.1200,0.0000,1.6910,-14.1200,3.1940,-1.2550,-14.1200,3.9830,-2.9910,-14.1200,1.7730,-2.9910,-14.1200,-1.7730,-1.2550,-14.1200,-3.9830,1.6910,-14.1200,-3.1940,0.9751,-17.0400,2.0460,1.8150,-17.0400,0.0000,-0.9119,-17.0400,2.5510,-2.0240,-17.0400,1.1360,-2.0240,-17.0400,-1.1360,-0.9119,-17.0400,-2.5520,0.9751,-17.0400,-2.0460,-0.3011,-18.4100,0.0000,0.9751,-17.0400,2.0460,1.8150,-17.0400,0.0000,-0.9119,-17.0400,2.5510,-2.0240,-17.0400,1.1360,-2.0240,-17.0400,-1.1360,-0.9119,-17.0400,-2.5520,0.9751,-17.0400,-2.0460,-0.3011,-18.4100,0.0000,0.9751,-17.0400,2.0460,1.8150,-17.0400,0.0000,-0.9119,-17.0400,2.5510,-2.0240,-17.0400,1.1360,-2.0240,-17.0400,-1.1360,-0.9119,-17.0400,-2.5520,0.9751,-17.0400,-2.0460,-0.3011,-18.4100,0.0000,-0.3011,-18.4100,0.0000,-0.3011,-18.4100,0.0000,-0.3011,-18.4100,0.0000,-0.3011,-18.4100,0.0000};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_75_coordIndex_1()
{
int[] value = {36,37,38,-1,35,36,38,-1,38,39,40,-1,35,38,40,-1,41,35,40,-1,0,7,8,-1,8,1,0,-1,1,8,9,-1,9,2,1,-1,2,9,10,-1,10,3,2,-1,3,10,11,-1,11,4,3,-1,4,11,12,-1,12,5,4,-1,5,12,13,-1,13,6,5,-1,6,13,7,-1,7,0,6,-1,7,14,15,-1,15,8,7,-1,8,15,16,-1,16,9,8,-1,9,16,17,-1,17,10,9,-1,10,17,18,-1,18,11,10,-1,11,18,19,-1,19,12,11,-1,12,19,20,-1,20,13,12,-1,13,20,14,-1,14,7,13,-1,14,106,107,-1,107,15,14,-1,15,107,108,-1,108,16,15,-1,16,108,109,-1,109,17,16,-1,17,109,110,-1,110,18,17,-1,18,110,111,-1,111,19,18,-1,19,111,112,-1,112,20,19,-1,20,112,106,-1,106,14,20,-1,29,107,106,-1,106,28,29,-1,30,108,107,-1,107,29,30,-1,31,109,108,-1,108,30,31,-1,32,110,109,-1,109,31,32,-1,33,111,110,-1,110,32,33,-1,34,112,111,-1,111,33,34,-1,28,106,112,-1,112,34,28,-1,35,0,1,-1,1,36,35,-1,36,1,2,-1,2,37,36,-1,37,2,3,-1,3,38,37,-1,38,3,4,-1,4,39,38,-1,39,4,5,-1,5,40,39,-1,40,5,6,-1,6,41,40,-1,41,6,0,-1,0,35,41,-1,113,21,43,-1,50,42,51,-1,115,22,113,-1,52,44,53,-1,116,23,115,-1,54,45,55,-1,117,24,116,-1,56,46,57,-1,118,25,117,-1,58,47,59,-1,119,26,118,-1,60,48,61,-1,43,27,119,-1,62,114,63,-1,122,65,64,-1,66,130,67,-1,121,69,68,-1,70,129,71,-1,123,73,72,-1,74,131,75,-1,124,77,76,-1,78,132,79,-1,125,81,80,-1,82,133,83,-1,126,85,84,-1,86,134,87,-1,127,89,88,-1,90,135,91,-1,43,140,113,-1,113,140,115,-1,115,140,116,-1,116,140,117,-1,117,140,118,-1,118,140,119,-1,119,140,43,-1,92,49,93,-1,94,120,95,-1,96,128,97,-1,98,136,99,-1,100,137,101,-1,102,138,103,-1,104,139,105,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_75_texCoordIndex_1()
{
int[] value = {0,2,3,-1,1,0,3,-1,3,4,5,-1,1,3,5,-1,6,1,5,-1,7,9,8,-1,8,10,7,-1,10,8,11,-1,11,12,10,-1,12,11,13,-1,13,14,12,-1,14,13,15,-1,15,16,14,-1,16,15,17,-1,17,18,16,-1,18,17,19,-1,19,20,18,-1,20,19,9,-1,9,7,20,-1,9,22,21,-1,21,8,9,-1,8,21,23,-1,23,11,8,-1,11,23,24,-1,24,13,11,-1,13,24,25,-1,25,15,13,-1,15,25,26,-1,26,17,15,-1,17,26,27,-1,27,19,17,-1,19,27,22,-1,22,9,19,-1,22,29,28,-1,28,21,22,-1,21,28,30,-1,30,23,21,-1,23,30,31,-1,31,24,23,-1,24,31,32,-1,32,25,24,-1,25,32,33,-1,33,26,25,-1,26,33,34,-1,34,27,26,-1,27,34,29,-1,29,22,27,-1,35,28,29,-1,29,36,35,-1,37,30,28,-1,28,35,37,-1,38,31,30,-1,30,37,38,-1,39,32,31,-1,31,38,39,-1,40,33,32,-1,32,39,40,-1,41,34,33,-1,33,40,41,-1,36,29,34,-1,34,41,36,-1,1,7,10,-1,10,0,1,-1,0,10,12,-1,12,2,0,-1,2,12,14,-1,14,3,2,-1,3,14,16,-1,16,4,3,-1,4,16,18,-1,18,5,4,-1,5,18,20,-1,20,6,5,-1,6,20,7,-1,7,1,6,-1,42,29,43,-1,29,42,28,-1,44,28,42,-1,28,44,30,-1,45,30,44,-1,30,45,31,-1,46,31,45,-1,31,46,32,-1,47,32,46,-1,32,47,33,-1,48,33,47,-1,33,48,34,-1,43,34,48,-1,34,43,29,-1,43,28,42,-1,28,43,29,-1,42,30,44,-1,30,42,28,-1,44,31,45,-1,31,44,30,-1,45,32,46,-1,32,45,31,-1,46,33,47,-1,33,46,32,-1,47,34,48,-1,34,47,33,-1,48,29,43,-1,29,48,34,-1,43,49,42,-1,42,49,44,-1,44,49,45,-1,45,49,46,-1,46,49,47,-1,47,49,48,-1,48,49,43,-1,42,49,43,-1,44,49,42,-1,45,49,44,-1,46,49,45,-1,47,49,46,-1,48,49,47,-1,43,49,48,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getCoordinate_10_75_point_1()
{
double[] value = {-2.6400,0.9230,0.0000,-1.4650,0.9230,2.8620,1.1740,0.9230,3.5690,3.0020,0.9230,1.5880,3.0020,0.9230,-1.5880,1.1740,0.9230,-3.5690,-1.4650,0.9230,-2.8620,-2.6400,-2.4210,0.0000,-1.4650,-2.4210,2.8620,1.1740,-2.4210,3.5690,3.0020,-2.4210,1.5880,3.0020,-2.4210,-1.5880,1.1740,-2.4210,-3.5690,-1.4650,-2.4210,-2.8620,-2.6400,-8.2130,0.0000,-1.4650,-8.2130,2.8620,1.1740,-8.2130,3.5690,3.0020,-8.2130,1.5880,3.0020,-8.2130,-1.5880,1.1740,-8.2130,-3.5690,-1.4650,-8.2130,-2.8620,-3.0020,-14.1200,0.0000,-1.6910,-14.1200,3.1940,1.2550,-14.1200,3.9830,2.9910,-14.1200,1.7730,2.9910,-14.1200,-1.7730,1.2550,-14.1200,-3.9830,-1.6910,-14.1200,-3.1940,-1.9140,-6.8560,0.0000,-1.0130,-6.8560,2.1960,1.0120,-6.8560,2.7380,2.3480,-6.8560,1.2190,2.3480,-6.8560,-1.2190,1.0120,-6.8560,-2.7380,-1.0130,-6.8560,-2.1960,-1.8290,2.6980,0.0000,-0.9595,2.6980,2.1180,0.9934,2.6980,2.6410,2.5600,2.6980,1.1750,2.5600,2.6980,-1.1750,0.9934,2.6980,-2.6410,-0.9595,2.6980,-2.1180,-0.9751,-17.0400,2.0460,-1.8150,-17.0400,0.0000,0.9119,-17.0400,2.5520,2.0240,-17.0400,1.1360,2.0240,-17.0400,-1.1360,0.9119,-17.0400,-2.5520,-0.9751,-17.0400,-2.0460,0.3011,-18.4100,0.0000,-3.0020,-14.1200,0.0000,-1.6910,-14.1200,3.1940,-1.6910,-14.1200,3.1940,1.2550,-14.1200,3.9830,1.2550,-14.1200,3.9830,2.9910,-14.1200,1.7730,2.9910,-14.1200,1.7730,2.9910,-14.1200,-1.7730,2.9910,-14.1200,-1.7730,1.2550,-14.1200,-3.9830,1.2550,-14.1200,-3.9830,-1.6910,-14.1200,-3.1940,-1.6910,-14.1200,-3.1940,-3.0020,-14.1200,0.0000,-0.9751,-17.0400,2.0460,-1.6910,-14.1200,3.1940,-1.6910,-14.1200,3.1940,-3.0020,-14.1200,0.0000,0.9119,-17.0400,2.5520,1.2550,-14.1200,3.9830,1.2550,-14.1200,3.9830,-1.6910,-14.1200,3.1940,2.0240,-17.0400,1.1360,2.9910,-14.1200,1.7730,2.9910,-14.1200,1.7730,1.2550,-14.1200,3.9830,2.0240,-17.0400,-1.1360,2.9910,-14.1200,-1.7730,2.9910,-14.1200,-1.7730,2.9910,-14.1200,1.7730,0.9119,-17.0400,-2.5520,1.2550,-14.1200,-3.9830,1.2550,-14.1200,-3.9830,2.9910,-14.1200,-1.7730,-0.9751,-17.0400,-2.0460,-1.6910,-14.1200,-3.1940,-1.6910,-14.1200,-3.1940,1.2550,-14.1200,-3.9830,-1.8150,-17.0400,0.0000,-3.0020,-14.1200,0.0000,-3.0020,-14.1200,0.0000,-1.6910,-14.1200,-3.1940,-0.9751,-17.0400,2.0460,-1.8150,-17.0400,0.0000,0.9119,-17.0400,2.5520,-0.9751,-17.0400,2.0460,2.0240,-17.0400,1.1360,0.9119,-17.0400,2.5520,2.0240,-17.0400,-1.1360,2.0240,-17.0400,1.1360};
return value;
}
private double[] getCoordinate_10_75_point_2()
{
double[] value = {0.9119,-17.0400,-2.5520,2.0240,-17.0400,-1.1360,-0.9751,-17.0400,-2.0460,0.9119,-17.0400,-2.5520,-1.8150,-17.0400,0.0000,-0.9751,-17.0400,-2.0460,-3.0020,-14.1200,0.0000,-1.6910,-14.1200,3.1940,1.2550,-14.1200,3.9830,2.9910,-14.1200,1.7730,2.9910,-14.1200,-1.7730,1.2550,-14.1200,-3.9830,-1.6910,-14.1200,-3.1940,-0.9751,-17.0400,2.0460,-1.8150,-17.0400,0.0000,0.9119,-17.0400,2.5520,2.0240,-17.0400,1.1360,2.0240,-17.0400,-1.1360,0.9119,-17.0400,-2.5520,-0.9751,-17.0400,-2.0460,0.3011,-18.4100,0.0000,-0.9751,-17.0400,2.0460,-1.8150,-17.0400,0.0000,0.9119,-17.0400,2.5520,2.0240,-17.0400,1.1360,2.0240,-17.0400,-1.1360,0.9119,-17.0400,-2.5520,-0.9751,-17.0400,-2.0460,0.3011,-18.4100,0.0000,-0.9751,-17.0400,2.0460,-1.8150,-17.0400,0.0000,0.9119,-17.0400,2.5520,2.0240,-17.0400,1.1360,2.0240,-17.0400,-1.1360,0.9119,-17.0400,-2.5520,-0.9751,-17.0400,-2.0460,0.3011,-18.4100,0.0000,0.3011,-18.4100,0.0000,0.3011,-18.4100,0.0000,0.3011,-18.4100,0.0000,0.3011,-18.4100,0.0000};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_115_coordIndex_1()
{
int[] value = {0,1,2,-1,0,2,3,-1,0,3,4,-1,0,4,5,-1,0,5,6,-1,0,6,7,-1,0,7,8,-1,0,8,9,-1,0,9,10,-1,0,10,11,-1,0,11,12,-1,0,12,1,-1,14,2,1,-1,1,13,14,-1,15,3,2,-1,2,14,15,-1,16,4,3,-1,3,15,16,-1,17,5,4,-1,4,16,17,-1,18,6,5,-1,5,17,18,-1,19,7,6,-1,6,18,19,-1,20,8,7,-1,7,19,20,-1,21,9,8,-1,8,20,21,-1,22,10,9,-1,9,21,22,-1,23,11,10,-1,10,22,23,-1,24,12,11,-1,11,23,24,-1,13,1,12,-1,12,24,13,-1,26,14,13,-1,13,25,26,-1,27,15,14,-1,14,26,27,-1,28,16,15,-1,15,27,28,-1,29,17,16,-1,16,28,29,-1,30,18,17,-1,17,29,30,-1,31,19,18,-1,18,30,31,-1,32,20,19,-1,19,31,32,-1,33,21,20,-1,20,32,33,-1,34,22,21,-1,21,33,34,-1,35,23,22,-1,22,34,35,-1,36,24,23,-1,23,35,36,-1,25,13,24,-1,24,36,25,-1,38,26,25,-1,25,37,38,-1,39,27,26,-1,26,38,39,-1,40,28,27,-1,27,39,40,-1,41,29,28,-1,28,40,41,-1,42,30,29,-1,29,41,42,-1,43,31,30,-1,30,42,43,-1,44,32,31,-1,31,43,44,-1,45,33,32,-1,32,44,45,-1,46,34,33,-1,33,45,46,-1,47,35,34,-1,34,46,47,-1,48,36,35,-1,35,47,48,-1,37,25,36,-1,36,48,37,-1,50,38,37,-1,37,49,50,-1,51,39,38,-1,38,50,51,-1,52,40,39,-1,39,51,52,-1,53,41,40,-1,40,52,53,-1,54,42,41,-1,41,53,54,-1,55,43,42,-1,42,54,55,-1,56,44,43,-1,43,55,56,-1,57,45,44,-1,44,56,57,-1,58,46,45,-1,45,57,58,-1,59,47,46,-1,46,58,59,-1,60,48,47,-1,47,59,60,-1,49,37,48,-1,48,60,49,-1,61,50,49,-1,61,51,50,-1,61,52,51,-1,61,53,52,-1,61,54,53,-1,61,55,54,-1,61,56,55,-1,61,57,56,-1,61,58,57,-1,61,59,58,-1,61,60,59,-1,61,49,60,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_9_115_texCoordIndex_1()
{
int[] value = {0,1,2,-1,0,2,3,-1,0,3,4,-1,0,4,5,-1,0,5,6,-1,0,6,7,-1,0,7,8,-1,0,8,9,-1,0,9,10,-1,0,10,11,-1,0,11,12,-1,0,12,1,-1,14,2,1,-1,1,13,14,-1,15,3,2,-1,2,14,15,-1,16,4,3,-1,3,15,16,-1,17,5,4,-1,4,16,17,-1,18,6,5,-1,5,17,18,-1,19,7,6,-1,6,18,19,-1,20,8,7,-1,7,19,20,-1,21,9,8,-1,8,20,21,-1,22,10,9,-1,9,21,22,-1,23,11,10,-1,10,22,23,-1,24,12,11,-1,11,23,24,-1,13,1,12,-1,12,24,13,-1,26,14,13,-1,13,25,26,-1,27,15,14,-1,14,26,27,-1,28,16,15,-1,15,27,28,-1,29,17,16,-1,16,28,29,-1,30,18,17,-1,17,29,30,-1,31,19,18,-1,18,30,31,-1,32,20,19,-1,19,31,32,-1,33,21,20,-1,20,32,33,-1,34,22,21,-1,21,33,34,-1,35,23,22,-1,22,34,35,-1,36,24,23,-1,23,35,36,-1,25,13,24,-1,24,36,25,-1,38,26,25,-1,25,37,38,-1,39,27,26,-1,26,38,39,-1,40,28,27,-1,27,39,40,-1,41,29,28,-1,28,40,41,-1,42,30,29,-1,29,41,42,-1,43,31,30,-1,30,42,43,-1,44,32,31,-1,31,43,44,-1,45,33,32,-1,32,44,45,-1,46,34,33,-1,33,45,46,-1,47,35,34,-1,34,46,47,-1,48,36,35,-1,35,47,48,-1,37,25,36,-1,36,48,37,-1,50,38,37,-1,37,49,50,-1,51,39,38,-1,38,50,51,-1,52,40,39,-1,39,51,52,-1,53,41,40,-1,40,52,53,-1,54,42,41,-1,41,53,54,-1,55,43,42,-1,42,54,55,-1,56,44,43,-1,43,55,56,-1,57,45,44,-1,44,56,57,-1,58,46,45,-1,45,57,58,-1,59,47,46,-1,46,58,59,-1,60,48,47,-1,47,59,60,-1,49,37,48,-1,48,60,49,-1,61,50,49,-1,61,51,50,-1,61,52,51,-1,61,53,52,-1,61,54,53,-1,61,55,54,-1,61,56,55,-1,61,57,56,-1,61,58,57,-1,61,59,58,-1,61,60,59,-1,61,49,60,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_124_coordIndex_1()
{
int[] value = {0,1,2,-1,3,4,5,-1,2,1,6,-1,6,7,2,-1,7,6,8,-1,8,9,7,-1,9,8,5,-1,5,4,9,-1,0,11,10,-1,10,1,0,-1,5,13,12,-1,12,3,5,-1,6,1,10,-1,10,14,6,-1,6,14,15,-1,15,8,6,-1,8,15,13,-1,13,5,8,-1,12,17,16,-1,16,11,12,-1,10,11,16,-1,16,18,10,-1,13,19,17,-1,17,12,13,-1,10,18,20,-1,20,14,10,-1,15,14,20,-1,20,21,15,-1,13,15,21,-1,21,19,13,-1,17,23,22,-1,22,16,17,-1,18,16,22,-1,22,24,18,-1,19,25,23,-1,23,17,19,-1,18,24,26,-1,26,20,18,-1,21,20,26,-1,26,27,21,-1,19,21,27,-1,27,25,19,-1,23,29,28,-1,28,22,23,-1,22,28,30,-1,30,24,22,-1,25,31,29,-1,29,23,25,-1,24,30,32,-1,32,26,24,-1,26,32,33,-1,33,27,26,-1,27,33,31,-1,31,25,27,-1,29,35,34,-1,34,28,29,-1,28,34,36,-1,36,30,28,-1,31,37,35,-1,35,29,31,-1,30,36,38,-1,38,32,30,-1,32,38,39,-1,39,33,32,-1,33,39,37,-1,37,31,33,-1,0,2,40,-1,40,41,0,-1,4,3,42,-1,42,43,4,-1,2,7,44,-1,44,40,2,-1,7,9,45,-1,45,44,7,-1,9,4,43,-1,43,45,9,-1,3,12,46,-1,46,42,3,-1,12,11,47,-1,47,46,12,-1,41,40,48,-1,43,42,48,-1,40,44,48,-1,44,45,48,-1,45,43,48,-1,42,46,48,-1,46,47,48,-1,34,35,49,-1,36,34,49,-1,35,37,49,-1,38,36,49,-1,39,38,49,-1,37,39,49,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_124_texCoordIndex_1()
{
int[] value = {0,1,2,-1,3,4,5,-1,2,1,6,-1,6,7,2,-1,7,6,8,-1,8,9,7,-1,9,8,5,-1,5,4,9,-1,0,11,10,-1,10,1,0,-1,5,13,12,-1,12,3,5,-1,6,1,10,-1,10,14,6,-1,6,14,15,-1,15,8,6,-1,8,15,13,-1,13,5,8,-1,50,51,16,-1,16,11,50,-1,10,11,16,-1,16,18,10,-1,13,19,17,-1,17,12,13,-1,10,18,20,-1,20,14,10,-1,15,14,20,-1,20,21,15,-1,13,15,21,-1,21,19,13,-1,52,53,22,-1,22,16,52,-1,18,16,22,-1,22,24,18,-1,19,25,23,-1,23,17,19,-1,18,24,26,-1,26,20,18,-1,21,20,26,-1,26,27,21,-1,19,21,27,-1,27,25,19,-1,54,55,28,-1,28,22,54,-1,22,28,30,-1,30,24,22,-1,25,31,29,-1,29,23,25,-1,24,30,32,-1,32,26,24,-1,26,32,33,-1,33,27,26,-1,27,33,31,-1,31,25,27,-1,56,57,34,-1,34,28,56,-1,28,34,36,-1,36,30,28,-1,31,37,35,-1,35,29,31,-1,30,36,38,-1,38,32,30,-1,32,38,39,-1,39,33,32,-1,33,39,37,-1,37,31,33,-1,0,2,40,-1,40,41,0,-1,4,3,42,-1,42,43,4,-1,2,7,44,-1,44,40,2,-1,7,9,45,-1,45,69,7,-1,9,4,43,-1,43,45,9,-1,3,12,46,-1,46,42,3,-1,59,11,47,-1,47,58,59,-1,41,40,48,-1,60,61,48,-1,40,44,48,-1,44,62,48,-1,63,64,48,-1,65,66,48,-1,67,47,48,-1,34,68,49,-1,36,34,49,-1,35,37,49,-1,38,36,49,-1,39,38,49,-1,37,39,49,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_142_coordIndex_1()
{
int[] value = {0,3,1,-1,1,2,0,-1,4,7,5,-1,5,6,4,-1,10,11,8,-1,8,9,10,-1,14,15,12,-1,12,13,14,-1,11,14,13,-1,13,8,11,-1,17,10,9,-1,9,16,17,-1,19,17,16,-1,16,18,19,-1,15,19,18,-1,18,12,15,-1,20,21,11,-1,11,10,20,-1,24,25,22,-1,22,23,24,-1,21,26,14,-1,14,11,21,-1,27,20,10,-1,10,17,27,-1,28,27,17,-1,17,19,28,-1,29,28,19,-1,19,15,29,-1,2,1,21,-1,21,20,2,-1,3,0,29,-1,29,26,3,-1,1,3,26,-1,26,21,1,-1,30,2,20,-1,20,27,30,-1,31,30,27,-1,27,28,31,-1,0,31,28,-1,28,29,0,-1,32,33,0,-1,0,2,32,-1,34,32,2,-1,2,30,34,-1,35,34,30,-1,30,31,35,-1,33,35,31,-1,31,0,33,-1,36,37,32,-1,32,34,36,-1,38,36,34,-1,34,35,38,-1,39,38,35,-1,35,33,39,-1,37,39,33,-1,33,32,37,-1,6,5,37,-1,37,36,6,-1,4,6,36,-1,36,38,4,-1,7,4,38,-1,38,39,7,-1,5,7,39,-1,39,37,5,-1,23,22,15,-1,15,14,23,-1,24,23,14,-1,14,26,24,-1,42,43,40,-1,40,41,42,-1,22,25,29,-1,29,15,22,-1,44,45,25,-1,25,24,44,-1,46,47,26,-1,26,29,46,-1,47,44,24,-1,24,26,47,-1,45,46,29,-1,29,25,45,-1,41,40,47,-1,47,46,41,-1,42,41,46,-1,46,45,42,-1,43,42,45,-1,45,44,43,-1,40,43,44,-1,44,47,40,-1,9,8,48,-1,13,12,48,-1,8,13,48,-1,16,9,48,-1,18,16,48,-1,12,18,48,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_142_texCoordIndex_1()
{
int[] value = {47,50,48,-1,48,49,47,-1,8,11,9,-1,9,10,8,-1,53,54,51,-1,51,52,53,-1,57,58,55,-1,55,56,57,-1,54,57,56,-1,56,51,54,-1,14,15,12,-1,12,13,14,-1,17,14,13,-1,13,16,17,-1,19,17,16,-1,16,18,19,-1,59,60,54,-1,54,53,59,-1,63,64,61,-1,61,62,63,-1,60,65,57,-1,57,54,60,-1,20,21,15,-1,15,14,20,-1,22,20,14,-1,14,17,22,-1,23,22,17,-1,17,19,23,-1,49,48,60,-1,60,59,49,-1,50,47,66,-1,66,65,50,-1,48,50,65,-1,65,60,48,-1,24,25,21,-1,21,20,24,-1,26,24,20,-1,20,22,26,-1,27,26,22,-1,22,23,27,-1,67,68,47,-1,47,49,67,-1,28,29,25,-1,25,24,28,-1,30,28,24,-1,24,26,30,-1,31,30,26,-1,26,27,31,-1,32,33,29,-1,29,28,32,-1,34,32,28,-1,28,30,34,-1,35,34,30,-1,30,31,35,-1,69,70,68,-1,68,67,69,-1,10,9,33,-1,33,32,10,-1,8,10,32,-1,32,34,8,-1,11,8,34,-1,34,35,11,-1,71,72,70,-1,70,69,71,-1,62,61,58,-1,58,57,62,-1,63,62,57,-1,57,65,63,-1,38,39,36,-1,36,37,38,-1,40,41,23,-1,23,19,40,-1,73,74,64,-1,64,63,73,-1,43,44,42,-1,42,23,43,-1,75,73,63,-1,63,65,75,-1,45,43,23,-1,23,41,45,-1,37,36,44,-1,44,43,37,-1,38,37,43,-1,43,45,38,-1,76,77,74,-1,74,73,76,-1,78,76,73,-1,73,75,78,-1,1,0,5,-1,3,2,6,-1,0,4,7,-1,13,12,46,-1,16,13,46,-1,18,16,46,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_154_coordIndex_1()
{
int[] value = {0,2,1,-1,3,5,4,-1,2,7,6,-1,6,1,2,-1,7,9,8,-1,8,6,7,-1,9,4,5,-1,5,8,9,-1,0,1,10,-1,10,11,0,-1,5,3,12,-1,12,13,5,-1,6,14,10,-1,10,1,6,-1,6,8,15,-1,15,14,6,-1,8,5,13,-1,13,15,8,-1,12,11,16,-1,16,17,12,-1,10,18,16,-1,16,11,10,-1,13,12,17,-1,17,19,13,-1,10,14,20,-1,20,18,10,-1,15,21,20,-1,20,14,15,-1,13,19,21,-1,21,15,13,-1,17,16,22,-1,22,23,17,-1,18,24,22,-1,22,16,18,-1,19,17,23,-1,23,25,19,-1,18,20,26,-1,26,24,18,-1,21,27,26,-1,26,20,21,-1,19,25,27,-1,27,21,19,-1,23,22,28,-1,28,29,23,-1,22,24,30,-1,30,28,22,-1,25,23,29,-1,29,31,25,-1,24,26,32,-1,32,30,24,-1,26,27,33,-1,33,32,26,-1,27,25,31,-1,31,33,27,-1,29,28,34,-1,34,35,29,-1,28,30,36,-1,36,34,28,-1,31,29,35,-1,35,37,31,-1,30,32,38,-1,38,36,30,-1,32,33,39,-1,39,38,32,-1,33,31,37,-1,37,39,33,-1,0,41,40,-1,40,2,0,-1,4,43,42,-1,42,3,4,-1,2,40,44,-1,44,7,2,-1,7,44,45,-1,45,9,7,-1,9,45,43,-1,43,4,9,-1,3,42,46,-1,46,12,3,-1,12,46,47,-1,47,11,12,-1,41,48,40,-1,43,48,42,-1,40,48,44,-1,44,48,45,-1,45,48,43,-1,42,48,46,-1,46,48,47,-1,34,49,35,-1,36,49,34,-1,35,49,37,-1,38,49,36,-1,39,49,38,-1,37,49,39,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_154_texCoordIndex_1()
{
int[] value = {0,2,1,-1,3,5,4,-1,2,7,6,-1,6,1,2,-1,7,9,8,-1,8,6,7,-1,9,4,5,-1,5,8,9,-1,0,1,10,-1,10,11,0,-1,5,3,12,-1,12,13,5,-1,6,14,10,-1,10,1,6,-1,6,8,15,-1,15,14,6,-1,8,5,13,-1,13,15,8,-1,50,11,16,-1,16,51,50,-1,10,18,16,-1,16,11,10,-1,13,12,17,-1,17,19,13,-1,10,14,20,-1,20,18,10,-1,15,21,20,-1,20,14,15,-1,13,19,21,-1,21,15,13,-1,52,16,22,-1,22,53,52,-1,18,24,22,-1,22,16,18,-1,19,17,23,-1,23,25,19,-1,18,20,26,-1,26,24,18,-1,21,27,26,-1,26,20,21,-1,19,25,27,-1,27,21,19,-1,54,22,28,-1,28,55,54,-1,22,24,30,-1,30,28,22,-1,25,23,29,-1,29,31,25,-1,24,26,32,-1,32,30,24,-1,26,27,33,-1,33,32,26,-1,27,25,31,-1,31,33,27,-1,56,28,34,-1,34,57,56,-1,28,30,36,-1,36,34,28,-1,31,29,35,-1,35,37,31,-1,30,32,38,-1,38,36,30,-1,32,33,39,-1,39,38,32,-1,33,31,37,-1,37,39,33,-1,0,41,40,-1,40,2,0,-1,4,43,42,-1,42,3,4,-1,2,40,44,-1,44,7,2,-1,7,69,45,-1,45,9,7,-1,9,45,43,-1,43,4,9,-1,3,42,46,-1,46,12,3,-1,59,58,47,-1,47,11,59,-1,41,48,40,-1,60,48,61,-1,40,48,44,-1,44,48,62,-1,63,48,64,-1,65,48,66,-1,67,48,47,-1,34,49,68,-1,36,49,34,-1,35,49,37,-1,38,49,36,-1,39,49,38,-1,37,49,39,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_172_coordIndex_1()
{
int[] value = {0,2,1,-1,1,3,0,-1,4,6,5,-1,5,7,4,-1,10,9,8,-1,8,11,10,-1,14,13,12,-1,12,15,14,-1,11,8,13,-1,13,14,11,-1,17,16,9,-1,9,10,17,-1,19,18,16,-1,16,17,19,-1,15,12,18,-1,18,19,15,-1,20,10,11,-1,11,21,20,-1,24,23,22,-1,22,25,24,-1,21,11,14,-1,14,26,21,-1,27,17,10,-1,10,20,27,-1,28,19,17,-1,17,27,28,-1,29,15,19,-1,19,28,29,-1,2,20,21,-1,21,1,2,-1,3,26,29,-1,29,0,3,-1,1,21,26,-1,26,3,1,-1,30,27,20,-1,20,2,30,-1,31,28,27,-1,27,30,31,-1,0,29,28,-1,28,31,0,-1,32,2,0,-1,0,33,32,-1,34,30,2,-1,2,32,34,-1,35,31,30,-1,30,34,35,-1,33,0,31,-1,31,35,33,-1,36,34,32,-1,32,37,36,-1,38,35,34,-1,34,36,38,-1,39,33,35,-1,35,38,39,-1,37,32,33,-1,33,39,37,-1,6,36,37,-1,37,5,6,-1,4,38,36,-1,36,6,4,-1,7,39,38,-1,38,4,7,-1,5,37,39,-1,39,7,5,-1,23,14,15,-1,15,22,23,-1,24,26,14,-1,14,23,24,-1,42,41,40,-1,40,43,42,-1,22,15,29,-1,29,25,22,-1,44,24,25,-1,25,45,44,-1,46,29,26,-1,26,47,46,-1,47,26,24,-1,24,44,47,-1,45,25,29,-1,29,46,45,-1,41,46,47,-1,47,40,41,-1,42,45,46,-1,46,41,42,-1,43,44,45,-1,45,42,43,-1,40,47,44,-1,44,43,40,-1,9,48,8,-1,13,48,12,-1,8,48,13,-1,16,48,9,-1,18,48,16,-1,12,48,18,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_12_172_texCoordIndex_1()
{
int[] value = {47,49,48,-1,48,50,47,-1,8,10,9,-1,9,11,8,-1,53,52,51,-1,51,54,53,-1,57,56,55,-1,55,58,57,-1,54,51,56,-1,56,57,54,-1,14,13,12,-1,12,15,14,-1,17,16,13,-1,13,14,17,-1,19,18,16,-1,16,17,19,-1,59,53,54,-1,54,60,59,-1,63,62,61,-1,61,64,63,-1,60,54,57,-1,57,65,60,-1,20,14,15,-1,15,21,20,-1,22,17,14,-1,14,20,22,-1,23,19,17,-1,17,22,23,-1,49,59,60,-1,60,48,49,-1,50,65,66,-1,66,47,50,-1,48,60,65,-1,65,50,48,-1,24,20,21,-1,21,25,24,-1,26,22,20,-1,20,24,26,-1,27,23,22,-1,22,26,27,-1,67,49,47,-1,47,68,67,-1,28,24,25,-1,25,29,28,-1,30,26,24,-1,24,28,30,-1,31,27,26,-1,26,30,31,-1,32,28,29,-1,29,33,32,-1,34,30,28,-1,28,32,34,-1,35,31,30,-1,30,34,35,-1,69,67,68,-1,68,70,69,-1,10,32,33,-1,33,9,10,-1,8,34,32,-1,32,10,8,-1,11,35,34,-1,34,8,11,-1,71,69,70,-1,70,72,71,-1,62,57,58,-1,58,61,62,-1,63,65,57,-1,57,62,63,-1,38,37,36,-1,36,39,38,-1,40,19,23,-1,23,41,40,-1,73,63,64,-1,64,74,73,-1,43,23,42,-1,42,44,43,-1,75,65,63,-1,63,73,75,-1,45,41,23,-1,23,43,45,-1,37,43,44,-1,44,36,37,-1,38,45,43,-1,43,37,38,-1,76,73,74,-1,74,77,76,-1,78,75,73,-1,73,76,78,-1,1,5,0,-1,3,6,2,-1,0,7,4,-1,13,46,12,-1,16,46,13,-1,18,46,16,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_184_coordIndex_1()
{
int[] value = {17,152,154,-1,154,25,17,-1,17,25,8,-1,8,4,17,-1,25,154,20,-1,20,181,25,-1,6,8,25,-1,25,181,6,-1,19,5,9,-1,9,26,19,-1,18,19,26,-1,26,27,18,-1,9,7,23,-1,23,26,9,-1,26,23,22,-1,22,27,26,-1,150,6,181,-1,181,3,150,-1,151,2,23,-1,23,7,151,-1,152,28,30,-1,30,18,152,-1,18,30,31,-1,31,19,18,-1,152,17,29,-1,29,28,152,-1,19,31,11,-1,11,5,19,-1,4,10,29,-1,29,17,4,-1,28,155,34,-1,34,30,28,-1,30,34,35,-1,35,31,30,-1,28,29,33,-1,33,155,28,-1,31,35,13,-1,13,11,31,-1,10,12,33,-1,33,29,10,-1,155,36,38,-1,38,34,155,-1,35,34,38,-1,38,39,35,-1,33,37,36,-1,36,155,33,-1,35,39,15,-1,15,13,35,-1,33,12,14,-1,14,37,33,-1,20,42,43,-1,43,22,20,-1,152,40,44,-1,44,154,152,-1,154,44,42,-1,42,20,154,-1,27,45,41,-1,41,18,27,-1,22,43,45,-1,45,27,22,-1,18,41,40,-1,40,152,18,-1,50,47,16,-1,108,109,158,-1,21,174,24,-1,110,111,153,-1,46,48,32,-1,156,112,113,-1,32,48,49,-1,115,157,114,-1,2,3,181,-1,53,116,117,-1,161,2,51,-1,2,151,52,-1,52,51,2,-1,22,23,181,-1,181,20,22,-1,181,23,2,-1,16,47,173,-1,119,182,118,-1,2,150,3,-1,121,0,120,-1,43,42,54,-1,54,55,43,-1,44,54,42,-1,45,43,55,-1,45,55,54,-1,54,44,45,-1,41,45,44,-1,44,40,41,-1,38,36,56,-1,56,57,38,-1,39,38,57,-1,57,58,39,-1,36,37,59,-1,59,56,36,-1,15,39,58,-1,58,60,15,-1,37,14,61,-1,61,59,37,-1,57,56,62,-1,58,57,62,-1,56,59,62,-1,60,58,62,-1,59,61,62,-1,178,162,66,-1,66,74,178,-1,8,74,66,-1,66,4,8,-1,69,178,74,-1,74,177,69,-1,74,8,6,-1,6,177,74,-1,9,5,68,-1,68,75,9,-1,75,68,67,-1,67,76,75,-1,72,7,9,-1,9,75,72,-1,71,72,75,-1,75,76,71,-1,177,6,150,-1,150,64,177,-1,72,63,151,-1,151,7,72,-1,79,77,162,-1,162,67,79,-1,80,79,67,-1,67,68,80,-1,78,66,162,-1,162,77,78,-1,11,80,68,-1,68,5,11,-1,78,10,4,-1,4,66,78,-1,83,165,77,-1,77,79,83,-1,84,83,79,-1,79,80,84,-1,82,78,77,-1,77,165,82,-1,13,84,80,-1,80,11,13,-1,82,12,10,-1,10,78,82,-1,87,85,165,-1,165,83,87,-1,87,83,84,-1,84,88,87,-1,85,86,82,-1,82,165,85,-1,15,88,84,-1,84,13,15,-1,14,12,82,-1,82,86,14,-1,92,91,69,-1,69,71,92,-1,93,89,162,-1,162,178,93,-1,91,93,178,-1,178,69,91,-1,90,94,76,-1,76,67,90,-1,94,92,71,-1,71,76,94,-1,89,90,67,-1,67,162,89,-1,99,65,96,-1,123,168,122,-1,70,73,180,-1,164,124,125,-1,95,81,97,-1,166,126,127,-1,81,98,97,-1,128,129,167,-1,63,177,64,-1,101,130,131,-1,170,100,63,-1,52,151,63,-1,63,100,52,-1,177,72,71,-1,71,69,177,-1,177,63,72,-1,65,179,96,-1,132,133,183,-1,63,64,150,-1,134,135,171,-1,102,91,92,-1,92,103,102,-1,93,91,102,-1,94,103,92,-1,102,103,94,-1,94,93,102,-1,93,94,90,-1,90,89,93,-1,104,85,87,-1,87,105,104,-1,105,87,88,-1,88,106,105,-1,107,86,85,-1,85,104,107,-1,106,88,15,-1,15,60,106,-1,61,14,86,-1,86,107,61,-1,105,62,104,-1,106,62,105,-1,104,62,107,-1,60,62,106,-1,107,62,61,-1,100,170,163,-1,169,136,137,-1,176,138,139,-1,140,141,172,-1,159,142,143,-1,175,144,145,-1,160,146,147,-1,148,149,1,-1,185,184,189,-1,189,190,185,-1,184,186,191,-1,191,189,184,-1,186,187,192,-1,192,191,186,-1,187,188,193,-1,193,192,187,-1,194,195,196,-1,196,197,194,-1,188,194,197,-1,197,193,188,-1,202,198,185,-1,185,190,202,-1,203,199,198,-1,198,202,203,-1,204,200,199,-1,199,203,204,-1,205,201,200,-1,200,204,205,-1,196,195,206,-1,206,207,196,-1,207,206,201,-1,201,205,207,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_10_184_texCoordIndex_1()
{
int[] value = {2,3,0,-1,0,1,2,-1,2,1,4,-1,4,5,2,-1,1,0,6,-1,6,7,1,-1,8,4,1,-1,1,7,8,-1,38,39,36,-1,36,37,38,-1,41,38,37,-1,37,40,41,-1,36,43,42,-1,42,37,36,-1,37,42,44,-1,44,40,37,-1,9,8,7,-1,7,10,9,-1,45,46,42,-1,42,43,45,-1,47,49,48,-1,48,41,47,-1,41,48,50,-1,50,38,41,-1,3,2,11,-1,11,12,3,-1,38,50,51,-1,51,39,38,-1,5,13,11,-1,11,2,5,-1,49,53,52,-1,52,48,49,-1,48,52,54,-1,54,50,48,-1,12,11,14,-1,14,15,12,-1,50,54,55,-1,55,51,50,-1,13,16,14,-1,14,11,13,-1,53,57,56,-1,56,52,53,-1,54,52,56,-1,56,58,54,-1,14,18,17,-1,17,15,14,-1,54,58,59,-1,59,55,54,-1,14,16,19,-1,19,18,14,-1,60,62,61,-1,61,44,60,-1,47,65,63,-1,63,64,47,-1,64,63,62,-1,62,60,64,-1,40,67,66,-1,66,41,40,-1,44,61,67,-1,67,40,44,-1,41,66,65,-1,65,47,41,-1,68,69,47,-1,47,64,68,-1,70,68,64,-1,64,60,70,-1,71,72,53,-1,71,53,49,-1,53,72,73,-1,53,73,57,-1,20,10,7,-1,74,70,46,-1,74,46,75,-1,46,45,76,-1,76,75,46,-1,44,42,70,-1,70,60,44,-1,70,42,46,-1,47,69,71,-1,47,71,49,-1,20,9,10,-1,21,9,20,-1,61,62,77,-1,77,78,61,-1,63,77,62,-1,67,61,78,-1,67,78,77,-1,77,63,67,-1,66,67,63,-1,63,65,66,-1,56,57,79,-1,79,80,56,-1,58,56,80,-1,80,81,58,-1,57,83,82,-1,82,79,57,-1,59,58,81,-1,81,84,59,-1,83,129,128,-1,128,82,83,-1,80,79,87,-1,81,80,87,-1,79,82,87,-1,84,81,87,-1,82,130,87,-1,22,25,23,-1,23,24,22,-1,4,24,23,-1,23,5,4,-1,26,22,24,-1,24,27,26,-1,24,4,8,-1,8,27,24,-1,36,39,88,-1,88,89,36,-1,89,88,90,-1,90,91,89,-1,92,43,36,-1,36,89,92,-1,93,92,89,-1,89,91,93,-1,27,8,9,-1,9,28,27,-1,92,94,45,-1,45,43,92,-1,96,97,95,-1,95,90,96,-1,98,96,90,-1,90,88,98,-1,29,23,25,-1,25,30,29,-1,51,98,88,-1,88,39,51,-1,29,13,5,-1,5,23,29,-1,99,100,97,-1,97,96,99,-1,101,99,96,-1,96,98,101,-1,31,29,30,-1,30,32,31,-1,55,101,98,-1,98,51,55,-1,31,16,13,-1,13,29,31,-1,102,103,100,-1,100,99,102,-1,102,99,101,-1,101,104,102,-1,33,34,31,-1,31,32,33,-1,59,104,101,-1,101,55,59,-1,19,16,31,-1,31,34,19,-1,106,107,105,-1,105,93,106,-1,109,110,95,-1,95,108,109,-1,107,109,108,-1,108,105,107,-1,111,112,91,-1,91,90,111,-1,112,106,93,-1,93,91,112,-1,110,111,90,-1,90,95,110,-1,113,95,114,-1,95,113,108,-1,115,108,113,-1,108,115,105,-1,116,100,117,-1,116,97,100,-1,100,118,117,-1,100,103,118,-1,35,27,28,-1,119,94,115,-1,119,120,94,-1,76,45,94,-1,94,120,76,-1,115,92,93,-1,93,105,115,-1,115,94,92,-1,95,116,114,-1,95,97,116,-1,35,28,9,-1,21,35,9,-1,121,107,106,-1,106,122,121,-1,109,107,121,-1,112,122,106,-1,121,122,112,-1,112,109,121,-1,109,112,111,-1,111,110,109,-1,123,103,102,-1,102,124,123,-1,124,102,104,-1,104,125,124,-1,126,127,103,-1,103,123,126,-1,125,104,59,-1,59,84,125,-1,85,86,127,-1,127,126,85,-1,124,87,123,-1,125,87,124,-1,123,87,126,-1,84,87,125,-1,126,87,85,-1,120,119,115,-1,120,115,94,-1,74,75,46,-1,74,46,70,-1,75,76,45,-1,75,45,46,-1,76,120,94,-1,76,94,45,-1,132,131,136,-1,136,137,132,-1,131,133,138,-1,138,136,131,-1,133,134,139,-1,139,138,133,-1,134,135,140,-1,140,139,134,-1,141,142,143,-1,143,144,141,-1,135,141,144,-1,144,140,135,-1,149,145,132,-1,132,137,149,-1,150,146,145,-1,145,149,150,-1,151,147,146,-1,146,150,151,-1,152,148,147,-1,147,151,152,-1,143,142,153,-1,153,154,143,-1,154,153,148,-1,148,152,154,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getCoordinate_11_184_point_1()
{
double[] value = {0.0000,15.4400,0.8112,0.0000,15.6700,-3.3760,2.6970,16.1800,-2.2490,2.0900,15.0800,0.6152,0.0000,7.9830,3.8760,0.0000,7.4100,-5.0260,0.0000,13.7200,2.9800,0.0000,13.7200,-4.0720,0.0000,10.5700,3.9010,0.0000,10.5700,-5.0260,0.0000,7.0420,3.8120,0.0000,6.4000,-5.0260,0.0000,4.7580,3.5260,0.0000,4.2490,-4.8220,0.0000,-1.0990,3.0660,0.0000,-0.1768,-3.9450,6.6990,7.8690,2.1720,2.6440,7.4100,4.0930,6.6990,7.8690,-3.2250,2.6440,7.4100,-5.2180,5.2740,14.2600,1.0050,3.1020,14.5800,2.5160,5.1440,15.0200,-2.6950,3.9530,15.5100,-2.5180,6.3780,10.5700,2.3320,3.1960,10.5700,3.7870,2.6220,10.5700,-5.2180,6.3780,10.5700,-4.1980,6.3210,6.8590,1.4790,2.6440,6.4000,3.5070,6.3210,6.8590,-2.9190,2.6440,6.4000,-5.2180,5.7210,3.4450,1.2990,2.5910,3.4860,3.8070,5.7200,3.4430,-2.6720,2.5980,4.6090,-4.6510,4.4490,-0.3754,0.9250,1.4140,-0.8264,3.1960,4.4490,0.1736,-2.3690,2.4000,0.3773,-3.7740,6.9370,8.7140,0.7786,6.9540,8.7230,-2.7930,6.1090,14.3900,1.0050,6.1090,14.3400,-2.6950,7.6590,10.6700,1.8430,7.6590,10.6700,-3.8280,3.0820,5.4100,4.5450,2.7580,8.2080,4.8530,3.0180,1.9610,4.9280,2.7870,-1.0720,4.7990,2.6250,11.0800,4.5760,2.6970,17.3400,-2.2490,0.0000,17.1400,-3.1880,3.3800,16.5500,2.4160,7.7300,14.3900,1.0050,7.7290,14.3400,-2.6950,2.5280,-1.3470,0.3110,2.5270,-1.0360,-1.5560,1.3660,-0.9207,-2.3520,0.8074,-1.6030,1.5980,0.0000,-1.2350,-2.4490,0.0000,-1.7570,1.5250,0.0000,-1.5160,-0.4923,-2.6970,16.1800,-2.2490,-2.0900,15.0800,0.6152,-6.6990,7.8690,2.1720,-2.6440,7.4100,4.0930,-6.6990,7.8690,-3.2250,-2.6440,7.4100,-5.2180,-5.2740,14.2600,1.0050,-3.1020,14.5800,2.5160,-5.1440,15.0200,-2.6950,-3.9530,15.5100,-2.5180,-6.3780,10.5700,2.3320,-3.1960,10.5700,3.7870,-2.6220,10.5700,-5.2180,-6.3780,10.5700,-4.1980,-6.3210,6.8590,1.4790,-2.6440,6.4000,3.5070,-6.3210,6.8590,-2.9190,-2.6440,6.4000,-5.2180,-5.7210,3.4450,1.2990,-2.5910,3.4860,3.8070,-5.7200,3.4430,-2.6720,-2.5980,4.6090,-4.6510,-4.4490,-0.3754,0.9250,-1.4140,-0.8264,3.1960,-4.4490,0.1736,-2.3690,-2.4000,0.3773,-3.7740,-6.9370,8.7140,0.7786,-6.9540,8.7230,-2.7930,-6.1090,14.3900,1.0050,-6.1090,14.3400,-2.6950,-7.6590,10.6700,1.8430,-7.6590,10.6700,-3.8280,-3.0820,5.4100,4.5450,-2.7580,8.2080,4.8530,-3.0180,1.9610,4.9280,-2.7870,-1.0720,4.7990,-2.6250,11.0800,4.5760};
return value;
}
private double[] getCoordinate_11_184_point_2()
{
double[] value = {-2.6970,17.3400,-2.2490,-3.3800,16.5500,2.4160,-7.7300,14.3900,1.0050,-7.7290,14.3400,-2.6950,-2.5280,-1.3470,0.3110,-2.5270,-1.0360,-1.5560,-1.3660,-0.9207,-2.3520,-0.8074,-1.6030,1.5980,6.6990,7.8690,2.1720,6.3780,10.5700,2.3320,6.3780,10.5700,2.3320,5.2740,14.2600,1.0050,5.7210,3.4450,1.2990,6.3210,6.8590,1.4790,4.4490,-0.3754,0.9250,5.7210,3.4450,1.2990,3.1020,14.5800,2.5160,2.6970,16.1800,-2.2490,6.3210,6.8590,1.4790,6.6990,7.8690,2.1720,2.6970,16.1800,-2.2490,0.0000,15.6700,-3.3760,-6.3780,10.5700,2.3320,-6.6990,7.8690,2.1720,-3.1020,14.5800,2.5160,-5.2740,14.2600,1.0050,-6.3210,6.8590,1.4790,-5.7210,3.4450,1.2990,-5.7210,3.4450,1.2990,-4.4490,-0.3754,0.9250,-2.6970,16.1800,-2.2490,-3.1020,14.5800,2.5160,-6.6990,7.8690,2.1720,-6.3210,6.8590,1.4790,0.0000,15.6700,-3.3760,-2.6970,16.1800,-2.2490,-3.1020,14.5800,2.5160,-2.6970,16.1800,-2.2490,2.6970,17.3400,-2.2490,2.6970,16.1800,-2.2490,3.3800,16.5500,2.4160,2.6970,16.1800,-2.2490,0.0000,17.1400,-3.1880,0.0000,15.6700,-3.3760,0.0000,15.6700,-3.3760,2.6970,16.1800,-2.2490,-2.6970,17.3400,-2.2490,-2.6970,16.1800,-2.2490,0.0000,17.1400,-3.1880,-2.6970,16.1800,-2.2490,0.0000,15.4400,0.8112,0.0000,15.6700,-3.3760,6.6990,7.8690,2.1720,3.1020,14.5800,2.5160,6.3780,10.5700,2.3320,5.7210,3.4450,1.2990,3.0820,5.4100,4.5450,2.7870,-1.0720,4.7990,2.6250,11.0800,4.5760,2.6970,17.3400,-2.2490,0.0000,17.1400,-3.1880,3.3800,16.5500,2.4160,-6.6990,7.8690,2.1720,-3.1020,14.5800,2.5160,-6.3780,10.5700,2.3320,-5.7210,3.4450,1.2990,-3.0820,5.4100,4.5450,-2.7870,-1.0720,4.7990,-2.6250,11.0800,4.5760,-2.6970,17.3400,-2.2490,-3.3800,16.5500,2.4160,0.0000,15.4400,0.8112,3.1020,14.5800,2.5160,3.0820,5.4100,4.5450,2.6250,11.0800,4.5760,2.6970,17.3400,-2.2490,3.3800,16.5500,2.4160,-3.1020,14.5800,2.5160,-6.3780,10.5700,2.3320,-3.0820,5.4100,4.5450,-2.6250,11.0800,4.5760,3.1020,14.5800,2.5160,3.0820,5.4100,4.5450,-3.0820,5.4100,4.5450,0.4788,19.2900,-1.9510,0.0000,19.2900,-2.0140,1.0160,19.2900,-1.7070,1.3930,19.2900,-0.8835,1.0870,19.2900,-0.3107,0.4788,13.6800,-1.9510,0.0000,13.7400,-2.0140,1.0160,13.9100,-1.7070,1.3930,13.8900,-0.8835,1.0870,13.5600,-0.3107,0.5395,19.4100,0.0337,0.0000,18.9100,0.1174,0.0000,13.2700,0.1174,0.5395,13.2800,0.0337,-0.4788,19.2900,-1.9510,-1.0160,19.2900,-1.7070};
return value;
}
private double[] getCoordinate_11_184_point_3()
{
double[] value = {-1.3930,19.2900,-0.8835,-1.0870,19.2900,-0.3107,-0.4788,13.6800,-1.9510,-1.0160,13.9100,-1.7070,-1.3930,13.8900,-0.8835,-1.0870,13.5600,-0.3107,-0.5395,19.4100,0.0337,-0.5395,13.2800,0.0337};
return value;
}
/** Define subarrays using type double[] */
private double[] getTextureCoordinate_11_185_point_1()
{
double[] value = {0.1137,0.4353,0.2462,0.4353,0.2627,0.3623,0.1041,0.3729,0.3893,0.4353,0.3893,0.3755,0.1466,0.5330,0.2501,0.4926,0.3893,0.4894,0.3893,0.5602,0.2792,0.5518,0.2627,0.3389,0.1154,0.3495,0.3893,0.3537,0.2643,0.2715,0.1333,0.2706,0.3893,0.3009,0.1712,0.2298,0.2994,0.2194,0.3893,0.2131,0.2611,0.5773,0.3893,0.5655,0.1138,0.4353,0.2628,0.3623,0.2463,0.4353,0.1042,0.3729,0.1467,0.5330,0.2502,0.4926,0.2793,0.5518,0.2628,0.3389,0.1155,0.3495,0.2644,0.2715,0.1334,0.2706,0.1713,0.2298,0.2995,0.2194,0.2612,0.5773,0.6307,0.4386,0.6307,0.4769,0.7550,0.4772,0.7551,0.4386,0.6307,0.5194,0.7429,0.5302,0.5323,0.5214,0.5881,0.4386,0.5452,0.5279,0.5366,0.4386,0.5197,0.5286,0.7429,0.5917,0.7696,0.5316,0.7696,0.6269,0.7817,0.4772,0.7818,0.4386,0.8599,0.5314,0.8599,0.6265,0.8291,0.4806,0.8387,0.4386,0.9464,0.5276,0.9609,0.6256,0.9410,0.4855,0.9557,0.4386,0.5652,0.5822,0.5633,0.5331,0.5618,0.5799,0.6278,0.5853,0.6307,0.5947,0.7205,0.5756,0.7203,0.5356,0.6278,0.5288,0.6217,0.7512,0.7384,0.7514,0.5501,0.7437,0.8124,0.7452,0.9036,0.7488,0.9640,0.7479,0.5066,0.7388,0.4976,0.5286,0.4976,0.4386,0.5618,0.5768,0.5633,0.5393,0.9867,0.6210,0.9784,0.5239,0.9754,0.4831,0.9909,0.7092,0.9703,0.7119,0.9837,0.4386,0.9950,0.7441,0.9775,0.7441,0.9911,0.4386,0.7551,0.4772,0.6307,0.4769,0.7429,0.5303,0.6307,0.5194,0.5324,0.5214,0.5452,0.5279,0.5197,0.5286,0.7429,0.5917,0.7696,0.5317,0.7696,0.6269,0.7818,0.4772,0.8600,0.5315};
return value;
}
private double[] getTextureCoordinate_11_185_point_2()
{
double[] value = {0.8599,0.6265,0.8291,0.4806,0.9464,0.5276,0.9610,0.6256,0.9411,0.4856,0.5653,0.5822,0.5633,0.5331,0.5618,0.5799,0.6307,0.5947,0.6278,0.5854,0.7206,0.5756,0.7203,0.5357,0.6279,0.5289,0.6217,0.7512,0.7384,0.7515,0.5502,0.7437,0.8124,0.7453,0.9036,0.7488,0.9641,0.7479,0.5066,0.7389,0.4976,0.5286,0.5618,0.5768,0.5633,0.5393,0.9867,0.6210,0.9784,0.5240,0.9754,0.4831,0.9909,0.7092,0.9703,0.7119,0.9949,0.7441,0.9775,0.7441,0.9949,0.7441,0.3995,0.6721,0.3906,0.6721,0.4094,0.6721,0.4164,0.6721,0.4107,0.6721,0.3995,0.6285,0.3906,0.6293,0.4094,0.6320,0.4164,0.6316,0.4107,0.6267,0.4006,0.6738,0.3906,0.6664,0.3906,0.6224,0.4006,0.6225,0.3818,0.6721,0.3719,0.6721,0.3649,0.6721,0.3706,0.6721,0.3818,0.6285,0.3719,0.6320,0.3649,0.6316,0.3706,0.6267,0.3807,0.6738,0.3807,0.6225};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_11_193_coordIndex_1()
{
int[] value = {58,44,47,-1,47,49,58,-1,49,60,59,-1,59,1,49,-1,56,48,47,-1,47,44,56,-1,50,51,59,-1,59,60,50,-1,173,168,58,-1,58,49,173,-1,171,173,49,-1,49,1,171,-1,14,12,18,-1,18,15,14,-1,162,160,14,-1,14,15,162,-1,16,57,33,-1,21,18,12,-1,18,79,19,-1,80,20,19,-1,11,10,79,-1,18,21,79,-1,11,79,21,-1,21,12,78,-1,11,21,22,-1,321,345,320,-1,322,323,346,-1,80,25,24,-1,24,20,80,-1,26,38,24,-1,23,13,38,-1,20,77,18,-1,18,19,20,-1,38,29,30,-1,30,23,38,-1,27,30,29,-1,27,28,30,-1,30,28,23,-1,33,31,16,-1,31,37,16,-1,28,34,23,-1,17,35,36,-1,36,28,17,-1,33,36,35,-1,17,32,35,-1,32,33,35,-1,33,34,36,-1,36,34,28,-1,10,19,79,-1,4,40,37,-1,40,42,41,-1,40,41,37,-1,40,4,42,-1,56,43,4,-1,4,46,56,-1,45,43,56,-1,56,44,45,-1,43,45,4,-1,48,56,46,-1,46,3,48,-1,50,60,3,-1,51,50,3,-1,3,2,51,-1,58,168,52,-1,52,168,170,-1,61,52,170,-1,4,45,52,-1,52,61,4,-1,52,45,44,-1,44,58,52,-1,61,170,53,-1,170,165,39,-1,39,53,170,-1,4,61,53,-1,53,42,4,-1,53,39,41,-1,41,42,53,-1,165,57,39,-1,13,23,54,-1,16,37,57,-1,41,39,57,-1,37,41,57,-1,57,165,166,-1,54,166,13,-1,33,57,34,-1,34,57,54,-1,34,54,23,-1,166,162,55,-1,55,162,15,-1,77,55,15,-1,15,18,77,-1,166,77,13,-1,77,166,55,-1,13,77,24,-1,24,38,13,-1,20,24,77,-1,54,57,166,-1,47,60,49,-1,48,3,47,-1,3,60,47,-1,3,63,2,-1,72,62,63,-1,3,65,63,-1,3,46,64,-1,64,66,3,-1,6,66,64,-1,3,66,65,-1,6,73,8,-1,8,73,67,-1,6,75,73,-1,5,71,73,-1,73,75,5,-1,6,70,75,-1,64,46,69,-1,75,70,69,-1,75,69,344,-1,2,63,62,-1,8,66,6,-1,63,8,72,-1,9,74,71,-1,68,74,9,-1,74,8,67,-1,68,72,74,-1,72,8,74,-1,67,71,74,-1,67,73,71,-1,65,8,63,-1,65,66,8,-1,70,6,64,-1,70,64,69,-1,4,0,344,-1,69,46,4,-1,69,4,344,-1,76,344,0,-1,5,76,0,-1,5,75,76,-1,75,344,76,-1,133,125,123,-1,123,120,133,-1,125,1,59,-1,59,134,125,-1,131,120,123,-1,123,124,131,-1,126,134,59,-1,59,51,126,-1,172,125,133,-1,133,167,172,-1,171,1,125,-1,125,172,171,-1,14,91,94,-1,94,12,14,-1,161,91,14,-1,14,160,161,-1,109,132,92,-1,12,94,97,-1,95,149,94,-1,95,96,150,-1,149,88,89,-1,149,97,94,-1,97,149,89,-1,78,12,97,-1,98,97,89,-1,325,348,324,-1,354,326,327,-1,150,96,100,-1,100,101,150,-1,100,114,102,-1,114,90,99,-1,96,95,94,-1,94,148,96,-1,114,99,106,-1,106,105,114,-1,105,106,103,-1,106,104,103,-1,99,104,106,-1,92,107,109,-1,92,113,107,-1,99,110,104,-1,93,104,112,-1,112,111,93,-1,111,112,109,-1,111,108,93,-1,111,109,108,-1,112,110,109,-1,104,110,112,-1,149,95,88,-1,113,116,83,-1,117,118,116,-1,113,117,116,-1,118,83,116,-1,131,122,83,-1,83,119,131,-1,121,120,131,-1,131,119,121,-1,83,121,119,-1,124,82,122,-1,122,131,124,-1,82,134,126,-1,51,2,82,-1,82,126,51,-1,127,167,133,-1,169,167,127,-1,169,127,135,-1,83,135,127,-1,127,121,83,-1,127,133,120,-1,120,121,127,-1,128,169,135,-1,169,128,115,-1,115,163,169,-1,83,118,128,-1,128,135,83,-1,128,118,117,-1,117,115,128,-1,115,132,163,-1,129,99,90,-1,132,113,92,-1,132,115,117,-1,132,117,113,-1,164,163,132,-1,90,164,129,-1,110,132,109,-1,129,132,110,-1,99,129,110,-1,130,161,164,-1,91,161,130,-1,148,94,91,-1,91,130,148,-1,90,148,164,-1,130,164,148,-1,90,114,100,-1,100,148,90,-1,148,100,96,-1,164,132,129,-1,125,134,123,-1,123,82,124,-1,123,134,82,-1,2,136,82,-1,136,62,72,-1,136,138,82,-1,82,139,137,-1,137,122,82,-1,137,139,85,-1,138,139,82,-1,87,144,85,-1,140,144,87,-1,144,146,85,-1,84,146,144,-1,144,143,84,-1,146,142,85,-1};
return value;
}
private int[] getIndexedFaceSet_11_193_coordIndex_2()
{
int[] value = {141,122,137,-1,141,142,146,-1,347,141,146,-1,62,136,2,-1,85,139,87,-1,72,87,136,-1,143,145,9,-1,9,145,68,-1,145,140,87,-1,68,145,72,-1,72,145,87,-1,145,143,140,-1,143,144,140,-1,136,87,138,-1,87,139,138,-1,137,85,142,-1,141,137,142,-1,347,81,83,-1,83,122,141,-1,347,83,141,-1,81,347,147,-1,81,147,84,-1,147,146,84,-1,147,347,146,-1,162,166,152,-1,151,160,162,-1,162,152,151,-1,152,166,165,-1,165,154,152,-1,154,165,170,-1,170,156,154,-1,152,154,155,-1,155,151,152,-1,156,153,155,-1,155,154,156,-1,173,156,170,-1,170,168,173,-1,171,153,156,-1,156,173,171,-1,157,164,161,-1,151,157,161,-1,161,160,151,-1,157,158,163,-1,163,164,157,-1,158,159,169,-1,169,163,158,-1,157,151,155,-1,155,158,157,-1,159,158,155,-1,155,153,159,-1,172,167,169,-1,169,159,172,-1,171,172,159,-1,159,153,171,-1,355,237,223,-1,174,236,237,-1,236,174,175,-1,179,238,176,-1,179,176,177,-1,179,177,178,-1,178,174,179,-1,174,178,175,-1,180,226,236,-1,238,180,236,-1,180,230,226,-1,237,236,223,-1,223,236,218,-1,225,355,223,-1,223,224,225,-1,328,329,239,-1,330,331,350,-1,228,227,219,-1,219,222,228,-1,236,226,218,-1,174,237,0,-1,0,237,355,-1,0,179,174,-1,318,355,225,-1,220,228,222,-1,221,228,220,-1,5,0,355,-1,218,182,223,-1,183,223,182,-1,181,183,185,-1,181,185,242,-1,213,212,244,-1,244,246,213,-1,213,246,245,-1,245,214,213,-1,245,247,184,-1,184,214,245,-1,214,184,206,-1,206,207,214,-1,217,319,225,-1,225,224,217,-1,183,181,217,-1,217,224,183,-1,224,223,183,-1,226,209,218,-1,218,209,184,-1,182,185,183,-1,218,184,182,-1,207,208,232,-1,232,214,207,-1,232,215,214,-1,209,206,184,-1,186,192,190,-1,190,188,186,-1,197,192,208,-1,208,207,197,-1,190,222,219,-1,219,188,190,-1,194,195,190,-1,226,189,209,-1,187,189,226,-1,192,186,208,-1,191,216,205,-1,196,205,216,-1,195,196,216,-1,196,195,194,-1,209,189,198,-1,199,197,207,-1,207,206,199,-1,233,234,197,-1,197,199,233,-1,209,198,199,-1,199,206,209,-1,233,199,198,-1,198,200,233,-1,248,194,202,-1,201,205,250,-1,248,249,196,-1,196,194,248,-1,196,249,250,-1,250,205,196,-1,234,203,197,-1,203,192,197,-1,194,190,202,-1,200,198,189,-1,189,204,200,-1,202,190,192,-1,202,192,203,-1,205,210,191,-1,210,205,201,-1,220,222,193,-1,204,189,187,-1,187,210,204,-1,210,201,204,-1,210,187,191,-1,195,211,190,-1,195,193,211,-1,193,222,211,-1,211,222,190,-1,215,212,213,-1,213,214,215,-1,230,187,226,-1,230,191,187,-1,229,221,230,-1,229,228,221,-1,9,355,318,-1,5,355,71,-1,71,355,9,-1,231,247,185,-1,182,231,185,-1,184,231,182,-1,184,247,231,-1,238,230,180,-1,230,221,191,-1,221,235,191,-1,191,235,216,-1,221,220,235,-1,193,235,220,-1,216,235,193,-1,193,195,216,-1,250,249,233,-1,203,234,248,-1,234,233,249,-1,250,233,200,-1,249,248,234,-1,243,241,240,-1,241,243,247,-1,204,201,250,-1,200,204,250,-1,203,248,202,-1,247,243,242,-1,247,242,185,-1,332,333,349,-1,334,335,7,-1,292,304,353,-1,304,303,251,-1,252,251,303,-1,253,305,256,-1,254,253,256,-1,256,251,255,-1,255,254,256,-1,252,255,251,-1,303,295,257,-1,303,257,305,-1,295,298,257,-1,292,303,304,-1,288,303,292,-1,294,352,292,-1,292,353,294,-1,336,337,293,-1,306,338,339,-1,296,291,219,-1,219,227,296,-1,288,295,303,-1,81,304,251,-1,353,304,81,-1,251,256,81,-1,294,353,317,-1,291,296,289,-1,289,296,290,-1,353,81,84,-1,292,258,288,-1,258,292,259,-1,261,259,181,-1,242,261,181,-1,285,309,244,-1,244,212,285,-1,285,286,308,-1,308,309,285,-1,308,286,260,-1,260,310,308,-1,286,281,280,-1,280,260,286,-1,217,352,294,-1,294,319,217,-1,259,352,217,-1,217,181,259,-1,259,292,352,-1,288,282,295,-1,260,282,288,-1,259,261,258,-1,258,260,288,-1,281,286,232,-1,232,208,281,-1,286,215,232,-1,260,280,282,-1,186,188,264,-1,264,266,186,-1,271,281,208,-1,208,266,271,-1,264,188,219,-1,219,291,264,-1,264,269,268,-1,282,263,295,-1,295,263,262,-1,208,186,266,-1};
return value;
}
private int[] getIndexedFaceSet_11_193_coordIndex_3()
{
int[] value = {279,287,265,-1,287,279,270,-1,287,270,269,-1,268,269,270,-1,272,263,282,-1,273,280,281,-1,281,271,273,-1,300,273,271,-1,271,301,300,-1,282,280,273,-1,273,272,282,-1,300,274,272,-1,272,273,300,-1,276,268,311,-1,313,279,275,-1,311,268,270,-1,270,312,311,-1,270,279,313,-1,313,312,270,-1,271,277,301,-1,271,266,277,-1,276,264,268,-1,274,278,263,-1,263,272,274,-1,266,264,276,-1,277,266,276,-1,265,283,279,-1,275,279,283,-1,267,291,289,-1,278,283,262,-1,262,263,278,-1,278,275,283,-1,265,262,283,-1,264,284,269,-1,284,267,269,-1,284,291,267,-1,264,291,284,-1,285,212,215,-1,215,286,285,-1,295,262,298,-1,262,265,298,-1,298,290,297,-1,290,296,297,-1,317,353,9,-1,143,353,84,-1,9,353,143,-1,261,310,299,-1,261,299,258,-1,258,299,260,-1,299,310,260,-1,257,298,305,-1,265,290,298,-1,265,302,290,-1,287,302,265,-1,302,289,290,-1,289,302,267,-1,287,269,267,-1,267,302,287,-1,300,312,313,-1,311,301,277,-1,312,300,301,-1,274,300,313,-1,301,311,312,-1,240,307,243,-1,310,243,307,-1,313,275,278,-1,313,278,274,-1,276,311,277,-1,242,243,310,-1,261,242,310,-1,351,340,341,-1,86,342,343,-1,244,314,315,-1,315,246,244,-1,246,315,247,-1,247,245,246,-1,244,309,316,-1,316,314,244,-1,309,308,310,-1,310,316,309,-1,175,176,238,-1,238,236,175,-1,177,176,175,-1,175,178,177,-1,252,303,305,-1,305,253,252,-1,254,255,252,-1,252,253,254,-1,318,225,319,-1,319,9,318,-1,317,9,319,-1,319,294,317,-1};
return value;
}
/** Define subarrays using type int[] */
private int[] getIndexedFaceSet_11_193_texCoordIndex_1()
{
int[] value = {0,3,2,-1,2,1,0,-1,1,6,5,-1,5,4,1,-1,7,8,2,-1,2,3,7,-1,9,10,5,-1,5,6,9,-1,11,12,0,-1,0,1,11,-1,13,11,1,-1,1,4,13,-1,14,17,16,-1,16,15,14,-1,18,19,14,-1,14,15,18,-1,22,21,20,-1,23,16,17,-1,16,25,24,-1,27,26,24,-1,29,28,25,-1,16,23,25,-1,29,25,23,-1,31,17,30,-1,29,23,32,-1,33,32,31,-1,33,31,30,-1,27,35,34,-1,34,26,27,-1,37,36,34,-1,39,38,36,-1,26,40,16,-1,16,24,26,-1,36,42,41,-1,41,39,36,-1,43,41,42,-1,43,44,41,-1,41,44,39,-1,20,45,22,-1,45,46,22,-1,44,47,39,-1,48,50,49,-1,49,44,48,-1,20,49,50,-1,48,51,50,-1,51,20,50,-1,20,47,49,-1,49,47,44,-1,28,24,25,-1,53,52,46,-1,52,55,54,-1,52,54,46,-1,52,53,55,-1,7,57,53,-1,53,56,7,-1,58,57,7,-1,7,59,58,-1,57,58,53,-1,8,7,56,-1,56,60,8,-1,9,6,60,-1,10,9,60,-1,60,61,10,-1,0,12,62,-1,62,12,63,-1,64,62,63,-1,53,58,62,-1,62,64,53,-1,62,58,59,-1,59,0,62,-1,64,63,65,-1,63,67,66,-1,66,65,63,-1,53,64,65,-1,65,55,53,-1,65,66,54,-1,54,55,65,-1,67,21,66,-1,38,39,68,-1,22,46,21,-1,54,66,21,-1,46,54,21,-1,21,67,69,-1,68,69,38,-1,20,21,47,-1,47,21,68,-1,47,68,39,-1,69,18,70,-1,70,18,15,-1,40,70,15,-1,15,16,40,-1,69,71,38,-1,71,69,70,-1,38,71,34,-1,34,36,38,-1,26,34,71,-1,68,21,69,-1,2,6,1,-1,8,60,2,-1,60,6,2,-1,74,73,72,-1,77,76,75,-1,74,78,73,-1,74,81,80,-1,80,79,74,-1,82,79,80,-1,74,79,78,-1,82,84,83,-1,83,84,85,-1,82,86,84,-1,87,90,89,-1,89,88,87,-1,92,91,88,-1,80,81,93,-1,88,91,94,-1,86,93,95,-1,72,73,96,-1,83,79,82,-1,73,83,97,-1,100,99,98,-1,103,102,101,-1,99,83,85,-1,104,97,99,-1,97,83,99,-1,105,90,102,-1,105,89,90,-1,107,106,75,-1,107,108,106,-1,109,82,80,-1,109,80,93,-1,112,111,110,-1,93,81,113,-1,93,113,95,-1,114,110,111,-1,115,114,111,-1,87,86,116,-1,86,95,116,-1,117,120,119,-1,119,118,117,-1,120,123,122,-1,122,121,120,-1,124,118,119,-1,119,125,124,-1,126,121,122,-1,122,127,126,-1,128,120,117,-1,117,129,128,-1,130,123,120,-1,120,128,130,-1,14,132,131,-1,131,17,14,-1,133,132,14,-1,14,19,133,-1,136,135,134,-1,17,131,137,-1,139,138,131,-1,139,141,140,-1,138,143,142,-1,138,137,131,-1,137,138,142,-1,30,17,144,-1,145,137,142,-1,144,145,146,-1,30,144,146,-1,140,141,148,-1,148,147,140,-1,148,150,149,-1,150,152,151,-1,141,139,131,-1,131,153,141,-1,150,151,155,-1,155,154,150,-1,154,155,156,-1,155,157,156,-1,151,157,155,-1,134,158,136,-1,134,159,158,-1,151,160,157,-1,161,157,163,-1,163,162,161,-1,162,163,136,-1,162,164,161,-1,162,136,164,-1,163,160,136,-1,157,160,163,-1,138,139,143,-1,159,166,165,-1,168,167,166,-1,159,168,166,-1,167,165,166,-1,124,170,165,-1,165,169,124,-1,171,172,124,-1,124,169,171,-1,165,171,169,-1,125,173,170,-1,170,124,125,-1,173,121,126,-1,127,174,173,-1,173,126,127,-1,175,129,117,-1,176,129,175,-1,176,175,177,-1,165,177,175,-1,175,171,165,-1,175,117,172,-1,172,171,175,-1,178,176,177,-1,176,178,180,-1,180,179,176,-1,165,167,178,-1,178,177,165,-1,178,167,168,-1,168,180,178,-1,180,135,179,-1,181,151,152,-1,135,159,134,-1,135,180,168,-1,135,168,159,-1,182,179,135,-1,152,182,181,-1,160,135,136,-1,181,135,160,-1,151,181,160,-1,183,133,182,-1,132,133,183,-1,153,131,132,-1,132,183,153,-1,152,184,182,-1,183,182,184,-1,152,150,148,-1,148,184,152,-1,184,148,141,-1,182,135,181,-1,120,121,119,-1,119,173,125,-1,119,121,173,-1,72,186,185,-1,187,76,77,-1,186,188,185,-1,185,191,190,-1,190,189,185,-1,190,191,192,-1,188,191,185,-1,194,193,192,-1,195,193,194,-1,193,196,192,-1,197,200,199,-1,199,198,197,-1,200,202,201,-1};
return value;
}
private int[] getIndexedFaceSet_11_193_texCoordIndex_2()
{
int[] value = {203,189,190,-1,204,202,200,-1,205,203,196,-1,96,186,72,-1,192,191,194,-1,97,194,186,-1,207,206,100,-1,101,208,103,-1,206,195,194,-1,104,206,97,-1,97,206,194,-1,208,198,209,-1,198,199,209,-1,187,211,210,-1,211,212,210,-1,190,192,213,-1,203,190,213,-1,216,215,214,-1,217,189,203,-1,205,217,203,-1,215,216,218,-1,215,218,219,-1,220,196,197,-1,220,205,196,-1,18,69,221,-1,222,19,18,-1,18,221,222,-1,221,69,67,-1,67,223,221,-1,223,67,63,-1,63,224,223,-1,221,223,225,-1,225,222,221,-1,224,226,225,-1,225,223,224,-1,11,224,63,-1,63,12,11,-1,13,226,224,-1,224,11,13,-1,227,182,133,-1,222,227,133,-1,133,19,222,-1,227,228,179,-1,179,182,227,-1,228,229,176,-1,176,179,228,-1,227,222,225,-1,225,228,227,-1,229,228,225,-1,225,230,229,-1,128,129,176,-1,176,229,128,-1,130,128,229,-1,229,230,130,-1,233,232,231,-1,235,234,232,-1,234,235,236,-1,239,238,237,-1,239,237,240,-1,239,240,241,-1,241,235,239,-1,235,241,236,-1,243,242,234,-1,238,243,234,-1,243,244,242,-1,232,234,231,-1,231,234,245,-1,246,233,231,-1,231,247,246,-1,247,246,233,-1,231,247,233,-1,248,251,250,-1,250,249,248,-1,234,242,245,-1,235,232,252,-1,252,232,233,-1,252,239,235,-1,253,233,246,-1,254,248,249,-1,255,248,254,-1,256,252,233,-1,245,257,231,-1,258,231,257,-1,261,260,259,-1,261,259,262,-1,263,266,265,-1,265,264,263,-1,263,264,268,-1,268,267,263,-1,268,270,269,-1,269,267,268,-1,267,269,272,-1,272,271,267,-1,273,274,246,-1,246,247,273,-1,258,275,273,-1,273,247,258,-1,247,231,258,-1,278,277,276,-1,276,277,269,-1,279,259,260,-1,276,269,279,-1,271,281,280,-1,280,267,271,-1,280,282,267,-1,277,272,269,-1,284,287,286,-1,286,285,284,-1,288,287,281,-1,281,271,288,-1,286,249,250,-1,250,285,286,-1,290,289,286,-1,278,291,277,-1,292,291,278,-1,287,284,283,-1,295,294,293,-1,296,293,294,-1,289,296,294,-1,296,289,290,-1,277,291,297,-1,298,288,271,-1,271,272,298,-1,299,300,288,-1,288,298,299,-1,277,297,298,-1,298,272,277,-1,299,298,297,-1,297,301,299,-1,303,290,302,-1,305,293,304,-1,303,306,296,-1,296,290,303,-1,296,306,304,-1,304,293,296,-1,300,307,288,-1,307,287,288,-1,290,286,302,-1,301,297,291,-1,291,308,301,-1,302,286,287,-1,309,287,307,-1,293,310,295,-1,310,293,305,-1,254,249,311,-1,308,291,292,-1,292,310,308,-1,310,305,308,-1,310,292,295,-1,289,312,286,-1,289,311,312,-1,311,249,312,-1,312,249,286,-1,282,266,263,-1,263,267,282,-1,313,292,278,-1,313,295,292,-1,314,255,313,-1,314,248,255,-1,315,233,253,-1,256,233,316,-1,316,233,315,-1,317,270,259,-1,279,317,259,-1,269,317,279,-1,269,270,317,-1,238,244,243,-1,313,255,295,-1,255,318,295,-1,295,318,294,-1,255,254,318,-1,311,318,254,-1,294,318,311,-1,311,289,294,-1,304,306,299,-1,307,300,303,-1,300,299,306,-1,304,299,301,-1,306,303,300,-1,321,320,319,-1,320,321,270,-1,308,305,304,-1,301,308,304,-1,307,303,309,-1,270,321,262,-1,270,262,259,-1,252,322,239,-1,252,256,322,-1,231,232,233,-1,232,234,235,-1,236,235,234,-1,237,238,239,-1,240,237,239,-1,239,235,241,-1,241,240,239,-1,236,241,235,-1,234,242,243,-1,234,243,238,-1,242,244,243,-1,231,234,232,-1,245,234,231,-1,246,247,231,-1,231,233,246,-1,233,246,247,-1,233,247,231,-1,323,324,250,-1,250,251,323,-1,245,242,234,-1,252,232,235,-1,233,232,252,-1,235,239,252,-1,246,233,253,-1,324,323,325,-1,325,323,326,-1,233,252,256,-1,231,257,245,-1,257,231,258,-1,329,328,327,-1,330,329,327,-1,331,332,265,-1,265,266,331,-1,331,334,333,-1,333,332,331,-1,333,334,336,-1,336,335,333,-1,334,338,337,-1,337,336,334,-1,273,247,246,-1,246,274,273,-1,258,247,273,-1,273,275,258,-1,258,231,247,-1,341,340,339,-1,336,340,341,-1,328,329,342,-1,342,336,341,-1,338,334,280,-1,280,343,338,-1,334,282,280,-1,336,337,340,-1,284,285,345,-1,345,344,284,-1,346,338,343,-1,343,344,346,-1,345,285,250,-1,250,324,345,-1,345,348,347,-1,340,349,339,-1,339,349,350,-1,283,284,344,-1};
return value;
}
private int[] getIndexedFaceSet_11_193_texCoordIndex_3()
{
int[] value = {353,352,351,-1,352,353,354,-1,352,354,348,-1,347,348,354,-1,355,349,340,-1,356,337,338,-1,338,346,356,-1,357,356,346,-1,346,358,357,-1,340,337,356,-1,356,355,340,-1,357,359,355,-1,355,356,357,-1,361,347,360,-1,363,353,362,-1,360,347,354,-1,354,364,360,-1,354,353,363,-1,363,364,354,-1,346,365,358,-1,346,344,365,-1,361,345,347,-1,359,366,349,-1,349,355,359,-1,344,345,361,-1,365,344,367,-1,351,368,353,-1,362,353,368,-1,369,324,325,-1,366,368,350,-1,350,349,366,-1,366,362,368,-1,351,350,368,-1,345,370,348,-1,370,369,348,-1,370,324,369,-1,345,324,370,-1,331,266,282,-1,282,334,331,-1,339,350,371,-1,350,351,371,-1,371,326,372,-1,326,323,372,-1,253,233,315,-1,316,233,256,-1,315,233,316,-1,329,335,373,-1,329,373,342,-1,342,373,336,-1,373,335,336,-1,243,244,238,-1,351,326,371,-1,351,374,326,-1,352,374,351,-1,374,325,326,-1,325,374,369,-1,352,348,369,-1,369,374,352,-1,357,364,363,-1,360,358,365,-1,364,357,358,-1,359,357,363,-1,358,360,364,-1,319,376,375,-1,335,375,376,-1,363,362,366,-1,363,366,359,-1,367,360,365,-1,330,375,335,-1,329,330,335,-1,239,322,252,-1,322,256,252,-1,265,378,377,-1,377,264,265,-1,264,377,270,-1,270,268,264,-1,265,332,379,-1,379,378,265,-1,332,333,335,-1,335,379,332,-1,380,383,382,-1,382,381,380,-1,384,383,380,-1,380,385,384,-1,380,381,382,-1,382,383,380,-1,384,385,380,-1,380,383,384,-1,253,246,274,-1,274,100,253,-1,253,100,274,-1,274,246,253,-1};
return value;
}
/** Define subarrays using type double[] */
private double[] getCoordinate_12_193_point_1()
{
double[] value = {4.2220,2.1760,-0.5181,0.0000,7.1970,-6.6440,0.0000,2.5710,-6.8260,2.3150,2.8530,-6.4350,5.1900,3.6200,-2.0890,3.3100,1.2210,-2.1340,2.9080,1.4250,-3.8830,5.0460,2.4470,-1.8600,1.6230,1.2780,-4.6970,0.0000,0.2518,-3.2950,2.1360,4.5430,5.5670,0.6921,4.5090,6.0460,0.0000,8.8150,6.0250,3.9310,8.3360,3.1840,0.0000,10.1600,4.9470,1.9840,9.8410,4.6380,5.3170,4.0650,0.9472,3.6040,0.8767,3.0500,1.7580,8.6910,5.5770,2.2620,6.3730,5.5810,3.2940,6.0590,4.6230,0.3990,6.6760,6.4740,0.4575,6.1020,6.2570,4.3190,5.6480,2.9680,3.4660,6.0080,4.3230,3.2830,4.7610,4.3680,3.4120,4.5890,4.0670,2.9290,2.3330,3.9120,4.0510,3.8070,3.0290,3.4410,3.5720,3.8000,4.0800,3.5110,3.4800,4.5170,1.1840,1.0200,4.3360,1.6720,2.0220,4.6870,2.5330,1.7130,4.9490,5.0630,2.3280,4.6020,1.9440,2.3350,4.8530,3.5870,2.4830,5.4500,4.0430,0.1430,3.6230,5.3620,3.6730,5.3570,7.1340,-0.5946,6.2610,1.6100,-0.9085,5.8570,4.4590,-0.7436,5.6410,4.3130,-1.4740,5.5560,0.8695,-3.1600,4.4390,4.9130,-5.1510,5.6410,4.2820,-2.7230,3.7600,3.1850,-4.6680,3.1410,5.3180,-6.4830,3.0540,1.7880,-6.5820,2.2110,7.1970,-6.1170,1.7190,1.8960,-8.0200,0.0000,3.4760,-7.6310,4.9790,6.9870,-2.5710,5.2200,6.9800,-1.6720,4.6200,7.6880,1.7850,2.7090,9.7480,3.8710,4.5690,2.8330,-4.8220,5.0510,7.3180,0.6887,4.2100,7.1970,-4.7810,0.0000,5.0510,-7.1950,2.2110,5.3190,-6.7650,4.9890,6.9330,-2.0010,0.0000,0.2386,-7.4770,1.0460,1.7630,-5.5450,3.5470,2.2010,-4.2290,2.6010,-0.6988,-6.6110,2.9630,1.9840,-4.8820,1.7550,-1.2630,-4.5620,0.0000,-0.7123,-5.9240,4.2030,2.3090,-3.1930,3.9410,-0.1316,-4.0840,1.2580,0.6232,-3.1990,0.0000,1.0520,-5.4700,2.0290,0.9145,-3.4470,0.8389,0.7626,-4.1380,3.4050,1.6710,-2.8910,4.1590,1.7930,-1.3720,3.2610,8.3230,4.3310,0.0000,6.8610,6.5110,1.3910,6.6090,6.1570,2.4890,4.6250,5.2740,-4.2220,2.1760,-0.5181,-2.3150,2.8530,-6.4350,-5.1900,3.6200,-2.0890,-3.3100,1.2210,-2.1340,-2.9080,1.4250,-3.8830,-5.0460,2.4470,-1.8600,-1.6230,1.2780,-4.6970,-2.1360,4.5430,5.5670,-0.6921,4.5090,6.0460,-3.9310,8.3360,3.1840,-1.9840,9.8410,4.6380,-5.3170,4.0650,0.9472,-3.6040,0.8767,3.0500,-1.7580,8.6910,5.5770,-2.2620,6.3730,5.5810,-3.2940,6.0590,4.6230,-0.3990,6.6760,6.4740,-0.4575,6.1020,6.2570,-4.3190,5.6480,2.9680};
return value;
}
private double[] getCoordinate_12_193_point_2()
{
double[] value = {-3.4660,6.0080,4.3230,-3.2830,4.7610,4.3680,-3.4120,4.5890,4.0670,-2.9290,2.3330,3.9120,-4.0510,3.8070,3.0290,-3.4410,3.5720,3.8000,-4.0800,3.5110,3.4800,-4.5170,1.1840,1.0200,-4.3360,1.6720,2.0220,-4.6870,2.5330,1.7130,-4.9490,5.0630,2.3280,-4.6020,1.9440,2.3350,-4.8530,3.5870,2.4830,-5.4500,4.0430,0.1430,-3.6230,5.3620,3.6730,-5.3570,7.1340,-0.5946,-6.2610,1.6100,-0.9085,-5.8570,4.4590,-0.7436,-5.6410,4.3130,-1.4740,-5.5560,0.8695,-3.1600,-4.4390,4.9130,-5.1510,-5.6410,4.2820,-2.7230,-3.7600,3.1850,-4.6680,-3.1410,5.3180,-6.4830,-3.0540,1.7880,-6.5820,-2.2110,7.1970,-6.1170,-1.7190,1.8960,-8.0200,-4.9790,6.9870,-2.5710,-5.2200,6.9800,-1.6720,-4.6200,7.6880,1.7850,-2.7090,9.7480,3.8710,-4.5690,2.8330,-4.8220,-5.0510,7.3180,0.6887,-4.2100,7.1970,-4.7810,-2.2110,5.3190,-6.7650,-4.9890,6.9330,-2.0010,-1.0460,1.7630,-5.5450,-3.5470,2.2010,-4.2290,-2.6010,-0.6988,-6.6110,-2.9630,1.9840,-4.8820,-1.7550,-1.2630,-4.5620,-4.2030,2.3090,-3.1930,-3.9410,-0.1316,-4.0840,-1.2580,0.6232,-3.1990,-2.0290,0.9145,-3.4470,-0.8389,0.7626,-4.1380,-3.4050,1.6710,-2.8910,-4.1590,1.7930,-1.3720,-3.2610,8.3230,4.3310,-1.3910,6.6090,6.1570,-2.4890,4.6250,5.2740,0.0000,11.6300,1.8620,2.2110,11.3600,1.8620,0.0000,11.5100,-2.8320,2.2110,11.7300,-0.6185,0.0000,11.9900,-0.6185,2.2110,11.2500,-2.8320,-2.2110,11.3600,1.8620,-2.2110,11.7300,-0.6185,-2.2110,11.2500,-2.8320,0.0000,11.0000,3.5370,-2.2110,10.6500,3.1760,2.2110,10.6500,3.1760,-4.2250,10.0600,-0.6185,-4.0850,9.5720,1.5960,4.2250,10.0600,-0.6185,4.0850,9.5720,1.5960,-4.2590,8.4600,-3.8860,4.2590,8.4600,-3.8860,-4.1470,9.8880,-2.4960,4.1470,9.8880,-2.4960,0.0000,9.8540,-5.5000,-2.2110,9.5660,-5.3290,2.2110,9.5660,-5.3290,4.4920,1.9900,0.1430,4.7720,2.1530,0.1371,4.9720,4.5810,0.3430,5.1350,3.9760,-0.6884,5.0580,2.9110,-0.7058,4.5070,4.0430,0.1430,4.1170,3.6240,1.6740,0.0000,-1.0300,3.7270,2.2350,0.3183,3.0000,1.1160,-0.4984,3.2550,1.9450,1.2800,4.1020,0.9662,-0.0550,3.9490,0.0000,3.6510,5.1010,3.6760,4.3670,2.9700,0.0000,4.1040,5.7300,3.4270,3.2380,3.0060,0.5571,3.9520,5.4520,3.4640,4.8910,3.6040,0.2332,3.6510,5.1010,1.8760,4.4810,5.0630,1.4260,3.8970,4.7500,1.8760,4.3760,5.0030,1.9400,4.0730,4.6270,0.9465,2.6630,4.5810,2.9830,2.6310,3.4630,2.2620,2.5740,3.9740};
return value;
}
private double[] getCoordinate_12_193_point_3()
{
double[] value = {2.7490,3.3220,3.6590,3.0030,3.7650,3.5240,0.9307,3.5940,4.7720,1.2090,3.3770,4.5820,2.8780,3.4350,3.5740,2.7000,4.2020,4.0850,2.2040,1.9330,4.1190,0.8199,2.2290,4.7070,0.0000,2.8020,5.1440,3.1350,2.0900,3.1460,3.2860,3.8970,3.3780,0.9901,4.1950,5.3240,0.0000,1.1460,5.2300,0.1300,1.1460,5.2290,0.4095,1.4150,4.8570,0.0000,1.6920,5.9820,2.8890,4.7050,4.2170,0.0000,-0.9679,3.0960,3.0710,1.2180,2.7630,0.0000,5.9950,5.7300,1.7590,6.0910,5.0520,3.1660,5.8970,4.0640,1.0030,6.0520,5.4590,2.4960,0.3932,1.6740,1.2830,-0.5664,2.5120,1.8710,0.0736,0.2553,3.8720,2.7990,2.1230,0.0000,8.9010,5.0800,1.7580,9.2060,4.6330,3.4150,7.3350,3.5450,4.2400,5.0510,2.5570,1.4640,0.5323,4.1040,0.0000,2.0970,5.6570,2.4920,3.3110,3.9180,1.6370,3.3280,4.3770,2.8920,4.7560,4.2120,3.6330,1.7460,1.2360,3.6320,1.5000,-0.3157,4.2790,4.0650,0.9472,3.1760,1.0930,-1.4780,0.0000,0.6573,4.6970,0.2001,0.6573,4.6970,0.0000,-0.0579,4.3220,0.0000,0.2780,4.7020,0.0000,0.8415,5.1190,0.3637,0.8168,5.0210,0.2001,0.8415,5.1190,1.0550,0.5760,4.2730,1.5110,3.7850,4.7120,1.9460,3.9300,4.5090,2.6190,4.0280,4.0630,-4.4920,1.9900,0.1430,-4.7720,2.1530,0.1371,-4.9720,4.5810,0.3430,-5.1350,3.9760,-0.6884,-5.0580,2.9110,-0.7058,-4.5070,4.0430,0.1430,-4.1170,3.6240,1.6740,-2.2350,0.3183,3.0000,-1.1160,-0.4984,3.2550,-1.9450,1.2800,4.1020,-0.9662,-0.0550,3.9490,-3.6760,4.3670,2.9700,-3.4270,3.2380,3.0060,-0.5571,3.9520,5.4520,-3.4640,4.8910,3.6040,-0.2332,3.6510,5.1010,-1.8760,4.4810,5.0630,-1.4260,3.8970,4.7500,-1.8760,4.3760,5.0030,-1.9400,4.0730,4.6270,-0.9465,2.6630,4.5810,-2.9830,2.6310,3.4630,-2.2620,2.5740,3.9740,-2.7490,3.3220,3.6590,-3.0030,3.7650,3.5240,-0.9307,3.5940,4.7720,-1.2090,3.3770,4.5820,-2.8780,3.4350,3.5740,-2.7000,4.2020,4.0850,-2.2040,1.9330,4.1190,-0.8199,2.2290,4.7070,-3.1350,2.0900,3.1460,-3.2860,3.8970,3.3780,-0.9901,4.1950,5.3240,-0.1300,1.1460,5.2290,-0.4095,1.4150,4.8570,-2.8890,4.7050,4.2170,-3.0710,1.2180,2.7630,-1.7590,6.0910,5.0520,-3.1660,5.8970,4.0640,-1.0030,6.0520,5.4590,-2.4960,0.3932,1.6740,-1.2830,-0.5664,2.5120,-1.8710,0.0736,0.2553,-3.8720,2.7990,2.1230,-1.7580,9.2060,4.6330,-3.4150,7.3350,3.5450,-4.2400,5.0510,2.5570,-1.4640,0.5323,4.1040};
return value;
}
private double[] getCoordinate_12_193_point_4()
{
double[] value = {-2.4920,3.3110,3.9180,-1.6370,3.3280,4.3770,-2.8920,4.7560,4.2120,-3.6330,1.7460,1.2360,-3.6320,1.5000,-0.3157,-4.2790,4.0650,0.9472,-3.1760,1.0930,-1.4780,-0.2001,0.6573,4.6970,-0.3637,0.8168,5.0210,-0.2001,0.8415,5.1190,-1.0550,0.5760,4.2730,-1.5110,3.7850,4.7120,-1.9460,3.9300,4.5090,-2.6190,4.0280,4.0630,0.0000,0.6559,4.8530,0.2001,0.6559,4.8530,-0.2001,0.6559,4.8530,-1.8640,0.0450,-1.5440,1.8640,0.0450,-1.5440,0.0000,-0.4370,1.2750,0.3990,6.6760,6.4740,0.6921,4.5090,6.0460,0.6921,4.5090,6.0460,0.3990,6.6760,6.4740,-0.6921,4.5090,6.0460,-0.3990,6.6760,6.4740,-0.3990,6.6760,6.4740,-0.6921,4.5090,6.0460,1.2830,-0.5664,2.5120,1.8710,0.0736,0.2553,2.4960,0.3932,1.6740,1.2830,-0.5664,2.5120,4.2220,2.1760,-0.5181,5.0460,2.4470,-1.8600,4.2220,2.1760,-0.5181,3.3100,1.2210,-2.1340,-3.1760,1.0930,-1.4780,-1.8710,0.0736,0.2553,-1.2830,-0.5664,2.5120,-2.4960,0.3932,1.6740,-5.0460,2.4470,-1.8600,-4.2220,2.1760,-0.5181,-3.3100,1.2210,-2.1340,-4.2220,2.1760,-0.5181,5.0460,2.4470,-1.8600,0.4575,6.1020,6.2570,0.0000,6.8610,6.5110,-5.0460,2.4470,-1.8600,-0.4575,6.1020,6.2570,4.5070,4.0430,0.1430,3.1760,1.0930,-1.4780,-4.5070,4.0430,0.1430,-1.2830,-0.5664,2.5120,-3.1760,1.0930,-1.4780,0.0000,6.8610,6.5110,3.1760,1.0930,-1.4780};
return value;
}
/** Define subarrays using type double[] */
private double[] getTextureCoordinate_12_194_point_1()
{
double[] value = {0.9175,0.8974,0.9509,0.8981,0.9421,0.8701,0.9240,0.8702,0.9824,0.8971,0.9824,0.8682,0.9541,0.8718,0.9147,0.8129,0.9437,0.8153,0.9638,0.8095,0.9824,0.8090,0.9461,0.9230,0.9071,0.9135,0.9824,0.9287,0.7343,0.9169,0.7616,0.9147,0.7553,0.8982,0.7343,0.8968,0.7739,0.9327,0.7343,0.9365,0.8187,0.8433,0.8348,0.9045,0.8324,0.8647,0.7400,0.8745,0.7610,0.8768,0.7497,0.8755,0.7770,0.8787,0.7647,0.8593,0.7596,0.8565,0.7438,0.8546,0.7343,0.8756,0.7372,0.8736,0.7394,0.8706,0.7405,0.8536,0.7808,0.8802,0.7786,0.8666,0.7875,0.8787,0.7821,0.8667,0.7952,0.9076,0.8011,0.8823,0.7745,0.9003,0.7939,0.8518,0.7845,0.8549,0.7731,0.8049,0.7979,0.8609,0.8185,0.8054,0.8439,0.8655,0.8131,0.8741,0.7860,0.7876,0.8107,0.8538,0.8058,0.8252,0.8096,0.8166,0.8589,0.7975,0.8767,0.8622,0.8568,0.8668,0.8669,0.8674,0.9208,0.8549,0.8792,0.7991,0.8835,0.8633,0.9139,0.8636,0.9513,0.8400,0.9824,0.8358,0.8845,0.9021,0.8880,0.9310,0.8761,0.9036,0.8705,0.9018,0.8544,0.9020,0.8538,0.9345,0.8173,0.9068,0.8156,0.9257,0.7753,0.9186,0.7832,0.9041,0.7338,0.8385,0.7279,0.8339,0.7208,0.8401,0.7397,0.7767,0.7338,0.7681,0.7338,0.7727,0.7192,0.8201,0.7171,0.8352,0.7139,0.8364,0.7127,0.8419,0.7175,0.8320,0.7247,0.8312,0.7224,0.8292,0.7239,0.8169,0.7146,0.8334,0.7152,0.8309,0.7530,0.7762,0.7452,0.7720,0.7409,0.7703,0.7560,0.7661,0.7502,0.7748,0.7102,0.8370,0.7574,0.7798,0.7054,0.8378,0.7338,0.8253,0.7338,0.8299,0.7267,0.8275,0.7291,0.8283};
return value;
}
private double[] getTextureCoordinate_12_194_point_2()
{
double[] value = {0.7338,0.8254,0.7338,0.7682,0.7385,0.7711,0.7338,0.7628,0.7338,0.8200,0.7437,0.7597,0.7429,0.7740,0.7484,0.7629,0.7505,0.7780,0.7116,0.8233,0.7622,0.7806,0.7576,0.7790,0.7630,0.7872,0.7046,0.8444,0.7572,0.7769,0.7524,0.7737,0.7104,0.8341,0.5511,0.8974,0.5402,0.8731,0.5264,0.8830,0.5177,0.9110,0.5145,0.8847,0.4862,0.8812,0.4862,0.9100,0.5538,0.8129,0.5249,0.8282,0.5048,0.8225,0.4862,0.8219,0.5225,0.9360,0.5615,0.9135,0.4862,0.9416,0.7132,0.8982,0.7070,0.9147,0.6947,0.9327,0.6362,0.8647,0.6338,0.9045,0.6499,0.8433,0.7286,0.8745,0.7189,0.8755,0.7076,0.8768,0.7039,0.8593,0.6916,0.8787,0.7247,0.8546,0.7090,0.8565,0.7314,0.8736,0.7292,0.8706,0.7280,0.8536,0.6900,0.8666,0.6878,0.8802,0.6865,0.8667,0.6811,0.8787,0.6675,0.8823,0.6734,0.9076,0.6941,0.9003,0.6841,0.8549,0.6747,0.8518,0.6955,0.8049,0.6707,0.8609,0.6500,0.8054,0.6247,0.8655,0.6555,0.8741,0.6826,0.7876,0.6628,0.8252,0.6579,0.8538,0.6590,0.8166,0.5919,0.8622,0.6097,0.7975,0.6017,0.8674,0.6119,0.8668,0.5894,0.7991,0.5477,0.8549,0.5851,0.8633,0.5547,0.8636,0.5173,0.8529,0.4862,0.8488,0.5841,0.9021,0.5806,0.9310,0.5925,0.9036,0.5981,0.9018,0.6148,0.9345,0.6142,0.9020,0.6513,0.9068,0.6530,0.9257,0.6932,0.9186,0.6854,0.9041,0.7468,0.8401,0.7397,0.8339,0.7279,0.7767,0.7484,0.8201,0.7549,0.8419,0.7538,0.8364,0.7505,0.8352,0.7502,0.8320,0.7452,0.8292,0.7429,0.8312,0.7437,0.8169,0.7530,0.8334,0.7524,0.8309,0.7267,0.7703,0.7224,0.7720};
return value;
}
private double[] getTextureCoordinate_12_194_point_3()
{
double[] value = {0.7146,0.7762,0.7175,0.7748,0.7116,0.7661,0.7574,0.8370,0.7102,0.7798,0.7622,0.8378,0.7385,0.8283,0.7409,0.8275,0.7291,0.7711,0.7239,0.7597,0.7192,0.7629,0.7247,0.7740,0.7171,0.7780,0.7560,0.8233,0.7046,0.7872,0.7100,0.7790,0.7054,0.7806,0.7630,0.8444,0.7104,0.7769,0.7152,0.7737,0.7572,0.8341,0.7881,0.9479,0.7343,0.9577,0.8497,0.9637,0.9158,0.9539,0.7343,0.9872,0.9824,0.9663,0.6805,0.9479,0.6189,0.9637,0.5528,0.9539,0.4862,0.9793,0.4275,0.6313,0.4434,0.6401,0.4526,0.6369,0.4310,0.6421,0.4397,0.6440,0.4398,0.6453,0.4381,0.6647,0.4333,0.6605,0.4397,0.6604,0.4463,0.6598,0.4465,0.6514,0.4240,0.6505,0.4275,0.6570,0.4205,0.6684,0.4189,0.6379,0.4388,0.6288,0.4209,0.6237,0.3384,0.9887,0.2979,0.9448,0.2441,0.9417,0.2441,0.9723,0.4450,0.6455,0.4531,0.6286,0.3384,0.9469,0.4140,0.9365,0.4578,0.6379,0.4170,0.6307,0.4150,0.6242,0.2959,0.6260,0.3051,0.6166,0.2580,0.6076,0.2606,0.6259,0.2511,0.6816,0.2548,0.6653,0.2441,0.6653,0.2441,0.6816,0.2661,0.6960,0.2636,0.6640,0.3484,0.6888,0.3007,0.6510,0.2881,0.7397,0.3623,0.7239,0.4164,0.6206,0.4307,0.6247,0.4116,0.6201,0.4088,0.6855,0.4123,0.7323,0.4518,0.7703,0.3640,0.6372,0.2441,0.7326,0.2496,0.7705,0.2441,0.7109,0.2441,0.7705,0.2441,0.8160,0.2441,0.8403,0.2740,0.8322,0.2566,0.8160,0.2949,0.7630,0.3447,0.8549,0.3206,0.8292,0.4279,0.7939,0.4413,0.8544,0.3889,0.8456,0.3991,0.8726,0.4299,0.8825,0.3482,0.8386,0.4041,0.7613,0.3654,0.7582,0.3778,0.7978};
return value;
}
private double[] getTextureCoordinate_12_194_point_4()
{
double[] value = {0.3319,0.7987,0.3916,0.7984,0.2943,0.8150,0.3252,0.8232,0.3846,0.8362,0.4052,0.8221,0.3485,0.8310,0.3090,0.8013,0.3985,0.8044,0.2937,0.8109,0.4204,0.8292,0.3447,0.8606,0.2972,0.8452,0.4715,0.8911,0.4310,0.9594,0.4671,0.6302,0.4663,0.6332,0.3226,0.6487,0.3993,0.8753,0.2441,0.6554,0.2548,0.6554,0.2557,0.6351,0.4557,0.6477,0.1498,0.9887,0.1903,0.9448,0.1498,0.9469,0.0742,0.9365,0.2323,0.6076,0.1853,0.6166,0.1923,0.6260,0.2275,0.6259,0.2371,0.6816,0.2334,0.6653,0.2246,0.6640,0.2221,0.6960,0.1875,0.6510,0.1398,0.6888,0.1258,0.7239,0.2001,0.7397,0.0364,0.7703,0.0759,0.7323,0.0794,0.6855,0.1242,0.6372,0.2386,0.7705,0.2316,0.8160,0.2142,0.8322,0.1933,0.7630,0.1676,0.8292,0.1435,0.8549,0.0602,0.7939,0.0469,0.8544,0.0583,0.8825,0.0891,0.8726,0.0992,0.8456,0.1400,0.8386,0.0840,0.7613,0.1228,0.7582,0.1104,0.7978,0.1563,0.7987,0.0966,0.7984,0.1630,0.8232,0.1939,0.8150,0.0830,0.8221,0.1036,0.8362,0.1397,0.8310,0.1792,0.8013,0.0897,0.8044,0.1944,0.8109,0.0678,0.8292,0.1435,0.8606,0.1910,0.8452,0.0166,0.8911,0.0646,0.9594,0.1656,0.6487,0.0889,0.8753,0.2325,0.6351,0.2334,0.6554,0.2548,0.6553,0.2441,0.6553,0.2334,0.6553,0.4168,0.6329,0.3796,0.6300,0.3997,0.6541,0.4337,0.6769,0.4455,0.6497,0.4293,0.6072};
return value;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=8, element #26, 480 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_8_26_coordIndex()
{
MFInt32 IndexedFaceSet_8_26_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_8_26_coordIndex_1()));
return IndexedFaceSet_8_26_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=8, element #26, 480 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_8_26_texCoordIndex()
{
MFInt32 IndexedFaceSet_8_26_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_8_26_texCoordIndex_1()));
return IndexedFaceSet_8_26_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=9, element #26, 186 total numbers made up of 62 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_9_26_point()
{
MFVec3f Coordinate_9_26_point = new MFVec3f(new double[] {0.0000,0.8700,0.0225,0.0000,0.7535,-0.4472,-0.3613,0.7535,-0.3842,-0.6259,0.7535,-0.3083,-0.7227,0.7535,0.0225,-0.6259,0.7535,0.3534,-0.3613,0.7535,0.4293,0.0000,0.7535,0.4922,0.3613,0.7535,0.4293,0.6259,0.7535,0.3534,0.7227,0.7535,0.0225,0.6259,0.7535,-0.3083,0.3613,0.7535,-0.3842,0.0000,0.4350,-0.7303,-0.4673,0.4350,-0.6294,-0.8094,0.4350,-0.3539,-0.9347,0.4350,0.0225,-0.8094,0.4350,0.3990,-0.4673,0.4350,0.5769,0.0000,0.4350,0.6777,0.4673,0.4350,0.5769,0.8094,0.4350,0.3990,0.9347,0.4350,0.0225,0.8094,0.4350,-0.3539,0.4673,0.4350,-0.6294,0.0000,0.0000,-0.7942,-0.5396,0.0000,-0.6777,-0.9347,0.0000,-0.3596,-1.0790,0.0000,0.0225,-0.9347,0.0000,0.4572,-0.5396,0.0000,0.6777,0.0000,0.0000,0.7942,0.5396,0.0000,0.6777,0.9347,0.0000,0.4572,1.0790,0.0000,0.0225,0.9347,0.0000,-0.3596,0.5396,0.0000,-0.6777,0.0000,-0.4350,-0.6777,-0.4673,-0.4350,-0.5769,-0.8094,-0.4350,-0.3013,-0.9347,-0.4350,0.0225,-0.8094,-0.4350,0.3990,-0.4673,-0.4350,0.5769,0.0000,-0.4350,0.6777,0.4673,-0.4350,0.5769,0.8094,-0.4350,0.3990,0.9347,-0.4350,0.0225,0.8094,-0.4350,-0.3013,0.4673,-0.4350,-0.5769,0.0000,-0.7535,-0.3596,-0.2698,-0.7535,-0.3013,-0.4673,-0.7535,-0.1948,-0.5396,-0.7535,0.0225,-0.4673,-0.7535,0.2399,-0.2698,-0.7535,0.3990,0.0000,-0.7535,0.4572,0.2698,-0.7535,0.3990,0.4673,-0.7535,0.2399,0.5396,-0.7535,0.0225,0.4673,-0.7535,-0.1948,0.2698,-0.7535,-0.3013,0.0000,-0.8700,0.0225});
return Coordinate_9_26_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=9, element #35, 468 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_35_coordIndex()
{
MFInt32 IndexedFaceSet_9_35_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_35_coordIndex_1()));
return IndexedFaceSet_9_35_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=9, element #35, 468 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_35_texCoordIndex()
{
MFInt32 IndexedFaceSet_9_35_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_35_texCoordIndex_1()));
return IndexedFaceSet_9_35_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=10, element #35, 423 total numbers made up of 141 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_10_35_point()
{
MFVec3f Coordinate_10_35_point = new MFVec3f()/*2.finalize*/
.append(new MFVec3f(getCoordinate_10_35_point_1()))
.append(new MFVec3f(getCoordinate_10_35_point_2()));
return Coordinate_10_35_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=9, element #75, 468 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_75_coordIndex()
{
MFInt32 IndexedFaceSet_9_75_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_75_coordIndex_1()));
return IndexedFaceSet_9_75_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=9, element #75, 468 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_75_texCoordIndex()
{
MFInt32 IndexedFaceSet_9_75_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_75_texCoordIndex_1()));
return IndexedFaceSet_9_75_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=10, element #75, 423 total numbers made up of 141 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_10_75_point()
{
MFVec3f Coordinate_10_75_point = new MFVec3f()/*2.finalize*/
.append(new MFVec3f(getCoordinate_10_75_point_1()))
.append(new MFVec3f(getCoordinate_10_75_point_2()));
return Coordinate_10_75_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=9, element #115, 480 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_115_coordIndex()
{
MFInt32 IndexedFaceSet_9_115_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_115_coordIndex_1()));
return IndexedFaceSet_9_115_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=9, element #115, 480 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_9_115_texCoordIndex()
{
MFInt32 IndexedFaceSet_9_115_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_9_115_texCoordIndex_1()));
return IndexedFaceSet_9_115_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=10, element #115, 186 total numbers made up of 62 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_10_115_point()
{
MFVec3f Coordinate_10_115_point = new MFVec3f(new double[] {0.0000,9.7700,0.1270,0.0000,9.1130,-2.5190,-2.0360,9.1130,-2.1650,-3.5260,9.1130,-1.7370,-4.0720,9.1130,0.1270,-3.5260,9.1130,1.9910,-2.0360,9.1130,2.4190,0.0000,9.1130,2.7730,2.0360,9.1130,2.4190,3.5260,9.1130,1.9910,4.0720,9.1130,0.1270,3.5260,9.1130,-1.7370,2.0360,9.1130,-2.1650,0.0000,7.3180,-4.1150,-2.6330,7.3180,-3.5460,-4.5610,7.3180,-1.9940,-5.2660,7.3180,0.1270,-4.5610,7.3180,2.2480,-2.6330,7.3180,3.2500,0.0000,7.3180,3.8190,2.6330,7.3180,3.2500,4.5610,7.3180,2.2480,5.2660,7.3180,0.1270,4.5610,7.3180,-1.9940,2.6330,7.3180,-3.5460,0.0000,4.8670,-4.4750,-3.0400,4.8670,-3.8190,-5.2660,4.8670,-2.0260,-6.0810,4.8670,0.1270,-5.2660,4.8670,2.5760,-3.0400,4.8670,3.8190,0.0000,4.8670,4.4750,3.0400,4.8670,3.8190,5.2660,4.8670,2.5760,6.0810,4.8670,0.1270,5.2660,4.8670,-2.0260,3.0400,4.8670,-3.8190,0.0000,2.4160,-3.8190,-2.6330,2.4160,-3.2500,-4.5610,2.4160,-1.6980,-5.2660,2.4160,0.1270,-4.5610,2.4160,2.2480,-2.6330,2.4160,3.2500,0.0000,2.4160,3.8190,2.6330,2.4160,3.2500,4.5610,2.4160,2.2480,5.2660,2.4160,0.1270,4.5610,2.4160,-1.6980,2.6330,2.4160,-3.2500,0.0000,0.6221,-2.0260,-1.5200,0.6221,-1.6980,-2.6330,0.6221,-1.0970,-3.0400,0.6221,0.1270,-2.6330,0.6221,1.3510,-1.5200,0.6221,2.2480,0.0000,0.6221,2.5760,1.5200,0.6221,2.2480,2.6330,0.6221,1.3510,3.0400,0.6221,0.1270,2.6330,0.6221,-1.0970,1.5200,0.6221,-1.6980,0.0000,-0.0347,0.1270});
return Coordinate_10_115_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=10, element #124, 372 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_124_coordIndex()
{
MFInt32 IndexedFaceSet_10_124_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_124_coordIndex_1()));
return IndexedFaceSet_10_124_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=10, element #124, 372 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_124_texCoordIndex()
{
MFInt32 IndexedFaceSet_10_124_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_124_texCoordIndex_1()));
return IndexedFaceSet_10_124_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=11, element #124, 150 total numbers made up of 50 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_11_124_point()
{
MFVec3f Coordinate_11_124_point = new MFVec3f(new double[] {-1.8050,-1.5240,1.7710,0.0584,-1.8380,2.1970,-0.3087,-0.8066,2.8360,-1.7880,-1.5330,-1.8010,-0.3087,-0.8066,-2.8360,0.0584,-1.8380,-2.8190,2.9540,-0.6990,1.9970,2.1550,1.0690,1.9970,2.9530,-0.6990,-1.7030,2.1100,1.0380,-1.7030,0.4985,-2.8440,2.1970,-1.7620,-2.1910,0.9288,-1.7620,-2.1910,-0.8936,0.4985,-2.8440,-2.6590,3.0970,-2.6440,1.0510,3.0970,-2.6440,-0.8368,-1.3840,-5.1160,0.9730,-1.3840,-5.1160,-0.9359,0.5185,-5.5240,1.8010,0.5185,-5.5240,-2.0580,2.6040,-5.0300,0.9889,2.6040,-5.0300,-0.7969,-1.1810,-8.2510,0.8308,-1.1810,-8.2510,-0.9379,0.4076,-9.2930,1.2250,0.4076,-9.2930,-1.9650,2.1590,-8.8220,0.2392,2.1590,-8.8220,-0.9061,-1.2540,-9.1780,0.3009,-1.2540,-9.1780,-1.0700,0.3261,-10.2200,1.2190,0.3253,-10.2200,-2.0740,2.0120,-9.7570,0.2392,2.0120,-9.7570,-0.9059,-1.5680,-10.7700,0.2995,-1.5680,-10.7700,-1.0670,0.1923,-11.8000,1.2120,0.1925,-11.8000,-1.8260,1.8770,-11.3300,0.2366,1.8770,-11.3300,-0.9017,-0.7430,-0.1609,2.3310,-1.9420,-0.7259,1.4470,-1.9280,-0.7331,-1.5220,-0.7430,-0.1609,-2.3820,0.9954,2.1880,1.6350,0.9580,2.1620,-1.4400,-1.6860,-1.1240,-0.7680,-1.6860,-1.1240,0.7466,-1.5970,0.8227,0.0058,0.1065,-12.5300,-0.3412});
return Coordinate_11_124_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=12, element #142, 376 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_142_coordIndex()
{
MFInt32 IndexedFaceSet_12_142_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_142_coordIndex_1()));
return IndexedFaceSet_12_142_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=12, element #142, 376 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_142_texCoordIndex()
{
MFInt32 IndexedFaceSet_12_142_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_142_texCoordIndex_1()));
return IndexedFaceSet_12_142_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=13, element #142, 147 total numbers made up of 49 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_13_142_point()
{
MFVec3f Coordinate_13_142_point = new MFVec3f(new double[] {0.4280,-4.0430,1.0350,-0.0620,-2.7600,-0.7256,0.4283,-4.0430,-1.3250,-0.0621,-2.7590,0.4786,0.5207,-5.8080,0.5759,-0.0026,-5.6700,-1.3250,0.5207,-5.8080,-0.9061,-0.0026,-5.6700,1.0350,-0.3110,0.5832,-0.6014,0.4947,0.3747,-1.0800,0.3587,-0.8063,-1.0770,-0.3511,-0.5647,-0.6024,0.5020,0.3752,0.7923,-0.3112,0.5961,0.3561,-0.3512,-0.5647,0.3516,0.5145,-0.7545,0.7924,1.0300,0.5998,-0.7556,1.0300,-0.5583,-0.7457,1.0370,0.5778,0.4281,1.0310,-0.5582,0.4287,0.3854,-2.3210,-1.5870,-0.3249,-2.0790,-0.8558,0.2488,-1.4940,1.3320,-0.4651,-1.2380,0.8921,-0.7055,-1.9500,1.1530,-0.2884,-2.2900,1.5870,-0.3240,-2.0790,0.6132,1.0570,-2.0730,-1.0770,1.0490,-2.0910,0.6923,0.3858,-2.3210,1.2920,0.9501,-4.1810,-0.9063,0.9499,-4.1810,0.5762,0.2552,-4.6940,-1.3250,0.2552,-4.6940,1.0350,0.7786,-4.8320,-0.9061,0.7786,-4.8320,0.5759,0.6497,-5.3200,-0.9061,0.1263,-5.1820,-1.3250,0.6497,-5.3200,0.5759,0.1263,-5.1820,1.0350,-0.6755,-3.1150,0.6119,-0.2140,-3.4400,1.0810,-0.6399,-3.3260,1.5860,-1.0570,-2.9870,1.1510,-0.8814,-2.4690,1.1500,-0.4641,-2.8080,1.5870,-0.0383,-2.9220,1.0820,-0.4998,-2.5970,0.6126,0.4437,0.8321,-0.1433});
return Coordinate_13_142_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=13, element #143, 158 total numbers made up of 79 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_13_143_point()
{
MFVec2f TextureCoordinate_13_143_point = new MFVec2f(new double[] {0.1427,0.2125,0.1222,0.2114,0.0720,0.2114,0.0487,0.2146,0.1648,0.2146,0.1427,0.2125,0.0720,0.2114,0.1648,0.2146,0.1856,0.1891,0.2639,0.1883,0.2484,0.1880,0.1701,0.1891,0.2529,0.0205,0.2367,0.0146,0.2411,0.0322,0.2577,0.0389,0.1901,0.0132,0.1856,0.0283,0.1719,0.0186,0.1675,0.0336,0.2484,0.0869,0.2649,0.0843,0.1864,0.0924,0.1708,0.0905,0.2488,0.1471,0.2643,0.1474,0.1860,0.1482,0.1705,0.1482,0.2484,0.1644,0.2639,0.1647,0.1856,0.1655,0.1701,0.1655,0.2484,0.1762,0.2639,0.1765,0.1856,0.1773,0.1701,0.1773,0.1633,0.1308,0.1534,0.1396,0.1426,0.1381,0.1476,0.1297,0.1475,0.0465,0.1445,0.0998,0.1671,0.1111,0.1534,0.1270,0.1633,0.1182,0.1426,0.1255,0.2062,0.0097,0.1009,0.1405,0.0196,0.0979,0.0057,0.1410,0.0959,0.0953,0.0453,0.0029,0.0235,0.0102,0.0236,0.0455,0.0452,0.0373,0.1089,0.0102,0.0890,0.0039,0.0888,0.0373,0.1089,0.0441,0.0050,0.0810,0.0337,0.0828,0.1222,0.0690,0.1135,0.0574,0.1162,0.0936,0.1239,0.0947,0.1020,0.0746,0.1039,0.0949,0.0057,0.1603,0.1009,0.1598,0.0057,0.1748,0.1009,0.1743,0.0057,0.1892,0.1009,0.1888,0.1179,0.1190,0.1252,0.1262,0.1098,0.1164,0.1179,0.1343,0.1252,0.1415,0.1098,0.1317});
return TextureCoordinate_13_143_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=10, element #154, 372 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_154_coordIndex()
{
MFInt32 IndexedFaceSet_10_154_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_154_coordIndex_1()));
return IndexedFaceSet_10_154_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=10, element #154, 372 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_154_texCoordIndex()
{
MFInt32 IndexedFaceSet_10_154_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_154_texCoordIndex_1()));
return IndexedFaceSet_10_154_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=11, element #154, 150 total numbers made up of 50 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_11_154_point()
{
MFVec3f Coordinate_11_154_point = new MFVec3f(new double[] {1.8050,-1.5240,1.7710,-0.0582,-1.8380,2.1970,0.3089,-0.8066,2.8360,1.7880,-1.5330,-1.8010,0.3089,-0.8066,-2.8360,-0.0582,-1.8380,-2.8190,-2.9530,-0.6990,1.9970,-2.1540,1.0690,1.9970,-2.9530,-0.6990,-1.7030,-2.1090,1.0380,-1.7030,-0.4983,-2.8440,2.1970,1.7620,-2.1910,0.9288,1.7620,-2.1910,-0.8936,-0.4983,-2.8440,-2.6590,-3.0970,-2.6440,1.0510,-3.0970,-2.6440,-0.8368,1.3840,-5.1160,0.9730,1.3840,-5.1160,-0.9359,-0.5183,-5.5240,1.8010,-0.5183,-5.5240,-2.0580,-2.6040,-5.0300,0.9889,-2.6040,-5.0300,-0.7969,1.1810,-8.2510,0.8308,1.1810,-8.2510,-0.9379,-0.4074,-9.2930,1.2250,-0.4074,-9.2930,-1.9650,-2.1580,-8.8220,0.2392,-2.1580,-8.8220,-0.9061,1.2540,-9.1780,0.3009,1.2540,-9.1780,-1.0700,-0.3259,-10.2200,1.2190,-0.3251,-10.2200,-2.0740,-2.0120,-9.7570,0.2392,-2.0120,-9.7570,-0.9059,1.5680,-10.7700,0.2995,1.5680,-10.7700,-1.0670,-0.1921,-11.8000,1.2120,-0.1923,-11.8000,-1.8260,-1.8770,-11.3300,0.2366,-1.8760,-11.3300,-0.9017,0.7432,-0.1609,2.3310,1.9420,-0.7259,1.4470,1.9280,-0.7331,-1.5220,0.7432,-0.1609,-2.3820,-0.9952,2.1880,1.6350,-0.9578,2.1620,-1.4400,1.6860,-1.1240,-0.7680,1.6860,-1.1240,0.7466,1.5970,0.8227,0.0058,-0.1063,-12.5300,-0.3412});
return Coordinate_11_154_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=12, element #172, 376 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_172_coordIndex()
{
MFInt32 IndexedFaceSet_12_172_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_172_coordIndex_1()));
return IndexedFaceSet_12_172_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=12, element #172, 376 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_12_172_texCoordIndex()
{
MFInt32 IndexedFaceSet_12_172_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_12_172_texCoordIndex_1()));
return IndexedFaceSet_12_172_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=13, element #172, 147 total numbers made up of 49 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_13_172_point()
{
MFVec3f Coordinate_13_172_point = new MFVec3f(new double[] {-0.4280,-4.0430,1.0350,0.0620,-2.7600,-0.7256,-0.4283,-4.0430,-1.3250,0.0621,-2.7590,0.4786,-0.5207,-5.8080,0.5759,0.0026,-5.6700,-1.3250,-0.5208,-5.8080,-0.9061,0.0026,-5.6700,1.0350,0.3110,0.5832,-0.6014,-0.4947,0.3747,-1.0800,-0.3587,-0.8063,-1.0770,0.3511,-0.5647,-0.6024,-0.5020,0.3752,0.7923,0.3112,0.5961,0.3561,0.3512,-0.5647,0.3515,-0.5145,-0.7545,0.7924,-1.0300,0.5998,-0.7556,-1.0300,-0.5583,-0.7457,-1.0370,0.5778,0.4281,-1.0310,-0.5582,0.4287,-0.3854,-2.3210,-1.5870,0.3249,-2.0790,-0.8558,-0.2488,-1.4940,1.3320,0.4651,-1.2380,0.8921,0.7055,-1.9500,1.1530,0.2884,-2.2900,1.5870,0.3240,-2.0790,0.6132,-1.0570,-2.0730,-1.0770,-1.0490,-2.0910,0.6923,-0.3858,-2.3210,1.2920,-0.9501,-4.1810,-0.9063,-0.9499,-4.1810,0.5762,-0.2552,-4.6940,-1.3250,-0.2552,-4.6940,1.0350,-0.7786,-4.8320,-0.9061,-0.7786,-4.8320,0.5759,-0.6497,-5.3200,-0.9061,-0.1263,-5.1820,-1.3250,-0.6497,-5.3200,0.5759,-0.1263,-5.1820,1.0350,0.6755,-3.1150,0.6119,0.2140,-3.4400,1.0810,0.6399,-3.3260,1.5860,1.0570,-2.9870,1.1510,0.8814,-2.4690,1.1500,0.4641,-2.8080,1.5870,0.0383,-2.9220,1.0820,0.4998,-2.5970,0.6126,-0.4437,0.8321,-0.1433});
return Coordinate_13_172_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=13, element #173, 158 total numbers made up of 79 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_13_173_point()
{
MFVec2f TextureCoordinate_13_173_point = new MFVec2f(new double[] {0.1427,0.2125,0.1222,0.2114,0.0720,0.2114,0.0487,0.2146,0.1648,0.2146,0.1427,0.2125,0.0720,0.2114,0.1648,0.2146,0.1856,0.1891,0.2639,0.1883,0.2484,0.1880,0.1701,0.1891,0.2529,0.0205,0.2367,0.0146,0.2411,0.0322,0.2577,0.0389,0.1901,0.0132,0.1856,0.0283,0.1719,0.0186,0.1675,0.0336,0.2484,0.0869,0.2649,0.0843,0.1864,0.0924,0.1708,0.0905,0.2488,0.1471,0.2643,0.1474,0.1860,0.1482,0.1705,0.1482,0.2484,0.1644,0.2639,0.1647,0.1856,0.1655,0.1701,0.1655,0.2484,0.1762,0.2639,0.1765,0.1856,0.1773,0.1701,0.1773,0.1633,0.1308,0.1534,0.1396,0.1426,0.1381,0.1476,0.1297,0.1475,0.0465,0.1445,0.0998,0.1671,0.1111,0.1534,0.1270,0.1633,0.1182,0.1426,0.1255,0.2062,0.0097,0.1009,0.1405,0.0196,0.0979,0.0057,0.1410,0.0959,0.0953,0.0453,0.0029,0.0235,0.0102,0.0236,0.0455,0.0452,0.0373,0.1089,0.0102,0.0890,0.0039,0.0888,0.0373,0.1089,0.0441,0.0050,0.0810,0.0337,0.0828,0.1222,0.0690,0.1135,0.0574,0.1162,0.0936,0.1239,0.0947,0.1020,0.0746,0.1039,0.0949,0.0057,0.1603,0.1009,0.1598,0.0057,0.1748,0.1009,0.1743,0.0057,0.1892,0.1009,0.1888,0.1179,0.1190,0.1252,0.1262,0.1098,0.1164,0.1179,0.1343,0.1252,0.1415,0.1098,0.1317});
return TextureCoordinate_13_173_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=10, element #184, 968 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_184_coordIndex()
{
MFInt32 IndexedFaceSet_10_184_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_184_coordIndex_1()));
return IndexedFaceSet_10_184_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=10, element #184, 968 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_10_184_texCoordIndex()
{
MFInt32 IndexedFaceSet_10_184_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_10_184_texCoordIndex_1()));
return IndexedFaceSet_10_184_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=11, element #184, 624 total numbers made up of 208 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_11_184_point()
{
MFVec3f Coordinate_11_184_point = new MFVec3f()/*2.finalize*/
.append(new MFVec3f(getCoordinate_11_184_point_1()))
.append(new MFVec3f(getCoordinate_11_184_point_2()))
.append(new MFVec3f(getCoordinate_11_184_point_3()));
return Coordinate_11_184_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=11, element #185, 310 total numbers made up of 155 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_11_185_point()
{
MFVec2f TextureCoordinate_11_185_point = new MFVec2f()/*2.finalize*/
.append(new MFVec2f(getTextureCoordinate_11_185_point_1()))
.append(new MFVec2f(getTextureCoordinate_11_185_point_2()));
return TextureCoordinate_11_185_point;
}
/** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=11, element #193, 2368 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_11_193_coordIndex()
{
MFInt32 IndexedFaceSet_11_193_coordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_11_193_coordIndex_1()))
.append(new MFInt32(getIndexedFaceSet_11_193_coordIndex_2()))
.append(new MFInt32(getIndexedFaceSet_11_193_coordIndex_3()));
return IndexedFaceSet_11_193_coordIndex;
}
/** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=11, element #193, 2368 total numbers.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFInt32 getIndexedFaceSet_11_193_texCoordIndex()
{
MFInt32 IndexedFaceSet_11_193_texCoordIndex = new MFInt32()/*2.finalize*/
.append(new MFInt32(getIndexedFaceSet_11_193_texCoordIndex_1()))
.append(new MFInt32(getIndexedFaceSet_11_193_texCoordIndex_2()))
.append(new MFInt32(getIndexedFaceSet_11_193_texCoordIndex_3()));
return IndexedFaceSet_11_193_texCoordIndex;
}
/** Large attribute array: Coordinate point field, scene-graph level=12, element #193, 1068 total numbers made up of 356 3-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec3f getCoordinate_12_193_point()
{
MFVec3f Coordinate_12_193_point = new MFVec3f()/*2.finalize*/
.append(new MFVec3f(getCoordinate_12_193_point_1()))
.append(new MFVec3f(getCoordinate_12_193_point_2()))
.append(new MFVec3f(getCoordinate_12_193_point_3()))
.append(new MFVec3f(getCoordinate_12_193_point_4()));
return Coordinate_12_193_point;
}
/** Large attribute array: TextureCoordinate point field, scene-graph level=12, element #194, 772 total numbers made up of 386 2-tuple values.
* Reassemble split array as single method to improve readability and runnability.
* Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors.
* Individual Java methods (including aggregated initializations) are limited to 64KB.
* @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java
* @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error
*/
private MFVec2f getTextureCoordinate_12_194_point()
{
MFVec2f TextureCoordinate_12_194_point = new MFVec2f()/*2.finalize*/
.append(new MFVec2f(getTextureCoordinate_12_194_point_1()))
.append(new MFVec2f(getTextureCoordinate_12_194_point_2()))
.append(new MFVec2f(getTextureCoordinate_12_194_point_3()))
.append(new MFVec2f(getTextureCoordinate_12_194_point_4()));
return TextureCoordinate_12_194_point;
}
/** The initialized model object, created within initialize() method. */
private X3D x3dModel;
/**
* Provide a
* shallow copy
* of the X3D model.
* @see X3D
* @return KoreanCharacter02Chul model
*/
public X3D getX3dModel()
{
return x3dModel;
}
/**
* Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
* @param args array of input parameters, provided as arguments
* @see X3D.handleArguments(args)
* @see X3D.validationReport()
* @see CommandLine
* @see CommandLine.USAGE
* @see ConfigurationProperties
*/
public static void main(String args[])
{
System.out.println("Build this X3D model, showing validation diagnostics...");
X3D thisExampleX3dModel = new KoreanCharacter02Chul().getX3dModel();
// System.out.println("X3D model construction complete.");
// next handle command line arguments
boolean hasArguments = (args != null) && (args.length > 0);
boolean validate = true; // default
boolean argumentsLoadNewModel = false;
String fileName = new String();
if (args != null)
{
for (String arg : args)
{
if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate"))
{
validate = true; // making sure
}
if (arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3D) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_CLASSICVRML) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_X3DB) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_VRML97) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_EXI) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_GZIP) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_ZIP) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_HTML) ||
arg.toLowerCase().endsWith(X3D.FILE_EXTENSION_XHTML))
{
argumentsLoadNewModel = true;
fileName = arg;
}
}
}
if (argumentsLoadNewModel)
System.out.println("WARNING: \"HumanoidAnimation.Legacy.KoreanCharacter02Chul\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored.");
else if (hasArguments) // if no arguments provided, this method produces usage warning
thisExampleX3dModel.handleArguments(args);
if (validate)
{
// System.out.println("--- TODO fix duplicated outputs ---"); // omit when duplicated outputs problem is solved/refactored
String validationResults = thisExampleX3dModel.validationReport();
// System.out.println("-----------------------------------"); // omit when duplicated outputs problem is solved/refactored
System.out.print("HumanoidAnimation.Legacy.KoreanCharacter02Chul self-validation test results: ");
if (!validationResults.equals("success"))
System.out.println();
System.out.println(validationResults.trim());
}
}
}